Health | |
10000 | |
Prejump | |
4f | |
Backdash | |
22f | |
Backshift | |
Low Recovery (20f) | |
Unique Movement Options | |
Close Combat |
Normal Moves
c.L |
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c.M |
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c.H |
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Auto Combo |
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f.L |
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f.M |
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f.H |
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2L |
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2M |
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2H |
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2U |
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j.L |
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j.M |
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j.H |
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j.U |
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Unique Action
Stand In Line 5U |
Template:TestAttackData-GBVSTemplate:TestAttackData-GBVS |
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Universal Mechanics
Ground Throw
- Forward Throw can set off the grenade from Rat Race+, allowing for a combo followup
Air Throw
Overhead Attack
Special Moves
Slow Death
236X
Eustace aims his gun downward and ricochets a shot off of the ground. If charged, the projectile will hit harder and hit twice.
This can also be used to set off a Rat Race+ (H version Ability 4) grenade.
Flamek Thunder
623X or 6S
A horizontal projectile. Charging it makes the projectile travel faster and pierce enemy projectiles. The projectile can also be used to set off a Rat Race+ (H version Ability 4) grenade.
Close Combat
214X or 4S
Eustace rushes forward. The L version only moves and can be cancelled into 5 follow-up actions (see below). The M version ends in a knife attack and then allows follow-ups, and H can be cancelled before or after the knife strike.
Sunlight
214X~L or 4S~L
Eustace stops in place and fires a quick flash. Can set off a Rat Race+ grenade.
Takedown
214X~M or 4S~M
A low slide. Leaves Eustace very vulnerable but travels far.
Assault Knife
214X~H or 4S~H
Eustace's anti-air attack. Has some invuln.
Spread Shot
214X~U or 4S~U
Eustace hops backward and shoots downward. Has some invuln. The attack is slow, but can be used to create distance. Can set off Rate Race+ (see below)
Brake
214X~LM or 4S~LM
Does exactly what it says. Eustace stops in place.
Rat Race
22X or 2S
Eustace tosses a grenade.
L grenade: explodes on impact
M grenade: hits once, then explodes
H grenade: Sticks to the enemy on impact and can be set off by Eustace's projectile attacks.
Skybound Art
Acidrage Howl 236236H |
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Super Skybound Art
Dead End Fall 236236U |
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External References
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •