GBVS/Gran/Frame Data

From Dustloop Wiki
< GBVS‎ | Gran
Jump to: navigation, search

System Data[edit]

Health[edit]

10000

Prejump[edit]

4f

Backdash[edit]

22f

Movement[edit]

Jump, Dash Type: ??



Normal Moves[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
c.L 400 Mid 5 3 5 +3 +7 - 0 - - - - -
c.M 700 Mid 6 3 10 +2 +6 - 2 - - - - -
c.H 1200 Mid 8 4 18 -3 +1 - 4 - - - - -
Auto Combo 1
c.XX
350 Mid - - - -3 +1 - 2 - - - - -
Auto Combo 2
c.XXX
280 Mid - - - -5 -1 - 3 - - - - -
f.L 400 Mid 5 3 13 -3 +1 - 1 - - - - -
f.M 700 Mid 8 3 18 -6 -2 - 2 - - - - -
f.H 1000 Mid 10 5 20 -9 -5 - 3 - - - - -
2L 400 Low 6 3 6 +2 +6 - 0 - - - - -
2M 700 Mid 7 5 9 +1 +5 - 2 - - - - -
2H 1000 Mid 9 6 24 -13 -9 - 3 - - - - -
2U 700 Low 7 6 21 -12 - - 2 - - - - -
j.L 400 High/Air 5 - - - - - 1 - - - - -
j.M 550 High/Air 6 - - - - - 1 - - - - -
j.H 800 High/Air 7 - - - - - 2 - - - - -
j.U 700 High/Air 12 - - - - - 2 - - - - -

Unique Action[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Power Surge
5U 1000/1200/1400/1600/2000 Mid 22 9 13 -5 - - 3 - - - - -

Damage for Grans Unique Attack increases with each level he gains. At the 5th level, the attack gains invuln.

5U Cancel - - - - - - - - - - - - - -

Universal Mechanics[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Ground Throw 1000,500(1500) Throw 8 - - - - - 0, 4 - - - - -
Air Throw 1500 Throw - - - - - - 0, 4 - - - - -
Overhead Attack 1000 High 26 6 17 -4 +1 - 4 - - - - 4-31 Throw
9-31 Low
8-30 Airborne

Skills[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Reginleiv
236L 800 All 15 - - -7 -3 - 2 - - - - -
  • Cooldown 32-105F. Easy input cooldown 52-125F
236M 400,800(1200) Mid, All 13 - - -4 0 - 2 - - - - -
  • Cooldown 58-118F. Easy input cooldown 78-138F
236H 350*3(1050) All 15 - - +6 - - 2 - - - - -
  • Cooldown 516-575F. Easy input cooldown 536-695F
Rising Sword
623L 700,300(1000) Mid, All 7 - - -17 - - 4, 3 (10) [14] - - - - -
  • Cooldown 20F. Easy input cooldown 200F
623M 700,300,300 Mid*2, All 7 - - -26 - - 4 (16) - - - - -
  • Cooldown 20F. Easy input cooldown 200F
623H 400,200,200,300,150,150 Mid, All 7 - - -26 - - 4 (10) [18] - - - - -
  • Cooldown 480F. Easy input cooldown 600F
Overdrive Surge
214L 700 Mid 13 2 19 -6 -2 - 2 - - - - -
  • Cooldown 20F. Easy input cooldown 200F
214M 1200 Mid 16 13 39 -10 - - 2 - - - - -
  • Cooldown 20F. Easy input cooldown 200F
214H 1200 Mid 13 13 37 -8 - - 3 - - - - -
  • Cooldown 480F. Easy input cooldown 600F

Skybound Art[edit]

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Tempest Blade
236236H 500,3000 Mid 6+5 - - -13 - - 4 (20) [25] - - - - -
Catastrophe
236236U 1000,1000,500,500,500,*1000 All 8+5 - - -3 - - 4 - - - - -

Sources[edit]

Navigation[edit]


Ambox notice.png To edit frame data, edit values in GBVS/Gran/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Granblue Fantasy Versuse
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesGaugesMisc