GBVS/Lancelot/Data

From Dustloop Wiki
< GBVS‎ | Lancelot
Jump to navigation Jump to search

Nav

Links


Infobox Data

Field Value
Name: Lancelot
Health: 10,000
PreJump: 4F
backdash: 22F
Unique Movement Options: Delta Leap
Wirbelwind
Turbulenz
Portrait: GBVS Lancelot Portrait.png
Icon: GBVS Lancelot Icon.png


Normal Moves

5L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
5L 350 Mid 5 2 7 +2 +6 0 normal
GBVS Lancelot 5L.png

c.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.M 650 Mid 6 1 14 0 +4 2 normal
GBVS Lancelot cM.png

c.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.H 600, 400 Mid 7 9 18 -2 +2 4 normal
GBVS Lancelot cH.png

c.XX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XX 350 Mid -3 +1 2 normal
GBVS Lancelot cXX.png

c.XXX

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XXX 350 Mid -4 0 3 normal
GBVS Lancelot cXXX.png

f.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.M 600 Mid 7 3 17 -5 -1 2 normal
GBVS Lancelot fM.png

f.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.H 900 Mid 10 3 22 -8 -4 3 normal
GBVS Lancelot fH.png

2L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2L 350 Low 6 1 8 +2 +6 0 normal
GBVS Lancelot 2L.png


2M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2M 500 Mid 6 2 15 -2 +2 2 normal
GBVS Lancelot 2M.png
Clash Level 1

2H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2H 800 Mid 10 5 24 -12 -8 3 normal
GBVS Lancelot 2H.png

2U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2U 700 Low 8 15 15 -15 HKD 2 normal
GBVS Lancelot 2U.png
Clash Level 1


j.L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.L 400 High/Air 5 1 normal
GBVS Lancelot jL.png

j.M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.M 550 High/Air 7 1 normal
GBVS Lancelot jM.png

j.H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.H 400×2 High/Air 10 1 normal
GBVS Lancelot jH.png


Unique Mechanics

5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wirbelwind 5U unique
GBVS Lancelot Wirbelwind.png

5U 5U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Quick Stop 5U 5U unique
GBVS Lancelot Wirbelwind 5U.png

5U 6U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Cross Over 5U 6U unique
GBVS Lancelot Wirbelwind 6U.png

5U 4U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Feint 5U 4U unique
GBVS Lancelot Wirbelwind 4U.png

5U 2U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Jump 5U 2U unique
GBVS Lancelot Wirbelwind 2U.png


j.U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wirbelwind j.U unique
110x110px


Universal Mechanics

LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Ground Throw LU 1500 Throw 7 HKD 0, 4 other
GBVS Lancelot Throw.png


j.LU

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Air Throw j.LU 1500 Throw 5 0, 4 other
GBVS Lancelot AirThrow.png

MH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overhead Attack MH 1000 High 26 6 17 -4 +1 4 other 4-31 Throw
9-31 Low
9-30 Airborne
GBVS Lancelot OverheadAttack.png


Skills

236L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wogenstrom 236L 700 All 33 Until Hit Total 51 +4 +8 2 special
GBVS Lancelot Wogenstrom.png
Cooldown: 50-82F (Technical) 140-172F (Easy)
Easy Input Damage: 600

236M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wogenstrom 236M 700 All 38 Until Hit Total 56 +4 +8 2 special
GBVS Lancelot Wogenstrom.png
Cooldown: 55-110F (Technical) 145-200F (Easy)
Easy Input Damage: 600

236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Wogenstrom 236H 350×3 All 33 Until Hit Total 48 +44 +48 2 special
GBVS Lancelot Wogenstrom.png
Cooldown: 556-575F (Technical) 676-695F (Easy)
Easy Input Damage: 300×3


214L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214L 300 Mid 14 5 13 -3 +1 2 special
GBVS Lancelot SouthernCross.png
Cooldown: 20F (Technical) 200F (Easy)


214L 4L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214L 4L 400 Mid 9 -4 0 2 special
GBVS Lancelot SouthernCrossMiddle.png


214L 4LL

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214L 4LL 500 Mid -16 KD 2 special
GBVS Lancelot SouthernCrossFinish.png


214M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214M 400 Mid 19 6 14 -4 0 2 special
GBVS Lancelot SouthernCross.png
Cooldown: 20F (Technical) 200F (Easy)


214M 4M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214M 4M 500 Mid 9 -4 0 2 special
GBVS Lancelot SouthernCrossMiddle.png


214M 4MM

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214M 4MM 600 Mid -16 KD 2 special
GBVS Lancelot SouthernCrossFinish.png


214H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214H 300 Mid 11 3 15 -3 +1 2 special
GBVS Lancelot SouthernCross.png
Cooldown: 480F (Technical) 600F (Easy)


214H 4H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214H 4H 350 Mid -4 0 2 special
GBVS Lancelot SouthernCrossMiddle.png


214H 4HH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214H 4HH 400 Mid -4 0 2 special
GBVS Lancelot SouthernCrossMiddle.png


214H 4HHH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214H 4HHH 450 Mid -4 0 2 special
GBVS Lancelot SouthernCrossMiddle.png


214H 4HHHH

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Southern Cross 214H 4HHHH 500 Mid -16 KD 2 special
GBVS Lancelot SouthernCrossFinish.png


66L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Blade Impulse 66L 800 Mid 16 6 18 -9 KD 2 special
GBVS Lancelot BladeImpulse.png


66M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Blade Impulse 66M 1000 Mid 25 9 16 -6 KD 4 special
GBVS Lancelot BladeImpulse.png


66H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Blade Impulse 66H 1000 Mid 20 9 16 -6 HKD 4 special
GBVS Lancelot BladeImpulse.png


22L

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22L 36 special
GBVS Lancelot Turbulenz.png


22M

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22M 36 special
GBVS Lancelot Turbulenz.png


22H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22H 36 special
GBVS Lancelot Turbulenz.png


22[L]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22[L] 1000 High/Air 37 8 37 -17 KD 4 special
GBVS Lancelot Turbulenz.png


22[M]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22[M] 1000 High/Air 37 8 36 -17 KD 4 special
GBVS Lancelot Turbulenz.png


22[H]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Turbulenz 22[H] 1000 High/Air 37 8 35 -17 HKD 4 special
GBVS Lancelot Turbulenz.png


Skybound Art

236236H

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Weiss Flugel 236236H 500, 100×12, 1200 Mid 9+4 -12 HKD 4 super
GBVS Lancelot WeissFlugel.pngGBVS Lancelot WeissFlugel2.png

236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Schöner Winterhügel 236236U 1000×2, 2200 Mid 10+9 -8~-9 HKD 4 super
GBVS Lancelot Schöner Winterhügel.pngGBVS Lancelot Schöner Winterhügel2.pngGBVS Lancelot Schöner Winterhügel3.png


j.236236U

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Schöner Winterhügel j.236236U 1000×2, 2200 All 8+9 -16 HKD 4 super
GBVS Lancelot Schöner Winterhügel.pngGBVS Lancelot Schöner Winterhügel2.pngGBVS Lancelot Schöner Winterhügel3.png


Category