Triplicity (talk | contribs) (→Skybound Art: Damage/guard info) |
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}}<section end="623H Full"/> | }}<section end="623H Full"/> | ||
==Skybound | ==Skybound Arts== | ||
===236236H Data=== | ===236236H Data=== | ||
<section begin="236236H"/>{{AttackData-GBVS | <section begin="236236H"/>{{AttackData-GBVS | ||
|damage= | |damage=700, 800, 2000 [700, 800, 1000] |level= |attribute= |guard=Mid | ||
|startup=8+5 |active= |recovery= |onBlock=-10 |onHit=KD | |startup=8+5 |active= |recovery= |onBlock=-10 |onHit=KD | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
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}}<section end="236236H"/> | }}<section end="236236H"/> | ||
<section begin="236236H Full"/>{{FrameData-GBVS | <section begin="236236H Full"/>{{FrameData-GBVS | ||
|damage= | |damage=700, 800, 2000 [700, 800, 1000] |level= |attribute= |guard=Mid | ||
|startup=8+5 |active= |recovery= |onBlock=-10 |onHit=KD | |startup=8+5 |active= |recovery= |onBlock=-10 |onHit=KD | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
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===236236U Data=== | ===236236U Data=== | ||
<section begin="236236U"/>{{AttackData-GBVS | <section begin="236236U"/>{{AttackData-GBVS | ||
|damage= | |damage=500*6, 200*3, 400, 475 [500*7] |level= |attribute= |guard=Mid | ||
|startup=6+6 |active= |recovery= |onBlock=-51 |onHit=KD | |startup=6+6 |active= |recovery= |onBlock=-51 |onHit=KD | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 464: | Line 464: | ||
}}<section end="236236U"/> | }}<section end="236236U"/> | ||
<section begin="236236U Full"/>{{FrameData-GBVS | <section begin="236236U Full"/>{{FrameData-GBVS | ||
|damage= | |damage=500*6, 200*3, 400, 475 [500*7] |level= |attribute= |guard=Mid | ||
|startup=6+6 |active= |recovery= |onBlock=-51 |onHit=KD | |startup=6+6 |active= |recovery= |onBlock=-51 |onHit=KD | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= |
Revision as of 09:39, 12 March 2020
- Be sure to update both the
move
and themove Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Links
System Data
Health
10000
Prejump
4f
Backdash
22f
Movement
Jump, Dash Type: ??
Normal Moves
c.L Data
| height="25px"| 400 | All | 5 | | | +3 | +7 | -
| height="25px"| 400 | All | 5 | | | +3 | +7 | -
c.M Data
| height="25px"| 700 | All | 6 | | | +2 | +6 | -
| height="25px"| 700 | All | 6 | | | +2 | +6 | -
c.H Data
| height="25px"| 1200 | All | 8 | | | -8 | -4 | -
| height="25px"| 1200 | All | 8 | | | -8 | -4 | -
c.XX Data
| height="25px"| 350 | All | | | | -3 | +1 | -
| height="25px"| 350 | All | | | | -3 | +1 | -
c.XXX Data
| height="25px"| 280 | All | | | | -4 | 0 | -
| height="25px"| 280 | All | | | | -4 | 0 | -
f.L Data
| height="25px"| 400 | All | 6 | | | -5 | -1 | -
| height="25px"| 400 | All | 6 | | | -5 | -1 | -
f.M Data
| height="25px"| 700 | All | 9 | | | -6 | -2 | -
| height="25px"| 700 | All | 9 | | | -6 | -2 | -
f.H Data
| height="25px"| 1000 | All | 9 | | | -10 | -6 | -
| height="25px"| 1000 | All | 9 | | | -10 | -6 | -
2L Data
| height="25px"| 400 | Low | 6 | | | +2 | +6 | -
| height="25px"| 400 | Low | 6 | | | +2 | +6 | -
2M Data
| height="25px"| 700 | All | 7 | | | -5 | -1 | -
| height="25px"| 700 | All | 7 | | | -5 | -1 | -
2H Data
| height="25px"| 1000 | All | 9 | | | -9 | -5 | -
| height="25px"| 1000 | All | 9 | | | -9 | -5 | -
2U Data
| height="25px"| 700 | Low | 8 | | | -11 | HKD | -
| height="25px"| 700 | Low | 8 | | | -11 | Hard KD | -
j.L Data
| height="25px"| 400 | High | 5 | Until Landing | | | | -
| height="25px"| 400 | High | 5 | Until Landing | | | | -
j.M Data
| height="25px"| 600 | High | 6 | | | | | -
| height="25px"| 600 | High | 6 | | | | | -
j.H Data
| height="25px"| 800 | High | 7 | | | | | -
| height="25px"| 800 | High | 7 | | | | | -
j.U Data
| height="25px"| 700 | High | 13 | | | | | -
| height="25px"| 700 | High | 13 | | | | | -
Uniquie Mechanics
5U Data
| height="25px"| 700/1000/1200 | All | 14+9/??/?? | | | -15/??/-11 | -11/??/Crumple | -
| height="25px"| 700/1000/1200 | All | 14+9/??/?? | | | -15/??/-11 | -11/??/Crumple | -
5U 66 Data
| height="25px"| | | 14+19 | | | | | -
| height="25px"| | | 14+19 | | | | | -
5U 44 Data
| height="25px"| | | 14+22 | | | | | -
| height="25px"| | | 14+22 | | | | | -
Universal Mechanics
LU Data
| height="25px"| 1500 | Throw | 8 | | | | | -
| height="25px"| 1500 | Throw | 8 | | | | | -
j.LU Data
| height="25px"| 1500 | Throw | | | | | | -
| height="25px"| 1500 | Throw | | | | | | -
MH Data
| height="25px"| 1000 | High | 26 | 2 | 21 | -4 | +1 | -
| height="25px"| 1000 | High | 26 | 2 | 21 | -4 | +1 | -
Skills
236L Data
| height="25px"| 800 | All | 16 | | | -10 | -6 | -
| height="25px"| 800 | All | 16 | | | -10 | -6 | -
236M Data
| height="25px"| 800 | All | 16 | | | -10 | -5 | -
| height="25px"| 800 | All | 16 | | | -10 | -5 | -
236H Data
| height="25px"| 350,350,350 | All | 16 | | | +4 | KD | -
| height="25px"| 350,350,350 | All | 16 | | | +4 | KD | -
214L Data
| height="25px"| 1000 | All | 18 | | | -10 (at worst) | KD | -
| height="25px"| 1000 | All | 18 | | | -10 (at worst) | KD | -
214M Data
| height="25px"| 1600 | All | 21 | | | -8 (at worst) | KD | -
| height="25px"| 1600 | All | 21 | | | -8 (at worst) | KD | -
214H Data
| height="25px"| 1200 [1600] | All | 16 [17-76] | | | -10 (at worst) [+2] | KD | -
| height="25px"| 1200 [1600] | All | 16 [17-76] | | | -10 (at worst) [+2] | KD | -
623L Data
| height="25px"| 1000 | All | 7 | | | -17 | KD | -
| height="25px"| 1000 | All | 7 | | | -17 | KD | -
623M Data
| height="25px"| 800,500 | All | 7 | | | -22 | KD | -
| height="25px"| 800,500 | All | 7 | | | -17 | KD | -
623H Data
| height="25px"| 800,150,150,150,150 | All | 7 | | | -17 | KD | -
| height="25px"| 800,150,150,150,150 | All | 7 | | | -17 | KD | -
Skybound Arts
236236H Data
| height="25px"| 700, 800, 2000 [700, 800, 1000] | Mid | 8+5 | | | -10 | KD | -
| height="25px"| 700, 800, 2000 [700, 800, 1000] | Mid | 8+5 | | | -10 | KD | -
236236U Data
| height="25px"| 500*6, 200*3, 400, 475 [500*7] | Mid | 6+6 | | | -51 | KD | -
| height="25px"| 500*6, 200*3, 400, 475 [500*7] | Mid | 6+6 | | | -51 | KD | -
Category
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •