GBVS/Belial/Data: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Belial
(damage values)
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===c.L Data===
===c.L Data===
<section begin="c.L"/>{{AttackData-GBVS
<section begin="c.L"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=400 |level= |attribute= |guard=All
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 44: Line 44:
   
   
<section begin="c.L Full"/>{{FrameData-GBVS
<section begin="c.L Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=400 |level= |attribute= |guard=All
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 52: Line 52:
===c.M Data===
===c.M Data===
<section begin="c.M"/>{{AttackData-GBVS
<section begin="c.M"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=700 |level= |attribute= |guard=All
  |startup=6 |active=3 |recovery=12 |onBlock=0 |onHit=+4
  |startup=6 |active=3 |recovery=12 |onBlock=0 |onHit=+4
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 59: Line 59:
   
   
<section begin="c.M Full"/>{{FrameData-GBVS
<section begin="c.M Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=700 |level= |attribute= |guard=All
  |startup=6 |active=3 |recovery=12 |onBlock=0 |onHit=+4
  |startup=6 |active=3 |recovery=12 |onBlock=0 |onHit=+4
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 67: Line 67:
===c.H Data===
===c.H Data===
<section begin="c.H"/>{{AttackData-GBVS
<section begin="c.H"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=1200 |level= |attribute= |guard=All
  |startup=9 |active=5 |recovery=19 |onBlock=-5 |onHit=-1
  |startup=9 |active=5 |recovery=19 |onBlock=-5 |onHit=-1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 74: Line 74:
   
   
<section begin="c.H Full"/>{{FrameData-GBVS
<section begin="c.H Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=1200 |level= |attribute= |guard=All
  |startup=9 |active=5 |recovery=19 |onBlock=-5 |onHit=-1
  |startup=9 |active=5 |recovery=19 |onBlock=-5 |onHit=-1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 82: Line 82:
===c.XX Data===
===c.XX Data===
<section begin="c.XX"/>{{AttackData-GBVS
<section begin="c.XX"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=350 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=-3|onHit=+1
  |startup= |active= |recovery= |onBlock=-3|onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 89: Line 89:
   
   
<section begin="c.XX Full"/>{{FrameData-GBVS
<section begin="c.XX Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=350 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=-3 |onHit=+1
  |startup= |active= |recovery= |onBlock=-3 |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 97: Line 97:
===c.XXX Data===
===c.XXX Data===
<section begin="c.XXX"/>{{AttackData-GBVS
<section begin="c.XXX"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=350 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=-4 |onHit=0
  |startup= |active= |recovery= |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 104: Line 104:
   
   
<section begin="c.XXX Full"/>{{FrameData-GBVS
<section begin="c.XXX Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=350 |level= |attribute= |guard=All
  |startup= |active= |recovery= |onBlock=-4 |onHit=0
  |startup= |active= |recovery= |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 112: Line 112:
===f.L Data===
===f.L Data===
<section begin="f.L"/>{{AttackData-GBVS
<section begin="f.L"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=400 |level= |attribute= |guard=All
  |startup=6 |active=5 |recovery=12 |onBlock=-4 |onHit=0
  |startup=6 |active=5 |recovery=12 |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 119: Line 119:
   
   
<section begin="f.L Full"/>{{FrameData-GBVS
<section begin="f.L Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=400 |level= |attribute= |guard=All
  |startup=6 |active=5 |recovery=12 |onBlock=-4 |onHit=0
  |startup=6 |active=5 |recovery=12 |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 127: Line 127:
===f.M Data===
===f.M Data===
<section begin="f.M"/>{{AttackData-GBVS
<section begin="f.M"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=300, 500 |level= |attribute= |guard=All
  |startup=6(8) |active=5 |recovery=14 |onBlock=-2 |onHit=+2
  |startup=6(8) |active=5 |recovery=14 |onBlock=-2 |onHit=+2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
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<section begin="f.M Full"/>{{FrameData-GBVS
<section begin="f.M Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=300, 500 |level= |attribute= |guard=All
  |startup=6(8) |active=5 |recovery=14 |onBlock=-2 |onHit=+2
  |startup=6(8) |active=5 |recovery=14 |onBlock=-2 |onHit=+2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 142: Line 142:
===f.H Data===
===f.H Data===
<section begin="f.H"/>{{AttackData-GBVS
<section begin="f.H"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=500, 500 |level= |attribute= |guard=All
  |startup=9 |active=2,X |recovery=10 |onBlock=-3 |onHit=+1 (forces crouch)
  |startup=9 |active=2,X |recovery=10 |onBlock=-3 |onHit=+1 (forces crouch)
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
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<section begin="f.H Full"/>{{FrameData-GBVS
<section begin="f.H Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=500, 500 |level= |attribute= |guard=All
  |startup=9 |active=2,X |recovery=10 |onBlock=-3 |onHit=+1 (forces crouch)
  |startup=9 |active=2,X |recovery=10 |onBlock=-3 |onHit=+1 (forces crouch)
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 157: Line 157:
===2L Data===
===2L Data===
<section begin="2L"/>{{AttackData-GBVS
<section begin="2L"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=400 |level= |attribute= |guard=All
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 164: Line 164:
   
   
<section begin="2L Full"/>{{FrameData-GBVS
<section begin="2L Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=400 |level= |attribute= |guard=All
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 172: Line 172:
===2M Data===
===2M Data===
<section begin="2M"/>{{AttackData-GBVS
<section begin="2M"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=Low
  |damage=700 |level= |attribute= |guard=Low
  |startup=7 |active=3 |recovery=11 |onBlock=+1 |onHit=+5
  |startup=7 |active=3 |recovery=11 |onBlock=+1 |onHit=+5
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 179: Line 179:
   
   
<section begin="2M Full"/>{{FrameData-GBVS
<section begin="2M Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=Low
  |damage=700 |level= |attribute= |guard=Low
  |startup=7 |active=3 |recovery=11 |onBlock=+1 |onHit=+5
  |startup=7 |active=3 |recovery=11 |onBlock=+1 |onHit=+5
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 187: Line 187:
===2H Data===
===2H Data===
<section begin="2H"/>{{AttackData-GBVS
<section begin="2H"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=1000 |level= |attribute= |guard=All
  |startup=10 |active=6 |recovery=23 |onBlock=-12 |onHit=-8
  |startup=10 |active=6 |recovery=23 |onBlock=-12 |onHit=-8
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 194: Line 194:
   
   
<section begin="2H Full"/>{{FrameData-GBVS
<section begin="2H Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=1000 |level= |attribute= |guard=All
  |startup=10 |active=6 |recovery=23 |onBlock=-12 |onHit=-8
  |startup=10 |active=6 |recovery=23 |onBlock=-12 |onHit=-8
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 202: Line 202:
===2U Data===
===2U Data===
<section begin="2U"/>{{AttackData-GBVS
<section begin="2U"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=Low
  |damage=700 |level= |attribute= |guard=Low
  |startup=10 |active=6 |recovery=20 |onBlock=-11 |onHit=HKD
  |startup=10 |active=6 |recovery=20 |onBlock=-11 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 209: Line 209:
   
   
<section begin="2U Full"/>{{FrameData-GBVS
<section begin="2U Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=Low
  |damage=700 |level= |attribute= |guard=Low
  |startup=10 |active=6 |recovery=20 |onBlock=-11 |onHit=HKD
  |startup=10 |active=6 |recovery=20 |onBlock=-11 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 224: Line 224:
   
   
<section begin="j.L Full"/>{{FrameData-GBVS
<section begin="j.L Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=High
  |damage=400 |level= |attribute= |guard=High
  |startup=5 |active=Until Landing |recovery= |onBlock= |onHit=
  |startup=5 |active=Until Landing |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 232: Line 232:
===j.M Data===
===j.M Data===
<section begin="j.M"/>{{AttackData-GBVS
<section begin="j.M"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=High
  |damage=550 |level= |attribute= |guard=High
  |startup=7 |active= |recovery= |onBlock= |onHit=
  |startup=7 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 239: Line 239:
   
   
<section begin="j.M Full"/>{{FrameData-GBVS
<section begin="j.M Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=High
  |damage=550 |level= |attribute= |guard=High
  |startup=7 |active= |recovery= |onBlock= |onHit=
  |startup=7 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 247: Line 247:
===j.H Data===
===j.H Data===
<section begin="j.H"/>{{AttackData-GBVS
<section begin="j.H"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=High
  |damage=700 |level= |attribute= |guard=High
  |startup=10 |active= |recovery= |onBlock= |onHit=
  |startup=10 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 254: Line 254:
   
   
<section begin="j.H Full"/>{{FrameData-GBVS
<section begin="j.H Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=High
  |damage=700 |level= |attribute= |guard=High
  |startup=10 |active= |recovery= |onBlock= |onHit=
  |startup=10 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 262: Line 262:
===j.U Data===
===j.U Data===
<section begin="j.U"/>{{AttackData-GBVS
<section begin="j.U"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=900 |level= |attribute= |guard=All
  |startup=23 |active= |recovery= |onBlock= |onHit=
  |startup=23 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
Line 269: Line 269:
   
   
<section begin="j.U Full"/>{{FrameData-GBVS
<section begin="j.U Full"/>{{FrameData-GBVS
  |damage= |level= |attribute= |guard=All
  |damage=900 |level= |attribute= |guard=All
  |startup=23 |active= |recovery= |onBlock= |onHit=
  |startup=23 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=

Revision as of 01:34, 29 September 2020

  • Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

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  • Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.

System Data

Health

???


Prejump

??f

Backdash

??f

Movement

Jump, Dash Type: Run


Normal Moves

c.L Data

| height="25px"| 400 | All | 5 | 3 | 6 | +2 | +6 | -


| height="25px"| 400 | All | 5 | 3 | 6 | +2 | +6 | -

c.M Data

| height="25px"| 700 | All | 6 | 3 | 12 | 0 | +4 | -


| height="25px"| 700 | All | 6 | 3 | 12 | 0 | +4 | -

c.H Data

| height="25px"| 1200 | All | 9 | 5 | 19 | -5 | -1 | -


| height="25px"| 1200 | All | 9 | 5 | 19 | -5 | -1 | -

c.XX Data

| height="25px"| 350 | All | | | | -3 | +1 | -


| height="25px"| 350 | All | | | | -3 | +1 | -

c.XXX Data

| height="25px"| 350 | All | | | | -4 | 0 | -


| height="25px"| 350 | All | | | | -4 | 0 | -

f.L Data

| height="25px"| 400 | All | 6 | 5 | 12 | -4 | 0 | -


| height="25px"| 400 | All | 6 | 5 | 12 | -4 | 0 | -

f.M Data

| height="25px"| 300, 500 | All | 6(8) | 5 | 14 | -2 | +2 | -


| height="25px"| 300, 500 | All | 6(8) | 5 | 14 | -2 | +2 | -

f.H Data

| height="25px"| 500, 500 | All | 9 | 2,X | 10 | -3 | +1 (forces crouch) | -


| height="25px"| 500, 500 | All | 9 | 2,X | 10 | -3 | +1 (forces crouch) | -

2L Data

| height="25px"| 400 | All | 5 | 3 | 6 | +2 | +6 | -


| height="25px"| 400 | All | 5 | 3 | 6 | +2 | +6 | -

2M Data

| height="25px"| 700 | Low | 7 | 3 | 11 | +1 | +5 | -


| height="25px"| 700 | Low | 7 | 3 | 11 | +1 | +5 | -

2H Data

| height="25px"| 1000 | All | 10 | 6 | 23 | -12 | -8 | -


| height="25px"| 1000 | All | 10 | 6 | 23 | -12 | -8 | -

2U Data

| height="25px"| 700 | Low | 10 | 6 | 20 | -11 | HKD | -


| height="25px"| 700 | Low | 10 | 6 | 20 | -11 | HKD | -

j.L Data

| height="25px"| | High | 5 | Until Landing | | | | -


| height="25px"| 400 | High | 5 | Until Landing | | | | -

j.M Data

| height="25px"| 550 | High | 7 | | | | | -


| height="25px"| 550 | High | 7 | | | | | -

j.H Data

| height="25px"| 700 | High | 10 | | | | | -


| height="25px"| 700 | High | 10 | | | | | -

j.U Data

| height="25px"| 900 | All | 23 | | | | | -


| height="25px"| 900 | All | 23 | | | | | -


Unique Action

5U Data

| height="25px"| | ALL | 4 | 79 | 53 | -4 | KD | -


| height="25px"| | ALL | 4 | 79 | 53 | -4 | KD | -

Universal Mechanics

LU Data

| height="25px"| 1500 | Throw | 7 | | | | HKD | -


| height="25px"| 1500 | Throw | 7 | | | | HKD | -

j.LU Data

| height="25px"| 1500 | Airthrow | 7 | | | | | -


| height="25px"| 1500 | Airthrow | 7 | | | | | -

MH Data

| height="25px"| 1000 | | 26 | | | -4 | +1 | -


| height="25px"| 1000 | | 26 | | | -4 | +1 | -

Skills

236L Data

| height="25px"| | | 15 | | | -10 | -6 | -


| height="25px"| | | 15 | | | -10 | -6 | -

236L~4L Data

| height="25px"| | | | | | +2 | +6 | -


| height="25px"| | | | | | +2 | +6 | -

236L~4M Data

| height="25px"| | | | | | +2 | +6 | -


| height="25px"| | | | | | +2 | +6 | -

236L~4H Data

| height="25px"| | | | | | +17 | +21 | -


| height="25px"| | | | | | +17 | +21 | -

236M Data

| height="25px"| | | 17 | | | -10 | -6 | -


| height="25px"| | | 17 | | | -10 | -6 | -

236H Data

| height="25px"| | | 15 | | | +2 | +6 | -


| height="25px"| | | 15 | | | +2 | +6 | -

214L Data

| height="25px"| | | 15 | | | -6 | KD | -


| height="25px"| | | 15 | | | -6 | KD | -

214M Data

| height="25px"| | | 21 | | | -4 | KD | -


| height="25px"| | | 21 | | | -4 | KD | -

214H Data

| height="25px"| | | 14 | | | -4 | HKD | -


| height="25px"| | | 14 | | | -4 | HKD | -

623L Data

| height="25px"| | | 9 | | | -20 | KD | -


| height="25px"| | | 9 | | | -20 | KD | -

623M Data

| height="25px"| | | 38 | 4 | 11 | +2 | KD | -


| height="25px"| | | 38 | 4 | 11 | +2 | KD | -

623H Data

| height="25px"| | | 9 | | | -12 | HKD | -


| height="25px"| | | 9 | | | -12 | HKD | -

632146L Data

| height="25px"| | Throw | 35 | | | | KD | -


| height="25px"| | Throw | 35 | | | | KD | -

632146M Data

| height="25px"| | Throw | 53 | | | | KD | -


| height="25px"| | Throw | 53 | | | | KD | -

632146H Data

| height="25px"| | Throw | 26 | | | | HKD | -


| height="25px"| | Throw | 26 | | | | HKD | -

Skybound Art

236236H Data

| height="25px"| | | 8+5 | | | -19 | KD | -


| height="25px"| | | 8+5 | | | -19 | KD | -


| height="25px"| | | 8+5 | | | | | -


| height="25px"| | | 8+5 | | | | | -

236236U Data

| height="25px"| | | 8+5 | | | -29 | KD | -


| height="25px"| | | 8+5 | | | -29 | KD | -

Category