m (Reverting changes to test.) |
|||
Line 98: | Line 98: | ||
}} | }} | ||
}} | }} | ||
======<font style="visibility:hidden" size="0"> | ======<font style="visibility:hidden" size="0">f5L</font>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Charlotta_fL.png | |image=GBVS_Charlotta_fL.png | ||
|name= | |name=f5L | ||
|input= | |input= | ||
|data= | |data= | ||
{{AttackDataHeader-GBVS}} | {{AttackDataHeader-GBVS}} | ||
{{!}}- | {{!}}- | ||
{{#lst:GBVS/Charlotta/Data| | {{#lst:GBVS/Charlotta/Data|f5L}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= Can be used to confirm 2L hitting someone low when it pushes you out of range of another 2L as it combos into [4]6H. Also valuable as a crouch confirm combo option after 214M. | ||
}} | }} | ||
}} | }} | ||
======<font style="visibility:hidden" size="0"> | ======<font style="visibility:hidden" size="0">f5M</font>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Charlotta_fM.png | |image=GBVS_Charlotta_fM.png | ||
|name= | |name=f5M | ||
|input= | |input= | ||
|caption=It is perpetual, it keeps the Sky Realm clean. | |caption=It is perpetual, it keeps the Sky Realm clean. | ||
Line 120: | Line 120: | ||
{{AttackDataHeader-GBVS}} | {{AttackDataHeader-GBVS}} | ||
{{!}}- | {{!}}- | ||
{{#lst:GBVS/Charlotta/Data| | {{#lst:GBVS/Charlotta/Data|f5M}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= Useful for maintaining pressure and forcing respect after 214M on the opponent's block. Also very valuable as combo filler when linked into from 214H. | ||
}} | }} | ||
}} | }} | ||
======<font style="visibility:hidden" size="0"> | ======<font style="visibility:hidden" size="0">f5H</font>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Charlotta_fH.png | |image=GBVS_Charlotta_fH.png | ||
|name= | |name=f5H | ||
|input= | |input= | ||
|data= | |data= | ||
{{AttackDataHeader-GBVS}} | {{AttackDataHeader-GBVS}} | ||
{{!}}- | {{!}}- | ||
{{#lst:GBVS/Charlotta/Data| | {{#lst:GBVS/Charlotta/Data|f5H}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= Self-advancing normal that sees some use in counter-poking. | ||
}} | }} | ||
}} | }} | ||
Line 149: | Line 149: | ||
{{#lst:GBVS/Charlotta/Data|2L}} | {{#lst:GBVS/Charlotta/Data|2L}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= 2L is Charlotta's traditional low option. It has a decent amount of range for a 2L. | ||
}} | }} | ||
}} | }} | ||
Line 162: | Line 162: | ||
{{#lst:GBVS/Charlotta/Data|2M}} | {{#lst:GBVS/Charlotta/Data|2M}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= 2M sees a lot of use in pressure, since it is a self-advancing normal that is very safe on block while only having one more frame of startup than f5M has. | ||
}} | }} | ||
}} | }} | ||
Line 175: | Line 175: | ||
{{#lst:GBVS/Charlotta/Data|2H}} | {{#lst:GBVS/Charlotta/Data|2H}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= 2H is decent for catching extended buttons. It self-advances when charged. | ||
}} | }} | ||
}} | }} | ||
Line 214: | Line 214: | ||
{{#lst:GBVS/Charlotta/Data|j.M}} | {{#lst:GBVS/Charlotta/Data|j.M}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= Charlotta's established cross-up jump normal. | ||
}} | }} | ||
}} | }} | ||
Line 240: | Line 240: | ||
{{#lst:GBVS/Charlotta/Data|j.U}} | {{#lst:GBVS/Charlotta/Data|j.U}} | ||
{{!}}- | {{!}}- | ||
{{Description|7|text= | {{Description|7|text= Useful air-to-air tool. This can hit standing opponents (tall opponents can even be hit by both hits), but it will whiff against crouchers besides Vaseraga. Against Vaseraga, this move can lead to a very difficult to block safejump mixup between a double-overhead, using both hits of jU, and an overhead-low, using a single hit of jU into 2L. | ||
}} | }} | ||
}} | }} |
Revision as of 14:39, 9 March 2020
Health | |
Prejump | |
Backdash |
Overview
Charlotta is a pixie rushdown character who excels at applying pressure at close range using various advancing attacks and ground-air mix-up, while using her small stature to nimbly dodge opponent's offense. However, she lacks in attack range and any sort of projectile, requiring her to stick uncomfortably close to her foe.
"I shall show you why I was chosen to be captain of the Lumiel Order of Holy Knights!" | |
Lore: | A Harvin knight who serves as captain of the Lumiel Order of Holy Knights.
Strict with herself, but kind to others, she's earned the trust of all her comrades and possesses superlative martial skills. But she also has a childish side, evidenced by her love of the Little Skyfarer's Lunch, a famed kid's meal popular throughout the skydoms. |
Charlotta Charlotta is a small rushdown character with plenty of tools to pressure opponent at close range.
- Monstrous corner okizeme through Noble Strategy mix-up.
- Plus frames on demand with 214M.
- Annoyingly long range for her size.
- [2]8X is both difficult to punish and a strong option for ending combos
- Very high corner damage.
- Several advancing moves which can make Charlotta difficult to shake off once she has gotten in.
- Safer-than-average DP
- Mad cute.
- Somewhat stubby normals.
- No way to deal with projectiles.
- Slower-than-average DP
Normal Moves
c.L
c.L |
---|
c.M
c.M |
---|
c.H
c.H |
---|
Auto Combo
Auto Combo |
---|
f5L
f5L |
---|
f5M
f5M |
---|
f5H
f5H |
---|
2L
2L |
---|
2M
2M |
---|
2H
2H |
---|
2U
2U |
---|
j.L
j.L |
---|
j.M
j.M |
---|
j.H
j.H |
---|
j.U
j.U |
---|
Unique Action
König Schild
König Schild 5U |
---|
Universal Mechanics
Ground Throw
Ground Throw |
---|
Air Throw
Air Throw |
---|
Overhead Attack
Overhead Attack |
---|
Special Moves
Shining Onslaught
Shining Onslaught [4]6X or 6S |
---|
Holy Ladder
Holy Ladder [2]8X or 5S |
---|
Sword of Lumiel
Sword of Lumiel 214X or 4S |
---|
Nobel Strategy
Noble Strategy 22X or 2S |
---|
With Surest Strike!
With Surest Strike! Noble Strategy > No Input |
---|
With Flying Nobility!
With Flying Nobility! Noble Strategy > L |
---|
With Purest Bravery!
With Purest Bravery! Noble Strategy > M |
---|
With Sweetest Skills!
With Sweetest Skills! Noble Strategy > H |
---|
Skybound Art
Brilliant Moon
Brilliant Moon 236236H or 236S |
---|
Super Skybound Art
Noble Execution
Noble Execution 236236U or 236S+U |
---|
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •