< GBVS
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== Normal Moves== | == Normal Moves== | ||
===Ground Normals=== | ===Ground Normals=== | ||
======< | ======<span style="visibility:hidden;font-size:0">c.L</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_cL.png |caption=Assert your protag pressure with a backfist. | |image=GBVS_Gran_cL.png |caption=Assert your protag pressure with a backfist. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">c.M</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_cM.png |caption=Gran remembers he has a sword | |image=GBVS_Gran_cM.png |caption=Gran remembers he has a sword | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">c.H</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_cH.png |caption= Only one chop required. | |image=GBVS_Gran_cH.png |caption= Only one chop required. | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Auto Combo</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_cXX.png |caption=My fists hurt so lets use a knee | |image=GBVS_Gran_cXX.png |caption=My fists hurt so lets use a knee | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">f.L</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_fL.png |caption= Get your stretches in | |image=GBVS_Gran_fL.png |caption= Get your stretches in | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">f.M</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_fM.png |caption= The perfect slice | |image=GBVS_Gran_fM.png |caption= The perfect slice | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">f.H</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_fH.png |caption=Spin to win | |image=GBVS_Gran_fH.png |caption=Spin to win | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">2L</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_2L.png |caption= DANGER FOOT | |image=GBVS_Gran_2L.png |caption= DANGER FOOT | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">2M</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_2M.png |caption=T-Pose to assert dominance | |image=GBVS_Gran_2M.png |caption=T-Pose to assert dominance | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">2H</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_2H.png |caption=Time to do that combo I saw on twitter | |image=GBVS_Gran_2H.png |caption=Time to do that combo I saw on twitter | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">2U</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_2U.png |caption=Introducing Gran's EX3 class: the Breakdancer | |image=GBVS_Gran_2U.png |caption=Introducing Gran's EX3 class: the Breakdancer | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
===Air Normals=== | ===Air Normals=== | ||
======< | ======<span style="visibility:hidden;font-size:0">j.L</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_jL.png |caption=I love that move from Tony Hawk | |image=GBVS_Gran_jL.png |caption=I love that move from Tony Hawk | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">j.M</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_jM.png |caption=Dab on the haters | |image=GBVS_Gran_jM.png |caption=Dab on the haters | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">j.H</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_jH.png | |image=GBVS_Gran_jH.png | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">j.U</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_jU.png |caption=Try to block this | |image=GBVS_Gran_jU.png |caption=Try to block this | ||
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== Unique Action == | == Unique Action == | ||
======< | ======<span style="visibility:hidden;font-size:0">Power Raise</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Power Raise | |name=Power Raise | ||
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==Universal Mechanics== | ==Universal Mechanics== | ||
======< | ======<span style="visibility:hidden;font-size:0">Ground Throw</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_Throw.png |caption= Baby's first mixup | |image=GBVS_Gran_Throw.png |caption= Baby's first mixup | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Air Throw</span>====== | ||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_AirThrow.png |caption= The sky is mine, thanks. | |image=GBVS_Gran_AirThrow.png |caption= The sky is mine, thanks. | ||
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}} | }} | ||
}} | }} | ||
======< | <nowiki/> | ||
======<span style="visibility:hidden;font-size:0">Overhead Attack</span>====== | |||
{{MoveData | {{MoveData | ||
|image=GBVS_Gran_OverheadAttack.png |caption= Baby's second mixup | |image=GBVS_Gran_OverheadAttack.png |caption= Baby's second mixup | ||
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==Special Moves== | ==Special Moves== | ||
======< | ======<span style="visibility:hidden;font-size:0">Reginleiv</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Reginleiv {{Micon|1}} | |name=Reginleiv {{Micon|1}} | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Rising Sword</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Rising Sword {{Micon|5}} | |name=Rising Sword {{Micon|5}} | ||
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}} | }} | ||
}} | }} | ||
<nowiki/> | |||
======< | ======<span style="visibility:hidden;font-size:0">Overdrive Surge</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Overdrive Surge {{Micon|6}} {{Micon|8}} | |name=Overdrive Surge {{Micon|6}} {{Micon|8}} | ||
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==Skybound Art== | ==Skybound Art== | ||
======< | ======<span style="visibility:hidden;font-size:0">Tempest Blade</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Tempest Blade | |name=Tempest Blade | ||
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==Super Skybound Art== | ==Super Skybound Art== | ||
======< | ======<span style="visibility:hidden;font-size:0">Catastrophe</span>====== | ||
{{MoveData | {{MoveData | ||
|name=Catastrophe | |name=Catastrophe |
Revision as of 19:08, 23 April 2020
Health | |
Prejump | |
Backdash |
Overview
Gran is a versatile character who has many tools associated with the common "shoto" archetype (See Street Fighter series). His solid arsenal constantly keep his opponents in check. From projectile, reversal uppercuts to fast approaching moves, Gran can punish mistakes in many situations and reap great rewards by relying on a strong fundamental game-plan.
"I'll cross these boundless skies, to the place you promised- I'll find you no matter what, Dad." | |
Lore: | This hero's adventure began when he received a letter from his father asking him to come to the Island of the Astrals, Estalucia. Now he travels the skies with his flying lizard-like buddy, Vyrn, and the mysterious blue-haired girl who saved his life by linking it with her own, Lyria. Honest to a fault, he'll come to the aid of anyone who needs his assistance. Although his swordplay is rough and self-taught, he possesses the power to overcome any obstacle—thanks in no small part to Lyria's assistance. |
Pros
Cons
- Simple moveset.
- High average damage and even higher damage with counter hits.
- Projectiles and strong normals allow him to play effectively at any range.
- Strong corner carry.
- Rising Sword is both a strong anti-air and an invulnerable move for escaping pressure.
- H Reginleiv is plus on block and has very little pushback, making it a very powerful pressure tool.
- M Overdrive Surge is a fantastic move to close the distance on an opponent that can be made safe or even plus if spaced properly.
- Level 5 Power Raise is an amazing frame trap, thanks to its invincibility.
- His far-reaching normals are highly committal due to some of them being negative on block.
- Getting Power Raise to Level 5 requires the player to be properly positioned due to its long startup and may require sacrificing oki on a knockdown.
Normal Moves
Ground Normals
c.L |
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c.M |
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c.H |
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Auto Combo |
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f.L |
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f.M |
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f.H |
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2L |
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2M |
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2H |
---|
2U |
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Air Normals
j.L |
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j.M |
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j.H |
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j.U |
---|
Unique Action
Power Raise 5U |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Overhead Attack |
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Special Moves
Reginleiv 236X or S |
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Rising Sword 623X or 6S |
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Overdrive Surge 214X or 4/2S |
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Skybound Art
Tempest Blade 236236H or 236S |
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Super Skybound Art
Catastrophe 236236U or 236S+U |
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To edit frame data, edit values in GBVS/Gran/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •