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==Links== | ==Links== | ||
<section begin=Links/>{{CharLinks|charMainPage=DNFD/Hitman | <section begin=Links/>{{CharLinks|charMainPage=DNFD/Hitman | ||
|videos=|discord=|twitter=}}<section end=Links/> | |videos=|discord=|twitter=|matchups=yeah}}<section end=Links/> | ||
==Infobox Data== | ==Infobox Data== | ||
{{DNFD-character | {{DNFD-character |
Revision as of 03:13, 6 July 2022
Links
Infobox Data
Normal Moves
5A Data
5AA Data
5AA normal |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
25×4 | Mid | Variable | -5 | +2 | 70%×4 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Hitman 5AA Hitbox.png | ||||||||||
5B Data
2A Data
2B Data
j.A Data
j.A normal |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
20×3 | High | 6 | Varies | Varies | 70%×3 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Hitman jA Hitbox.png | ||||||||||
j.B Data
j.B normal |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30×2 | High | 10 | Varies | Varies | 75%×2 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Hitman jB Hitbox.png | ||||||||||
Universal Mechanics
Throw Data
A+B Throw Other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
150 | Throw | 5 | N/A | +3 | 0% | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Hitman AB Hitbox.png | ||||||||||
Dodge Data
6G Dodge Other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
N/A | 33f | 3~20F Strike and Projectile, 21~30F Projectile | ||||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Hitman 6G Hitbox.png | ||||||||||
Guard Cancel Data
6B+S Guard Cancel Other |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
70 | All | 23 | 0% | 1~23~ Strike/Projectile | ||||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Hitman 6BS Hitbox.png | ||||||||||
Skills
Surprise Cut Data
5S Surprise Cut special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
30×3, 50, 20×4 | All | 15 | -9 | -4 | 80%×8 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Hitman 5S Hitbox.png | ||||||||||
Dead Lift Data
2S Dead Lift special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
60, 90 | All | 12, 22 | -15 | Varies | 80%×2 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
First Hit • 2nd Hit | ||||||||||
File:DNFD Hitman 2S Hitbox.png | ||||||||||
Agile Maneuver Data
6S Agile Maneuver special |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
70, 30×3 | All | 18 | -8 | -6 | 75%, 80%×3 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
File:DNFD Hitman 6S Hitbox.png | ||||||||||
Mighty Strike Data
Dead Six Data
MP Special Moves
Final Strike Data
Bill Drill Data
623M Bill Drill M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
50×2, 80 | All | 3+14 (i12) | -28 | Varies | 90%×2, 30 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
70 | ||||||||||
File:DNFD Hitman 623M Hitbox.png | ||||||||||
reversal |
Caracole Data
236M Caracole M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
70, 20×4, [25, 20]×5, 20×2 | All | 3+15+5 (i15) | +2 | +15 | 90%×17 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
70 | ||||||||||
File:DNFD Hitman 236M Hitbox.png | ||||||||||
Sweep Data
214M Sweep M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
20×9, 70, 20×3 | All | 3+15+3 (i16) | -7 | Varies | 90%×13 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
50 | ||||||||||
File:DNFD Hitman 214M Hitbox.png | ||||||||||
Helix Dive Data
j.M Helix Dive M |
Damage | Verbose Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Proration | Invuln |
---|---|---|---|---|---|---|---|---|---|---|
20×11, 60 | All | 3+15+5 (i18) | -3 | HKD | 90%×12 | none | ||||
Cancel | Attack Level | Blockstun | Ground Hit | Air Hit | Ground CH | Hitstop | Guard Damage | MP Gain | MP Cost | |
50 | ||||||||||
File:DNFD Hitman jM Hitbox.png | ||||||||||
Shattering Strike Data
Awakening Moves
Dusk Wings Data
Category
Click [★] for character's full frame data
Essentials
• Controls •
HUD •
FAQ •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Detailed & Advanced Information
• Damage/Combo System •
Frame Data & System Data •
Misc •