GBVS/Cagliostro/Data
< GBVS | Cagliostro
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Infobox Data
Field | Value |
---|---|
Name: | Cagliostro |
Health: | 10,000 |
PreJump: | 4F |
backdash: | 22F |
Unique Movement Options: | |
Portrait: | ![]() |
Icon: | ![]() |
Normal Moves
c.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.L | 400 | Mid | 5 | 3 | 6 | +2 | +6 | 0 | normal | |||||||
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c.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.M | 700 | Mid | 6 | 3 | 15 | -3 | 1 | normal | ||||||||
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c.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.H | 700 + 3×100 | Mid | 9 | 8 | 20 | -3 | 1 | normal | ||||||||
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c.XX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.XX | 350 | Mid | -3 | +1 | normal | |||||||||||
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c.XXX
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
c.XXX | 280 | Mid | -4 | 0 | normal | |||||||||||
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f.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.L | 400 | Mid | 6 | 3 | 15 | -5 | -1 | normal | ||||||||
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f.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.M | 700 | Mid | 10 | 6 | 15 | -6 | -2 | normal | ||||||||
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f.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
f.H | 1000 | Mid | 9 | 6 | 20 | -5 | -1 | normal | ||||||||
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2L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2L | 400 | Low | 6 | 3 | 6 | +2 | +6 | normal | ||||||||
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2M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2M | 700 | Mid | 8 | 3 | 16 | -4 | 0 | normal | ||||||||
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2H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2H | 1000 | Mid | 11 | 6 | 24 | -12 | -8 | normal | ||||||||
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2U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
2U | 700 | Low | 7 | 6 | 21 | -12 | HKD | 2 | normal | |||||||
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j.L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.L | 400 | High/Air | 5 | normal | ||||||||||||
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j.M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.M | 600 | High/Air | 6 | normal | ||||||||||||
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j.H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j.H | 800 | High/Air | 8 | normal | ||||||||||||
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Unique Action
5U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Collapse (Conjure) | 5U | 500 | Mid | 18 | -6 | -2 | unique | |||||||||
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j.U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Collapse (Conjure) | j.U | 500 | All | unique | ||||||||||||
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6U Level 1
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Collapse (Fire) | 6U Level 1 | 400 | Mid | 18 | -8 | -4 | unique | |||||||||
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6U Level 2
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Collapse (Fire) | 6U Level 2 | 600 | Mid | 18 | -3 | +1 | unique | |||||||||
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6U Level 3
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Collapse (Fire) | 6U Level 3 | 700 | Mid | 18 | +2 | +6 | unique | |||||||||
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6U Level 4
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Collapse (Fire) | 6U Level 4 | 800 | Mid | 18 | +3 | +7 | unique | |||||||||
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6U Level 5
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Collapse (Fire) | 6U Level 5 | 1000 | Mid | 18 | +7 | KD | unique | |||||||||
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Universal Mechanics
LU
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ground Throw | LU | Throw | 7 | HKD | 0, 4 | other | ||||||||||
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j.LU
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Air Throw | j.LU | 5 | other | |||||||||||||
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MH
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Overhead Attack | MH | 1000 | High | 26 | -4 | +1 | other | |||||||||
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Skills
236L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mehen | 236L | 400 | 50 | 24 | special | |||||||||||
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236M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mehen | 236M | 400 | Mid | 50 | 24 | special | ||||||||||
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236H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mehen | 236H | 400×2 | Mid | 38 | 24 | special | ||||||||||
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214L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alexandria | 214L | 1000 | Mid | 15 | 10 | 16 | -9 | KD | special | |||||||
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214M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alexandria | 214M | 1200 | Mid | 21 | 13 | 16 | -12 | KD | special | |||||||
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214H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Alexandria | 214H | 1200 | Mid | 12 | 13 | 16 | -12 | HKD | special | |||||||
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623L
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Calculated | 623L | 1000 | Mid | 20 | -5 | special | ||||||||||
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623M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Calculated | 623M | 1000 | Mid | 24 | -4 | special | ||||||||||
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623H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Calculated | 623H | 1200 | Mid | 20 | -5 | special | ||||||||||
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22L Data
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spare Body | 22L | 23 | special | |||||||||||||
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22M
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spare Body | 22M | 24 | special | |||||||||||||
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22H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Spare Body | 22H | 1000 | Mid | 18 | +1 | special | ||||||||||
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Skybound Art
236236H
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ars Magna | 236236H | 2000 + 5×300 | All | super | ||||||||||||
![]() ![]() | ||||||||||||||||
236236U
Name | Input | Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Type | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Everything's Coming Up Cagliostro | 236236U | 4500 | All | super | ||||||||||||
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Category
Click [★] for character's full frame data
System Explanations
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •