GBVS/Anre/Data: Difference between revisions

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< GBVS‎ | Anre
(adding cargo data. keeping lst data until other Anre pages are changed to use cargo)
Line 5: Line 5:
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Anre |videos=  |discord=}}<section end=Links/>
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Anre |videos=  |discord=}}<section end=Links/>
==Infobox Data==
{{GBVS-character
| name      =Anre
| health    =10,000
| prejump  =4F
| backdash  =
| portrait  =GBVS_Anre_Potrait.png
| icon      =GBVS_Anre_Icon.png
| umo=
}}
==Normal Moves==
===c.L===
{{MoveData-GBVS | character= Anre | input = c.L | name =
  |damage=400  |level=0  |attribute= |guard=Mid
  |startup=6 |active=3  |recovery=6 |onBlock=+2  |onHit=+6
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_cL.png |hitbox= |type=normal
  |notes=
}}
===c.M===
{{MoveData-GBVS | character= Anre | input = c.M | name =
  |damage=700  |level=  |attribute= |guard=Mid
  |startup=7 |active=3  |recovery=15 |onBlock=-3 |onHit=+1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_cM.png |hitbox= |type=normal
  |notes=
}}
===c.H===
{{MoveData-GBVS | character= Anre | input = c.H | name =
  |damage=1200  |level=  |attribute= |guard=Mid
  |startup=11 |active=6  |recovery=15 |onBlock=-2 |onHit=+2
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_cH.png |hitbox= |type=normal
  |notes=
}}
===c.XX===
{{MoveData-GBVS | character= Anre | input = c.XX | name =
  |damage=350  |level=  |attribute= |guard=Mid
  |startup= |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_cXX.png |hitbox= |type=normal
  |notes=
}}
===c.XXX===
{{MoveData-GBVS | character= Anre | input = c.XXX | name =
  |damage=280  |level=  |attribute= |guard=Mid
  |startup= |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_cXXX.png |hitbox= |type=normal
  |notes=
}}
===f.L===
{{MoveData-GBVS | character= Anre | input = f.L | name =
  |damage=400  |level=  |attribute= |guard=Mid
  |startup=6 |active=3  |recovery=15 |onBlock=-5 |onHit=-1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_fL.png |hitbox= |type=normal
  |notes=
}}
===f.M===
{{MoveData-GBVS | character= Anre | input = f.M | name =
  |damage=700  |level=  |attribute= |guard=Mid
  |startup=10 |active=5  |recovery=16 |onBlock=-6 |onHit=-2
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_fM.png |hitbox= |type=normal
  |notes=
}}
===f.H===
{{MoveData-GBVS | character= Anre | input = f.H | name =
  |damage=500+500  |level=  |attribute= |guard=Mid
  |startup=21 |active=4, 2  |recovery=17 |onBlock=-3 |onHit=+1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_fH.png |hitbox= |type=normal
  |notes=
}}
===2L===
{{MoveData-GBVS | character= Anre | input = 2L | name =
  |damage=400  |level=  |attribute= |guard=Low
  |startup=6 |active=3  |recovery=6 |onBlock=+2 |onHit=+6
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_2L.png |hitbox= |type=normal
  |notes=
}}
===2M===
{{MoveData-GBVS | character= Anre | input = 2M | name =
  |damage=700  |level=  |attribute= |guard=Mid
  |startup=11 |active=3  |recovery=15 |onBlock=-3 |onHit=+1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_2M.png |hitbox= |type=normal
  |notes=
}}
===2H===
{{MoveData-GBVS | character= Anre | input = 2H | name =
  |damage=1000  |level=  |attribute= |guard=Mid
  |startup=11 |active=6  |recovery=23 |onBlock=-12 |onHit=-8
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_2H.png |hitbox= |type=normal
  |notes=
}}
===2U===
{{MoveData-GBVS | character= Anre | input = 2U | name =
  |damage=700  |level=  |attribute= |guard=Low
  |startup=10 |active=14  |recovery=15 |onBlock=-14 |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_2U.png |hitbox= |type=normal
  |notes=
}}
===j.L===
{{MoveData-GBVS | character= Anre | input = j.L | name =
  |damage=400  |level=  |attribute= |guard=High/Air
  |startup=5 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_j.L.png |hitbox= |type=normal
  |notes=
}}
===j.M===
{{MoveData-GBVS | character= Anre | input = j.M | name =
  |damage=550  |level=  |attribute= |guard=High/Air
  |startup=6 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_jM.png |hitbox= |type=normal
  |notes=
}}
===j.H===
{{MoveData-GBVS | character= Anre | input = j.H | name =
  |damage=700  |level=  |attribute= |guard=High/Air
  |startup=9 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_jH.png |hitbox= |type=normal
  |notes=
}}
==Unique Action==
===5U===
{{MoveData-GBVS | character= Anre | input = 5U | name = Arm the Bastion
  |damage=  |level=  |attribute= |guard=
  |startup=5 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_ArmtheBastion_Ground.png |hitbox= |type=normal
  |notes=
}}
===j.U===
{{MoveData-GBVS | character= Anre | input = j.U | name = Arm the Bastion
  |damage=  |level=  |attribute= |guard=
  |startup= |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_ArmtheBastion_Air.png |hitbox= |type=normal
  |notes=
}}
===j.6U===
{{MoveData-GBVS | character= Anre | input = j.6U | name = One Rift Spear
  |damage=700  |level=  |attribute= |guard=All
  |startup=24 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_OneRiftSpear_Forward.png |hitbox= |type=normal
  |notes=
}}
===j.2U===
{{MoveData-GBVS | character= Anre | input = j.2U | name = One Rift Spear
  |damage=700  |level=  |attribute= |guard=All
  |startup=24 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_OneRiftSpear_Down.png |hitbox= |type=normal
  |notes=
}}
==Universal Mechanics==
===LU===
{{MoveData-GBVS | character= Anre | input = LU | name = Ground Throw
  |damage=1500  |level=  |attribute= |guard=Throw
  |startup= |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_FThrow.png |hitbox= |type=other
  |notes=
}}
===j.LU===
{{MoveData-GBVS | character= Anre | input = j.LU | name = Air Throw
  |damage=1500  |level=  |attribute= |guard=Airthrow
  |startup=5 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_AirThrow.png |hitbox= |type=other
  |notes=
}}
===MH===
{{MoveData-GBVS | character= Anre | input = MH | name = Overhead Attack
  |damage=1000  |level=  |attribute= |guard=High
  |startup=26 |active=  |recovery= |onBlock={{Adv-GBVS|M|-4}} |onHit=+1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_UOH.png |hitbox= |type=other
  |notes=
}}
==Skills==
===236L===
{{MoveData-GBVS | character= Anre | input = 236L | name = Rakshasa
  |damage=800  |level=  |attribute= |guard=All
  |startup=22 |active=  |recovery= |onBlock=-5 |onHit=-1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_Rakshasa.png |hitbox= |type=special
  |notes=
}}
===236M===
{{MoveData-GBVS | character= Anre | input = 236M | name = Rakshasa
  |damage=1000  |level=  |attribute= |guard=All
  |startup=40 |active=  |recovery= |onBlock=+8 |onHit=+12
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_Rakshasa.png |hitbox= |type=special
  |notes=
}}
===236H===
{{MoveData-GBVS | character= Anre | input = 236H | name = Rakshasa
  |damage=800  |level=  |attribute= |guard=All
  |startup=20 |active=  |recovery= |onBlock=+4 |onHit=+8
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_Rakshasa.png |hitbox= |type=special
  |notes=
}}
===236X-X===
{{MoveData-GBVS | character= Anre | input = 236X-X | name = Rakshasa Followup
  |damage=500[400]  |level=  |attribute= |guard=N/A
  |startup= |active=  |recovery= |onBlock=N/A |onHit=KD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_RakshasaExplode.png |hitbox= |type=special
  |notes=
}}
===623L===
{{MoveData-GBVS | character= Anre | input = 623L | name = Spiral Spear
  |damage=100*4  |level=  |attribute= |guard=All
  |startup=11 |active=  |recovery= |onBlock=-3 |onHit=+1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_SpiralSpear.png |hitbox= |type=special
  |notes=
}}
===623M===
{{MoveData-GBVS | character= Anre | input = 623M | name = Spiral Spear
  |damage=100*5  |level=  |attribute= |guard=All
  |startup=11 |active=  |recovery= |onBlock=-3 |onHit=+1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_SpiralSpearM.png |hitbox= |type=special
  |notes=Whiffs on crouching opponents
}}
===623H===
{{MoveData-GBVS | character= Anre | input = 623H | name = Spiral Spear
  |damage=75*8  |level=  |attribute= |guard=All
  |startup=11 |active=  |recovery= |onBlock=-1 |onHit=+3
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_SpiralSpear.png |hitbox= |type=special
  |notes=
}}
===623X-6L===
{{MoveData-GBVS | character= Anre | input = 623X-6L | name = Radiance Ruination
  |damage=700  |level=  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock=-5 |onHit=-1
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_RadianceRuination.png |hitbox= |type=special
  |notes=
}}
===623X-6M===
{{MoveData-GBVS | character= Anre | input = 623X-6M | name = Astral Piercer
  |damage=800  |level=  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock=-6 |onHit=KD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_AstralPiercer.png |hitbox= |type=special
  |notes=
}}
===623X-6H===
{{MoveData-GBVS | character= Anre | input = 623X-6H | name = Peerless Thrust
  |damage=1100  |level=  |attribute= |guard=Low
  |startup= |active=  |recovery= |onBlock=-12 |onHit=KD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_PeerlessThrust.png |hitbox= |type=special
  |notes=
}}
===623X-6U===
{{MoveData-GBVS | character= Anre | input = 623X-6U | name = Grand Haste
  |damage=  |level=  |attribute= |guard=N/A
  |startup= |active=  |recovery= |onBlock=-12 |onHit=-8
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_GrandHaste.png |hitbox= |type=special
  |notes=
}}
===214L===
{{MoveData-GBVS | character= Anre | input = 214L | name = Mantra Wheel
  |damage=200*4  |level=  |attribute= |guard=All
  |startup=15 |active=  |recovery= |onBlock=-4 |onHit=0
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_MantraWheel.png |hitbox= |type=special
  |notes=
}}
===214M===
{{MoveData-GBVS | character= Anre | input = 214M | name = Mantra Wheel
  |damage=200*6  |level=  |attribute= |guard=All
  |startup=20 |active=  |recovery= |onBlock=-3 |onHit=KD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_MantraWheel.png |hitbox= |type=special
  |notes=
}}
===214H===
{{MoveData-GBVS | character= Anre | input = 214H | name = Mantra Wheel
  |damage=200*5  |level=  |attribute= |guard=All
  |startup=16 |active=  |recovery= |onBlock=-2 |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_MantraWheel.png |hitbox= |type=special
  |notes=
}}
===j.214L===
{{MoveData-GBVS | character= Anre | input = j.214L | name = Mantra Wheel
  |damage=200*n  |level=  |attribute= |guard=All
  |startup=17 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_MantraWheel_Air.png |hitbox= |type=special
  |notes=
}}
===j.214M===
{{MoveData-GBVS | character= Anre | input = j.214M | name = Mantra Wheel
  |damage=200*n  |level=  |attribute= |guard=All
  |startup=30 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_MantraWheel_Air.png |hitbox= |type=special
  |notes=
}}
===j.214H===
{{MoveData-GBVS | character= Anre | input = j.214H | name = Mantra Wheel
  |damage=200*n  |level=  |attribute= |guard=All
  |startup=14 |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_MantraWheel_Air.png |hitbox= |type=special
  |notes=
}}
===[2]8L===
{{MoveData-GBVS | character= Anre | input = [2]8L | name = Fleeting Spark
  |damage=700  |level=  |attribute= |guard=All
  |startup=3[29] |active=  |recovery= |onBlock=-6 |onHit=-2
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_FleetingSpark1.png |hitbox= |type=special
  |notes=
}}
===[2]8M===
{{MoveData-GBVS | character= Anre | input = [2]8M | name = Fleeting Spark
  |damage=1200  |level=  |attribute= |guard=All
  |startup=3[39] |active=  |recovery= |onBlock=-10 |onHit=KD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_FleetingSpark1.png |hitbox= |type=special
  |notes=
}}
===[2]8H===
{{MoveData-GBVS | character= Anre | input = [2]8H | name = Fleeting Spark
  |damage=600, 800  |level=  |attribute= |guard=All
  |startup=1[40] |active=  |recovery= |onBlock=-10 |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_FleetingSpark1.png |hitbox= |type=special
  |notes=
}}
==Skybound Art==
===236236H===
{{MoveData-GBVS | character= Anre | input = 236236H | name = Astralance: Everto
  |damage=3500  |level=  |attribute= |guard=Mid
  |startup= |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_AstralanceEverto.png |hitbox= |type=super
  |notes=Clash level: 20 (Easy), 25 (Technical)
}}
===214214H===
{{MoveData-GBVS | character= Anre | input = 214214H | name = Seven Spears of Lightning
  |damage=400  |level=  |attribute= |guard=Mid
  |startup= |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_SevenSpearsofLightning.png |hitbox= |type=super
  |notes=
}}
===236236U===
{{MoveData-GBVS | character= Anre | input = 236236U | name = Thousand Spear Void
  |damage=4500  |level=  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock= |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Anre_ThousandSpearVoid3.png |hitbox= |type=super
  |notes=
}}


==System Data==
==System Data==

Revision as of 04:33, 26 August 2021

Nav

Links

Infobox Data

Portrait Name Health Prejump
File:GBVS Anre Potrait.png
Anre 10,000 4F
Backdash Backshift Unique Movement Options
Icon
GBVS Anre Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 6 +2 +6 0 -

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 15 -3 +1 -

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 11 6 15 -2 +2 -

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid -

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
280 Mid -

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 -

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 10 5 16 -6 -2 -

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500+500 Mid 21 4, 2 17 -3 +1 -

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 -

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 11 3 15 -3 +1 -

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 6 23 -12 -8 -

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 10 14 15 -14 HKD -

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 -

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 6 -

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 High/Air 9 -

Unique Action

5U

5U
Arm the Bastion
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
5 -

j.U

j.U
Arm the Bastion
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-

j.6U

j.6U
One Rift Spear
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 24 -

j.2U

j.2U
One Rift Spear
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 24 -


Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw -

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Airthrow 5 -

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 -4 +1 -

Skills

236L

236L
Rakshasa
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 22 -5 -1 -

236M

236M
Rakshasa
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 40 +8 +12 -

236H

236H
Rakshasa
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 20 +4 +8 -

236X-X

236X-X
Rakshasa Followup
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500[400] N/A N/A KD -

623L

623L
Spiral Spear
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
100*4 All 11 -3 +1 -

623M

623M
Spiral Spear
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
100*5 All 11 -3 +1 -
Whiffs on crouching opponents

623H

623H
Spiral Spear
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
75*8 All 11 -1 +3 -

623X-6L

623X-6L
Radiance Ruination
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All -5 -1 -

623X-6M

623X-6M
Astral Piercer
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All -6 KD -

623X-6H

623X-6H
Peerless Thrust
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Low -12 KD -

623X-6U

623X-6U
Grand Haste
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
N/A -12 -8 -

214L

214L
Mantra Wheel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*4 All 15 -4 0 -

214M

214M
Mantra Wheel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*6 All 20 -3 KD -

214H

214H
Mantra Wheel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*5 All 16 -2 HKD -

j.214L

j.214L
Mantra Wheel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*n All 17 -

j.214M

j.214M
Mantra Wheel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*n All 30 -

j.214H

j.214H
Mantra Wheel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*n All 14 -

[2]8L

[2]8L
Fleeting Spark
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 3[29] -6 -2 -

[2]8M

[2]8M
Fleeting Spark
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 All 3[39] -10 KD -

[2]8H

[2]8H
Fleeting Spark
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600, 800 All 1[40] -10 HKD -

Skybound Art

236236H

236236H
Astralance: Everto
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500 Mid -
Clash level: 20 (Easy), 25 (Technical)

214214H

214214H
Seven Spears of Lightning
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid -

236236U

236236U
Thousand Spear Void
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500 All -


System Data

Health:10,000 Prejump:4F Backdash:Unknown Unique Movements:


Normal Moves

c.L Data

| height="25px"| 400 | Mid | 6 | 3 | 6 | +2 | +6 | -

| - | 0 | - | - | - | -

c.M Data

| height="25px"| 700 | Mid | 7 | 3 | 15 | -3 | +1 | -

| - | - | - | - | - | -

c.H Data

| height="25px"| 1200 | Mid | 11 | 6 | 15 | -2 | +2 | -

| - | - | - | - | - | -

c.XX Data

| height="25px"| 350 | Mid | | | | | | -

| - | - | - | - | - | -

c.XXX Data

| height="25px"| 280 | Mid | | | | | | -

| - | - | - | - | - | -

f.L Data

| height="25px"| 400 | Mid | 6 | 3 | 15 | -5 | -1 | -

| - | - | - | - | - | -

f.M Data

| height="25px"| 700 | Mid | 10 | 5 | 16 | -6 | -2 | -

| - | - | - | - | - | -

f.H Data

| height="25px"| 500+500 | Mid | 21 | 4, 2 | 17 | -3 | +1 | -

| - | - | - | - | - | -

2L Data

| height="25px"| 400 | Low | 6 | 3 | 6 | +2 | +6 | -

| - | - | - | - | - | -

2M Data

| height="25px"| 700 | Mid | 11 | 3 | 15 | -3 | +1 | -

| - | - | - | - | - | -

2H Data

| height="25px"| 1000 | Mid | 11 | 6 | 23 | -12 | -8 | -

| - | - | - | - | - | -

2U Data

| height="25px"| 700 | Low | 10 | 14 | 15 | -14 | HKD | -

| - | - | - | - | - | -

j.L Data

| height="25px"| 400 | High/Air | 5 | | | | | -

| - | - | - | - | - | -

j.M Data

| height="25px"| 550 | High/Air | 6 | | | | | -

| - | - | - | - | - | -

j.H Data

| height="25px"| 700 | High/Air | 9 | | | | | -

| - | - | - | - | - | -

j.6U Data

| height="25px"| 700 | All | 24 | | | | | -

| - | - | - | - | - | -

j.2U Data

| height="25px"| 700 | All | 24 | | | | | -

| - | - | - | - | - | -

Unique Action

5U Data

| height="25px"| | | 5 | | | | | -

| - | - | - | - | - | -

j.U Data

| height="25px"| | | | | | | | -

| - | - | - | - | - | -

Universal Mechanics

LU Data

| height="25px"| 1500 | Throw | | | | | | -

| - | - | - | - | - | -

j.LU Data

| height="25px"| 1500 | Airthrow | 5 | | | | | -

| - | - | - | - | - | -

MH Data

| height="25px"| 1000 | High | 26 | | | -4 | +1 | -

| - | - | - | - | - | -

Skills

236L Data

| height="25px"| 800 | All | 22 | | | -5 | -1 | -

| - | - | - | - | - | -

236M Data

| height="25px"| 1000 | All | 40 | | | +8 | +12 | -

| - | - | - | - | - | -

236H Data

| height="25px"| 800 | All | 20 | | | +4 | +8 | -

| - | - | - | - | - | -

236X-X Data

| height="25px"| 500[400] | N/A | | | | N/A | KD | -

| - | - | - | - | - | -

623L Data

| height="25px"| 100*4 | All | 11 | | | -3 | +1 | -

| - | - | - | - | - | -

623M Data

| height="25px"| 100*5 | All | 11 | | | -3 | +1 | -

| - | - | - | - | - | -

623H Data

| height="25px"| 75*8 | All | 11 | | | -1 | +3 | -

| - | - | - | - | - | -

623X-6L Data

| height="25px"| 700 | All | | | | -5 | -1 | -

| - | - | - | - | - | -

623X-6M Data

| height="25px"| 800 | All | | | | -6 | KD | -

| - | - | - | - | - | -

623X-6H Data

| height="25px"| 1100 | Low | | | | -12 | KD | -

| - | - | - | - | - | -

623X-6U Data

| height="25px"| | N/A | | | | -12 | -8 | -

| - | - | - | - | - | -

214L Data

| height="25px"| 200*4 | All | 15 | | | -4 | 0 | -

| - | - | - | - | - | -

214M Data

| height="25px"| 200*6 | All | 20 | | | -3 | KD | -

| - | - | - | - | - | -

214H Data

| height="25px"| 200*5 | All | 16 | | | -2 | HKD | -

| - | - | - | - | - | -

j.214L Data

| height="25px"| 200*n | All | 17 | | | | | -

| - | - | - | - | - | -

j.214M Data

| height="25px"| 200*n | All | 30 | | | | | -

| - | - | - | - | - | -

j.214H Data

| height="25px"| 200*n | All | 14 | | | | | -

| - | - | - | - | - | -

[2]8L Data

| height="25px"| 700 | All | 3[29] | | | -6 | -2 | -

| - | - | - | - | - | -

[2]8M Data

| height="25px"| 1200 | All | 3[39] | | | -10 | KD | -

| - | - | - | - | - | -

[2]8H Data

| height="25px"| 600, 800 | All | 1[40] | | | -10 | HKD | -

| - | - | - | - | - | -

Skybound Art

236236H Data

| height="25px"| 3500 | Mid | | | | | | -

| - | - | - | - | - | -

214214H Data

| height="25px"| 400 | Mid | | | | | | -

| - | - | - | - | - | -

236236U Data

| height="25px"| 4500 | All | | | | | | -

| - | - | - | - | - | -

Category