< DNFD | Enchantress
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<center>{{Character Label|DNFD|Enchantress|32px}}</center> | {{MFlag|sticky=1}} | ||
{{ | {{MFlag|update}} | ||
<center>{{Character Label|DNFD|Enchantress|size=32px}}</center> | |||
{{DNFD/CharacterLinks}} | |||
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==Beginner Combos== | |||
{{BeginnerComboDef}} | |||
==={{InvisibleText|REPLACEME}}=== | |||
{{TheoryBox | |||
| Title = Title | |||
| Oneliner = short descriptor | |||
| Difficulty = Difficulty | |||
| Anchor = | |||
| Video = | |||
| Recipe = X > X | |||
| content = | |||
description | |||
}} | |||
==Core Combos== | |||
{{CoreComboDef}} | |||
==={{InvisibleText|REPLACEME}}=== | |||
{{TheoryBox | |||
| Title = Title | |||
| Oneliner = short descriptor | |||
| Difficulty = Difficulty | |||
| Anchor = | |||
| Video = | |||
| Recipe = X > X | |||
| content = | |||
description | |||
}} | |||
==Combo Theory== | ==Combo Theory== | ||
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum. | |||
== | ==Specialized Combos== | ||
{{SpecializedComboDef}} | |||
==={{InvisibleText|REPLACEME}}=== | |||
{{TheoryBox | {{TheoryBox | ||
| Title = | | Title = Title | ||
| Oneliner = | | Oneliner = short descriptor | ||
| Difficulty = | | Difficulty = Difficulty | ||
| Anchor = | | Anchor = | ||
| | | Video = | ||
| Recipe = | | Recipe = X > X | ||
| content = | | content = | ||
description | |||
}} | }} | ||
==Combo List== | ==Combo List== | ||
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! Combo !! Position !! Damage !! !! MP Gain !! Works on: !! Difficulty !! Notes | ! Combo !! Position !! Damage !! !! MP Gain !! Works on: !! Difficulty !! Notes | ||
|- | |- | ||
|| {{color|A|(5AA)}} > {{color|B|5B}} > {{color|B|2B}} > {{color|S|2S}} || - || - || - || - || - || - | || {{color|A|(5AA)}} > {{color|B|5B}} > {{color|B|2B}} > {{color|S|2S}} > jc > {{color|B|j.B}} > {{color|S|j.S}}|| - || 144 || - || - || - || - | ||
|- | |||
|| ... > {{color|B|5B}} > {{color|B|2B}} > {{color|S|2S}} > {{color|M|5MS}}, dash {{color|B|2B}} > {{color|M|2MS}} > {{color|A|5A}} (623MS hit) || - || - || - || - || - || - | |||
|- | |- | ||
|| 5B > 2B(1) > 2S > 5MS > 9 [j.M | || {{color|B|5B}} > {{color|B|2B (1 hit)}} > {{color|S|2S}} > {{color|M|5MS}} > 9 [{{color|B|j.B}} > {{color|M|j.MS}}] x2 > {{color|B|5B}} > {{color|B|2B}} > {{color|S|2S}} > 2MS || - || - || - || - || - || - || - | ||
|- | |- | ||
|| (5AA) > 5B > 2B > 2S > 5MS > 66 2B | || {{color|A|(5AA)}} > {{color|B|5B}} > {{color|B|2B}} > {{color|S|2S}} > {{color|M|5MS}} > 66 {{color|B|2B}} > 2MS > {{color|A|5A}} || - || - || - || - || - || - || Starter combo to get used to cancelling 2S into 5MS. Micro dash not needed against Crusader or if you already have running momentum. | ||
|- | |- | ||
|| 5S > | || {{color|S|5S}} > {{color|M|6MS}} || - || 122 || - || - || - || - || Fullscreen {{color|S|5S}} confirm - Ends up about MP neutral by the time opponent recovers, while draining 40MP from them. | ||
|} | |} | ||
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! Combo !! Position !! Damage !! MP Gain !! Works on: !! Difficulty !! Notes !! Video | ! Combo !! Position !! Damage !! MP Gain !! Works on: !! Difficulty !! Notes !! Video | ||
|- | |- | ||
|| 5AA > 2B > 2S > 5MS > 2B > 2MS > 5A (> 6G/Roll) || Midscreen || 181 || - || - || - || Hold forward during the combo to bring Madds close enough to land 2MS || https://twitter.com/UnsafeonHit/status/1541631168159911938 | || {{color|A|5AA}} > {{color|B|2B}} > {{color|S|2S}} > {{color|M|5MS}} > {{color|B|2B}} > {{color|M|2MS}} > 5A (> 6G/Roll) || Midscreen || 181 || - || - || - || Hold forward during the combo to bring Madds close enough to land 2MS -- roll to setup sandwich w/Madd. || https://twitter.com/UnsafeonHit/status/1541631168159911938 | ||
|- | |- | ||
|| 2A > 5B > 5S > 5MS, dash 5B > 2B > 5MS || - || - || - || - || - || | || {{color|A|2A}} > {{color|B|5B}} > {{color|S|5S}} > {{color|M|5MS}}, dash {{color|B|5B}} > {{color|B|2B}} > {{color|M|5MS}} || - || - || - || - || - || | ||
|- | |- | ||
|| 5B > 2B (1 hit) > 2S > 5MS > j.6B > 5MS > j.6B > 5MS > 5B > 2B > 4S || - || - || - || - || - || - || | || {{color|B|5B}} > {{color|B|2B (1 hit)}} > {{color|S|2S}} > {{color|M|5MS}} > {{color|B|j.6B}} > {{color|M|5MS}} > {{color|B|j.6B}} > {{color|M|5MS}} > {{color|B|5B}} > {{color|B|2B}} > {{color|S|4S}} || - || - || - || - || - || - || | ||
|- | |- | ||
|| 5B > 2B | || {{color|B|5B}} > {{color|B|2B}} > {{color|S|2S}} > {{color|M|5MS}} > 66 > {{color|B|j.B}} > {{color|M|5MS}} > {{color|B|j.B}} > {{color|B|5B}} > {{color|S|2S}} > {{color|M|2MS}} > 9 {{color|B|j.B}}(safejump) || Midscreen to Corner || 227 || - || - || - || Gives safe jump, fairly easy, makes 4/6S a force block, and sets up Command Grab in corner, even with only 70 meter || https://twitter.com/Seth_Boot/status/1542026576228909057 | ||
|- | |- | ||
|| 9~j.S~6MS, j.A land 2A > 5B > 2B > 2S > | || 9~{{color|B|j.S}}~{{color|M|6MS}}, {{color|A|j.A}} land {{color|A|2A}} > {{color|B|5B}} > {{color|B|2B}} > {{color|S|2S}} > {{color|M|2MS}} || - || - || - || - || - || Combo off an overhead. || | ||
|} | |} | ||
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! Combo !! Position !! Damage !! MP Gain !! Works on: !! Difficulty !! Notes !! Video | ! Combo !! Position !! Damage !! MP Gain !! Works on: !! Difficulty !! Notes !! Video | ||
|- | |- | ||
|| 4MS > 2A > dl [2S > 5MS]x3 > 2S > | || 4MS > 2A > dl [2S > {{color|M|5MS}}]x3 > 2S > {{color|M|2MS}} (?) > 5A > {{color|B|2B}} > 2S > 6MS (?) > j.S > {{color|B|2B}} > 4MS > AS || Corner || 732 || - || - || - || Check the 6MS in this notation. || https://twitter.com/SonicFox/status/1541989986035040257 | ||
|- | |||
|| ... > {{color|S|2S}} > {{color|M|5MS}} > {{color|S|2S}} > {{color|M|2MS}} > [{{color|S|j.[S]}}]x4 > {{color|M|2MS}}|| Corner || - || - || - || - || j.[S] Loops work off of nearly any starter in the corner. Timing of second 2S varies depending on character. 2MS will whiff on most characters if Madd is all the way in the corner.|| | |||
|} | |} | ||
==Navigation== | ==Navigation== | ||
<center>{{Character Label|DNFD|Enchantress|32px}}</center> | <center>{{Character Label|DNFD|Enchantress|size=32px}}</center> | ||
{{ | {{DNFD/CharacterLinks}} | ||
{{ | {{DNFD/Navigation}} |
Latest revision as of 05:13, 13 December 2023
This section is still being written. It may be wildly inaccurate or missing significant data.
Please feel free to make edits, but include edit summaries and sources where applicable.
The contents of this page are out of date.
This can be due to patches to the game, or developments in the metagame. You can help by updating it.
Combo Notation Guide | Character Name Abbreviations | |||||||||
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Beginner Combos
Basic combos are simple combos with the fewest requirements and conditions possible. They:
|
Titleshort descriptor
Difficulty
X > X
description
Core Combos
Core combos balance potency with consistency. They:
|
Titleshort descriptor
Difficulty
X > X
description
Combo Theory
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Specialized Combos
Specialized combos are advanced routes which require more knowledge and awareness, but offer advantages over core routes. They:
|
Titleshort descriptor
Difficulty
X > X
description
Combo List
Combo | Position | Damage | MP Gain | Works on: | Difficulty | Notes | |
---|---|---|---|---|---|---|---|
(5AA) > 5B > 2B > 2S > jc > j.B > j.S | - | 144 | - | - | - | - | |
... > 5B > 2B > 2S > 5MS, dash 2B > 2MS > 5A (623MS hit) | - | - | - | - | - | - | |
5B > 2B (1 hit) > 2S > 5MS > 9 [j.B > j.MS] x2 > 5B > 2B > 2S > 2MS | - | - | - | - | - | - | - |
(5AA) > 5B > 2B > 2S > 5MS > 66 2B > 2MS > 5A | - | - | - | - | - | - | Starter combo to get used to cancelling 2S into 5MS. Micro dash not needed against Crusader or if you already have running momentum. |
5S > 6MS | - | 122 | - | - | - | - | Fullscreen 5S confirm - Ends up about MP neutral by the time opponent recovers, while draining 40MP from them. |
Combo | Position | Damage | MP Gain | Works on: | Difficulty | Notes | Video |
---|---|---|---|---|---|---|---|
5AA > 2B > 2S > 5MS > 2B > 2MS > 5A (> 6G/Roll) | Midscreen | 181 | - | - | - | Hold forward during the combo to bring Madds close enough to land 2MS -- roll to setup sandwich w/Madd. | https://twitter.com/UnsafeonHit/status/1541631168159911938 |
2A > 5B > 5S > 5MS, dash 5B > 2B > 5MS | - | - | - | - | - | ||
5B > 2B (1 hit) > 2S > 5MS > j.6B > 5MS > j.6B > 5MS > 5B > 2B > 4S | - | - | - | - | - | - | |
5B > 2B > 2S > 5MS > 66 > j.B > 5MS > j.B > 5B > 2S > 2MS > 9 j.B(safejump) | Midscreen to Corner | 227 | - | - | - | Gives safe jump, fairly easy, makes 4/6S a force block, and sets up Command Grab in corner, even with only 70 meter | https://twitter.com/Seth_Boot/status/1542026576228909057 |
9~j.S~6MS, j.A land 2A > 5B > 2B > 2S > 2MS | - | - | - | - | - | Combo off an overhead. |
Combo | Position | Damage | MP Gain | Works on: | Difficulty | Notes | Video |
---|---|---|---|---|---|---|---|
4MS > 2A > dl [2S > 5MS]x3 > 2S > 2MS (?) > 5A > 2B > 2S > 6MS (?) > j.S > 2B > 4MS > AS | Corner | 732 | - | - | - | Check the 6MS in this notation. | https://twitter.com/SonicFox/status/1541989986035040257 |
... > 2S > 5MS > 2S > 2MS > [j.[S]]x4 > 2MS | Corner | - | - | - | - | j.[S] Loops work off of nearly any starter in the corner. Timing of second 2S varies depending on character. 2MS will whiff on most characters if Madd is all the way in the corner. |