GBVS/Lancelot/Frame Data

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< GBVS‎ | Lancelot
Revision as of 00:00, 17 February 2020 by Matosh (talk | contribs) (Skills)
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System Data


Normal Moves

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
c.L
c.M
c.H
Auto Combo 1
c.XX
Auto Combo 2
c.XXX
f.L
f.M
f.H
2L
2M
2H
2U
j.L
j.M
j.H
j.U

Unique Action

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Wirbelwind
5U
5U > 5U
5U > 6U
5U > 4U
5U > 2U

Universal Mechanics

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Ground Throw
Air Throw
Overhead Attack

Skills

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Wogenstrom
236L
236M
236H
Blade Impulse
66L
66M
66H
Southern Cross
214L
214L4X
214L4X4X
214M
214M4X
214M4X4X
214H
214H4X
214H4X4X
214H4X4X4X
214H4X4X4X4X
Turbulenz
22L
22M
22H

Skybound Art

Version Damage Guard Startup Active Recovery On Block On Hit Attribute Level Blockstun Hitstun Untech Hitstop Invul
Weiss Flugel
236236H
Schöner Winterhügel
236236U

Sources

Navigation


Ambox notice.png To edit frame data, edit values in GBVS/Lancelot/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Granblue Fantasy Versuse
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


Movement/CancelingOffenseDefenseDamage/ComboAttack AttributesGaugesMisc