GBVS/Ferry/Data

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< GBVS‎ | Ferry
Revision as of 03:53, 29 August 2021 by Shtkn (talk | contribs)

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Infobox Data

Portrait Name Health Prejump
GBVS Ferry Portrait.png
Ferry 9,500 5F
Backdash Backshift Unique Movement Options
22F
Icon
GBVS Ferry Icon.png

Normal Moves

c.L Data

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 8 +0 +4 0 -

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 6 9 +0 +4 2 -

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 9 4 12 +3 +7 4 -

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid 9 -3 +1 2 -

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid 12 -4 +0 3 -

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 8 3 15 -7 -3 0 -
Clash Level 1

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
650 Mid 10 5 20 -12 -8 2 -
Clash Level 1

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 Mid 14 3 -
Clash Level 2

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 9 -1 +3 0 -

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Low 12 5 21 -11 -7 2 -
Clash Level 1

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 Mid 14 4 22 -10 -5 3 -

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 10 6 17 -8 HKD 2 -
Clash Level 1

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 7 2 -
Clash Level 1

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 High/Air 11 2 -
Clash Level 1

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
750 High/Air 10 3 -
Clash Level 2

Uniquie Mechanics

5U

5U
Ein Ball
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
100*15 Mid 16 22 19 -2 +2 4 -

j.U

j.U
Spectral Dive
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 All 15 2 -
Clash Level 1
Can control direction by pressing j.4U, j.6U
j.5U and j.6U hit twice

j.8U

j.8U
Ghostwing
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 HKD 0, 4 -

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 5 0, 4 -

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 -

Skills

236L

236L
Gespenst
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 All 21 -4 KD 0 -
Cooldown 20F (Technical), Cooldown 200F (Easy)
Easy Input Damage: 300

236M

236M
Gespenst
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 All 32 -4 KD 0 -
Cooldown 20F (Technical), Cooldown 200F (Easy)
Easy Input Damage: 300

236H

236H
Gespenst
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 All 20 +1 KD 0 -
Cooldown 480F (Technical), Cooldown 600F (Easy)
Easy Input Damage: 300

236L X

236L X
Whip It Good
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800→600 KD 4 -

236M X

236M X
Whip It Good
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200→1000 KD 4 -

236H X

236H X
Whip It Good
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200→1000 HKD 4 -

236L 4X

236L 4X
Heel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0 KD 4 -

236M 4X

236M 4X
Heel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0 KD 4 -

236H 4X

236H 4X
Heel
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0 HKD 4 -

214L

214L
Trombe
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
750, 150*2 Mid 16 12 16 -5 2 -
Cooldown 20F (Technical), Cooldown 200F (Easy)
First hit that lands always does 700

214M

214M
Trombe
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550, 150*5 Mid 27 21 16 -3 KD 3 -
Cooldown 20F (Technical), Cooldown 200F (Easy)
First hit that lands always does 550

214H

214H
Trombe
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550, 150*5 Mid 16 21 16 -3 HKD 3 -
Cooldown 480F (Technical), Cooldown 600F (Easy)
First hit that lands always does 550

623L

623L
Beppo, Sic 'Em!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 7 -16 KD 3 -

623M

623M
Beppo, Sic 'Em!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800, 500 All 13 -11 KD 4 -

623H

623H
Beppo, Sic 'Em!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
450*3 Mid 11 -26 HKD 4 -

22L

22L
Geegee, Get 'Em!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500, 200*5 All 16 2 62 -
Cooldown 172-207F (Technical), Cooldown 202-237F (Easy)
Easy Input Damage 400, 150*5
Cooldown starts when Geegee is done discharging

22M

22M
Geegee, Get 'Em!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500, 200*5 All 16 29 2 62 -
Cooldown 185-220F (Technical), Cooldown 215-250F (Easy)
Easy Input Damage 400, 150*5
Cooldown starts when Geegee is done discharging

22H

22H
Geegee, Get 'Em!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*5 All 45 2 62 -
Cooldown 584-696F (Technical), Cooldown 704-816F (Easy)
Easy Input Damage 150*5
Cooldown starts when Geegee is done discharging

Skybound Art

236236H

236236H
Vergiften
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400*5 All 7+9 4 -
Clash level: 8

214214H

214214H
Hinrichten
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
N/A 7+0 -

236236U

236236U
Aetheryte Requiescat
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500→3500 Mid 7+3 -37 HKD 4 -
Clash level: 30 (Easy), 35 (Technical)

Category