< GBVS
How to Read Frame Data
If this is your first time looking at Frame Data, or if you need a better understanding of anything you see within the charts, please refer to the reading guide on Frame Data.
Frame Data
Character Comparisons
System Data
Attack Level
Lvl 0 | Lvl 1 | Lvl 2 | Lvl 3 | Lvl 4 | |
---|---|---|---|---|---|
Hitstun (Ground Hit) | 14 | 16 | 18 | 20 | 22 |
Untechable (Air Hit) | |||||
Blockstun (Ground) | 10 | 12 | 14 | 16 | 18 |
Blockstun (Air) | |||||
Hitstop | 8 | 10 | 12 | 14 | 16 |
Counter Hit Hitstop | 8 | 12 | 16 | 24 | 28 |
- Crouching hit adds 1F additonal hitstun
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •