GBVS/Charlotta/Data: Difference between revisions

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| prejump  = 4F
| prejump  = 4F
| backdash  = 22F
| backdash  = 22F
| portrait  =GBVS_Charlotta_Potrait.png
| portrait  =GBVS_Charlotta_Portrait.png
| icon      =GBVS_Charlotta_Icon.png
| icon      =GBVS_Charlotta_Icon.png
| umo=
| umo=

Revision as of 05:39, 27 August 2021

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Infobox Data

Portrait Name Health Prejump
GBVS Charlotta Portrait.png
Charlotta 10,000 4F
Backdash Backshift Unique Movement Options
22F
Icon
GBVS Charlotta Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0 -

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 6 3 16 -4 0 2 -

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 9 6 15 -2 +2 4 -

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid -3 +1 2 -

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid -4 0 3 -

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1 -

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 18 -6 -2 2 -

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1300 Mid 24 6 18 -5 -1 4 -

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0 -

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 5 15 -2 +2 2 -

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 [1200] Mid 14 [27] 6 24 -13 [-11] -9 [-7] 3 [4] -

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 9 6 18 -9 HKD 2 -

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 1 -

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 6 1 -

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 8 2 -

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300, 700 High/Air 6 2 -

Unique Mechanics

5U

5U
Königsschild
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Unblockable 6 17 25 2 -

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 HKD HKD 0, 4 -

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Airthrow 5 HKD HKD 0, 4 -

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 3 20 -4 +1 4 -

Skills

[4]6L

[4]6L
Shining Onslaught
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 13 14 -4 0 3 -
Cooldown 20F (Technical), Cooldown 200F (Easy)
Clash Level 1

[4]6M

[4]6M
Shining Onslaught
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 16 15 8 -12 KD 4 -
Cooldown 20F (Technical), Cooldown 200F (Easy)
Clash Level 3

[4]6H

[4]6H
Shining Onslaught
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 11 16 8 -4 HKD 4 -
Cooldown 480F (Technical), Cooldown 600F (Easy)
Clash Level 2

[2]8L

[2]8L
Holy Ladder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500, 600 Mid, All 11 23 23 -8~-10 KD 4 -
Cooldown 20F (Technical), Cooldown 200F (Easy)

[2]8M

[2]8M
Holy Ladder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800, 600 Mid, All 11 35 23 -8~-9 KD 4 -
Cooldown 20F (Technical), Cooldown 200F (Easy)

[2]8H

[2]8H
Holy Ladder
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
100*8, 600 Mid 11 29 23 -8 HKD 4 -
Cooldown 480F (Technical), Cooldown 600F (Easy)

214L

214L
Sword of Lumiel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*2, 400 Mid 7 22 15 -2 +2 2 -
Cooldown 20F (Technical), Cooldown 200F (Easy)

214M

214M
Sword of Lumiel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*5 Mid 18 42 12 +1 +5 2 -
Cooldown 20F (Technical), Cooldown 200F (Easy)

214H

214H
Sword of Lumiel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*5 Mid 12 43 9 +4 +8 2 -
Cooldown 480F (Technical), Cooldown 600F (Easy)

22L

22L
Noble Strategy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
26 -
Cooldown 20F (Technical), Cooldown 200F (Easy)

22M

22M
Noble Strategy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
26 -
Cooldown 20F (Technical), Cooldown 200F (Easy)

22H

22H
Noble Strategy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
26 -
Cooldown 480F (Technical), Cooldown 600F (Easy)

22X

22X
With Surest Strike!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Low 7 after landing <-5 KD 4 -

22XL

22XL
With Flying Nobility!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 9 +1 +3 1 -

22XM

22XM
With Purest Bravery!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 High/Air 17 -3 KD 4 -

22XH

22XH
With Sweetest Skills!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 5 KD 0, 4 -

Skybound Art

236236H

236236H
Brilliant Moon
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500→2500 Mid 8+5 -20 HKD 4 -
Clash Level 25 (Technical), Clash Level 20 (Easy)

236236U

236236U
Noble Execution
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500→3500 Mid, All 6+2 -18 HKD 4 -
Clash Level 35 (Technical), Clash Level 30 (Easy)
Damage of the non-cinematic downward slash: 2000

Category