DNFD/Grappler

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< DNFD
Revision as of 20:50, 29 December 2021 by Warrior555MainsGanon (talk | contribs) (adding some desriptions to moves)
Overview
Overview

 Grappler  Grappler Grappler who can charge most of his moves to boost their effects

Pros
Cons
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  • Placeholder
Reduce white damage received when guarding
Grappler
DNFD Grappler Portrait.png
Health:1100
Guard Gauge:1050
MP Regen Rate:18
Prejump:4f
Backdash:

Normal Moves

5A

5AA


5B

2A

2B

j.A

j.B

Universal Mechanics

Throw

Dodge

Guard Cancel

Special Moves

Low Fling

5S (Hold to change effect)

High Kick

2S (Hold to change effect)

Neck Snap

6S (Hold to change effect)

Air Steiner

4S (Hold to change effect)

Slam Kick

j.S (Hold to change effect)

MP Special Moves

Magnumsault

5MS (Hold to change effect)

Seismic Crash

2MS or 623MS

Shoulder Tackle

6MS or 236MS (Hold to change effect)

Break Down

4MS or 214MS (Hold to change effect) (Air OK)

Awakening Moves

Sole Bearer: Quaking Tiger

In Awakened State: AS (Hold to change effect)

External References

Navigation

To edit frame data, edit values in DNFD/Grappler/Data.