GBVS/Belial/Data: Difference between revisions

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==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Belial |image=GBVS_Belial_Icon.png |videos= |forums=}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{GBVS/CharacterLinks}}<section end=Links/>
{{CharLinks|charMainPage=GBVS/Belial |videos=  |discord= }}
<section end=Links/>


{{EditDataNotice}}
==Infobox Data==
{{TOC limit|3}}
{{GBVS-character
 
|name    =Belial
==System Data==
|health =10000
<section begin="SystemData"/>
|prejump =4f
===Health===
|backdash=26f
<section begin=health/>
|backshift=High Recovery (30f)
???
|portrait=GBVS_Belial_Portrait.png
<section end=health/>
|icon    =GBVS_Belial_Icon.png
 
|nameplate=GBVS_Belial_Nameplate.png
===Prejump===
}}
<section begin=prejump/>
??f
<section end=prejump/>
===Backdash===
<section begin=backdash/>
??f
<section end=backdash/>
===Movement===
<section begin=movement/>
Jump, Dash Type: Run
<section end=movement/>
<section end="SystemData"/>


==Normal Moves==
==Normal Moves==
<section begin=NormalMoves/>
===c.L===
===c.L Data===
{{MoveData-GBVS |character=Belial |type=normal
<section begin="c.L"/>{{AttackData-GBVS
  |input=c.L |name=
|damage=400 |level= |attribute= |guard=All
|startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="c.L"/>
<section begin="c.L Full"/>{{FrameData-GBVS
  |damage=400 |level= |attribute= |guard=All
  |damage=400 |level= |attribute= |guard=All
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.L Full"/>
|images=GBVS_Belial_cL.png
  |hitboxes=GBVS_Belial_cL_Hitbox.png
}}


===c.M Data===
===c.M===
<section begin="c.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|input=c.M |name=
  |damage=700 |level= |attribute= |guard=All
  |damage=700 |level= |attribute= |guard=All
  |startup=6 |active=3 |recovery=12 |onBlock=0 |onHit=+4
  |startup=6 |active=3 |recovery=12 |onBlock=0 |onHit=+4
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.M"/>
  |images=GBVS_Belial_cM.png
   
  |hitboxes=GBVS_Belial_cM_Hitbox.png
<section begin="c.M Full"/>{{FrameData-GBVS
}}
|damage=700 |level= |attribute= |guard=All
|startup=6 |active=3 |recovery=12 |onBlock=0 |onHit=+4
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="c.M Full"/>


===c.H Data===
===c.H===
<section begin="c.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|damage=1200 |level= |attribute= |guard=All
  |input=c.H |name=
|startup=9 |active=5 |recovery=19 |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="c.H"/>
<section begin="c.H Full"/>{{FrameData-GBVS
  |damage=1200 |level= |attribute= |guard=All
  |damage=1200 |level= |attribute= |guard=All
  |startup=9 |active=5 |recovery=19 |onBlock=-5 |onHit=-1
  |startup=9 |active=5 |recovery=19 |onBlock=-5 |onHit=-1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.H Full"/>
|images=GBVS_Belial_cH.png
|hitboxes=GBVS_Belial_cH_Hitbox_1.png;GBVS_Belial_cH_Hitbox_2.png
  |hitboxCaption=Active frames 1-2\ Active frames 3-5
}}


===c.XX Data===
===c.XX===
<section begin="c.XX"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|damage=350 |level= |attribute= |guard=All
  |input=c.XX |name=
  |startup= |active= |recovery= |onBlock=-3|onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="c.XX"/>
<section begin="c.XX Full"/>{{FrameData-GBVS
  |damage=350 |level= |attribute= |guard=All
  |damage=350 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=-3 |onHit=+1
  |startup=9 |active=3 |recovery=15 |onBlock=-3 |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.XX Full"/>
|images=GBVS_Belial_cXX.png
  |hitboxes=
}}


===c.XXX Data===
===c.XXX===
<section begin="c.XXX"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|damage=350 |level= |attribute= |guard=All
  |input=c.XXX |name=
  |startup= |active= |recovery= |onBlock=-4 |onHit=0
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="c.XXX"/>
<section begin="c.XXX Full"/>{{FrameData-GBVS
  |damage=350 |level= |attribute= |guard=All
  |damage=350 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=-4 |onHit=0
  |startup=12 |active=3 |recovery=18 |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.XXX Full"/>
|images=GBVS_Belial_cXXX.png
  |hitboxes=
}}


===f.L Data===
===f.L===
<section begin="f.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|input=f.L |name=
  |damage=400 |level= |attribute= |guard=All
  |damage=400 |level= |attribute= |guard=All
  |startup=6 |active=5 |recovery=12 |onBlock=-4 |onHit=0
  |startup=6 |active=5 |recovery=12 |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="f.L"/>
  |images=GBVS_Belial_fL.png
   
  |hitboxes=GBVS_Belial_fL_Hitbox_1.png;GBVS_Belial_fL_Hitbox_2.png
<section begin="f.L Full"/>{{FrameData-GBVS
  |hitboxCaption=Active frames 1-2\Active frames 3-5
  |damage=400 |level= |attribute= |guard=All
}}
|startup=6 |active=5 |recovery=12 |onBlock=-4 |onHit=0
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="f.L Full"/>


===f.M Data===
===f.M===
<section begin="f.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|input=f.M |name=
  |damage=300, 500 |level= |attribute= |guard=All
  |damage=300, 500 |level= |attribute= |guard=All
  |startup=6(8) |active=5 |recovery=14 |onBlock=-2 |onHit=+2
  |startup=6 |active=2,3 |recovery=14 |onBlock=-2 |onHit=+2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="f.M"/>
  |images=GBVS_Belial_fM.png
  |caption=Get close but not TOO close
<section begin="f.M Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_fM_Hitbox_1.png;GBVS_Belial_fM_Hitbox_2.png
  |damage=300, 500 |level= |attribute= |guard=All
  |hitboxCaption=1st hit\2nd hit
  |startup=6(8) |active=5 |recovery=14 |onBlock=-2 |onHit=+2
}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="f.M Full"/>


===f.H Data===
===f.H===
<section begin="f.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|input=f.H |name=
  |damage=500, 500 |level= |attribute= |guard=All
  |damage=500, 500 |level= |attribute= |guard=All
  |startup=9 |active=2,X |recovery=10 |onBlock=-3 |onHit=+1 (forces crouch)
  |startup=9 |active=2(13)2 |recovery=18 |onBlock=-5 |onHit=-1 (forces crouch)
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="f.H"/>
  |images=GBVS_Belial_fH.png
  |caption=Double the hits, double the distance
<section begin="f.H Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_fH_Hitbox_1.png;GBVS_Belial_fH_Hitbox_2.png
  |damage=500, 500 |level= |attribute= |guard=All
  |hitboxCaption=1st hit\2nd hit
  |startup=9 |active=2,X |recovery=10 |onBlock=-3 |onHit=+1 (forces crouch)
}}
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="f.H Full"/>


===2L Data===
===2L===
<section begin="2L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|damage=400 |level= |attribute= |guard=All
  |input=2L |name=
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |damage=400 |level=2 |attribute= |guard=All
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=5 |active=3 |recovery=8 |onBlock=0 |onHit=+4
|inv= |hitbox=
}}<section end="2L"/>
<section begin="2L Full"/>{{FrameData-GBVS
  |damage=400 |level= |attribute= |guard=All
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="2L Full"/>
|images=GBVS_Belial_2L.png
|hitboxes=GBVS_Belial_2L_Hitbox_1.png;GBVS_Belial_2L_Hitbox_2.png
  |hitboxCaption=First active frame \ Active frames 2 & 3
}}


===2M Data===
===2M===
<section begin="2M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|input=2M |name=
  |damage=700 |level= |attribute= |guard=Low
  |damage=700 |level= |attribute= |guard=Low
  |startup=7 |active=3 |recovery=11 |onBlock=+1 |onHit=+5
  |startup=7 |active=3 |recovery=11 |onBlock=+1 |onHit=+5
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="2M"/>
  |images=GBVS_Belial_2M.png
  |caption=Deceptively good at every range
<section begin="2M Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_2M_Hitbox.png
  |damage=700 |level= |attribute= |guard=Low
}}
  |startup=7 |active=3 |recovery=11 |onBlock=+1 |onHit=+5
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2M Full"/>


===2H Data===
===2H===
<section begin="2H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|input=2H |name=
  |damage=1000 |level= |attribute= |guard=All
  |damage=1000 |level= |attribute= |guard=All
  |startup=10 |active=6 |recovery=23 |onBlock=-12 |onHit=-8
  |startup=10 |active=6 |recovery=23 |onBlock=-12 |onHit=-8
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="2H"/>
  |images=GBVS_Belial_2H.png
   
  |hitboxes=GBVS_Belial_2H_Hitbox_1.png;GBVS_Belial_2H_Hitbox_2.png
<section begin="2H Full"/>{{FrameData-GBVS
  |hitboxCaption=Active frames 1-3\Active frames 4-6
|damage=1000 |level= |attribute= |guard=All
}}
  |startup=10 |active=6 |recovery=23 |onBlock=-12 |onHit=-8
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2H Full"/>


===2U Data===
===2U===
<section begin="2U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
  |damage=700 |level= |attribute= |guard=Low
|input=2U |name=
  |damage=700 |level=2 |attribute= |guard=Low
  |startup=10 |active=6 |recovery=20 |onBlock=-11 |onHit=HKD
  |startup=10 |active=6 |recovery=20 |onBlock=-11 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="2U"/>
  |images=GBVS_Belial_2U.png
  |hitboxes=GBVS_Belial_2U_Hitbox_1.png;GBVS_Belial_2U_Hitbox_2.png
<section begin="2U Full"/>{{FrameData-GBVS
  |hitboxCaption=Active frames 1-3\Active frames 4-6
  |damage=700 |level= |attribute= |guard=Low
}}
  |startup=10 |active=6 |recovery=20 |onBlock=-11 |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2U Full"/>


===j.L Data===
===j.L===
<section begin="j.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|input=j.L |name=
  |damage= |level= |attribute= |guard=High
  |damage= |level= |attribute= |guard=High
  |startup=5 |active=Until Landing |recovery= |onBlock= |onHit=
  |startup=5 |active=Until L |recovery=0 |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="j.L"/>
<section begin="j.L Full"/>{{FrameData-GBVS
|damage=400 |level= |attribute= |guard=High
|startup=5 |active=Until Landing |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.L Full"/>
|images=GBVS_Belial_jL.png
  |hitboxes=GBVS_Belial_jL_Hitbox.png
}}


===j.M Data===
===j.M===
<section begin="j.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|damage=550 |level= |attribute= |guard=High
  |input=j.M |name=
|startup=7 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="j.M"/>
<section begin="j.M Full"/>{{FrameData-GBVS
  |damage=550 |level= |attribute= |guard=High
  |damage=550 |level= |attribute= |guard=High
  |startup=7 |active= |recovery= |onBlock= |onHit=
  |startup=7 |active=6 |recovery=Until L |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.M Full"/>
|images=GBVS_Belial_jM.png
  |caption=Why does this crossup...
|hitboxes=GBVS_Belial_jM_Hitbox_1.png;GBVS_Belial_jM_Hitbox_2.png;GBVS_Belial_jM_Hitbox_3.png
|hitboxCaption=Active frames 1-2\Active frames 3-4\Active frames 5-6
}}


===j.H Data===
===j.H===
<section begin="j.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|input=j.H |name=
  |damage=700 |level= |attribute= |guard=High
  |damage=700 |level= |attribute= |guard=High
  |startup=10 |active= |recovery= |onBlock= |onHit=
  |startup=10 |active=6 |recovery=Until L |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.H"/>
  |images=GBVS_Belial_jH.png
   
  |caption=...But this doesn't?
<section begin="j.H Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_jH_Hitbox.png
  |damage=700 |level= |attribute= |guard=High
}}
|startup=10 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="j.H Full"/>


===j.U Data===
===j.U===
<section begin="j.U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=normal
|damage=900 |level= |attribute= |guard=All
  |input=j.U |name=
|startup=23 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="j.U"/>
<section begin="j.U Full"/>{{FrameData-GBVS
  |damage=900 |level= |attribute= |guard=All
  |damage=900 |level= |attribute= |guard=All
  |startup=23 |active= |recovery= |onBlock= |onHit=
  |startup=23 |active=Until L+1 |recovery=18/15 |onBlock=-5 |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.U Full"/>
|images=GBVS_Belial_jU.png
  <section end="NormalMoves"/>
  |caption=Don't let me catch you crouching.
  |hitboxes=GBVS_Belial_jU_Hitbox.png
}}


==Unique Action==
==Unique Action==
===5U Data===
===5U===
<section begin="5U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=unique
|damage=200,800 |level= |attribute= |guard=ALL
  |input=5U |name=Give Daddy Some Sugar
  |startup=4 |active=79 |recovery=53 |onBlock=-4 |onHit= HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="5U"/>
 
<section begin="5U Full"/>{{FrameData-GBVS
  |damage=200,800 |level= |attribute= |guard=ALL
  |damage=200,800 |level= |attribute= |guard=ALL
  |startup=4 |active=79 |recovery=53 |onBlock=-4 |onHit= HKD
  |startup= |active= |recovery=Total 136 |onBlock=-2 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=3~85 Catch
  }}<section end="5U Full"/>
|images=GBVS_Belial_5U.png;GBVS_Belial_5U_Hit.png
|caption=&nbsp;\Be sure to not whiff this
|hitboxes=GBVS_Belial_5U_Hitbox_1.png;GBVS_Belial_jU_Hitbox.png
  |hitboxCaption=While counter is active\Same hitbox as j.U
}}


==Universal Mechanics==
==Universal Mechanics==
===LU Data===
===LU===
<section begin="LU"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=other
|input=LU |name=Ground Throw
  |damage=1500 |level= |attribute=T |guard=Throw
  |damage=1500 |level= |attribute=T |guard=Throw
  |startup=7 |active= |recovery= |onBlock= |onHit=HKD
  |startup=7 |active=3 |recovery=31 |onBlock= |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="LU"/>
  |images=GBVS_Belial_FThrow.png;GBVS_Belial_BThrow.png
  |caption=forward\back
<section begin="LU Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_GroundThrow_Hitbox.png
  |damage=1500 |level= |attribute=T |guard=Throw
}}
  |startup=7 |active= |recovery= |onBlock= |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="LU Full"/>


===j.LU Data===
===j.LU===
<section begin="j.LU"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=other
|input=j.LU |name=Air Throw
  |damage=1500 |level= |attribute=T |guard=Airthrow
  |damage=1500 |level= |attribute=T |guard=Airthrow
  |startup=7 |active= |recovery= |onBlock= |onHit=
  |startup=5 |active=5 |recovery=Until L+6 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit=HKD |hitstop=
  |blockstun= |groundHit= |airHit=HKD |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.LU"/>
  |images=GBVS_Belial_AirThrow.png
   
  |hitboxes=GBVS_Belial_AirThrow_Hitbox.png
<section begin="j.LU Full"/>{{FrameData-GBVS
}}
|damage=1500 |level= |attribute=T |guard=Airthrow
|startup=7 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit=HKD |hitstop=
|inv= |hitbox=
}}<section end="j.LU Full"/>


===MH Data===
===MH===
<section begin="MH"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=other
  |damage=1000 |level= |attribute= |guard=High
|input=MH |name=Overhead Attack
  |startup=26 |active= |recovery= |onBlock=-4 |onHit=+1
  |damage=1000 |level=4 |attribute= |guard=High
  |startup=26 |active=6 |recovery=17 |onBlock=-4 |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="MH"/>
  |images=GBVS_Belial_UOH.png
 
  |hitboxes=GBVS_Belial_5MH_Hitbox_1.png;GBVS_Belial_5MH_Hitbox_2.png
<section begin="MH Full"/>{{FrameData-GBVS
  |hitboxCaption=Active frames 1-3\ Active frames 4-6
  |damage=1000 |level= |attribute= |guard=High
}}
  |startup=26 |active= |recovery= |onBlock=-4 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="MH Full"/>


==Skills==
==Skills==
===236L Data===
===236L===
<section begin="236L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|input=236L |name=L Goetia
  |damage=800 |level= |attribute= |guard=All
  |damage=800 |level= |attribute= |guard=All
  |startup=15 |active= |recovery= |onBlock=-10 |onHit=-6
  |startup=15 |active= |recovery=Total 47 |onBlock=-10 |onHit=-6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="236L"/>
  |images=GBVS_Belial_236X.png
  |hitboxes=GBVS_Belial_236X_Hitbox_1.png;GBVS_Belial_236X_Hitbox_2.png;
<section begin="236L Full"/>{{FrameData-GBVS
  |hitboxCaption=Initial hitbox, {{clr|1|L}} / {{clr|3|H}} version.\ Fireball hitbox, {{clr|1|L}} / {{clr|3|H}} version.
  |damage=800 |level= |attribute= |guard=All
}}
  |startup=15 |active= |recovery= |onBlock=-10 |onHit=-6
 
|blockstun= |groundHit= |airHit= |hitstop=
===236X~4L===
|inv= |hitbox=
{{MoveData-GBVS |character=Belial |type=special
}}<section end="236L Full"/>
  |input=236X~4L |name=L Everyone's A Little Crooked
  |damage=250×3 |level= |attribute= |guard=All
===236L~4L Data===
  |startup=13 |active=9×3 |recovery=Total 38 |onBlock=+1 |onHit=+5
<section begin="236L~4L"/>{{AttackData-GBVS
|damage=250x3 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=+2 |onHit=+6
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236L~4L"/>
<section begin="236L~4L Full"/>{{FrameData-GBVS
  |damage=250x3 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |images=GBVS_Belial_236L-4X.png;GBVS_Belial_236M-4X.png
  }}<section end="236L~4L Full"/>
|hitboxes=GBVS_Belial_236X_4L_Hitbox.png
  |hitboxCaption={{clr|1|4L}} followup.
|notes=
}}


===236L~4M Data===
===236X~4M===
<section begin="236L~4M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|damage=250x3 |level= |attribute= |guard=All
  |input=236X~4M |name=M Everyone's A Little Crooked
  |startup= |active= |recovery= |onBlock=+2 |onHit=+6
  |damage=250×3 |level= |attribute= |guard=All
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=13 |active=9×3 |recovery=Total 38 |onBlock=+1 |onHit=+5
|inv= |hitbox=vvvvvv
}}<section end="236L~4M"/>
<section begin="236L~4L Full"/>{{FrameData-GBVS
  |damage=250x3 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |images=GBVS_Belial_236L-4X.png;GBVS_Belial_236M-4X.png
  }}<section end="236L~4M Full"/>
|hitboxes=GBVS_Belial_236X_4M_Hitbox.png
  |hitboxCaption={{clr|2|4M}} followup.
|notes=
}}


===236L~4H Data===
===236X~4H===
<section begin="236L~4H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
  |damage=150x5 |level= |attribute= |guard=All
|input=236X~4H |name=H Everyone's A Little Crooked
  |startup= |active= |recovery= |onBlock=+17 |onHit=+21
  |damage=150×5 |level= |attribute= |guard=All
  |startup=27 |active=9×5 |recovery=Total 40 |onBlock=+12 |onHit=+16
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="236L~4H"/>
  |images=GBVS_Belial_236L-4X.png;GBVS_Belial_236M-4X.png
  |hitboxes=GBVS_Belial_236X_4H_Hitbox.png
<section begin="236L~4H Full"/>{{FrameData-GBVS
  |hitboxCaption={{clr|3|4H}} followup.
  |damage=150x5 |level= |attribute= |guard=All
  |notes=
  |startup= |active= |recovery= |onBlock=+17 |onHit=+21
}}
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236L~4H Full"/>


===236M Data===
===236M===
<section begin="236M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|input=236M |name=M Goetia
  |damage=800 |level= |attribute= |guard=All
  |damage=800 |level= |attribute= |guard=All
  |startup=17 |active= |recovery= |onBlock=-10 |onHit=-6
  |startup=17 |active= |recovery=Total 49 |onBlock=-10 |onHit=-6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="236M"/>
|images=GBVS_Belial_236X.png
|hitboxes=GBVS_Belial_236M_Hitbox_1.png;GBVS_Belial_236M_Hitbox_2.png
<section begin="236M Full"/>{{FrameData-GBVS
  |hitboxCaption=Initial hitbox, {{clr|2|M}} version.\ Fireball hitbox, {{clr|2|M}} version.
  |damage=800 |level= |attribute= |guard=All
}}
  |startup=17 |active= |recovery= |onBlock=-10 |onHit=-6
 
===236H===
{{MoveData-GBVS |character=Belial |type=special
|input=236H |name=H Goetia
  |damage=300×3 |level= |attribute= |guard=All
  |startup=15 |active= |recovery=Total 49 |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="236M Full"/>
|images=GBVS_Belial_236X.png
  |hitboxes=
}}


===236H Data===
===214L===
<section begin="236H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|damage=300x3 |level= |attribute= |guard=All
  |input=214L |name=L Asmodeus
  |startup=15 |active= |recovery= |onBlock=+2 |onHit=+6
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236H"/>
<section begin="236H Full"/>{{FrameData-GBVS
|damage=300x3 |level= |attribute= |guard=All
|startup=15 |active= |recovery= |onBlock=+2 |onHit=+6
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236H Full"/>
===214L Data===
<section begin="214L"/>{{AttackData-GBVS
  |damage=700, 500 |level= |attribute= |guard=All
  |damage=700, 500 |level= |attribute= |guard=All
  |startup=15 |active= |recovery= |onBlock=-6 |onHit=KD
  |startup=15 |active=4 |recovery=21 |onBlock=-6 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214L"/>
  |images=GBVS_Belial_214X.png;GBVS_Belial_214X_2.png
  |caption=&nbsp;\Your handiest hit confirm.
<section begin="214L Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_214X_Hitbox.png
  |damage=700, 500 |level= |attribute= |guard=All
  |hitboxCaption=Same hitbox across all versions.
  |startup=15 |active= |recovery= |onBlock=-6 |onHit=KD
}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="214L Full"/>


===214M Data===
===214M===
<section begin="214M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|input=214M |name=M Asmodeus
  |damage=700, 700 |level= |attribute= |guard=All
  |damage=700, 700 |level= |attribute= |guard=All
  |startup=21 |active= |recovery= |onBlock=-4 |onHit=KD
  |startup=21 |active=4 |recovery=19 |onBlock=-4 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214M"/>
  |images=GBVS_Belial_214X.png;GBVS_Belial_214X_2.png
  |caption=&nbsp;\Your handiest hit confirm
<section begin="214M Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=700, 700 |level= |attribute= |guard=All
}}
  |startup=21 |active= |recovery= |onBlock=-4 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214M Full"/>


===214H Data===
===214H===
<section begin="214H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|damage=700, 600 |level= |attribute= |guard=All
  |input=214H |name=H Asmodeus
  |startup=14 |active= |recovery= |onBlock=-4 |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214H"/>
<section begin="214H Full"/>{{FrameData-GBVS
  |damage=700, 600 |level= |attribute= |guard=All
  |damage=700, 600 |level= |attribute= |guard=All
  |startup=14 |active= |recovery= |onBlock=-4 |onHit=HKD
  |startup=14 |active=4 |recovery=19 |onBlock=-4 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="214H Full"/>
|images=GBVS_Belial_214X.png;GBVS_Belial_214X_2.png
|caption=&nbsp;\Your handiest hit confirm
  |hitboxes=
}}


===623L Data===
===623L===
<section begin="623L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|input=623L |name=L Notoria
  |damage=700, 300 |level= |attribute= |guard=All
  |damage=700, 300 |level= |attribute= |guard=All
  |startup=9 |active= |recovery= |onBlock=-20 |onHit=KD
  |startup=9 |active=2(3)9 |recovery=28 |onBlock=-20 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=1~13 All
  }}<section end="623L"/>
|images=GBVS_Belial_623X.png
  |caption={{clr|1|L}} / {{clr|3|H}}
<section begin="623L Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_623L_Hitbox_1.png;GBVS_Belial_623L_Hitbox_2.png
  |damage=700, 300 |level= |attribute= |guard=All
  |hitboxCaption=Hitbox on frames 9-11 (623{{clr|1|L}}/{{clr|3|H}}).\ Frames 14-22 ({{clr|1|623L}} only. {{clr|3|623H}} maintains invul until frame 22).
  |startup=9 |active= |recovery= |onBlock=-20 |onHit=KD
}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="623L Full"/>


===623M Data===
===623M===
<section begin="623M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|input=623M |name=M Notoria
  |damage=1000, 500 |level= |attribute= |guard=All
  |damage=1000, 500 |level= |attribute= |guard=All
  |startup=38 |active=4 |recovery=11 |onBlock=+2 |onHit=KD
  |startup=38 |active=5 |recovery=10 |onBlock=+2 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=11~22 All
  }}<section end="623M"/>
  |images=GBVS_Belial_623M_2.png
   
  |caption={{clr|2|M}}
<section begin="623M Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_623M_Hitbox.png
|damage=1000, 500 |level= |attribute= |guard=All
  |hitboxCaption=Active hitbox for {{clr|2|623M}}. {{clr|3|H}} version shares hitboxes on the way down.
  |startup=38 |active=4 |recovery=11 |onBlock=+2 |onHit=KD
}}
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="623M Full"/>


===623H Data===
===623H===
<section begin="623H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|input=623H |name=H Notoria
  |damage=600, 300, 500 |level= |attribute= |guard=All
  |damage=600, 300, 500 |level= |attribute= |guard=All
  |startup=9 |active= |recovery= |onBlock=-12 |onHit=HKD
  |startup=9 |active=2(3)9(18)5 |recovery=24 |onBlock=-12 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=1~22 All
}}<section end="623H"/>
  |images=GBVS_Belial_623X.png;GBVS_Belial_623M_2.png
  |hitboxes=
<section begin="623H Full"/>{{FrameData-GBVS
}}
|damage=600, 300, 500 |level= |attribute= |guard=All
 
  |startup=9 |active= |recovery= |onBlock=-12 |onHit=HKD
===632146L===
|blockstun= |groundHit= |airHit= |hitstop=
{{MoveData-GBVS |character=Belial |type=special
  |inv= |hitbox=
|input=632146L |name=L Vassago
}}<section end="623H Full"/>
===632146L Data===
<section begin="632146L"/>{{AttackData-GBVS
  |damage=2000 |level= |attribute=T |guard=Throw
  |damage=2000 |level= |attribute=T |guard=Throw
  |startup=35 |active= |recovery= |onBlock= |onHit=HKD
  |startup=34 |active=3 |recovery=36 |onBlock= |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="632146L"/>
  |images=GBVS_Belial_632146X_Whiff.png;GBVS_Belial_632146X.png
  |caption=whiff\hit
<section begin="632146L Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Belial_632146X_Hitbox.png
  |damage=2000 |level= |attribute=T |guard=Throw
}}
  |startup=35 |active= |recovery= |onBlock= |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="632146L Full"/>


===632146M Data===
===632146M===
<section begin="632146M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|input=632146M |name=M Vassago
  |damage=2500 |level= |attribute=T |guard=Throw
  |damage=2500 |level= |attribute=T |guard=Throw
  |startup=53 |active= |recovery= |onBlock= |onHit=HKD
  |startup=52 |active=3 |recovery=36 |onBlock= |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="632146M"/>
  |images=GBVS_Belial_632146X_Whiff.png;GBVS_Belial_632146X.png
  |caption=whiff\hit
<section begin="632146M Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=2500 |level= |attribute=T |guard=Throw
}}
  |startup=53 |active= |recovery= |onBlock= |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="632146M Full"/>


===632146H Data===
===632146H===
<section begin="632146H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=special
|damage=2000 |level= |attribute=T |guard=Throw
  |input=632146H |name=H Vassago
  |startup=26 |active= |recovery= |onBlock= |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="632146H"/>
<section begin="632146H Full"/>{{FrameData-GBVS
  |damage=2000 |level= |attribute=T |guard=Throw
  |damage=2000 |level= |attribute=T |guard=Throw
  |startup=26 |active= |recovery= |onBlock= |onHit=HKD
  |startup=27~82 |active=3 |recovery=34 |onBlock= |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="632146H Full"/>
|images=GBVS_Belial_632146X_Whiff.png;GBVS_Belial_632146X.png
|caption=whiff\hit
  |hitboxes=
}}


==Skybound Art==
==Skybound Art==
===236236H Data===
===236236H===
<section begin="236236H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=super
|input=236236H |name=Legemeton
  |damage=3500→2500 |level= |attribute= |guard=All
  |damage=3500→2500 |level= |attribute= |guard=All
  |startup=8+5 |active= |recovery= |onBlock=-19 |onHit=KD
  |startup=8+5 |active=4(18)9 |recovery=30 |onBlock=-20 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=1~16 All
}}<section end="236236H"/>
  |images=GBVS_Belial_236236H_1.png;GBVS_Belial_236236H_2.png;GBVS_Belial_236236H_3.png
  |hitboxes=GBVS_Belial_236236H_Hitbox_1.png;GBVS_Belial_236236H_Hitbox_2.png
<section begin="236236H Full"/>{{FrameData-GBVS
  |notes=
|damage=3500→2500 |level= |attribute= |guard=All
}}
  |startup=8+5 |active= |recovery= |onBlock=-19 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="236236H Full"/>


===236236U Data===
===236236U===
<section begin="236236U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Belial |type=super
|damage=4500→3500 |level= |attribute= |guard=All
  |input=236236U |name=Anagenesis
  |startup=8+5 |active= |recovery= |onBlock= -29 |onHit= HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236236U"/>
<section begin="236236U Full"/>{{FrameData-GBVS
  |damage=4500→3500 |level= |attribute= |guard=All
  |damage=4500→3500 |level= |attribute= |guard=All
  |startup=8+5 |active= |recovery= |onBlock=-29 |onHit= HKD
  |startup=8+5 |active=3(12)3 |recovery=45 |onBlock=-29 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=1~15 All
  }}<section end="236236U Full"/>
|images=GBVS_Belial_236236U_1.png;GBVS_Belial_236236U_2.png;GBVS_Belial_236236U_3.png
|hitboxes=GBVS_Belial_236236U_Hitbox_1.png;GBVS_Belial_236236U_Hitbox_2.png
  |notes=
}}


==Category==
==Category==
{{Navbar-GBVS}}
{{GBVS/Navigation}}

Latest revision as of 06:30, 20 December 2023

Links

Infobox Data

Portrait Name Health Prejump
GBVS Belial Portrait.png
Belial 10000 4f
Backdash Backshift Unique Movement Options
26f High Recovery (30f)
Icon
GBVS Belial Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 All 5 3 6 +2 +6
GBVS Belial cL.png
GBVS Belial cL Hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 6 3 12 0 +4
GBVS Belial cM.png
GBVS Belial cM Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 All 9 5 19 -5 -1
GBVS Belial cH.png
GBVS Belial cH Hitbox 1.pngGBVS Belial cH Hitbox 2.png
Active frames 1-2 • Active frames 3-5

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 All 9 3 15 -3 +1
GBVS Belial cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 All 12 3 18 -4 0
GBVS Belial cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 All 6 5 12 -4 0
GBVS Belial fL.png
GBVS Belial fL Hitbox 1.pngGBVS Belial fL Hitbox 2.png
Active frames 1-2 • Active frames 3-5

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 500 All 6 2,3 14 -2 +2
GBVS Belial fM.png
Get close but not TOO close
GBVS Belial fM Hitbox 1.pngGBVS Belial fM Hitbox 2.png
1st hit • 2nd hit

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500, 500 All 9 2(13)2 18 -5 -1 (forces crouch)
GBVS Belial fH.png
Double the hits, double the distance
GBVS Belial fH Hitbox 1.pngGBVS Belial fH Hitbox 2.png
1st hit • 2nd hit

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 All 5 3 8 0 +4 2
GBVS Belial 2L.png
GBVS Belial 2L Hitbox 1.pngGBVS Belial 2L Hitbox 2.png
First active frame • Active frames 2 & 3

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 7 3 11 +1 +5
GBVS Belial 2M.png
Deceptively good at every range
GBVS Belial 2M Hitbox.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 10 6 23 -12 -8
GBVS Belial 2H.png
GBVS Belial 2H Hitbox 1.pngGBVS Belial 2H Hitbox 2.png
Active frames 1-3 • Active frames 4-6

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 10 6 20 -11 HKD 2
GBVS Belial 2U.png
GBVS Belial 2U Hitbox 1.pngGBVS Belial 2U Hitbox 2.png
Active frames 1-3 • Active frames 4-6

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
High 5 Until L 0
GBVS Belial jL.png
GBVS Belial jL Hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High 7 6 Until L
GBVS Belial jM.png
Why does this crossup...
GBVS Belial jM Hitbox 1.pngGBVS Belial jM Hitbox 2.pngGBVS Belial jM Hitbox 3.png
Active frames 1-2 • Active frames 3-4 • Active frames 5-6

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 High 10 6 Until L
GBVS Belial jH.png
...But this doesn't?
GBVS Belial jH Hitbox.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 All 23 Until L+1 18/15 -5
GBVS Belial jU.png
Don't let me catch you crouching.
GBVS Belial jU Hitbox.png

Unique Action

5U

5U
Give Daddy Some Sugar
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200,800 ALL Total 136 -2 HKD 3~85 Catch
GBVS Belial 5U.pngGBVS Belial 5U Hit.png
  • Be sure to not whiff this
GBVS Belial 5U Hitbox 1.pngGBVS Belial jU Hitbox.png
While counter is active • Same hitbox as j.U

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 31 HKD T
GBVS Belial FThrow.pngGBVS Belial BThrow.png
forward • back
GBVS Belial GroundThrow Hitbox.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Airthrow 5 5 Until L+6 T HKD
GBVS Belial AirThrow.png
GBVS Belial AirThrow Hitbox.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4
GBVS Belial UOH.png
GBVS Belial 5MH Hitbox 1.pngGBVS Belial 5MH Hitbox 2.png
Active frames 1-3 • Active frames 4-6

Skills

236L

236L
L Goetia
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 15 Total 47 -10 -6
GBVS Belial 236X.png
GBVS Belial 236X Hitbox 1.pngGBVS Belial 236X Hitbox 2.png
Initial hitbox, L / H version. • Fireball hitbox, L / H version.

236X~4L

236X~4L
L Everyone's A Little Crooked
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
250×3 All 13 9×3 Total 38 +1 +5 -
GBVS Belial 236L-4X.pngGBVS Belial 236M-4X.png
GBVS Belial 236X 4L Hitbox.png
4L followup.

236X~4M

236X~4M
M Everyone's A Little Crooked
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
250×3 All 13 9×3 Total 38 +1 +5 -
GBVS Belial 236L-4X.pngGBVS Belial 236M-4X.png
GBVS Belial 236X 4M Hitbox.png
4M followup.

236X~4H

236X~4H
H Everyone's A Little Crooked
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
150×5 All 27 9×5 Total 40 +12 +16
GBVS Belial 236L-4X.pngGBVS Belial 236M-4X.png
GBVS Belial 236X 4H Hitbox.png
4H followup.

236M

236M
M Goetia
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 17 Total 49 -10 -6
GBVS Belial 236X.png
GBVS Belial 236M Hitbox 1.pngGBVS Belial 236M Hitbox 2.png
Initial hitbox, M version. • Fireball hitbox, M version.

236H

236H
H Goetia
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300×3 All 15 Total 49 +2 +6
GBVS Belial 236X.png

214L

214L
L Asmodeus
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 500 All 15 4 21 -6 KD
GBVS Belial 214X.pngGBVS Belial 214X 2.png
  • Your handiest hit confirm.
GBVS Belial 214X Hitbox.png
Same hitbox across all versions.

214M

214M
M Asmodeus
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 700 All 21 4 19 -4 KD
GBVS Belial 214X.pngGBVS Belial 214X 2.png
  • Your handiest hit confirm

214H

214H
H Asmodeus
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 600 All 14 4 19 -4 HKD
GBVS Belial 214X.pngGBVS Belial 214X 2.png
  • Your handiest hit confirm

623L

623L
L Notoria
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 300 All 9 2(3)9 28 -20 KD 1~13 All
GBVS Belial 623X.png
L / H
GBVS Belial 623L Hitbox 1.pngGBVS Belial 623L Hitbox 2.png
Hitbox on frames 9-11 (623L/H). • Frames 14-22 (623L only. 623H maintains invul until frame 22).

623M

623M
M Notoria
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000, 500 All 38 5 10 +2 KD 11~22 All
GBVS Belial 623M 2.png
M
GBVS Belial 623M Hitbox.png
Active hitbox for 623M. H version shares hitboxes on the way down.

623H

623H
H Notoria
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600, 300, 500 All 9 2(3)9(18)5 24 -12 HKD 1~22 All
GBVS Belial 623X.pngGBVS Belial 623M 2.png

632146L

632146L
L Vassago
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
2000 Throw 34 3 36 HKD T
GBVS Belial 632146X Whiff.pngGBVS Belial 632146X.png
whiff • hit
GBVS Belial 632146X Hitbox.png

632146M

632146M
M Vassago
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
2500 Throw 52 3 36 HKD T
GBVS Belial 632146X Whiff.pngGBVS Belial 632146X.png
whiff • hit

632146H

632146H
H Vassago
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
2000 Throw 27~82 3 34 HKD T
GBVS Belial 632146X Whiff.pngGBVS Belial 632146X.png
whiff • hit

Skybound Art

236236H

236236H
Legemeton
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500→2500 All 8+5 4(18)9 30 -20 HKD 1~16 All
GBVS Belial 236236H 1.pngGBVS Belial 236236H 2.pngGBVS Belial 236236H 3.png
GBVS Belial 236236H Hitbox 1.pngGBVS Belial 236236H Hitbox 2.png

236236U

236236U
Anagenesis
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500→3500 All 8+5 3(12)3 45 -29 HKD 1~15 All
GBVS Belial 236236U 1.pngGBVS Belial 236236U 2.pngGBVS Belial 236236U 3.png
GBVS Belial 236236U Hitbox 1.pngGBVS Belial 236236U Hitbox 2.png

Category

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