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(→Skills) |
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===236L=== | ===236L=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=236L | name=Gespenst | |input=236L |name=L Gespenst | ||
|damage=400 |level=0 |attribute=|guard=All | |damage=400 |level=0 |attribute=|guard=All | ||
|startup=21 |active=10 |recovery=30 |onBlock={{Adv-GBVS|M|-4 }} |onHit= | |startup=21 |active=10 |recovery=30 |onBlock={{Adv-GBVS|M|-4 }} |onHit= | ||
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===236M=== | ===236M=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=236M | name=Gespenst | |input=236M |name=M Gespenst | ||
|damage=400 |level=0 |attribute=|guard=All | |damage=400 |level=0 |attribute=|guard=All | ||
|startup=32 |active=10 |recovery=30 |onBlock={{Adv-GBVS|M|-4 }} |onHit= | |startup=32 |active=10 |recovery=30 |onBlock={{Adv-GBVS|M|-4 }} |onHit= | ||
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===236H=== | ===236H=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=236H | name=Gespenst | |input=236H |name=H Gespenst | ||
|damage=400 |level=0 |attribute=|guard=All | |damage=400 |level=0 |attribute=|guard=All | ||
|startup=20 |active=10 |recovery=30 |onBlock={{Adv-GBVS|P|+2 }} |onHit= | |startup=20 |active=10 |recovery=30 |onBlock={{Adv-GBVS|P|+2 }} |onHit= | ||
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}} | }} | ||
=== | ===236X > X=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input= | |input=236X > X |name=Whip It Good | ||
|damage=800→600 |level=4 |attribute=|guard= | |damage=800→600 / 1200→1000 / 1200→1000 |level=4 |attribute=|guard= | ||
|startup=|active=|recovery=|onBlock=|onHit=KD | |startup=|active=|recovery=|onBlock=|onHit=KD / KD / HKD | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=|airHit=|hitstop= | ||
|invuln= | |invuln= | ||
|images=GBVS_Ferry_WhipItGood.png | |images=GBVS_Ferry_WhipItGood.png | ||
|hitboxes= | |hitboxes= | ||
|notes=Damage and On Hit values in are separated by 236L > X / 236M > X / 236H > X | |||
}} | }} | ||
=== | ===236X > 4X=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input= | |input=236X > 4X |name=Heel | ||
|damage=0 |level=4 |attribute=|guard= | |damage=0 |level=4 |attribute=|guard= | ||
|startup=|active=|recovery=|onBlock=|onHit=HKD | |startup=|active=|recovery=|onBlock=|onHit=KD / KD / HKD | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=|airHit=|hitstop= | ||
|invuln= | |invuln= | ||
|images=GBVS_Ferry_Heel.png | |images=GBVS_Ferry_Heel.png | ||
|hitboxes= | |hitboxes=On Hit values in are separated by 236L > 4X / 236M > 4X / 236H > 4X | ||
}} | }} | ||
===214L=== | ===214L=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=214L | name=Trombe | |input=214L |name=L Trombe | ||
|damage=750, 150×2 |level=2 |attribute=|guard=Mid | |damage=750, 150×2 |level=2 |attribute=|guard=Mid | ||
|startup=16 |active= | |startup=16 |active=3×4 |recovery=16 |onBlock={{Adv-GBVS|VM|-5 }} |onHit= | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=|airHit=|hitstop= | ||
|invuln= | |invuln= | ||
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===214M=== | ===214M=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=214M | name=Trombe | |input=214M |name=M Trombe | ||
|damage=550, 150×5 |level=3 |attribute=|guard=Mid | |damage=550, 150×5 |level=3 |attribute=|guard=Mid | ||
|startup=24 |active= | |startup=24 |active=3×7 |recovery=16 |onBlock={{Adv-GBVS|M|-3 }} |onHit=KD | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=|airHit=|hitstop= | ||
|invuln= | |invuln= | ||
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===214H=== | ===214H=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=214H | name=Trombe | |input=214H |name=H Trombe | ||
|damage=550, 150×5 |level=3 |attribute=|guard=Mid | |damage=550, 150×5 |level=3 |attribute=|guard=Mid | ||
|startup=16 |active= | |startup=16 |active=3×7 |recovery=16 |onBlock={{Adv-GBVS|M|-3 }} |onHit=HKD | ||
|blockstun=|groundHit=|airHit=|hitstop= | |blockstun=|groundHit=|airHit=|hitstop= | ||
|invuln= | |invuln= | ||
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===623L=== | ===623L=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=623L | name=Beppo, Sic 'Em! | |input=623L |name=L Beppo, Sic 'Em! | ||
|damage=1000 |level=3 |attribute=|guard=All | |damage=1000 |level=3 |attribute=|guard=All | ||
|startup=7 |active=12 |recovery=21 |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD | |startup=7 |active=12 |recovery=21 |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD | ||
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===623M=== | ===623M=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=623M | name=Beppo, Sic 'Em! | |input=623M |name=M Beppo, Sic 'Em! | ||
|damage=800, 500 |level=4 |attribute=|guard=All | |damage=800, 500 |level=4 |attribute=|guard=All | ||
|startup=13 |active=3,9 |recovery=21 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=KD | |startup=13 |active=3,9 |recovery=21 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=KD | ||
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===623H=== | ===623H=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=623H | name=Beppo, Sic 'Em! | |input=623H |name=H Beppo, Sic 'Em! | ||
|damage=450×3 |level=4 |attribute=|guard=Mid | |damage=450×3 |level=4 |attribute=|guard=Mid | ||
|startup=11 |active=3,3,6 |recovery=39 |onBlock={{Adv-GBVS|VM|-26 }} |onHit=HKD | |startup=11 |active=3,3,6 |recovery=39 |onBlock={{Adv-GBVS|VM|-26 }} |onHit=HKD | ||
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===22L=== | ===22L=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=22L | name=Geegee, Get 'Em! | |input=22L |name=L Geegee, Get 'Em! | ||
|damage=500, 200×5 |level=2 |attribute=|guard=All | |damage=500, 200×5 |level=2 |attribute=|guard=All | ||
|startup=22 |active=|recovery=Total 45 |onBlock=|onHit= | |startup=22 |active=|recovery=Total 45 |onBlock=|onHit= | ||
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===22M=== | ===22M=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=22M | name=Geegee, Get 'Em! | |input=22M |name=M Geegee, Get 'Em! | ||
|damage=500, 200×5 |level=2 |attribute=|guard=All | |damage=500, 200×5 |level=2 |attribute=|guard=All | ||
|startup=22 |active=|recovery=Total 45 |onBlock=|onHit= | |startup=22 |active=|recovery=Total 45 |onBlock=|onHit= | ||
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===22H=== | ===22H=== | ||
{{MoveData-GBVS |character=Ferry |type=special | {{MoveData-GBVS |character=Ferry |type=special | ||
|input=22H | name=Geegee, Get 'Em! | |input=22H |name=H Geegee, Get 'Em! | ||
|damage=200×5 |level=2 |attribute=|guard=All | |damage=200×5 |level=2 |attribute=|guard=All | ||
|startup=45 |active=|recovery=Total 45 |onBlock=|onHit= | |startup=45 |active=|recovery=Total 45 |onBlock=|onHit= | ||
Line 472: | Line 429: | ||
|images=GBVS_Ferry_GeeGeeGetEm.png;GBVS_Ferry_GeeGeeGetEm2.png | |images=GBVS_Ferry_GeeGeeGetEm.png;GBVS_Ferry_GeeGeeGetEm2.png | ||
|caption="Go, my son, and hold down the neutral." | |caption="Go, my son, and hold down the neutral." | ||
|hitboxes= | |hitboxes=GBVS_Ferry_GeeGeeGetEm_Hitbox2.png;GBVS_Ferry_GeeGeeGetEm_Hitbox3.png | ||
|notes=Cooldown 584-696F (Technical), Cooldown 704-816F (Easy);Easy Input Damage 150×5;Cooldown starts when Geegee is done discharging; | |notes=Cooldown 584-696F (Technical), Cooldown 704-816F (Easy);Easy Input Damage 150×5;Cooldown starts when Geegee is done discharging; | ||
}} | }} |
Revision as of 21:36, 2 October 2022
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Ferry | 9,500 | 5f | |
Backdash | Backshift | Unique Movement Options | |
22f | High Recovery (30f) | ||
Icon | |||
Normal Moves
c.L Data
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 6 | 3 | 8 | +0 | +4 | 0 | |||||||
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 7 | 6 | 9 | +0 | +4 | 2 | |||||||
c.H
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 9 | 4 | 12 | +3 | +7 | 4 | |||||||
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | |||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | Mid | 12 | 3 | 18 | -4 | +0 | 3 | |||||||
f.L
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 8 | 3 | 15 | -5 | -3 | 0 | |||||||
Minus on hit...eh. | ||||||||||||||
Clash Level 1 |
f.M
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Mid | 14 | 4 | 28 | -15 | -11 | 3 | |||||||
Phonon would be proud. | ||||||||||||||
Clash Level 2 |
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 6 | 3 | 9 | -1 | +3 | 0 | |||||||
2M
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | All | 14 | 6 | 21 | -10 | -6 | 3 | |||||||
Fubuki whip | ||||||||||||||
Frames 1~3 • Frames 4~6 | ||||||||||||||
2U
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 7 | 4 | Until landing | 2 | |||||||||
Ah gottem GGs | ||||||||||||||
Clash Level 1 |
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | High/Air | 9 | 4 | Until landing | 2 | |||||||||
Clash Level 1 |
j.H
Uniquie Mechanics
5U
5U Ein Ball unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
100×15 | Mid | 17 | 1*9,2*5,1 | 22 | -2 | +2 | 4 | |||||||
Free Chip | ||||||||||||||
j.U
j.8U
j.8U Ghostwing unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 56 | ||||||||||||||
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | HKD | 0, 4 | ||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 5 | Until landing +6 | 0, 4 | |||||||||
MH
Skills
236L
236L L Gespenst special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | All | 21 | 10 | 30 | -4 | 0 | ||||||||
File:GBVS Ferry Gespenst.png | ||||||||||||||
Frames 1~2Frames 3~4 • Frames 5~6 • Frames 7~10 | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) Easy Input Damage: 300 |
236M
236M M Gespenst special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | All | 32 | 10 | 30 | -4 | 0 | ||||||||
File:GBVS Ferry Gespenst.png | ||||||||||||||
Frames 1~2Frames 3~4 • Frames 5~6 • Frames 7~10 | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) Easy Input Damage: 300 |
236H
236H H Gespenst special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | All | 20 | 10 | 30 | +2 | 0 | ||||||||
File:GBVS Ferry Gespenst.png | ||||||||||||||
Frames 1~2Frames 3~4 • Frames 5~6 • Frames 7~10 | ||||||||||||||
Cooldown 480F (Technical), Cooldown 600F (Easy) Easy Input Damage: 300 |
236X > X
236X > X Whip It Good special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800→600 / 1200→1000 / 1200→1000 | KD / KD / HKD | 4 | ||||||||||||
File:GBVS Ferry WhipItGood.png | ||||||||||||||
Damage and On Hit values in are separated by 236L > X / 236M > X / 236H > X |
236X > 4X
236X > 4X Heel special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | KD / KD / HKD | 4 | ||||||||||||
File:GBVS Ferry Heel.png | ||||||||||||||
[[File:On Hit values in are separated by 236L > 4X / 236M > 4X / 236H > 4X|110x110px]] | ||||||||||||||
214L
214L L Trombe special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
750, 150×2 | Mid | 16 | 3×4 | 16 | -5 | 2 | ||||||||
File:GBVS Ferry Trombe.png | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) First hit that lands always does 700 |
214M
214M M Trombe special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550, 150×5 | Mid | 24 | 3×7 | 16 | -3 | KD | 3 | |||||||
File:GBVS Ferry Trombe.png | ||||||||||||||
Cooldown 20F (Technical), Cooldown 200F (Easy) First hit that lands always does 550 |
214H
214H H Trombe special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550, 150×5 | Mid | 16 | 3×7 | 16 | -3 | HKD | 3 | |||||||
File:GBVS Ferry Trombe.png | ||||||||||||||
Cooldown 480F (Technical), Cooldown 600F (Easy) First hit that lands always does 550 |
623L
623L L Beppo, Sic 'Em! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | All | 7 | 12 | 21 | -16 | KD | 3 | |||||||
File:GBVS Ferry BeppoSicEm.png | ||||||||||||||
623M
623M M Beppo, Sic 'Em! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800, 500 | All | 13 | 3,9 | 21 | -11 | KD | 4 | |||||||
File:GBVS Ferry BeppoSicEm.png | ||||||||||||||
623H
623H H Beppo, Sic 'Em! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
450×3 | Mid | 11 | 3,3,6 | 39 | -26 | HKD | 4 | 1~22 All | ||||||
File:GBVS Ferry BeppoSicEm.png | ||||||||||||||
22L
22L L Geegee, Get 'Em! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500, 200×5 | All | 22 | Total 45 | 2 | 62 | |||||||||
File:GBVS Ferry GeeGeeGetEm.pngFile:GBVS Ferry GeeGeeGetEm2.png | ||||||||||||||
"Go, my son, and hold down the neutral." | ||||||||||||||
Cooldown 172-207F (Technical), Cooldown 202-237F (Easy) Easy Input Damage 400, 150×5 Cooldown starts when Geegee is done discharging |
22M
22M M Geegee, Get 'Em! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500, 200×5 | All | 22 | Total 45 | 2 | 62 | |||||||||
File:GBVS Ferry GeeGeeGetEm.pngFile:GBVS Ferry GeeGeeGetEm2.png | ||||||||||||||
"Go, my son, and hold down the neutral." | ||||||||||||||
Cooldown 185-220F (Technical), Cooldown 215-250F (Easy) Easy Input Damage 400, 150×5 Cooldown starts when Geegee is done discharging |
22H
22H H Geegee, Get 'Em! special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
200×5 | All | 45 | Total 45 | 2 | 62 | |||||||||
File:GBVS Ferry GeeGeeGetEm.pngFile:GBVS Ferry GeeGeeGetEm2.png | ||||||||||||||
"Go, my son, and hold down the neutral." | ||||||||||||||
Cooldown 584-696F (Technical), Cooldown 704-816F (Easy) Easy Input Damage 150×5 Cooldown starts when Geegee is done discharging |
Skybound Art
236236H
236236H Vergiften super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400×5 | All | 7+9 | Total 41 | +45 | HKD | 4 | ||||||||
File:GBVS Ferry Vergiften.pngFile:GBVS Ferry Vergiften2.png | ||||||||||||||
"GO, MY SON, AND HOLD DOWN THE NEUTRAL!" • Please hold this Dark Angel for a moment. | ||||||||||||||
Clash level: 8 |
214214H
214214H Hinrichten super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
N/A | 7+0 | |||||||||||||
File:GBVS Ferry HinLiechten.png | ||||||||||||||
You are now a UNIB character | ||||||||||||||
236236U
236236U Aetheryte Requiescat super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4500→3500 | Mid | 7+6 | 14 | 42 | -37 | HKD | 4 | 1~12 All | ||||||
File:GBVS Ferry AetheryteRequiescat.pngFile:GBVS Ferry AetheryteRequiescat2.png | ||||||||||||||
Itano Circus, just because. | ||||||||||||||
Clash level: 30 (Easy), 35 (Technical) |
Category
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •