Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Lancelot | 10,000 | 4f | |
Backdash | Backshift | Unique Movement Options | |
22f | High Recovery (30f) | Delta Leap Wirbelwind Turbulenz | |
Icon | |||
Normal Moves
5L
c.M
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
650 | Mid | 6 | 1 | 14 | 0 | +4 | 2 | |||||||
Dab on the haters | ||||||||||||||
c.H
c.XX
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 9 | 2 | 16 | -3 | +1 | 2 | |||||||
c.XXX
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | |||||||
f.M
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
600 | Mid | 7 | 3 | 17 | -5 | -1 | 2 | |||||||
f.H
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
900 | Mid | 10 | 3 | 22 | -8 | -4 | 3 | |||||||
2L
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Low | 6 | 1 | 8 | +2 | +6 | 0 | |||||||
Even knights cut corners sometimes | ||||||||||||||
2M
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 | Mid | 6 | 2 | 15 | -2 | +2 | 2 | |||||||
Clash Level 1 |
2H
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | |||||||
Anti-Air with style | ||||||||||||||
Frame 10 • Frame 11~14 | ||||||||||||||
2U
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | 8 | 16 | 14 | -15 | HKD | 2 | |||||||
I swear I'm not Vega | ||||||||||||||
Clash Level 1 |
j.L
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High/Air | 5 | Until landing | 0 | 1 | |||||||||
Just hanging around | ||||||||||||||
j.M
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High/Air | 7 | 3 | Until landing | 1 | |||||||||
j.H
Unique Mechanics
5U
5U Wirbelwind unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 36 | ||||||||||||||
File:GBVS Lancelot Wirbelwind.png | ||||||||||||||
Dash | ||||||||||||||
Cancellable into followups from frame 17~29 |
5U > 5U
5U > 5U Quick Stop unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 14 | ||||||||||||||
File:GBVS Lancelot Wirbelwind 5U.png | ||||||||||||||
Quick Stop | ||||||||||||||
5U > 6U
5U > 6U Cross Over unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 18 | ||||||||||||||
File:GBVS Lancelot Wirbelwind 6U.png | ||||||||||||||
Cross Over | ||||||||||||||
5U > 4U
5U > 4U Feint unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 16 | ||||||||||||||
File:GBVS Lancelot Wirbelwind 4U.png | ||||||||||||||
Feint | ||||||||||||||
5U > 2U
5U > 2U Jump unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 25 | ||||||||||||||
File:GBVS Lancelot Wirbelwind 2U.png | ||||||||||||||
Jump | ||||||||||||||
j.U
j.U Wirbelwind unique |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Until landing +7 | ||||||||||||||
Air | ||||||||||||||
Universal Mechanics
LU
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 7 | 3 | 31 | HKD | 0, 4 | ||||||||
j.LU
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | 5 | 5 | Until landing +6 | 0, 4 | |||||||||
MH
Skills
236L
236L L Wogenstrom special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 33 | Until Hit | Total 45 | +4 | +8 | 2 | |||||||
File:GBVS Lancelot Wogenstrom.png | ||||||||||||||
Go my squire and hold down the neutral | ||||||||||||||
236L/H: Frame 33~43 236M: Frame 38~48 • Hitbox after first 11 frames | ||||||||||||||
Cooldown: 50-82F (Technical) 140-172F (Easy) Easy Input Damage: 600 |
236M
236M M Wogenstrom special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | All | 38 | Until Hit | Total 50 | +4 | +8 | 2 | |||||||
File:GBVS Lancelot Wogenstrom.png | ||||||||||||||
Go my squire and hold down the neutral | ||||||||||||||
236L/H: Frame 33~43 236M: Frame 38~48 • Hitbox after first 11 frames | ||||||||||||||
Cooldown: 55-110F (Technical) 145-200F (Easy) Easy Input Damage: 600 |
236H
236H H Wogenstrom special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350×3 | All | 33 | Until Hit | Total 41 | +44 | +48 | 2 | |||||||
File:GBVS Lancelot Wogenstrom.png | ||||||||||||||
Go my squire and hold down the neutral | ||||||||||||||
236L/H: Frame 33~43 236M: Frame 38~48 • Hitbox after first 11 frames | ||||||||||||||
Cooldown: 556-575F (Technical) 676-695F (Easy) Easy Input Damage: 300×3 |
214L
214L L Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | Mid | 14 | 5 | 13 | -3 | +1 | 2 | |||||||
File:GBVS Lancelot SouthernCross.png | ||||||||||||||
The pressure is on. | ||||||||||||||
214X | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) |
214M
214M M Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 19 | 6 | 13 | -4 | 0 | 2 | |||||||
File:GBVS Lancelot SouthernCross.png | ||||||||||||||
The pressure is on. | ||||||||||||||
214X | ||||||||||||||
Cooldown: 20F (Technical) 200F (Easy) |
214H
214H H Southern Cross special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
300 | Mid | 11 | 3 | 15 | -3 | +1 | 2 | |||||||
File:GBVS Lancelot SouthernCross.png | ||||||||||||||
The pressure is on. | ||||||||||||||
214X | ||||||||||||||
Cooldown: 480F (Technical) 600F (Easy) |
214X > 4X
214X > 4X Southern Cross (2) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 (L) / 500 (M) | Mid | 9 | 3 | 16 | -4 | 0 | 2 | |||||||
File:GBVS Lancelot SouthernCrossMiddle.png | ||||||||||||||
Mashing yet? | ||||||||||||||
214X~4X | ||||||||||||||
214H > 4H
214H > 4H H Southern Cross (2,3,4) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 (1st) / 400 (2nd) / 450 (3rd) | Mid | 7 | 3 | 16 | -4 | 0 | 2 | |||||||
File:GBVS Lancelot SouthernCrossMiddle.png | ||||||||||||||
Mashing yet? | ||||||||||||||
214X~4X | ||||||||||||||
214X > 4X Ender
214X > 4X Ender Southern Cross Ender special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500 (L) / 600 (M) / 500 (H) | Mid | 14 | 7 | 24 | -16 | KD | 2 | |||||||
File:GBVS Lancelot SouthernCrossFinish.png | ||||||||||||||
Ender | ||||||||||||||
12f startup when used as 214H~4H~4H~4H~4H |
66L
66L L Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | 16 | 6 | 18 | -9 | KD | 2 | |||||||
File:GBVS Lancelot BladeImpulse.png | ||||||||||||||
Gorilla Blade | ||||||||||||||
66M
66M M Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 25 | 9 | 16 | -6 | KD | 4 | |||||||
File:GBVS Lancelot BladeImpulse.png | ||||||||||||||
Gorilla Blade | ||||||||||||||
66H
66H H Blade Impulse special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 20 | 9 | 16 | -6 | HKD | 4 | |||||||
File:GBVS Lancelot BladeImpulse.png | ||||||||||||||
Gorilla Blade | ||||||||||||||
22L
22L L Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 30 | 7~21 All, 4~30 Airborne | |||||||||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
Don't blink or you'll miss it | ||||||||||||||
22M
22M M Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 30 | 7~21 All, 4~30 Airborne | |||||||||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
Don't blink or you'll miss it | ||||||||||||||
22H
22H H Turbulenz special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Total 30 | 1~21 All | |||||||||||||
File:GBVS Lancelot Turbulenz.png | ||||||||||||||
Don't blink or you'll miss it | ||||||||||||||
22[L]
22[L] L Turbulenz (Charged) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 37 | 8 | 30 | -18 | KD | 4 | 4~23 All | ||||||
File:GBVS Lancelot Turbulenz.pngFile:GBVS Lancelot Turbulenz Attack.png | ||||||||||||||
Don't blink or you'll miss it • 22[X] | ||||||||||||||
22[X] | ||||||||||||||
22[M]
22[M] M Turbulenz (Charged) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 37 | 8 | 30 | -17 | KD | 4 | 4~23 All | ||||||
File:GBVS Lancelot Turbulenz.pngFile:GBVS Lancelot Turbulenz Attack.png | ||||||||||||||
Don't blink or you'll miss it • 22[X] | ||||||||||||||
22[X] | ||||||||||||||
22[H]
22[H] H Turbulenz (Charged) special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | High/Air | 37 | 8 | 30 | -17 | HKD | 4 | 4~23 All | ||||||
File:GBVS Lancelot Turbulenz.pngFile:GBVS Lancelot Turbulenz Attack.png | ||||||||||||||
Don't blink or you'll miss it • 22[X] | ||||||||||||||
22[X] | ||||||||||||||
Skybound Art
236236H
236236H Weiss Flugel super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
500, 100×12, 1200 | Mid | 9+4~13 | 3 | 28 | -12 | HKD | 4 | 1~15 All | ||||||
File:GBVS Lancelot WeissFlugel.pngFile:GBVS Lancelot WeissFlugel2.png | ||||||||||||||
"It's time to end this!" • White Wings | ||||||||||||||
Minimum damage: 800 Simple input (236S) damage: 3000 Simple input minimum damage: 450 |
236236U
236236U Schöner Winterhügel super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000×2, 2200 | Mid | 10+6 | 4~15 | 25 | -8~-9 | HKD | 4 | 1~15 All | ||||||
File:GBVS Lancelot Schöner Winterhügel.pngFile:GBVS Lancelot Schöner Winterhügel2.pngFile:GBVS Lancelot Schöner Winterhügel3.png | ||||||||||||||
"The ice will be your grave!" • Beautiful Winter Hill | ||||||||||||||
All versions share a hitbox | ||||||||||||||
Minimum damage: 1260 Simple input (236S+U) damage: 4000 Simple input minimum damage: 800 |
j.236236U
j.236236U Schöner Winterhügel super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000×2, 2200 | All | 14 | Until landing +1 | 34 | -16 | HKD | 4 | 1~13 All | ||||||
File:GBVS Lancelot Schöner Winterhügel.pngFile:GBVS Lancelot Schöner Winterhügel2.pngFile:GBVS Lancelot Schöner Winterhügel3.png | ||||||||||||||
"The ice will be your grave!" • Beautiful Winter Hill | ||||||||||||||
All versions share a hitbox | ||||||||||||||
Minimum damage: 1260 Simple input (236S+U) damage: 4000 Simple input minimum damage: 800 |
Category
Click [★] for character's full frame data
Essentials
• HUD •
Controls •
The Basics
• Movement/Canceling •
Offense •
Defense •
Gauges •
Attack Attributes •
Detailed & Advanced Information
• Damage/Combo •
Frame Data & System Data •
Misc •
Archived Information
• Patch Notes •