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Pushes whole roster out of proximity range on L DP if not in corner so can be awkward for people to punish and is a tight timing to punish. L DP is -10 if stand blocked and M DP is -9 if stand blocked. | Pushes whole roster out of proximity range on L DP if not in corner so can be awkward for people to punish and is a tight timing to punish. L DP is -10 if stand blocked and M DP is -9 if stand blocked. | ||
Can also be used as a strong combo ender after anti-airs, [4]6H wallbounces, and 214H juggle when Skybound Art isn't available but be wary of not having it off cooldown when you need it. | Can also be used as a strong combo ender after anti-airs, [4]6H wallbounces, and 214H juggle when Skybound Art isn't available but be wary of not having it off cooldown when you need it. | ||
All versions can link into c5M for combos if rising part whiffs and falling part counterhits on ground. Can situationally link into c5L/c5M juggle if rising part counterhits in air and falling part whiffs. | |||
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Unleashes consecutive slashes while moving forward slightly. Safe on block and keeps you close to your opponent. | Unleashes consecutive slashes while moving forward slightly. Safe on block and keeps you close to your opponent. | ||
* L version hits 3 times and leaves Charlotta fairly close to the opponent, oftentimes close enough to perform c5M. | * L version hits 3 times and leaves Charlotta fairly close to the opponent, oftentimes close enough to perform c5M. | ||
* M version hits 5 times and is plus on block, but can be interrupted due to its longer startup and leaves Charlotta much further away from the opponent. Links to f5L on hit for combo extensions. | * M version hits 5 times and is plus on block, but can be interrupted due to its longer startup and leaves Charlotta much further away from the opponent. Links to f5L on crouching hit for combo extensions. | ||
* H version hits 5 times and is even more plus on block than the M version. Links to f5M on hit for combo extensions. | * H version hits 5 times and is even more plus on block than the M version. Links to f5M on hit for combo extensions and 2U on crouching hit for hard knockdown. | ||
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Revision as of 03:40, 26 March 2020
Health | |
Prejump | |
Backdash |
Overview
Charlotta is a pixie rushdown character who excels at applying pressure at close range using various advancing attacks and ground-air mix-up, while using her small stature to nimbly dodge opponent's offense. However, she lacks in attack range and any sort of projectile, requiring her to stick uncomfortably close to her foe.
"I shall show you why I was chosen to be captain of the Lumiel Order of Holy Knights!" | |
Lore: | A Harvin knight who serves as captain of the Lumiel Order of Holy Knights.
Strict with herself, but kind to others, she's earned the trust of all her comrades and possesses superlative martial skills. But she also has a childish side, evidenced by her love of the Little Skyfarer's Lunch, a famed kid's meal popular throughout the skydoms. |
Charlotta Charlotta is a small rushdown character with plenty of tools to pressure opponent at close range.
- Monstrous corner okizeme through Noble Strategy mix-up.
- Plus frames on demand with 214M.
- Annoyingly long range for her size.
- [2]8X is both difficult to punish and a strong option for ending combos
- Very high corner damage.
- Several advancing moves which can make Charlotta difficult to shake off once she has gotten in.
- Safer-than-average DP
- Mad cute.
- Somewhat stubby normals.
- No way to deal with projectiles.
- Slower-than-average DP
Normal Moves
c5L
c5L |
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c5M
c5M |
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c5H
c5H |
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Auto Combo
Auto Combo |
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f5L
f5L |
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f5M
f5M |
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f5H
f5H |
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2L
2L |
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2M
2M |
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2H
2H |
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2U
2U |
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j.L
j.L |
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j.M
j.M |
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j.H
j.H |
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j.U
j.U |
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Unique Action
König Schild
König Schild 5U |
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Universal Mechanics
Ground Throw
Ground Throw |
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Air Throw
Air Throw |
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Overhead Attack
Overhead Attack |
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Special Moves
Shining Onslaught
Shining Onslaught [4]6X or 6S |
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Holy Ladder
Holy Ladder [2]8X or 5S |
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Sword of Lumiel
Sword of Lumiel 214X or 4S |
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Nobel Strategy
Noble Strategy 22X or 2S |
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With Surest Strike!
With Surest Strike! Noble Strategy > No Input |
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With Flying Nobility!
With Flying Nobility! Noble Strategy > L |
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With Purest Bravery!
With Purest Bravery! Noble Strategy > M |
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With Sweetest Skills!
With Sweetest Skills! Noble Strategy > H |
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Skybound Art
Brilliant Moon
Brilliant Moon 236236H or 236S |
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Super Skybound Art
Noble Execution
Noble Execution 236236U or 236S+U |
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move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •