< GBVS
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{{#lst:GBVS/Charlotta/Data|Links}} | {{#lst:GBVS/Charlotta/Data|Links}} | ||
==Normal Moves== | |||
======<font style="visibility:hidden" size="0">c.A</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_c.A.png | |||
|name=c.A | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|c.A}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">f.A</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_f.A.png | |||
|name=f.A | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|f.A}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">c.B</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_c.B.png | |||
|name=c.B | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|c.B}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">f.B</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_f.B.png | |||
|name=f.B | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|f.B}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">c.C</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_c.C.png | |||
|name=c.C | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|c.C}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">f.C</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_f.C.png | |||
|name=f.C | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|f.C}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">2A</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_2A.png | |||
|name=2A | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|2A}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">2B</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_2B.png | |||
|name=2B | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|2B}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">2C</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_2C.png | |||
|name=2C | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|2C}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">2D</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_2D.png | |||
|name=2D | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|2D}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">j.A</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_j.A.png | |||
|name=j.A | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|j.A}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">j.B</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_j.B.png | |||
|name=j.B | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|j.B}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">j.C</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_j.C.png | |||
|name=j.C | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|j.C}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
======<font style="visibility:hidden" size="0">j.D</font>====== | |||
{{MoveData | |||
|image=GBVS_Charlotta_j.D.png | |||
|name=j.D | |||
|input= | |||
|data= | |||
{{AttackDataHeader-GBVS}} | |||
{{!}}- | |||
{{#lsth:GBVS/Charlotta/Data|j.D}} | |||
{{!}}- | |||
{{Description|6|text= | |||
}} | |||
}} | |||
==Unique Action== | ==Unique Action== | ||
======<font style="visibility:hidden" size="0">König Schild</font>====== | ======<font style="visibility:hidden" size="0">König Schild</font>====== | ||
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}} | }} | ||
}} | }} | ||
==Special Moves== | ==Special Moves== |
Revision as of 22:27, 31 May 2019
Charlotta |
---|
|
Overview
- A Harvin knight who serves as captain of the Lumiel Order of Holy Knights.
Strict with herself, but kind to others, she's earned the trust of all her comrades and possesses superlative martial skills. But she also has a childish side, evidenced by her love of the Little Skyfarer's Lunch, a famed kid's meal popular throughout the skydoms.
With gusto she swings the Claíomh Solais—a shining blade nearly the same size as its wielder—easily felling monsters that are ten times her size.
Strengths and Weaknesses
Strengths | Weaknesses |
---|---|
|
|
Normal Moves
c.A
c.A |
---|
f.A
f.A |
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c.B
c.B |
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f.B
f.B |
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c.C
c.C |
---|
f.C
f.C |
---|
2A
2A |
---|
2B
2B |
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2C
2C |
---|
2D
2D |
---|
j.A
j.A |
---|
j.B
j.B |
---|
j.C
j.C |
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j.D
j.D |
---|
Unique Action
König Schild
König Schild 5D |
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Special Moves
Shining Onslaught
Shining Onslaught [4]6X or 5S |
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Holy Ladder
Holy Ladder [2]8X or 6S |
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Sword of Lumiel
Sword of Lumiel 214X or 4S |
---|
Nobel Strategy
Nobel Strategy 22X or 2S |
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Nobel Strategy Followups
Nobel Strategy Followups During Nobel Strategy > A/B/C |
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Skybound Art
Brilliant Moon
Brilliant Moon 236236C or 236S |
---|
Super Skybound Art
Noble Execution
Noble Execution 236236D or 63214S |
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To edit frame data, edit values in GBVS/Charlotta/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •