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{{clr|1|c.L}} sees use as a hit confirm and tick throw normal, altho in both aspects it's less effective than the other options. It can only link into itself and other Light normals, and because it's a lvl 1 attack it gains no additional frame advantage on CH. | {{clr|1|c.L}} sees use as a hit confirm and tick throw normal, altho in both aspects it's less effective than the other options. It can only link into itself and other Light normals, and because it's a lvl 1 attack it gains no additional frame advantage on CH. | ||
However due to being a crouching normal you will always get this normal no matter the range giving you some stability in that frame advantage, and it will let you whiff punish or stuff certain moves that Ladiva's other Lights will not hit due to it's lower hitbox. | However due to being a crouching normal you will always get this normal no matter the range giving you some stability in that frame advantage, and it will let you whiff punish or stuff certain moves that Ladiva's other Lights will not hit due to it's lower hitbox. It also hits cross-over {{clr|1|2L}}. | ||
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Revision as of 17:47, 28 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
The contents of this page are out of date.
This can be due to patches to the game, or developments in the metagame. You can help by updating it.
Overview
Ladiva is a grappler whose play style effectively uses her high-flying moves and throws to put opponents into submission in the name of love.
"Love's bigger than all the sky... and more precious!" | |
Lore: | This Draph duelist is the star of the Jewel Resort Casino Liner. In the arena and out, she's purehearted, compassionate, and loving in every sense of the word. Her devotion to fans and formidable strength make for powerhouse performances sure to captivate any audience. |
Voice: | English: Patrick Seitz/Japanese: Tetsu Inada |
Ladiva Ladiva is a grappler-type character who wants to get up close and personal to threaten opponents with throw/strike mix-ups and terrifying damage.
Pros
Cons
- OVERWHELMING corner presence.
- Has the best one-chance potential in the game: extremely high damage and never-ending pressure.
- Headbutt of Love allows her to contest projectiles and reset pressure.
- Increased base health means trading damage is sometimes risky, yet advantageous for distance.
- No projectiles to effectively nullify keep-away, effectively making approaching harder.
- Can easily be locked down.
Normal Moves
c.L |
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c.M |
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c.H |
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Auto Combo |
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f.L |
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f.M |
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f.H |
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2L |
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2M |
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2H |
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2U |
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j.L |
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j.M |
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j.H |
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j.U |
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Unique Actions
Love Grapple 5U |
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Hurl 5U-X |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Overhead Attack |
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Special Moves
Jewel Resort Screwdriver 360X or 5S |
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Leg Drop of Adoration j.360X or j.S |
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Headbutt of Love 236X or 6S |
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Elegant Lariat 214X or 4S |
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Devoted Body Slam 623X or 2S |
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Skybound Arts
Maximum Love Bomb (Strike) 236236H or 236S |
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Maximum Love Bomb (Throw) 214214H or 214S |
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Super Skybound Art
The Shape of Love 720U or 236S+U |
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To edit frame data, edit values in GBVS/Ladiva/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •