Difference between revisions of "GBVS/Charlotta"

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m (Holy Ladder)
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Invulnerable rising attack that comes back down with a slash attack.
 
Invulnerable rising attack that comes back down with a slash attack.
 
The startup frames can't be blocked midair, so it's useful as an anti-air option.  
 
The startup frames can't be blocked midair, so it's useful as an anti-air option.  
 +
pushes whole roster out of proximity range on L DP if not in corner so can be awkward for people to punish and is a tight timing to punish. L DP is -10 is stand blocked and M DP is -9 if stand blocked.
 
Can also be used as a strong combo ender after anti-airs, [4]6H wallbounces, and 214H juggle when Skybound Art isn't available but be wary of not having it off cooldown when you need it.
 
Can also be used as a strong combo ender after anti-airs, [4]6H wallbounces, and 214H juggle when Skybound Art isn't available but be wary of not having it off cooldown when you need it.
 
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======<font style="visibility:hidden" size="0">Sword of Lumiel</font>======
 
======<font style="visibility:hidden" size="0">Sword of Lumiel</font>======
 
{{MoveData
 
{{MoveData

Revision as of 18:47, 13 February 2020

GBVS Charlotta Nameplate.png
GBVS Charlotta Portrait.png
Health 10000
Prejump 4f
Backdash 22f
Movement Options Jump, Dash Type: ??


Overview

Charlotta is a pixie rushdown character who excels at applying pressure at close range using various advancing attacks and ground-air mix-up, while using her small stature to nimbly dodge opponent's offense. However, she lacks in attack range and any sort of projectile, requiring her to stick uncomfortably close to her foe.

"I shall show you why I was chosen to be captain of the Lumiel Order of Holy Knights!"
Lore: A Harvin knight who serves as captain of the Lumiel Order of Holy Knights.

Strict with herself, but kind to others, she's earned the trust of all her comrades and possesses superlative martial skills. But she also has a childish side, evidenced by her love of the Little Skyfarer's Lunch, a famed kid's meal popular throughout the skydoms.
With gusto she swings the Claíomh Solais—a shining blade nearly the same size as its wielder—easily felling monsters that are ten times her size.

Playstyle
GBVS Charlotta Icon.png Charlotta is...
Pros Cons
  • Monstrous corner okizeme through Noble Strategy mix-up.
  • Plus frames on demand with 214M.
  • Annoyingly long range for her size.
  • Flash kick.
  • Very high corner damage.
  • Mad cute.
  • Somewhat stubby normals.
  • No way to deal with projectiles.



Normal Moves

c.L
c.L
GBVS Charlotta cL.png
Damage Guard Startup Active Recovery On Block On Hit
400 All 5 - - +2 +6
c.M
c.M
GBVS Charlotta cM.png
Damage Guard Startup Active Recovery On Block On Hit
700 Mid 6 - - -4 0
c.H
c.H
GBVS Charlotta cH.png
Damage Guard Startup Active Recovery On Block On Hit
1200 Mid 9 - - -2 +2
Auto Combo
Auto Combo
GBVS Charlotta cXX.png
GBVS Charlotta cXXX.png
Version Damage Guard Startup Active Recovery On Block On Hit
XX 350 Mid - - - -3 +1
XXX 350 Mid - - - -4 0
f.L
f.L
GBVS Charlotta fL.png
Damage Guard Startup Active Recovery On Block On Hit
400 Mid 6 - - -5 -1
f.M
f.M
GBVS Charlotta fM.png
It is perpetual, it keeps the Sky Realm clean.
Damage Guard Startup Active Recovery On Block On Hit
700 Mid 8 - - -6 -2


f.H
f.H
GBVS Charlotta fH.png
Damage Guard Startup Active Recovery On Block On Hit
1300 Mid 24 - - -5 -1
2L
2L
GBVS Charlotta 2L.png
Damage Guard Startup Active Recovery On Block On Hit
400 Low 6 - - +2 +6
2M
2M
GBVS Charlotta 2M.png
Damage Guard Startup Active Recovery On Block On Hit
700 Mid 9 - - -2 +2
2H
2H
GBVS Charlotta 2H.png
Damage Guard Startup Active Recovery On Block On Hit
1000 [1200] Mid 14 [27] - - -13 [-11] -9 [-7]
2U
2U
GBVS Charlotta 2U.png
Damage Guard Startup Active Recovery On Block On Hit
700 Low 9 - - -9 HKD
j.L
j.L
GBVS Charlotta jL.png
Damage Guard Startup Active Recovery On Block On Hit
400 High/Air 5 - - - -
j.M
j.M
GBVS Charlotta jM.png
Damage Guard Startup Active Recovery On Block On Hit
550 High/Air 6 - - - -
j.H
j.H
GBVS Charlotta jH.png
Damage Guard Startup Active Recovery On Block On Hit
800 High/Air 8 - - - -
j.U
j.U
GBVS Charlotta jU.png
Damage Guard Startup Active Recovery On Block On Hit
300, 700 High/Air 6 - - - -


Unique Action

König Schild
König Schild
5U
GBVS-Charlotta-5U.png
Damage Guard Startup Active Recovery On Block On Hit
1500 - 5 - - - -

Puts up a shield that reduces damage by 50%. A slash attack will auto-activate when blocking close-range attacks.

Universal Mechanics

Ground Throw
Ground Throw
GBVS Charlotta Throw.png
Damage Guard Startup Active Recovery On Block On Hit
1500 Throw 7 - - - -
Air Throw
Air Throw
GBVS Charlotta AirThrow.png
Damage Guard Startup Active Recovery On Block On Hit
1500 Throw 5 - - - -
Overhead Attack
Overhead Attack
GBVS Charlotta OverheadAttack.png
Damage Guard Startup Active Recovery On Block On Hit
1000 High 26 3 20 -4 +1

Special Moves

Shining Onslaught
Shining Onslaught
[4]6X or 6S
GBVS Charlotta ShiningOnslaught.png
REVOLVER
Version Damage Guard Startup Active Recovery On Block On Hit
L 1000 Mid 13 - - -7 -3
M 1400 Mid 16 - - -12 -
H 1400 Mid 11 - - -4 -

Advancing move. Performs a rolling attack which causes knockback on hit or block.

  • L version: Shorter recovery.
  • M version: Longer recovery but more damage and farther range.
  • H version: Same range/damage as M, but now with faster startup than L and safe on block. Wallbounces, allowing for combo extensions.
Holy Ladder
Holy Ladder
[2]8X or 5S
GBVS Charlotta HolyLadder.png
Tall + Proud
Version Damage Guard Startup Active Recovery On Block On Hit
L 500, 600 Mid 11 - - -8~-10 -
M 800, 600 Mid 11 - - -8~-9 -
H 100*8, 600 Mid 11 - - -8 -

Invulnerable rising attack that comes back down with a slash attack. The startup frames can't be blocked midair, so it's useful as an anti-air option. pushes whole roster out of proximity range on L DP if not in corner so can be awkward for people to punish and is a tight timing to punish. L DP is -10 is stand blocked and M DP is -9 if stand blocked. Can also be used as a strong combo ender after anti-airs, [4]6H wallbounces, and 214H juggle when Skybound Art isn't available but be wary of not having it off cooldown when you need it.


Sword of Lumiel
Sword of Lumiel
214X or 4S
GBVS Charlotta SwordOfLumiel.png
E.Honda?
Version Damage Guard Startup Active Recovery On Block On Hit
L 200*2, 400 Mid 7 - - -2 +2
M 200*5 Mid 18 - - +1 +5
H 200*5 Mid 12 - - +4 +8

Unleashes consecutive slashes while moving forward slightly. Safe on block and keeps you close to your opponent.

  • L version hits 3 times.
  • M version hits 5 times and is plus on block, but can be interrupted due to its longer startup.
  • H version hits 5 times and is even more plus on block than the M version. Links to f.M on hit for combo extensions.


Nobel Strategy
Noble Strategy
22X or 2S
GBVS Charlotta NobelStrategy.png
Channel your inner Demon Flip
Version Damage Guard Startup Active Recovery On Block On Hit
L - - 26 - - - -
M - - 26 - - - -
H - - 26 - - - -

Maneuver move. Can be followed up by various additional actions.

  • L version slowly jumps upwards at a sharp arc that does not cross-up in most cases.
  • M version jumps higher and farther in order to cross-up.
  • H version jumps much faster and makes the 22X~ low slash safe on block.

Great for closing distance or extending pressure, but is very vulnerable to anti-airs.


With Surest Strike!
With Surest Strike!
Noble Strategy > No Input
GBVS Charlotta WithSurestStrike.png
For they are surely blocking high.
Damage Guard Startup Active Recovery On Block On Hit
1200 Low 7 after landing - - -10 -

Low-hitting slash follow up. Hitting with this off 22H allows for a combo afterwards.

With Flying Nobility!
With Flying Nobility!
Noble Strategy > L
GBVS Charlotta WithFlyingNobility.png
KILLER BEE
Damage Guard Startup Active Recovery On Block On Hit
800 All 9 - - +1 +3

Air dive follow up. Used to both combo on a deep hit and continue pressure on a block. This skill recovers quickly, so the lower to the ground you are when making contact with an opponent the more plus you are on block.

With Purest Bravery!
With Purest Bravery!
Noble Strategy > M
GBVS Charlotta WithPurestBravery.png
HELM BREAKER
Damage Guard Startup Active Recovery On Block On Hit
1200 High/Air 17 - - -3 -

Air overhead slash attack followup. Stalls momentum for a bit in the air, which can bait out short-reaching anti-airs.

With Sweetest Skills!
With Sweetest Skills!
Noble Strategy > H
GBVS Charlotta WithSweetestSkills.png
Damage Guard Startup Active Recovery On Block On Hit
500, 1000 - 5 - - - -

Air command grab follow up. Whiffs on crouching opponents. Landing this off 22H in the corner allows for extremely damaging corner combos.


Skybound Art

Brilliant Moon
Brilliant Moon
236236H or 236S
GBVS Charlotta BrilliantMoon.png
Damage Guard Startup Active Recovery On Block On Hit
500, 250*8, 1000 Mid 8+5 - - -20 -

Invulnerable advancing move. Performs multi-hit attack that deals more damage the closer it hits.


Super Skybound Art

Noble Execution
Noble Execution
236236U or 236S+U
GBVS Charlotta NobleExecution.png
Be careful who you call smol in academy.
GBVS Charlotta NobleExecution2.png
CAPTAIN SWOOORD
Damage Guard Startup Active Recovery On Block On Hit
1500, 3000 [2000] Mid 6+2 - - -18 -

Invulnerable. Perform an upward slash followed by a powerful downward swing. Damage will be enhanced when connected from the first strike.


Navigation


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Granblue Fantasy Versuse
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesGaugesMisc