GBVS/Ferry/Combos: Difference between revisions

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!  Combo !! Position !! Damage !! Meter Gain !! Works on: !! Difficulty !! Notes
!  Combo !! Position !! Damage !! Meter Gain !! Works on: !! Difficulty !! Notes
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| c.XXX > 214L || Anywhere || {{clr|1|1640}} || || Everyone || {{clr|6|Very Easy}} || Good for creating space between you and the opponent. When using it midscreen, the opponent will land near the corner.
| c.XXX > 214X || Anywhere || {{clr|4|2450}} || {{clr|4|35%}} || Everyone || {{clr|6|Very Easy}} || Good for creating space between you and the opponent. When using it midscreen, the opponent will land near the corner. <br />214M won't connect! <br />'''Other Values:''' <br />214L: {{clr|1|1640}} - {{clr|1|20%}}, {{clr|3|1940}} - {{clr|3|23%}}, {{clr|4|2240}} - {{clr|4|25%}} <br />214H: {{clr|1|1850}} - {{clr|1|30%}}, {{clr|3|2150}} - {{clr|3|33%}}
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| c.XXX > 623M || Anywhere || {{clr|1|1840}} || || Everyone || {{clr|6|Very Easy}} || Same as the above combo, but will create less space between you and the opponent.
| c.XXX > 623X || Anywhere || {{clr|4|2485}} || {{clr|4|30%}} || Everyone || {{clr|6|Very Easy}} || 623L will whiff! Using 623M will space the oppenent perfectly for 22M. <br />'''Other Values:''' <br />623M: {{clr|1|1850}} - {{clr|1|21%}}, {{clr|3|2150}} - {{clr|3|23%}}, {{clr|4|2450}} - {{clr|4|26%}} <br />623H: {{clr|1|1885}} - {{clr|1|25%}}, {{clr|3|2185}} - {{clr|3|27%}}
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| c.XXX > 214H > 2H > 623M || Corner || {{clr|1|3100}} || || Everyone || {{clr|3|Easy}} || Mixing up 2L > c.LLL also works, but will lead to lower damage.
| c.XXX > 214H > 2H > 623M || Corner || {{clr|1|3100}} || || Everyone || {{clr|3|Easy}} || Mixing up 2L > c.LLL also works, but will lead to lower damage.

Revision as of 16:02, 1 April 2020

Template:Notation-GBVS

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Combo Position Damage Meter Gain Works on: Difficulty Notes
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combo transcript where total damage Net Gain who Easy
combo transcript where total damage Net Gain who Medium
combo transcript where total damage Net Gain who Hard
combo transcript where total damage Net Gain who Very Hard

Combo List

  • All buttons are done using in game notation of LMHU. XXX represents the use of any normal buttons three times. "normal" buttons are the aforementioned LMH buttons.
  • Colors represents LMH variants for X.
  • (X) indicates that this move is optional.
Combo Position Damage Meter Gain Works on: Difficulty Notes
c.XXX > 214X Anywhere 2450 35% Everyone Very Easy Good for creating space between you and the opponent. When using it midscreen, the opponent will land near the corner.
214M won't connect!
Other Values:
214L: 1640 - 20%, 1940 - 23%, 2240 - 25%
214H: 1850 - 30%, 2150 - 33%
c.XXX > 623X Anywhere 2485 30% Everyone Very Easy 623L will whiff! Using 623M will space the oppenent perfectly for 22M.
Other Values:
623M: 1850 - 21%, 2150 - 23%, 2450 - 26%
623H: 1885 - 25%, 2185 - 27%
c.XXX > 214H > 2H > 623M Corner 3100 Everyone Easy Mixing up 2L > c.LLL also works, but will lead to lower damage.
c.XXX > 214H > f.M > 623M > f.H > 236H,{H}or{4X} Corner 3610 Everyone Easy 236H > H will do more damage and won't pull the opponent towards you, leaving him in the corner.
22[M] > throw > 236M > 4M > c.HHH > 623X Midscreen 4170 Everyone Easy You need the right spacing for 22M to connect with the throw. If the oppenent is too close using 22L also works, but will give the opponent more time to react. 623L will whiff, so choose between 623M or 623H
22[H] > throw > 236M > 4M > f.H > 214H > f.H > 623X Corner 5201 Everyone Medium 623L will whiff, so choose between 623M or 623H
c.XXX > 236236H > 22H > f.H > 236M > 4M > c.HH > 623X Corner 3890 Everyone Medium 623L will whiff, so choose between 623M or 623H
214214H > f.M > 2M > f.H > 236X,{X}or{4X} Midscreen 2970 Everyone Easy
214214H > j.L > j.4U > j.H > c.HHH > 214H > f.M > f.H > 2H > f.M > f.H > 236H,{H}or{4H} Corner 3885 Everyone Medium
c.XXX > 214H > 2H > 236236U Corner 5235 Everyone Easy

Combo Theory

Video Examples

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