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==Links== | ==Links== | ||
<section begin=Links/>{{ | <section begin=Links/>{{Overview/navigation}}<section end=Links/> | ||
== | ==InfoboxData== | ||
{{GBVS-character | {{GBVS-character | ||
| name | |name =Charlotta | ||
| health | |health =10,000 | ||
| prejump | |prejump =4f | ||
| backdash | |backdash =22f | ||
| portrait | |backshift=HighRecovery (30f) | ||
| icon | |portrait =GBVS_Charlotta_Portrait.png | ||
| umo= | |icon =GBVS_Charlotta_Icon.png | ||
|umo= | |||
}} | }} | ||
== | ==NormalMoves== | ||
===c.L=== | ===c.L=== | ||
{{MoveData-GBVS | character= Charlotta | input = c.L | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=c.L |name= | |||
|damage=400 |level=0 |attribute= |guard=Mid | |||
|startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_cL.png | |||
|hitboxes=GBVS_Charlotta_cL_Hitbox.png | |||
}} | }} | ||
===c.M=== | ===c.M=== | ||
{{MoveData-GBVS | character= Charlotta | input = c.M | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=c.M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=6 |active=3 |recovery=16 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_cM.png | |||
|hitboxes=GBVS_Charlotta_cM_Hitbox1.png;GBVS_Charlotta_cM_Hitbox2.png | |||
|hitboxCaption=Frame 6\Frame 7~8 | |||
}} | }} | ||
===c.H=== | ===c.H=== | ||
{{MoveData-GBVS | character= Charlotta | input = c.H | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=c.H |name= | |||
|damage=1200 |level=4 |attribute= |guard=Mid | |||
|startup=9 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_cH.png | |||
|hitboxes=GBVS_Charlotta_cH_Hitbox1.png;GBVS_Charlotta_cH_Hitbox2.png;GBVS_Charlotta_cH_Hitbox3.png | |||
|hitboxCaptions=Frame 9~10\Frame 11~12\Frame 13~14 | |||
}} | }} | ||
===c.XX=== | ===c.XX=== | ||
{{MoveData-GBVS | character= Charlotta | input = c.XX | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=c.XX |name= | |||
|damage=350 |level=2 |attribute= |guard=Mid | |||
|startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_cXX.png | |||
|hitboxes= | |||
}} | }} | ||
===c.XXX=== | ===c.XXX=== | ||
{{MoveData-GBVS | character= Charlotta | input = c.XXX | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=c.XXX |name= | |||
|damage=350 |level=3 |attribute= |guard=Mid | |||
|startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_cXXX.png | |||
|hitboxes= | |||
}} | }} | ||
===f.L=== | ===f.L=== | ||
{{MoveData-GBVS | character= Charlotta | input = f.L | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=f.L |name= | |||
|damage=400 |level=1 |attribute= |guard=Mid | |||
|startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_fL.png | |||
|hitboxes=GBVS_Charlotta_fL_Hitbox.png | |||
}} | }} | ||
===f.M=== | ===f.M=== | ||
{{MoveData-GBVS | character= Charlotta | input = f.M | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=f.M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=7 |active=3 |recovery=18 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_fM.png | |||
|caption=It is perpetual, it keeps the Sky Realm clean. | |||
|hitboxes=GBVS_Charlotta_fM_Hitbox.png | |||
}} | }} | ||
===f.H=== | ===f.H=== | ||
{{MoveData-GBVS | character= Charlotta | input = f.H | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=f.H |name= | |||
|damage=1300 |level=4 |attribute= |guard=Mid | |||
|startup=24 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_fH.png | |||
|hitboxes=GBVS_Charlotta_fH_Hitbox1.png;GBVS_Charlotta_fH_Hitbox2.png | |||
|hitboxCaption=Frame 24~26\Frame 27~29 | |||
}} | }} | ||
===2L=== | ===2L=== | ||
{{MoveData-GBVS | character= Charlotta | input = 2L | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=2L |name= | |||
|damage=400 |level=0 |attribute= |guard=Low | |||
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_2L.png | |||
|hitboxes=GBVS_Charlotta_2L_Hitbox.png | |||
}} | }} | ||
===2M=== | ===2M=== | ||
{{MoveData-GBVS | character= Charlotta | input = 2M | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=2M |name= | |||
|damage=700 |level=2 |attribute= |guard=Mid | |||
|startup=9 |active=5 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_2M.png | |||
|hitboxes=GBVS_Charlotta_2M_Hitbox1.png;GBVS_Charlotta_2M_Hitbox2.png | |||
|hitboxCaption=Frame 9\Frame 10~13 | |||
}} | }} | ||
===2H=== | ===2H=== | ||
{{MoveData-GBVS | character= Charlotta | input = 2H | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=2H |name= | |||
|damage=1000 [1200] |level=3 [4] |attribute= |guard=Mid | |||
|startup=14 [27] |active=6 |recovery=24 |onBlock={{Adv-GBVS|VM|-10 [-8] }} |onHit=-6 [-4] | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_2H.png | |||
|hitboxes=GBVS_Charlotta_2H_Hitbox1.png;GBVS_Charlotta_2H_Hitbox2.png | |||
|hitboxCaption=Frame 14~16\Frame 17~19 | |||
}} | }} | ||
===2U=== | ===2U=== | ||
{{MoveData-GBVS | character= Charlotta | input = 2U | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=2U |name= | |||
|damage=700 |level=2 |attribute= |guard=Low | |||
|startup=9 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-9 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_2U.png | |||
|hitboxes=GBVS_Charlotta_2U_Hitbox.png | |||
}} | }} | ||
===j.L=== | ===j.L=== | ||
{{MoveData-GBVS | character= Charlotta | input = j.L | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=j.L |name= | |||
|damage=400 |level=1 |attribute= |guard=High/Air | |||
|startup=5 |active=Until L |recovery=0 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_jL.png | |||
|hitboxes=GBVS_Charlotta_jL_Hitbox.png | |||
}} | }} | ||
===j.M=== | ===j.M=== | ||
{{MoveData-GBVS | character= Charlotta | input = j.M | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=j.M |name= | |||
|damage=550 |level=1 |attribute= |guard=High/Air | |||
|startup=6 |active=3 |recovery=Until L |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_jM.png | |||
|caption=It's my corner now | |||
|hitboxes=GBVS_Charlotta_jM_Hitbox.png | |||
}} | }} | ||
===j.H=== | ===j.H=== | ||
{{MoveData-GBVS | character= Charlotta | input = j.H | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=j.H |name= | |||
|damage=800 |level=2 |attribute= |guard=High/Air | |||
|startup=8 |active=6 |recovery= |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_jH.png | |||
|hitboxes=GBVS_Charlotta_jH_Hitbox1.png;GBVS_Charlotta_jH_Hitbox2.png | |||
|hitboxCaption=Frame 8~10\Frame 11~13 | |||
}} | }} | ||
===j.U=== | ===j.U=== | ||
{{MoveData-GBVS | character= Charlotta | input = j.U | name = | {{MoveData-GBVS |character=Charlotta |type=normal | ||
|input=j.U |name= | |||
|damage=300,700 |level=2 |attribute= |guard=High/Air | |||
|startup=6 |active=3(4)3 |recovery=Until L |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_jU.png | |||
|hitboxes=GBVS_Charlotta_jU_Hitbox1.png;GBVS_Charlotta_jU_Hitbox2.png | |||
|hitboxCaption=Frame 6~8\Frame 13~15 | |||
}} | }} | ||
== | ==UniqueMechanics== | ||
===5U=== | ===5U=== | ||
{{MoveData-GBVS | character= Charlotta | input = 5U | name = Königsschild | {{MoveData-GBVS |character=Charlotta |type=unique | ||
|input=5U |name=Königsschild | |||
|damage=1500 |level=2 |attribute= |guard=Unblockable | |||
|startup=6 |active=18 |recovery=25 |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_5U.png;GBVS_Charlotta_5UAttack.png | |||
|caption=Ever wanted to play Linne and Hakumen at the same time? | |||
|hitboxes= | |||
}} | }} | ||
== | ==UniversalMechanics== | ||
===LU=== | ===LU=== | ||
{{MoveData-GBVS | character= Charlotta | input = LU | name = Ground Throw | {{MoveData-GBVS |character=Charlotta |type=other | ||
|input=LU |name=Ground Throw | |||
|damage=1500 |level=0,4 |attribute= |guard=Throw | |||
|startup=7 |active=3 |recovery=31 |onBlock=HKD |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_Throw.png;GBVS_Charlotta_BackThrow.png | |||
|caption=neutral/forward\back | |||
|hitboxes=GBVS_Charlotta_Throw_Hitbox.png | |||
}} | }} | ||
===j.LU=== | ===j.LU=== | ||
{{MoveData-GBVS | character= Charlotta | input = j.LU | name = Air Throw | {{MoveData-GBVS |character=Charlotta |type=other | ||
|input=j.LU |name=Air Throw | |||
|damage=1500 |level=0,4 |attribute= |guard=Airthrow | |||
|startup=5 |active=5 |recovery=Until L+6 |onBlock=HKD |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_AirThrow.png | |||
|hitboxes=GBVS_Charlotta_AirThrow_Hitbox.png | |||
}} | }} | ||
===MH=== | ===MH=== | ||
{{MoveData-GBVS | character= Charlotta | input = MH | name = Overhead Attack | {{MoveData-GBVS |character=Charlotta |type=other | ||
|input=MH |name=Overhead Attack | |||
|damage=1000 |level=4 |attribute= |guard=High | |||
|startup=26 |active=3 |recovery=20 |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}} | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=4-31Throw<br/>10-31Low<br/>9-30Airborne | |||
|images=GBVS_Charlotta_OverheadAttack.png | |||
|hitboxes=GBVS_Charlotta_UOH_Hitbox.png | |||
}} | }} | ||
==Skills== | ==Skills== | ||
===[4]6L=== | ===[4]6L=== | ||
{{MoveData-GBVS | character= Charlotta | input = [4]6L | name = Shining Onslaught | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input= [4]6L |name=L Shining Onslaught | |||
|damage=1000 |level=3 |attribute= |guard=Mid | |||
|startup=11 |active=16 |recovery=8 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_ShiningOnslaught.png | |||
|caption="Blanka Ball" (but actually Sumo Headbutt) | |||
|hitboxes=GBVS_Charlotta_46X_Hitbox.png | |||
|notes=Cooldown 20F (Technical), Cooldown 200F (Easy);Clash Level 1;20F recovery on hit/block | |||
}} | }} | ||
===[4]6M=== | ===[4]6M=== | ||
{{MoveData-GBVS | character= Charlotta | input = [4]6M | name = Shining Onslaught | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input= [4]6M |name=M Shining Onslaught | |||
|damage=1400 |level=4 |attribute= |guard=Mid | |||
|startup=15 |active=16 |recovery=8 |onBlock={{Adv-GBVS|VM|-10 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_ShiningOnslaught.png | |||
|caption="Blanka Ball" (but actually Sumo Headbutt) | |||
|hitboxes=GBVS_Charlotta_46X_Hitbox.png | |||
|notes=Cooldown 20F (Technical), Cooldown 200F (Easy);Clash Level 3;28F recovery on hit/block | |||
}} | }} | ||
===[4]6H=== | ===[4]6H=== | ||
{{MoveData-GBVS | character= Charlotta | input = [4]6H | name = Shining Onslaught | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input= [4]6H |name=H Shining Onslaught | |||
|damage=1200 |level=4 |attribute= |guard=Mid | |||
|startup=11 |active=16 |recovery=8 |onBlock={{Adv-GBVS|M|-4 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_ShiningOnslaught.png | |||
|caption="Blanka Ball" (but actually Sumo Headbutt) | |||
|hitboxes=GBVS_Charlotta_46X_Hitbox.png | |||
|notes=Cooldown 480F (Technical), Cooldown 600F (Easy);Clash Level 2;25F recovery on hit/block | |||
}} | }} | ||
===[2]8L=== | ===[2]8L=== | ||
{{MoveData-GBVS | character= Charlotta | input = [2]8L | name = Holy Ladder | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input= [2]8L |name=L Holy Ladder | |||
|damage=500,600 |level=4 |attribute= |guard=Mid,All | |||
|startup=11 |active=4(12)7 |recovery=23 |onBlock={{Adv-GBVS|VM|-8~-11 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~10 All | |||
|caption=Tall + Proud = "Flash Kick" (but actually Sumo Smash) | |||
|hitboxes=GBVS_Charlotta_28X_Hitbox1.png;GBVS_Charlotta_28X_Hitbox2.png;GBVS_Charlotta_28X_Hitbox3.png | |||
|hitboxCaption=Frame 11~12 <br> {{clr|H|[2]8H}} is invulnerable\{{clr|L|[2]8L}}: Frame 13~14 <br> {{clr|M|[2]8M}}/{{clr|H|H}}: Frame 13~18 <br> {{clr|H|[2]8H}} is invulnerable\{{clr|L|[2]8L}}: Frame 27~33 <br> {{clr|M|[2]8M}}: Frame 37~45 <br> {{clr|H|[2]8H}}: Frame 31~39 | |||
|notes=Cooldown 20F (Technical), Cooldown 200F (Easy); | |||
}} | }} | ||
===[2]8M=== | ===[2]8M=== | ||
{{MoveData-GBVS | character= Charlotta | input = [2]8M | name = Holy Ladder | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input= [2]8M |name=M Holy Ladder | |||
|damage=800,600 |level=4 |attribute= |guard=Mid,All | |||
|startup=11 |active=8(16)11 |recovery=23 |onBlock={{Adv-GBVS|VM|-7~-9 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~10 All | |||
|images=GBVS_Charlotta_HolyLadder.png | |||
|caption=Tall + Proud = "Flash Kick" (but actually Sumo Smash) | |||
|hitboxes=GBVS_Charlotta_28X_Hitbox1.png;GBVS_Charlotta_28X_Hitbox2.png;GBVS_Charlotta_28X_Hitbox3.png | |||
|hitboxCaption=Frame 11~12 <br> {{clr|H|[2]8H}} is invulnerable\{{clr|L|[2]8L}}: Frame 13~14 <br> {{clr|M|[2]8M}}/{{clr|H|H}}: Frame 13~18 <br> {{clr|H|[2]8H}} is invulnerable\{{clr|L|[2]8L}}: Frame 27~33 <br> {{clr|M|[2]8M}}: Frame 37~45 <br> {{clr|H|[2]8H}}: Frame 31~39 | |||
|notes=Cooldown 20F (Technical), Cooldown 200F (Easy); | |||
}} | }} | ||
===[2]8H=== | ===[2]8H=== | ||
{{MoveData-GBVS | character= Charlotta | input = [2]8H | name = Holy Ladder | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input= [2]8H |name=H Holy Ladder | |||
|damage=100×8,600 |level=4 |attribute= |guard=Mid | |||
|startup=11 |active=1×8(12)9 |recovery=23 |onBlock={{Adv-GBVS|VM|-7~-9 }} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~18 All | |||
|caption=Tall + Proud = "Flash Kick" (but actually Sumo Smash) | |||
|hitboxes=GBVS_Charlotta_28X_Hitbox1.png;GBVS_Charlotta_28X_Hitbox2.png;GBVS_Charlotta_28X_Hitbox3.png | |||
|hitboxCaption=Frame 11~12 <br> {{clr|H|[2]8H}} is invulnerable\{{clr|L|[2]8L}}: Frame 13~14 <br> {{clr|M|[2]8M}}/{{clr|H|H}}: Frame 13~18 <br> {{clr|H|[2]8H}} is invulnerable\{{clr|L|[2]8L}}: Frame 27~33 <br> {{clr|M|[2]8M}}: Frame 37~45 <br> {{clr|H|[2]8H}}: Frame 31~39 | |||
|notes=Cooldown 480F (Technical), Cooldown 600F (Easy); | |||
}} | }} | ||
===214L=== | ===214L=== | ||
{{MoveData-GBVS | character= Charlotta | input = 214L | name = Sword of Lumiel | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input=214L |name=L Sword of Lumiel | |||
|damage=200×2,400 |level=2 |attribute= |guard=Mid | |||
|startup=7 |active=2(8)2(8)2 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }} |onHit=+2 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_SwordOfLumiel.png | |||
|caption="Hundred Hand Slap" (but actually Hundred Hand Slap) | |||
|hitboxes=GBVS_Charlotta_214X_Hitbox1.png;GBVS_Charlotta_214X_Hitbox2.png | |||
|notes=Cooldown 20F (Technical), Cooldown 200F (Easy); | |||
}} | }} | ||
===214M=== | ===214M=== | ||
{{MoveData-GBVS | character= Charlotta | input = 214M | name = Sword of Lumiel | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input=214M |name=M Sword of Lumiel | |||
|damage=200×5 |level=2 |attribute= |guard=Mid | |||
|startup=18 |active=42 |recovery=12 |onBlock={{Adv-GBVS|P|+1 }} |onHit=+5 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_SwordOfLumiel.png | |||
|caption="Hundred Hand Slap" (but actually Hundred Hand Slap) | |||
|hitboxes=GBVS_Charlotta_214X_Hitbox1.png;GBVS_Charlotta_214X_Hitbox2.png | |||
|notes=Cooldown 20F (Technical), Cooldown 200F (Easy); | |||
}} | }} | ||
===214H=== | ===214H=== | ||
{{MoveData-GBVS | character= Charlotta | input = 214H | name = Sword of Lumiel | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input=214H |name=H Sword of Lumiel | |||
|damage=200×5 |level=2 |attribute= |guard=Mid | |||
|startup=13 |active=2(8)2(8)2(8)2(8)2 |recovery=9 |onBlock={{Adv-GBVS|P|+4 }} |onHit=+8 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_SwordOfLumiel.png | |||
|caption="Hundred Hand Slap" (but actually Hundred Hand Slap) | |||
|hitboxes=GBVS_Charlotta_214X_Hitbox1.png;GBVS_Charlotta_214X_Hitbox2.png | |||
|notes=Cooldown 480F (Technical), Cooldown 600F (Easy); | |||
}} | }} | ||
=== | ===22X=== | ||
{{MoveData-GBVS | character= Charlotta | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input=22X |name=Noble Strategy | |||
|damage= |level= |attribute= |guard= | |||
|startup=26 |active= |recovery= |onBlock= |onHit= | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_NobleStrategy.png | |||
|hitboxes= | |||
|notes=22L and 22M: Cooldown 20F (Technical), Cooldown 200F (Easy);22H: Cooldown 480F (Technical), Cooldown 600F (Easy); | |||
}} | }} | ||
===22X=== | ===22X~5=== | ||
{{MoveData-GBVS | character= Charlotta | input = 22X | name = With Surest Strike! | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input=22X~5 |name=With Surest Strike! | |||
|damage=1200 |level=4 |attribute= |guard=Low | |||
|startup=7afterlanding |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_WithSurestStrike.png | |||
|caption=For they are surely blocking high | |||
|hitboxes=GBVS_Charlotta_22X_Hitbox.png | |||
}} | }} | ||
=== | ===22X~L=== | ||
{{MoveData-GBVS | character= Charlotta | input = | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input=22X~L |name=With Flying Nobility! | |||
|damage=800 |level=1 |attribute= |guard=All | |||
|startup=9 |active= |recovery= |onBlock={{Adv-GBVS|P|+1}}/{{Adv-GBVS|P|+1}}/{{Adv-GBVS|P|+3}} |onHit=+3/+3/+5 | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_WithFlyingNobility.png | |||
|caption=KILLER BEE | |||
|hitboxes=GBVS_Charlotta_22XL_Hitbox.png | |||
|notes=On Block and On Hit values in are separated by 22L~L / 22M~L / 22H~L | |||
}} | }} | ||
=== | ===22X~M=== | ||
{{MoveData-GBVS | character= Charlotta | input = | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input=22X~M |name=With Purest Bravery! | |||
|damage=1200 |level=4 |attribute= |guard=High/Air | |||
|startup=17 |active= |recovery= |onBlock={{Adv-GBVS|M|-3}}/{{Adv-GBVS|M|-3}}/{{Adv-GBVS|P|+1}} |onHit=KD/KD/HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_WithPurestBravery.png | |||
|caption=HELM BREAKER (For they are surely blocking low) | |||
|hitboxes=GBVS_Charlotta_22XM_Hitbox.png | |||
|notes=On Block and On Hit values in are separated by 22L~L / 22M~L / 22H~L | |||
}} | }} | ||
=== | ===22X~H=== | ||
{{MoveData-GBVS | character= Charlotta | input = | {{MoveData-GBVS |character=Charlotta |type=special | ||
|input=22X~H |name=With Sweetest Skills! | |||
|damage=1500 |level=0,4 |attribute= |guard=Throw | |||
|startup=5 |active= |recovery= |onBlock= |onHit=KD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln= | |||
|images=GBVS_Charlotta_WithSweetestSkills2.png;GBVS_Charlotta_WithSweetestSkills.png | |||
|caption=Forever pure, forever mixup. | |||
|hitboxes=GBVS_Charlotta_22XH_Hitbox.png | |||
}} | }} | ||
== | ==SkyboundArt== | ||
===236236H=== | ===236236H=== | ||
{{MoveData-GBVS | character= Charlotta | input = 236236H | name = Brilliant Moon | {{MoveData-GBVS |character=Charlotta |type=super | ||
|input=236236H |name=Brilliant Moon | |||
|damage=3500→2500 |level=4 |attribute= |guard=Mid | |||
|startup=8+5 |active=2×10 |recovery=14 |onBlock={{Adv-GBVS|VM|-20}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~14All | |||
|images=GBVS_Charlotta_BrilliantMoon2.png;GBVS_Charlotta_BrilliantMoon.png | |||
|hitboxes=GBVS_Charlotta_236236H_Hitbox.png | |||
|notes=Clash Level 25 (Technical), Clash Level 20 (Easy);38F recovery on block/hit | |||
}} | }} | ||
===236236U=== | ===236236U=== | ||
{{MoveData-GBVS | character= Charlotta | input = 236236U | name = Noble Execution | {{MoveData-GBVS |character=Charlotta |type=super | ||
|input=236236U |name=Noble Execution | |||
|damage=4500→3500 |level=4 |attribute= |guard=Mid,All | |||
|startup=8+3 |active=11(10)17 |recovery=20 |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD | |||
|blockstun= |groundHit= |airHit= |hitstop= | |||
|invuln=1~21All | |||
|images=GBVS_Charlotta_NobleExecution2.png;GBVS_Charlotta_NobleExecution.png | |||
|hitboxes=GBVS_Charlotta_236236U_Hitbox1.png;GBVS_Charlotta_236236U_Hitbox2.png;GBVS_Charlotta_236236U_Hitbox3.png;GBVS_Charlotta_236236U_Hitbox4.png;GBVS_Charlotta_236236U_Hitbox5.png; | |||
|hitboxCaption=Frame 11~21\Frame 32~33\Frame 34~36\Frame 37~38\Frame 39~48 | |||
|notes=Clash Level 35 (Technical), Clash Level 30 (Easy);Damage of the non-cinematic downward slash:2000; | |||
}} | }} | ||
==Category== | ==Category== | ||
{{ | {{#lst:GBVS/Navigation}} |
Revision as of 18:07, 7 January 2023
Links
InfoboxData
Portrait | Name | Health | Prejump |
---|---|---|---|
Charlotta | 10,000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
22f | HighRecovery (30f) | ||
Icon | |||
NormalMoves
c.L
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 5 | 3 | 6 | +2 | +6 | 0 | |||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 6 | 3 | 16 | -4 | 0 | 2 | |||||||
Frame 6 • Frame 7~8 | ||||||||||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 9 | 6 | 15 | -2 | +2 | 4 | |||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | |||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | |||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 3 | 15 | -5 | -1 | 1 | |||||||
f.M
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1300 | Mid | 24 | 6 | 18 | -5 | -1 | 4 | |||||||
Frame 24~26 • Frame 27~29 | ||||||||||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 6 | +2 | +6 | 0 | |||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 9 | 5 | 15 | -2 | +2 | 2 | |||||||
Frame 9 • Frame 10~13 | ||||||||||||||
2H
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 9 | 6 | 18 | -9 | HKD | 2 | |||||||
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | Until L | 0 | 1 | |||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 6 | 3 | Until L | 1 | |||||||||
It's my corner now | ||||||||||||||
j.H
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High/Air | 8 | 6 | 2 | ||||||||||
Frame 8~10 • Frame 11~13 | ||||||||||||||
j.U
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300,700 | High/Air | 6 | 3(4)3 | Until L | 2 | |||||||||
Frame 6~8 • Frame 13~15 | ||||||||||||||
UniqueMechanics
5U
UniversalMechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | HKD | HKD | 0,4 | |||||||
neutral/forward • back | ||||||||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Airthrow | 5 | 5 | Until L+6 | HKD | HKD | 0,4 | |||||||
MH
MH Overhead Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High | 26 | 3 | 20 | -4 | +1 | 4 | 4-31Throw 10-31Low 9-30Airborne | ||||||
Skills
[4]6L
[4]6L L Shining Onslaught special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 11 | 16 | 8 | -4 | 0 | 3 | |||||||
File:GBVS Charlotta ShiningOnslaught.png | ||||||||||||||
"Blanka Ball" (but actually Sumo Headbutt) | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) Clash Level 1 20F recovery on hit/block |
[4]6M
[4]6M M Shining Onslaught special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1400 | Mid | 15 | 16 | 8 | -10 | KD | 4 | |||||||
File:GBVS Charlotta ShiningOnslaught.png | ||||||||||||||
"Blanka Ball" (but actually Sumo Headbutt) | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) Clash Level 3 28F recovery on hit/block |
[4]6H
[4]6H H Shining Onslaught special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Mid | 11 | 16 | 8 | -4 | HKD | 4 | |||||||
File:GBVS Charlotta ShiningOnslaught.png | ||||||||||||||
"Blanka Ball" (but actually Sumo Headbutt) | ||||||||||||||
Cooldown 480F (Technical), Cooldown 600F (Easy) Clash Level 2 25F recovery on hit/block |
[2]8L
[2]8M
[2]8M M Holy Ladder special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800,600 | Mid,All | 11 | 8(16)11 | 23 | -7~-9 | KD | 4 | 1~10 All | ||||||
File:GBVS Charlotta HolyLadder.png | ||||||||||||||
Tall + Proud = "Flash Kick" (but actually Sumo Smash) | ||||||||||||||
Frame 11~12 [2]8H is invulnerable • [2]8L: Frame 13~14 [2]8M/H: Frame 13~18 [2]8H is invulnerable • [2]8L: Frame 27~33 [2]8M: Frame 37~45 [2]8H: Frame 31~39 | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) |
[2]8H
214L
214L L Sword of Lumiel special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200×2,400 | Mid | 7 | 2(8)2(8)2 | 15 | -2 | +2 | 2 | |||||||
File:GBVS Charlotta SwordOfLumiel.png | ||||||||||||||
"Hundred Hand Slap" (but actually Hundred Hand Slap) | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) |
214M
214M M Sword of Lumiel special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200×5 | Mid | 18 | 42 | 12 | +1 | +5 | 2 | |||||||
File:GBVS Charlotta SwordOfLumiel.png | ||||||||||||||
"Hundred Hand Slap" (but actually Hundred Hand Slap) | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) |
214H
214H H Sword of Lumiel special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200×5 | Mid | 13 | 2(8)2(8)2(8)2(8)2 | 9 | +4 | +8 | 2 | |||||||
File:GBVS Charlotta SwordOfLumiel.png | ||||||||||||||
"Hundred Hand Slap" (but actually Hundred Hand Slap) | ||||||||||||||
Cooldown 480F (Technical), Cooldown 600F (Easy) |
22X
22X Noble Strategy special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
26 | ||||||||||||||
File:GBVS Charlotta NobleStrategy.png | ||||||||||||||
22L and 22M: Cooldown 20F (Technical), Cooldown 200F (Easy) 22H: Cooldown 480F (Technical), Cooldown 600F (Easy) |
22X~5
22X~5 With Surest Strike! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | Low | 7afterlanding | -4 | KD | 4 | |||||||||
File:GBVS Charlotta WithSurestStrike.png | ||||||||||||||
For they are surely blocking high | ||||||||||||||
22X~L
22X~L With Flying Nobility! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | All | 9 | +1/+1/+3 | +3/+3/+5 | 1 | |||||||||
File:GBVS Charlotta WithFlyingNobility.png | ||||||||||||||
KILLER BEE | ||||||||||||||
On Block and On Hit values in are separated by 22L~L / 22M~L / 22H~L |
22X~M
22X~M With Purest Bravery! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1200 | High/Air | 17 | -3/-3/+1 | KD/KD/HKD | 4 | |||||||||
File:GBVS Charlotta WithPurestBravery.png | ||||||||||||||
HELM BREAKER (For they are surely blocking low) | ||||||||||||||
On Block and On Hit values in are separated by 22L~L / 22M~L / 22H~L |
22X~H
22X~H With Sweetest Skills! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | KD | 0,4 | ||||||||||
File:GBVS Charlotta WithSweetestSkills2.pngFile:GBVS Charlotta WithSweetestSkills.png | ||||||||||||||
Forever pure, forever mixup. | ||||||||||||||
SkyboundArt
236236H
236236H Brilliant Moon super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
3500→2500 | Mid | 8+5 | 2×10 | 14 | -20 | HKD | 4 | 1~14All | ||||||
File:GBVS Charlotta BrilliantMoon2.pngFile:GBVS Charlotta BrilliantMoon.png | ||||||||||||||
Clash Level 25 (Technical), Clash Level 20 (Easy) 38F recovery on block/hit |
236236U
236236U Noble Execution super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4500→3500 | Mid,All | 8+3 | 11(10)17 | 20 | -18 | HKD | 4 | 1~21All | ||||||
File:GBVS Charlotta NobleExecution2.pngFile:GBVS Charlotta NobleExecution.png | ||||||||||||||
Frame 11~21 • Frame 32~33 • Frame 34~36 • Frame 37~38 • Frame 39~48 | ||||||||||||||
Clash Level 35 (Technical), Clash Level 30 (Easy) Damage of the non-cinematic downward slash:2000 |
Category
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •