DNFD/Hitman/Data: Difference between revisions

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< DNFD‎ | Hitman
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==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=DNFD/Hitman
<section begin=Links/>{{CharLinks|charMainPage=DNFD/Hitman
|videos=|discord=|twitter=}}<section end=Links/>
|videos=|discord=|twitter=|matchups=yeah}}<section end=Links/>
 
==Infobox Data==
==Infobox Data==
{{DNFD-character
{{DNFD-character

Revision as of 03:13, 6 July 2022

Links

Infobox Data

Portrait Icon Name Health Guard Gauge Prejump MP Regen Rate Unique Movement Options
DNFD Hitman Portrait.png DNFD Hitman Icon.png Hitman 1000 1050 12
Backdash Forward Dash Jump Height Jump Duration Walk Speed Backward Walk Speed Initial Dash Speed Dash Acceleration
361.8 6.3 4.4

Normal Moves

5A Data

5A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
55 Mid 8 -6 -3 65% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 5A.png
DNFD Hitman 5A Hitbox.png

5AA Data

5AA
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
25×4 Mid Variable -5 +2 70%×4 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 5AA.png
File:DNFD Hitman 5AA Hitbox.png

5B Data

5B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
80 Mid 11 -2 0 75% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 5B.png
DNFD Hitman 5B Hitbox.png

2A Data

2A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30×3 Low 7 -9 +1 75%×3 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 2A.png
DNFD Hitman 2A Hitbox.png

2B Data

2B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
80 Low 13 -12 Varies 70% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 2B.png
DNFD Hitman 2B Hitbox.png

j.A Data

j.A
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
20×3 High 6 Varies Varies 70%×3 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman jA.png
File:DNFD Hitman jA Hitbox.png

j.B Data

j.B
normal
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30×2 High 10 Varies Varies 75%×2 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman jB.png
File:DNFD Hitman jB Hitbox.png

Universal Mechanics

Throw Data

A+B
Throw
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
150 Throw 5 N/A +3 0% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman AB.png
File:DNFD Hitman AB Hitbox.png

Dodge Data

6G
Dodge
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
N/A 33f 3~20F Strike and Projectile, 21~30F Projectile
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 6G.png
File:DNFD Hitman 6G Hitbox.png

Guard Cancel Data

6B+S
Guard Cancel
Other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70 All 23 0% 1~23~ Strike/Projectile
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 2S2.png
File:DNFD Hitman 6BS Hitbox.png

Skills

Surprise Cut Data

5S
Surprise Cut
special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
30×3, 50, 20×4 All 15 -9 -4 80%×8 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 5S.pngDNFD Hitman 5S 2.png
File:DNFD Hitman 5S Hitbox.pngDNFD Hitman 5S 2 Hitbox.png

Dead Lift Data

2S
Dead Lift
special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
60, 90 All 12, 22 -15 Varies 80%×2 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 2S.pngDNFD Hitman 2S2.png
First Hit • 2nd Hit
File:DNFD Hitman 2S Hitbox.png

Agile Maneuver Data

6S
Agile Maneuver
special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70, 30×3 All 18 -8 -6 75%, 80%×3 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 6S.png
File:DNFD Hitman 6S Hitbox.png

Mighty Strike Data

4S
Mighty Strike
special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
85 All 22 -10 HKD 80% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman 4S.png
DNFD Hitman 4S Hitbox.png

Dead Six Data

j.S
Dead Six
special
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
90, 20×5 High 18 Varies Varies 80%×6 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman jS.pngDNFD Hitman jS 2.png
DNFD Hitman jS Hitbox.pngDNFD Hitman jS 2 Hitbox.png

MP Special Moves

Final Strike Data

5M
Final Strike
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
120 All 3+15+13 (i26) -4 +14 90% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
50
DNFD Hitman 5M.png
Slightly too slow to throw out in neutral without a read
DNFD Hitman 5M Hitbox.png

Bill Drill Data

623M
Bill Drill
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
50×2, 80 All 3+14 (i12) -28 Varies 90%×2, 30 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
70
DNFD Hitman 623M.png
File:DNFD Hitman 623M Hitbox.png
reversal

Caracole Data

236M
Caracole
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
70, 20×4, [25, 20]×5, 20×2 All 3+15+5 (i15) +2 +15 90%×17 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
70
DNFD Hitman 236M.png
File:DNFD Hitman 236M Hitbox.png

Sweep Data

214M
Sweep
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
20×9, 70, 20×3 All 3+15+3 (i16) -7 Varies 90%×13 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
50
DNFD Hitman 214M.png
File:DNFD Hitman 214M Hitbox.png

Helix Dive Data

j.M
Helix Dive
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
20×11, 60 All 3+15+5 (i18) -3 HKD 90%×12 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
50
DNFD Hitman jM.pngDNFD Hitman jM 2.png
File:DNFD Hitman jM Hitbox.pngDNFD Hitman jM 2 Hitbox.png

Shattering Strike Data

~5M
Shattering Strike
M
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
50×2, 100 All Varies -5 +14(vs Ground Crumples/vs Air HKD) 90%×3 none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
10
DNFD Hitman XM5M.png
DNFD Hitman XM5M Hitbox.png
only during AS

Awakening Moves

Dusk Wings Data

AS
Dusk Wings
other
Damage Verbose Damage Guard Startup Active Recovery On-Block On-Hit Proration Invuln
400(minimum 200) Mid 2+16 -38 90% none
Cancel Attack Level Blockstun Ground Hit Air Hit Ground CH Hitstop Guard Damage MP Gain MP Cost
DNFD Hitman AS.png
DNFD Hitman AS Hitbox.png

Category