GBVS/Anre/Frame Data: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Anre
No edit summary
No edit summary
Line 9: Line 9:
<br style="clear:both;"/>
<br style="clear:both;"/>


==System Data==
{{#cargo_query:tables=gbvsCharacters
{{#cargo_query:tables=gbvsCharacters
|fields=name,health,prejump,backdash,umo=Unique Movement Options
|fields=name,health,prejump,backdash,umo=Unique Movement Options

Revision as of 06:09, 16 January 2022

Glossary

How do I read frame data? Template:FullFrameDataGlossary-GBVS

System Data

name health prejump backdash Unique Movement Options
Anre 10,000 4F

Normal Moves

input damage guard startup active recovery onBlock onHit level invuln
input damage guard startup active recovery onBlock onHit level invuln
c.L 400 Mid 6 3 6 +2 +6 0
c.M 700 Mid 7 3 15 -3 +1 2
c.H 1200 Mid 11 6 15 -2 +2 4
c.XX 350 Mid 9 3 15 -3 +1 2
c.XXX 280 Mid 12 3 18 -4 0 3
f.L 400 Mid 6 3 15 -5 -1 1
f.M 700 Mid 10 5 16 -6 -2 2
f.H 500+500 Mid 21 3, 3 17 -3 +1 3
2L 400 Low 6 3 6 +2 +6 0
2M 700 Mid 11 3 15 -3 +1 2
2H 1000 Mid 11 6 23 -12 -8 3
2U 700 Low 10 14 15 -14 HKD
j.L 400 High/Air 5 Until L 0 1
j.M 550 High/Air 6 6 Until L 1
j.H 700 High/Air 9 6 Until L 2

Unique Action

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
5U Arm the Bastion 5 15 21
j.U Arm the Bastion 3 18 Until L+16
j.6U One Rift Spear 700 All 24 8 Until L+7 KD
j.2U One Rift Spear 700 All 24 Until L+1 Until L+16 KD

Special Moves

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
236L L Rakshasa 800 All 22 4 22 -5 -1
236M M Rakshasa 1000 All 40 4 13 +8 +12
236H H Rakshasa 800 All 20 4 17 +4 +8
236X-X Rakshasa Followup 500[400] N/A N/A KD
623L L Spiral Spear 100×4 All 11 3,3,3,3 15 -3 +1
623M M Spiral Spear 100×5 All 11 3,3,3,3,3 15 -3 +1
623H H Spiral Spear 75×8 All 11 3,3,3,3,3,3,3,3 12 0 +4
623X-6L Radiance Ruination 700 All 14 Total 40 -5 -1
623X-6M Astral Piercer 800 All 13 3 20 -6 KD
623X-6H Peerless Thrust 1100 Low 17 12 17 -12 KD
623X-6U Grand Haste N/A Total 26 -12 -8
214L L Mantra Wheel 200×4 All 14 3,3,3,3 16 -4 0
214M M Mantra Wheel 120×10 All 20 3,3,3,3,3,3,3,3,3,4 16 -3 KD
214H H Mantra Wheel 100x10 All 16 3,3,3,3,3,3,3,3,3,4 15 -2 HKD
j.214L Air L Mantra Wheel 200×N All 14 3×N 14
j.214M Air M Mantra Wheel 200×N All 28 3×N 13
j.214H Air H Mantra Wheel 200×N All 14 3×N 12
[2]8L L Fleeting Spark 700 All 3[29] -6 -2, +2 on CH 3~14 Catch
[2]8M M Fleeting Spark 1200 All 3[37] -10 KD 3~14 Catch
[2]8H H Fleeting Spark 600, 800 All 1[30] -10 HKD 1~21 Catch

Supers

input name damage guard startup active recovery onBlock onHit level invuln
input name damage guard startup active recovery onBlock onHit level invuln
236236H Astralance: Everto 3500 Mid 13 52 -22 HKD 1~15 All
214214H Seven Spears of Lightning 400 Mid Total 19
236236U Thousand Spear Void 4500 All 15 Total 76 -26 HKD

Other

name damage guard startup active recovery onBlock onHit level invuln
name damage guard startup active recovery onBlock onHit level invuln
Ground Throw 1500 Throw 7 3 31
Air Throw 1500 Airthrow 5 5 Until L+6
Overhead Attack 1000 High 26 6 17 -4 +1

Navigation

To edit frame data, edit values in GBVS/Anre/Data.