GBVS/Lowain/Data: Difference between revisions

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<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Lowain |images=GBVS_Lowain_Icon.png |videos= |forums=|discord=https://discord.gg/drVPjB6}}<section end="Nav"/>
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Lowain |images=GBVS_Lowain_Icon.png |videos= |forums=|discord=https://discord.gg/drVPjB6}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Lowain |videos=https://gbvs.keeponrock.in/#/?p1chars=lowain |discord=https://discord.gg/drVPjB6}}<section end=Links/>
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Lowain |videos=https://gbvs.keeponrock.in/#/?p1chars=lowain |discord=https://discord.gg/drVPjB6}}<section end=Links/>


==Infobox Data==
==Infobox Data==
Line 20: Line 20:
===c.L===
===c.L===
{{MoveData-GBVS | character= Lowain | input = c.L | name =  
{{MoveData-GBVS | character= Lowain | input = c.L | name =  
   |damage=400 |level=0 |attribute= |guard=Mid  
   |damage=400 |level=0 |attribute= |guard=Mid  
   |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
   |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_cL.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_cL.png |hitboxes= |type=normal
}}
}}


===c.M===
===c.M===
{{MoveData-GBVS | character= Lowain | input = c.M | name =  
{{MoveData-GBVS | character= Lowain | input = c.M | name =  
   |damage=350, 250, 150 |level=2 |attribute= |guard=Mid  
   |damage=350, 250, 150 |level=2 |attribute= |guard=Mid  
   |startup=6 |active=8 |recovery=15 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
   |startup=6 |active=8 |recovery=15 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_cM.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_cM.png |hitboxes= |type=normal
}}
}}


===c.H===
===c.H===
{{MoveData-GBVS | character= Lowain | input = c.H | name =  
{{MoveData-GBVS | character= Lowain | input = c.H | name =  
   |damage=550×2 |level=4 |attribute= |guard=Mid  
   |damage=550×2 |level=4 |attribute= |guard=Mid  
   |startup=10 |active=9 |recovery=21 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
   |startup=10 |active=9 |recovery=21 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_cH.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_cH.png |hitboxes= |type=normal
}}
}}


===c.XX===
===c.XX===
{{MoveData-GBVS | character= Lowain | input = c.XX | name =  
{{MoveData-GBVS | character= Lowain | input = c.XX | name =  
   |damage=350 |level=2 |attribute= |guard=Mid  
   |damage=350 |level=2 |attribute= |guard=Mid  
   |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
   |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_cXX.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_cXX.png |hitboxes= |type=normal
}}
}}


===c.XXX===
===c.XXX===
{{MoveData-GBVS | character= Lowain | input = c.XXX | name =  
{{MoveData-GBVS | character= Lowain | input = c.XXX | name =  
   |damage=350 |level=3 |attribute= |guard=Mid  
   |damage=350 |level=3 |attribute= |guard=Mid  
   |startup=12 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
   |startup=12 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_cXXX.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_cXXX.png |hitboxes= |type=normal
}}
}}


===f.L===
===f.L===
{{MoveData-GBVS | character= Lowain | input = f.L | name =  
{{MoveData-GBVS | character= Lowain | input = f.L | name =  
   |damage=400 |level=1 |attribute= |guard=Mid  
   |damage=400 |level=1 |attribute= |guard=Mid  
   |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
   |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_fL.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_fL.png |hitboxes= |type=normal
}}
}}


===f.M===
===f.M===
{{MoveData-GBVS | character= Lowain | input = f.M | name =  
{{MoveData-GBVS | character= Lowain | input = f.M | name =  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |startup=9 |active=2 |recovery=19 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
   |startup=9 |active=2 |recovery=19 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_fM.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_fM.png |hitboxes= |type=normal
}}
}}


===f.H===
===f.H===
{{MoveData-GBVS | character= Lowain | input = f.H | name =  
{{MoveData-GBVS | character= Lowain | input = f.H | name =  
   |damage=1000 |level=3 |attribute= |guard=Mid  
   |damage=1000 |level=3 |attribute= |guard=Mid  
   |startup=11 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=-3
   |startup=11 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=-3
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_fH.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_fH.png |hitboxes= |type=normal
}}
}}


===2L===
===2L===
{{MoveData-GBVS | character= Lowain | input = 2L | name =  
{{MoveData-GBVS | character= Lowain | input = 2L | name =  
   |damage=400 |level=0 |attribute= |guard=Low  
   |damage=400 |level=0 |attribute= |guard=Low  
   |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
   |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_2L.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_2L.png |hitboxes= |type=normal
}}
}}


===2M===
===2M===
{{MoveData-GBVS | character= Lowain | input = 2M | name =  
{{MoveData-GBVS | character= Lowain | input = 2M | name =  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |startup=8 |active=5 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
   |startup=8 |active=5 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_2M.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_2M.png |hitboxes= |type=normal
}}
}}


===2H===
===2H===
{{MoveData-GBVS | character= Lowain | input = 2H | name =  
{{MoveData-GBVS | character= Lowain | input = 2H | name =  
   |damage=1000 |level=3 |attribute= |guard=Mid  
   |damage=1000 |level=3 |attribute= |guard=Mid  
   |startup=11 |active=4 |recovery=24 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=-7
   |startup=11 |active=4 |recovery=24 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=-7
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_2H.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_2H.png |hitboxes= |type=normal
}}
}}


===2U===
===2U===
{{MoveData-GBVS | character= Lowain | input = 2U | name =  
{{MoveData-GBVS | character= Lowain | input = 2U | name =  
   |damage=700 |level=2 |attribute= |guard=Low  
   |damage=700 |level=2 |attribute= |guard=Low  
   |startup=9 |active=10 |recovery=17 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=HKD
   |startup=9 |active=10 |recovery=17 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_2U.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_2U.png |hitboxes= |type=normal
}}
}}


===j.L===
===j.L===
{{MoveData-GBVS | character= Lowain | input = j.L | name =  
{{MoveData-GBVS | character= Lowain | input = j.L | name =  
   |damage=400 |level=1 |attribute= |guard=High/Air  
   |damage=400 |level=1 |attribute= |guard=High/Air  
   |startup=6 |active= |recovery= |onBlock= |onHit=
   |startup=6 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_jL.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_jL.png |hitboxes= |type=normal
}}
}}


===j.M===
===j.M===
{{MoveData-GBVS | character= Lowain | input = j.M | name =  
{{MoveData-GBVS | character= Lowain | input = j.M | name =  
   |damage=550 |level=1 |attribute= |guard=High/Air  
   |damage=550 |level=1 |attribute= |guard=High/Air  
   |startup=8 |active= |recovery= |onBlock= |onHit=
   |startup=8 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_jM.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_jM.png |hitboxes= |type=normal
}}
}}


===j.H===
===j.H===
{{MoveData-GBVS | character= Lowain | input = j.H | name =  
{{MoveData-GBVS | character= Lowain | input = j.H | name =  
   |damage=800 |level=2 |attribute= |guard=High/Air  
   |damage=800 |level=2 |attribute= |guard=High/Air  
   |startup=9 |active= |recovery= |onBlock= |onHit=
   |startup=9 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_jH.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_jH.png |hitboxes= |type=normal
}}
}}


===j.U===
===j.U===
{{MoveData-GBVS | character= Lowain | input = j.U | name =  
{{MoveData-GBVS | character= Lowain | input = j.U | name =  
   |damage=250*N |level=2 |attribute= |guard=High/Air  
   |damage=250*N |level=2 |attribute= |guard=High/Air  
   |startup=12 |active= |recovery= |onBlock= |onHit=
   |startup=12 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_jU.png |hitboxes= |type=normal
   |invuln= |images=GBVS_Lowain_jU.png |hitboxes= |type=normal
}}
}}


Line 149: Line 149:
===5U===
===5U===
{{MoveData-GBVS | character= Lowain | input = 5U | name = Don't Mind If I Do
{{MoveData-GBVS | character= Lowain | input = 5U | name = Don't Mind If I Do
   |damage= |level= |attribute= |guard=  
   |damage= |level= |attribute= |guard=  
   |startup= |active= |recovery=57 |onBlock= |onHit=
   |startup= |active= |recovery=57 |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_5U.png |hitboxes= |type=unique
   |invuln= |images=GBVS_Lowain_5U.png |hitboxes= |type=unique
}}
}}


Line 158: Line 158:
===LU===
===LU===
{{MoveData-GBVS | character= Lowain | input = LU | name = Ground Throw
{{MoveData-GBVS | character= Lowain | input = LU | name = Ground Throw
   |damage=1500 |level=0, 4 |attribute= |guard=Throw  
   |damage=1500 |level=0, 4 |attribute= |guard=Throw  
   |startup=7 |active=3 |recovery=34 |onBlock=HKD |onHit=HKD
   |startup=7 |active=3 |recovery=34 |onBlock=HKD |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_Throw.png |hitboxes= |type=other
   |invuln= |images=GBVS_Lowain_Throw.png |hitboxes= |type=other
}}
}}


===j.LU===
===j.LU===
{{MoveData-GBVS | character= Lowain | input = j.LU | name = Air Throw
{{MoveData-GBVS | character= Lowain | input = j.LU | name = Air Throw
   |damage=1500 |level=0, 4 |attribute= |guard=Airthrow  
   |damage=1500 |level=0, 4 |attribute= |guard=Airthrow  
   |startup=5 |active=5 |recovery=Until Landing |onBlock=HKD |onHit=HKD
   |startup=5 |active=5 |recovery=Until Landing |onBlock=HKD |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_AirThrow.png |hitboxes= |type=other
   |invuln= |images=GBVS_Lowain_AirThrow.png |hitboxes= |type=other
}}
}}


===MH===
===MH===
{{MoveData-GBVS | character= Lowain | input = MH | name = Overhead Attack
{{MoveData-GBVS | character= Lowain | input = MH | name = Overhead Attack
   |damage=1000 |level=4 |attribute= |guard=High  
   |damage=1000 |level=4 |attribute= |guard=High  
   |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=+1
   |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=+1
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv=4-36 Throw<br/> 23-36 Low <br/> 22-35 Airborne |images=GBVS_Lowain_OverheadAttack.png |hitboxes= |type=other
   |invuln=4-36 Throw<br/> 23-36 Low <br/> 22-35 Airborne |images=GBVS_Lowain_OverheadAttack.png |hitboxes= |type=other
}}
}}


Line 183: Line 183:
===236L===
===236L===
{{MoveData-GBVS | character= Lowain | input = 236L | name = Sammy & Tommy
{{MoveData-GBVS | character= Lowain | input = 236L | name = Sammy & Tommy
   |damage=700 |level=2 |attribute= |guard=Low/Air  
   |damage=700 |level=2 |attribute= |guard=Low/Air  
   |startup=21 |active= |recovery= |onBlock= |onHit=KD
   |startup=21 |active= |recovery= |onBlock= |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_SammyAndTommy.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_SammyAndTommy.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 60F (Easy);Easy Input Damage 600;
   |notes=Cooldown: 20F (Technical) 60F (Easy);Easy Input Damage 600;
}}
}}
Line 192: Line 192:
===236M===
===236M===
{{MoveData-GBVS | character= Lowain | input = 236M | name = Sammy & Tommy
{{MoveData-GBVS | character= Lowain | input = 236M | name = Sammy & Tommy
   |damage=700 |level=2 |attribute= |guard=All  
   |damage=700 |level=2 |attribute= |guard=All  
   |startup=39 |active= |recovery= |onBlock= |onHit=
   |startup=39 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_SammyAndTommy.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_SammyAndTommy.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 60F (Easy);Easy Input Damage 600;
   |notes=Cooldown: 20F (Technical) 60F (Easy);Easy Input Damage 600;
}}
}}
Line 201: Line 201:
===236H===
===236H===
{{MoveData-GBVS | character= Lowain | input = 236H | name = Sammy & Tommy
{{MoveData-GBVS | character= Lowain | input = 236H | name = Sammy & Tommy
   |damage=700×2 |level=2 |attribute= |guard=Low/Air, All  
   |damage=700×2 |level=2 |attribute= |guard=Low/Air, All  
   |startup=21 |active= |recovery= |onBlock= |onHit=
   |startup=21 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_SammyAndTommy.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_SammyAndTommy.png |hitboxes= |type=special
   |notes=Cooldown: 480F (Technical) 600F (Easy);Easy Input Damage 600×2;
   |notes=Cooldown: 480F (Technical) 600F (Easy);Easy Input Damage 600×2;
}}
}}
Line 210: Line 210:
===214L===
===214L===
{{MoveData-GBVS | character= Lowain | input = 214L | name = Come at Me, Bro!
{{MoveData-GBVS | character= Lowain | input = 214L | name = Come at Me, Bro!
   |damage=800 |level=2 |attribute= |guard=Mid  
   |damage=800 |level=2 |attribute= |guard=Mid  
   |startup=19 |active=10 |recovery=9 |onBlock={{Adv-GBVS|M|-4 }} |onHit=KD
   |startup=19 |active=10 |recovery=9 |onBlock={{Adv-GBVS|M|-4 }} |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_AwesomeSauce.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_AwesomeSauce.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 2;
   |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 2;
}}
}}
Line 219: Line 219:
===214M===
===214M===
{{MoveData-GBVS | character= Lowain | input = 214M | name = Come at Me, Bro!
{{MoveData-GBVS | character= Lowain | input = 214M | name = Come at Me, Bro!
   |damage=500×2 |level=2 |attribute= |guard=Mid  
   |damage=500×2 |level=2 |attribute= |guard=Mid  
   |startup=17 |active=12 |recovery=21 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
   |startup=17 |active=12 |recovery=21 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_AwesomeSauce.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_AwesomeSauce.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 2;
   |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 2;
}}
}}
Line 228: Line 228:
===214H===
===214H===
{{MoveData-GBVS | character= Lowain | input = 214H | name = Awesome Sauce
{{MoveData-GBVS | character= Lowain | input = 214H | name = Awesome Sauce
   |damage=400×2, 300 |level=4 |attribute= |guard=Mid  
   |damage=400×2, 300 |level=4 |attribute= |guard=Mid  
   |startup=15 |active=22 |recovery=18 |onBlock={{Adv-GBVS|M|-4 }} |onHit=HKD
   |startup=15 |active=22 |recovery=18 |onBlock={{Adv-GBVS|M|-4 }} |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_AwesomeSauce.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_AwesomeSauce.png |hitboxes= |type=special
   |notes=Cooldown: 480F (Technical) 600F (Easy);Clash Level 3;
   |notes=Cooldown: 480F (Technical) 600F (Easy);Clash Level 3;
}}
}}
Line 237: Line 237:
===623L===
===623L===
{{MoveData-GBVS | character= Lowain | input = 623L | name = Come at Me, Bro!
{{MoveData-GBVS | character= Lowain | input = 623L | name = Come at Me, Bro!
   |damage=1200 |level=4 |attribute= |guard=Unblockable  
   |damage=1200 |level=4 |attribute= |guard=Unblockable  
   |startup=4 |active=19 |recovery=8 |onBlock=KD |onHit=KD
   |startup=4 |active=19 |recovery=8 |onBlock=KD |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_ComeAtMeBro.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_ComeAtMeBro.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);
   |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
}}
Line 246: Line 246:
===623M===
===623M===
{{MoveData-GBVS | character= Lowain | input = 623M | name = Come at Me, Bro!
{{MoveData-GBVS | character= Lowain | input = 623M | name = Come at Me, Bro!
   |damage=1200 |level=4 |attribute= |guard=Unblockable  
   |damage=1200 |level=4 |attribute= |guard=Unblockable  
   |startup=4 |active=19 |recovery= |onBlock=KD |onHit=KD
   |startup=4 |active=19 |recovery= |onBlock=KD |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_ComeAtMeBro.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_ComeAtMeBro.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);
   |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
}}
Line 255: Line 255:
===623H===
===623H===
{{MoveData-GBVS | character= Lowain | input = 623H | name = Come at Me, Bro!
{{MoveData-GBVS | character= Lowain | input = 623H | name = Come at Me, Bro!
   |damage=1200 |level=4 |attribute= |guard=Unblockable  
   |damage=1200 |level=4 |attribute= |guard=Unblockable  
   |startup=1 |active=19 |recovery=6 |onBlock=HKD |onHit=HKD
   |startup=1 |active=19 |recovery=6 |onBlock=HKD |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_ComeAtMeBro.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_ComeAtMeBro.png |hitboxes= |type=special
   |notes=Cooldown: 480F (Technical) 600F (Easy);
   |notes=Cooldown: 480F (Technical) 600F (Easy);
}}
}}
Line 264: Line 264:
===22L===
===22L===
{{MoveData-GBVS | character= Lowain | input = 22L | name = Magnificent Tool of Destruction
{{MoveData-GBVS | character= Lowain | input = 22L | name = Magnificent Tool of Destruction
   |damage=400×2 |level=2 |attribute= |guard=All  
   |damage=400×2 |level=2 |attribute= |guard=All  
   |startup=38 |active= |recovery= |onBlock={{Adv-GBVS|VP|+48 }} |onHit={{Adv-GBVS|VP|+53 }}
   |startup=38 |active= |recovery= |onBlock={{Adv-GBVS|VP|+48 }} |onHit={{Adv-GBVS|VP|+53 }}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_MagnificentToolOfDestruction.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_MagnificentToolOfDestruction.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);Easy Input Damage 300×2;
   |notes=Cooldown: 20F (Technical) 200F (Easy);Easy Input Damage 300×2;
}}
}}
Line 273: Line 273:
===22M===
===22M===
{{MoveData-GBVS | character= Lowain | input = 22M | name = Magnificent Tool of Destruction
{{MoveData-GBVS | character= Lowain | input = 22M | name = Magnificent Tool of Destruction
   |damage=800 |level=2 |attribute= |guard=All  
   |damage=800 |level=2 |attribute= |guard=All  
   |startup=47 |active= |recovery= |onBlock={{Adv-GBVS|VP|+35 }} |onHit={{Adv-GBVS|VP|+52 }}
   |startup=47 |active= |recovery= |onBlock={{Adv-GBVS|VP|+35 }} |onHit={{Adv-GBVS|VP|+52 }}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_MagnificentToolOfDestruction.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_MagnificentToolOfDestruction.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);Easy Input Damage 700;
   |notes=Cooldown: 20F (Technical) 200F (Easy);Easy Input Damage 700;
}}
}}
Line 282: Line 282:
===22H===
===22H===
{{MoveData-GBVS | character= Lowain | input = 22H | name = Magnificent Tool of Destruction
{{MoveData-GBVS | character= Lowain | input = 22H | name = Magnificent Tool of Destruction
   |damage=170×6 |level=2 |attribute= |guard=All  
   |damage=170×6 |level=2 |attribute= |guard=All  
   |startup=38 |active= |recovery= |onBlock={{Adv-GBVS|VP|+41 }} |onHit=KD
   |startup=38 |active= |recovery= |onBlock={{Adv-GBVS|VP|+41 }} |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_MagnificentToolOfDestruction.png |hitboxes= |type=special
   |invuln= |images=GBVS_Lowain_MagnificentToolOfDestruction.png |hitboxes= |type=special
   |notes=Cooldown: 480F (Technical) 600F (Easy);Easy Input Damage 120×6;
   |notes=Cooldown: 480F (Technical) 600F (Easy);Easy Input Damage 120×6;
}}
}}
Line 292: Line 292:
===236236H===
===236236H===
{{MoveData-GBVS | character= Lowain | input = 236236H | name = Human! Pyramid! Attack!
{{MoveData-GBVS | character= Lowain | input = 236236H | name = Human! Pyramid! Attack!
   |damage= |level= |attribute= |guard=  
   |damage= |level= |attribute= |guard=  
   |startup=5+14 |active= |recovery= |onBlock= |onHit=
   |startup=5+14 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_HumanPyramidAttack.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_HumanPyramidAttack.png |hitboxes= |type=super
}}
}}
===236236H L===
===236236H L===
{{MoveData-GBVS | character= Lowain | input = 236236H L | name = It's Lit, Bros
{{MoveData-GBVS | character= Lowain | input = 236236H L | name = It's Lit, Bros
   |damage=200×3 |level=1 |attribute= |guard=Mid  
   |damage=200×3 |level=1 |attribute= |guard=Mid  
   |startup=8 |active= |recovery=28 |onBlock= |onHit=
   |startup=8 |active= |recovery=28 |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_ItsLitBros.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_ItsLitBros.png |hitboxes= |type=super
}}
}}
===236236H M===
===236236H M===
{{MoveData-GBVS | character= Lowain | input = 236236H M | name = Definitely Don't Try This at Home
{{MoveData-GBVS | character= Lowain | input = 236236H M | name = Definitely Don't Try This at Home
   |damage=700 |level=4 |attribute= |guard=Mid  
   |damage=700 |level=4 |attribute= |guard=Mid  
   |startup=9 |active= |recovery=28 |onBlock= |onHit=
   |startup=9 |active= |recovery=28 |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_DontTryThisAtHome.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_DontTryThisAtHome.png |hitboxes= |type=super
}}
}}
===236236H H===
===236236H H===
{{MoveData-GBVS | character= Lowain | input = 236236H H | name = Flex On 'Em
{{MoveData-GBVS | character= Lowain | input = 236236H H | name = Flex On 'Em
   |damage=800 |level=4 |attribute= |guard=High  
   |damage=800 |level=4 |attribute= |guard=High  
   |startup=19 |active= |recovery=30 |onBlock= |onHit=
   |startup=19 |active= |recovery=30 |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_FlexOnEm.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_FlexOnEm.png |hitboxes= |type=super
}}
}}
===236236H U===
===236236H U===
{{MoveData-GBVS | character= Lowain | input = 236236H U | name = Catch 'Em Slippin'
{{MoveData-GBVS | character= Lowain | input = 236236H U | name = Catch 'Em Slippin'
   |damage=900 |level=4 |attribute= |guard=Low  
   |damage=900 |level=4 |attribute= |guard=Low  
   |startup=23 |active= |recovery= |onBlock= |onHit=KD
   |startup=23 |active= |recovery= |onBlock= |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_CatchEmSlippin.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_CatchEmSlippin.png |hitboxes= |type=super
}}
}}
===236236H G===
===236236H G===
{{MoveData-GBVS | character= Lowain | input = 236236H G | name = Totally Rad Juke
{{MoveData-GBVS | character= Lowain | input = 236236H G | name = Totally Rad Juke
   |damage= |level= |attribute= |guard=  
   |damage= |level= |attribute= |guard=  
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_TotallyRadJuke.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_TotallyRadJuke.png |hitboxes= |type=super
}}
}}


===236236H 236U===
===236236H 236U===
{{MoveData-GBVS | character= Lowain | input = 236236H 236U | name = Moment of Truth
{{MoveData-GBVS | character= Lowain | input = 236236H 236U | name = Moment of Truth
   |damage=1500 |level=4 |attribute= |guard=Mid  
   |damage=1500 |level=4 |attribute= |guard=Mid  
   |startup=14 |active= |recovery= |onBlock=-6 |onHit=HKD
   |startup=14 |active= |recovery= |onBlock=-6 |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_MomentOfTruth.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_MomentOfTruth.png |hitboxes= |type=super
   |notes=Clash Level: 25 (Technical) 20 (Easy);Easy Input Damage 1400;
   |notes=Clash Level: 25 (Technical) 20 (Easy);Easy Input Damage 1400;
}}
}}
Line 344: Line 344:
===236236U===
===236236U===
{{MoveData-GBVS | character= Lowain | input = 236236U | name = Try This on for Size!
{{MoveData-GBVS | character= Lowain | input = 236236U | name = Try This on for Size!
   |damage= |level= |attribute= |guard=  
   |damage= |level= |attribute= |guard=  
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_TryThisOnForSize.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_TryThisOnForSize.png |hitboxes= |type=super
}}
}}
===236236U L===
===236236U L===
{{MoveData-GBVS | character= Lowain | input = 236236U L | name = Earth Pillar
{{MoveData-GBVS | character= Lowain | input = 236236U L | name = Earth Pillar
   |damage=600×3 |level=4 |attribute= |guard=All  
   |damage=600×3 |level=4 |attribute= |guard=All  
   |startup=18 |active= |recovery= |onBlock= |onHit=
   |startup=18 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_EarthPillar.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_EarthPillar.png |hitboxes= |type=super
   |notes=Clash Level: 8;Easy Input Damage 540×3;
   |notes=Clash Level: 8;Easy Input Damage 540×3;
}}
}}
Line 360: Line 360:
===236236U M===
===236236U M===
{{MoveData-GBVS | character= Lowain | input = 236236U M | name = Axis Mundi
{{MoveData-GBVS | character= Lowain | input = 236236U M | name = Axis Mundi
   |damage=1000 |level=4 |attribute= |guard=All  
   |damage=1000 |level=4 |attribute= |guard=All  
   |startup=22-69 |active= |recovery= |onBlock= |onHit=
   |startup=22-69 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_AxisMundi.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_AxisMundi.png |hitboxes= |type=super
   |notes=Clash Level: 8;Easy Input Damage 900;
   |notes=Clash Level: 8;Easy Input Damage 900;
}}
}}
Line 369: Line 369:
===236236U H===
===236236U H===
{{MoveData-GBVS | character= Lowain | input = 236236U H | name = Nether Veil
{{MoveData-GBVS | character= Lowain | input = 236236U H | name = Nether Veil
   |damage=2000 |level=4 |attribute= |guard=Unblockable  
   |damage=2000 |level=4 |attribute= |guard=Unblockable  
   |startup=30 |active= |recovery= |onBlock= |onHit=
   |startup=30 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_NetherVeil.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_NetherVeil.png |hitboxes= |type=super
   |notes=Clash Level: 8;Easy Input Damage 1800;
   |notes=Clash Level: 8;Easy Input Damage 1800;
}}
}}
Line 378: Line 378:
===236236U U===
===236236U U===
{{MoveData-GBVS | character= Lowain | input = 236236U U | name = Luminox Genesi
{{MoveData-GBVS | character= Lowain | input = 236236U U | name = Luminox Genesi
   |damage=1400, 200×5 |level=4 |attribute= |guard=All  
   |damage=1400, 200×5 |level=4 |attribute= |guard=All  
   |startup=45 |active= |recovery= |onBlock= |onHit=
   |startup=45 |active= |recovery= |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |images=GBVS_Lowain_LuminoxGenesi.png |hitboxes= |type=super
   |invuln= |images=GBVS_Lowain_LuminoxGenesi.png |hitboxes= |type=super
   |notes=Clash Level: 8;Easy Input Damage 1260, 180×5;
   |notes=Clash Level: 8;Easy Input Damage 1260, 180×5;
}}
}}

Revision as of 10:27, 29 December 2021

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Infobox Data

Portrait Name Health Prejump
GBVS Lowain Portrait.png
Lowain 10,000 4F
Backdash Backshift Unique Movement Options
26F
Icon
GBVS Lowain Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0
GBVS Lowain cL.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350, 250, 150 Mid 6 8 15 -4 0 2
GBVS Lowain cM.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550×2 Mid 10 9 21 -4 0 4
GBVS Lowain cH.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 -3 +1 2
GBVS Lowain cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 12 -4 0 3
GBVS Lowain cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1
GBVS Lowain fL.png

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 2 19 -6 -2 2
GBVS Lowain fM.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 6 18 -7 -3 3
GBVS Lowain fH.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0
GBVS Lowain 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 5 15 -5 -1 2
GBVS Lowain 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 4 24 -11 -7 3
GBVS Lowain 2H.png

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 9 10 17 -11 HKD 2
GBVS Lowain 2U.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 6 1
GBVS Lowain jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 8 1
GBVS Lowain jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 9 2
GBVS Lowain jH.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
250*N High/Air 12 2
GBVS Lowain jU.png

Uniquie Mechanics

5U

5U
Don't Mind If I Do
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
57
GBVS Lowain 5U.png

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 34 HKD HKD 0, 4
GBVS Lowain Throw.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Airthrow 5 5 Until Landing HKD HKD 0, 4
GBVS Lowain AirThrow.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 4-36 Throw
23-36 Low
22-35 Airborne
GBVS Lowain OverheadAttack.png

Skills

236L

236L
Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low/Air 21 KD 2
File:GBVS Lowain SammyAndTommy.png
Cooldown: 20F (Technical) 60F (Easy)
Easy Input Damage 600

236M

236M
Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 39 2
File:GBVS Lowain SammyAndTommy.png
Cooldown: 20F (Technical) 60F (Easy)
Easy Input Damage 600

236H

236H
Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700×2 Low/Air, All 21 2
File:GBVS Lowain SammyAndTommy.png
Cooldown: 480F (Technical) 600F (Easy)
Easy Input Damage 600×2

214L

214L
Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 19 10 9 -4 KD 2
File:GBVS Lowain AwesomeSauce.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

214M

214M
Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500×2 Mid 17 12 21 -8 KD 2
File:GBVS Lowain AwesomeSauce.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

214H

214H
Awesome Sauce
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400×2, 300 Mid 15 22 18 -4 HKD 4
File:GBVS Lowain AwesomeSauce.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 3

623L

623L
Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable 4 19 8 KD KD 4
File:GBVS Lowain ComeAtMeBro.png
Cooldown: 20F (Technical) 200F (Easy)

623M

623M
Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable 4 19 KD KD 4
File:GBVS Lowain ComeAtMeBro.png
Cooldown: 20F (Technical) 200F (Easy)

623H

623H
Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable 1 19 6 HKD HKD 4
File:GBVS Lowain ComeAtMeBro.png
Cooldown: 480F (Technical) 600F (Easy)

22L

22L
Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400×2 All 38 +48 +53 2
File:GBVS Lowain MagnificentToolOfDestruction.png
Cooldown: 20F (Technical) 200F (Easy)
Easy Input Damage 300×2

22M

22M
Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 47 +35 +52 2
File:GBVS Lowain MagnificentToolOfDestruction.png
Cooldown: 20F (Technical) 200F (Easy)
Easy Input Damage 700

22H

22H
Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
170×6 All 38 +41 KD 2
File:GBVS Lowain MagnificentToolOfDestruction.png
Cooldown: 480F (Technical) 600F (Easy)
Easy Input Damage 120×6

Skybound Art

236236H

236236H
Human! Pyramid! Attack!
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
5+14
File:GBVS Lowain HumanPyramidAttack.png

236236H L

236236H L
It's Lit, Bros
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200×3 Mid 8 28 1
File:GBVS Lowain ItsLitBros.png

236236H M

236236H M
Definitely Don't Try This at Home
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 28 4
File:GBVS Lowain DontTryThisAtHome.png

236236H H

236236H H
Flex On 'Em
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High 19 30 4
File:GBVS Lowain FlexOnEm.png

236236H U

236236H U
Catch 'Em Slippin'
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 Low 23 KD 4
File:GBVS Lowain CatchEmSlippin.png

236236H G

236236H G
Totally Rad Juke
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
File:GBVS Lowain TotallyRadJuke.png

236236H 236U

236236H 236U
Moment of Truth
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Mid 14 -6 HKD 4
File:GBVS Lowain MomentOfTruth.png
Clash Level: 25 (Technical) 20 (Easy)
Easy Input Damage 1400

236236U

236236U
Try This on for Size!
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
File:GBVS Lowain TryThisOnForSize.png

236236U L

236236U L
Earth Pillar
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600×3 All 18 4
File:GBVS Lowain EarthPillar.png
Clash Level: 8
Easy Input Damage 540×3

236236U M

236236U M
Axis Mundi
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 22-69 4
File:GBVS Lowain AxisMundi.png
Clash Level: 8
Easy Input Damage 900

236236U H

236236U H
Nether Veil
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
2000 Unblockable 30 4
File:GBVS Lowain NetherVeil.png
Clash Level: 8
Easy Input Damage 1800

236236U U

236236U U
Luminox Genesi
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400, 200×5 All 45 4
File:GBVS Lowain LuminoxGenesi.png
Clash Level: 8
Easy Input Damage 1260, 180×5

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