< GBVS
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(→Overview: "Her only plus normals are c.L and 2L, c.M is 0 on block." This is not a con; this is normal. Replaced it with the fact that she only has three special CDs.) |
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== Overview == | == Overview == | ||
Female player character counterpart in the original mobile game. Djeeta is another "shoto" archetype character who plays very similarly to Gran, utilizing simple attack options and constantly looking for misplay to punish. Compared to Gran, she gets longer-reaching normal attacks and 2 variants of fireball moves, giving her safer tools to pressure opponent's defense with. However, she lacks advancing moves that put her close to opponent | Female player character counterpart in the original mobile game. Djeeta is another "shoto" archetype character who plays very similarly to Gran, utilizing simple attack options and constantly looking for misplay to punish. Compared to Gran, she gets longer-reaching normal attacks and 2 variants of fireball moves, giving her safer tools to pressure opponent's defense with. However, she lacks advancing moves that put her close to opponent. | ||
{{Bio | {{Bio | ||
| name = Djeeta | | name = Djeeta | ||
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* Has a meterless reversal with [[GBVS/Djeeta#Rising Sword|Rising Sword]]. | * Has a meterless reversal with [[GBVS/Djeeta#Rising Sword|Rising Sword]]. | ||
* Above-average damage in the corner. | * Above-average damage in the corner. | ||
* Excellent corner carry and can continue midscreen combos as corner combos which end in a hard KD with ease. | |||
| cons = | | cons = | ||
* No burst movement option like Gran. | * No burst movement option like Gran. | ||
* | * Has only 3 special cooldowns. | ||
* [[GBVS/Djeeta#Skybound Art|Skybound Art]] animation is absurdly long. | * [[GBVS/Djeeta#Skybound Art|Skybound Art]] animation is absurdly long. | ||
}} | }} |
Revision as of 07:42, 29 May 2020
Health | |
Prejump | |
Backdash |
Overview
Female player character counterpart in the original mobile game. Djeeta is another "shoto" archetype character who plays very similarly to Gran, utilizing simple attack options and constantly looking for misplay to punish. Compared to Gran, she gets longer-reaching normal attacks and 2 variants of fireball moves, giving her safer tools to pressure opponent's defense with. However, she lacks advancing moves that put her close to opponent.
"I'll cross these boundless skies, to the place you promised—I'll find you no matter what, Dad." | |
Lore: | This heroine's adventure began when she received a letter from her father asking her to come to the Island of the Astrals, Estalucia. Now she travels the skies with her flying lizard-like buddy, Vyrn, and the mysterious blue-haired girl who saved her life by linking it with her own, Lyria. Honest to a fault, she'll come to the aid of anyone who needs her assistance. Although her swordplay is rough and self-taught, she possesses the power to overcome any obstacle—thanks in no small part to Lyria's assistance. |
Disclaimer This section is still being written. It may be wildly inaccurate or missing significant data. Please feel free to make edits, but include edit summaries and sources where applicable. |
Pros
Cons
- Good midrange control with her far normals and Reginleiv.
- Can change her fireball timing with Reginleiv: Recidive.
- Combos are long enough to fully recover her cooldowns.
- Has a meterless reversal with Rising Sword.
- Above-average damage in the corner.
- Excellent corner carry and can continue midscreen combos as corner combos which end in a hard KD with ease.
- No burst movement option like Gran.
- Has only 3 special cooldowns.
- Skybound Art animation is absurdly long.
Normal Moves
c.L |
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c.M |
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c.H |
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Auto Combo |
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f.L |
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f.M |
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f.H |
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2L |
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2M |
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2H |
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2U |
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Air Normals
j.L |
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j.M |
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j.H |
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j.U |
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Unique Action
Overdrive Surge 5U |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Overhead Attack |
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Special Moves
Reginleiv 236X or 5S |
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Reginleiv: Recidive 236[X] or 5[S] |
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Rising Sword 623X or 6S |
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Vorpal Blade 214X or 4/2S |
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Skybound Art
Eternal Ascendancy 236236H or 236S |
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Super Skybound Art
Skyfall 236236U or 236S+U |
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To edit frame data, edit values in GBVS/Djeeta/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •