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Ghostblade Ghostblade is classified as a Gimmicky type. He has many strong poking moves and can send out his Ghost to attack independently. He is able to teleport to his ghost's position with Ghost RetracerGuardStartup19RecoveryAdvantage-.
- Whiff Punishing: Ghostblade can punish nearly any move on whiff thanks to Ghost: Single StrikeGuardAllStartup21RecoveryAdvantage-3(point blank) into Dyad: Soul Cross's incredible speed and range.
- Corner Carry: If being able to rapidly close distance from nearly fullscreen to start combos already wasn't enough, Ghostblade can further carry the opponents with OTG 4M re-launching and juggling them further.
- Extended Okizeme: Ghostblade can create potent Okizeme situations with 4M and j.M's staggered Ghost attacks enabling safejumps as well as strike/throw and high/low mixups.
- Weak Defense: While he has a great Guard Counter that reaches nearly fullscreen, Ghostblade does not have access to an invincible reversal or fast close range buttons, making him rely on system mechanics to stay alive on defense.
- Anti Air Struggles: Ghostblade does not have a grounded attack that hits directly above him other than 5S, which is very committal.
- Fickle Ghost: The Ghost that is summoned with 4M, 6M, j.M and 5M can be killed in one strike, ending the rest of the move and robbing Ghostblade of his otherwise safe approaches.
Ghostblade | |
---|---|
Health: | 950 |
Guard Gauge: | 950 |
MP Regen Rate: | 12 |
Prejump: | |
Backdash: | |
Unique Movement Options: | Ghost Retracer |
Normal Moves
5A
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
60% | -1 |
5AA
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
70% | -4 |
5B
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
75% | -3 |
2A
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
60% | -4 |
2B
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
70% | KD |
j.A
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
70% |
j.B
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
75% |
Universal Mechanics
Throw
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
0% | HKD(+3) |
Dodge
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Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
- | - | - | - | - |
Guard Cancel
- Massive hitbox making it one of the best guard cancels in the game.
- Ghostblade does not posses a reversal which makes this move very important for him.
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
0% | 0 |
Special Moves
Ultimate Phantom Slash
Slashes multiple times in a wide horizontal area around the Ghostblade
- Can cancel into MP moves during any individual hit
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
80%×4 | KD |
Spectral Eradication
A massive horizontal slash that reaches a little more than half the screen and crumples the opponent on counter hit
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
80% | +10 |
Drive Slash
A dashing Rekka that can only chain into subsequent strikes on hit or block.
- Does not combo into MP moves, but can combo into the Awakening Skill, Phantasmal Slayer.
- Can crossup, however, it is easily punishable on block and negated entirely via the Guard button.
Drive Slash 6S
Strike One
- Placeholder
Drive Slash 6SS
Strike Two
- Placeholder
Drive Slash 6SSS
STRIKE THREE
- Placeholder
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
6S | 70% | -13 |
- Throw and projectile invuln from frame 7 to frame 15
Soul Strike
A massive downward slash
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
80% | HKD |
Cross Slash
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
80%×2 | KD |
MP Special Moves
Ghost - Single Strike
Sends the ghost fullscreen as a projectile. Can be followed up by Dyad: Soul Cross
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
90% | +16 |
Dyad: Soul Cross
The Ghostblade very quickly rushes to the Ghost's destination, where they both attack the enemy simultaneously
- Only usable after Ghost: Single Strike.
- Very unsafe on block
No results
No resultsGhost Retracer
Teleports the Ghostblade a set distance forwards. If a Ghost is active from 4M, 6M or j.M, teleports the Ghostblade to the Ghost's current location.
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
623M |
Ghost: Sky Slash
Launches the Ghost forward into the air at roughly a 30 degrees angle, then returns on the same path back to the Ghostblade. Strikes once on launch and once on return. You can time a throw between both hits for a mixup.
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
236M | 85%×2 | KD |
Ghost: Phantom Wind
Summons the Ghost to move forward and attack with 3 greatly staggered slashes. The Ghostblade can move and attack freely while the Ghost is out.
- The Ghost can be attacked to end the rest of the attack
- The Ghost does not go through projectiles
- Can OTG the opponent, launching them back into the air for extended combos.
Version | Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|---|
214M | 90%×3 | KD |
Ghost: Targeted Hit
Summons the ghost after a delay, dealing a falling strike followed by an uppercut slash.
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
90%×2 | KD |
Awakening Skill
Phantasmal Slayer
- Placeholder
Proration | On-Hit | Guard Damage | MP Gain | Level |
---|---|---|---|---|
90% | KD |
Colors
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Detailed & Advanced Information
• Damage/Combo System •
Frame Data & System Data •
Misc •