GBVS/Lowain/Data: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Lowain
No edit summary
(41 intermediate revisions by 11 users not shown)
Line 1: Line 1:
{{EditDataNotice}}
{{TOC limit|3}}
{{TOC limit|3}}


==Nav==
==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Lowain |image=GBVS_Lowain_Icon.png |videos= |forums=|discord=https://discord.gg/drVPjB6}}<section end="Nav"/>
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Lowain |images=GBVS_Lowain_Icon.png |videos= |forums=|discord=https://discord.gg/drVPjB6}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Lowain |videos=https://gbvs.keeponrock.in/#/?p1chars=lowain |discord=https://discord.gg/drVPjB6}}<section end=Links/>
{{CharLinks|charMainPage=GBVS/Lowain |videos= |discord=https://discord.gg/drVPjB6}}
 
<section end=Links/>
==Infobox Data==
==System Data==
{{GBVS-character
===Health===
|name      =Lowain
<section begin=health/>
|health   =10,000
10000
|prejump  =4f
<section end=health/>
|backdash  =26f
===Prejump===
|backshift =Low Recovery (20f)
<section begin=prejump/>
|portrait  =GBVS_Lowain_Portrait.png
4f
|icon      =GBVS_Lowain_Icon.png
<section end=prejump/>
|umo=
===Backdash===
}}
<section begin=backdash/>
26f
<section end=backdash/>
===Movement===
<section begin=movement/>
Back-Run
<section end=movement/>


==Normal Moves==
==Normal Moves==
===c.L Data===
===c.L===
<section begin="c.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=c.L |name=
  |damage=400 |level=0 |attribute= |guard=Mid
  |damage=400 |level=0 |attribute= |guard=Mid
  |startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="SystemData"/><section end="c.L"/>
  |images=GBVS_Lowain_cL.png
<section begin="c.L Full"/>{{FrameData-GBVS
  |hitboxes=
|damage=400 |level=0 |attribute= |guard=Mid
}}
|startup=5 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="c.L Full"/>


===c.M Data===
===c.M===
<section begin="c.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|damage=700 |level=2 |attribute= |guard=Mid
  |input=c.M |name=
|startup=7 |active=8 |recovery=15 |onBlock=-4 |onHit=0
  |damage=350, 250, 150 |level=2 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
  |startup=6 |active=2,2,4 |recovery=15 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
|invul= |hitbox=
}}<section end="c.M"/>
<section begin="c.M Full"/>{{FrameData-GBVS
  |damage=350,250,150 |level=2 |attribute= |guard=Mid
  |startup=7 |active=8 |recovery=15 |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="c.M Full"/>
|images=GBVS_Lowain_cM.png
  |hitboxes=
}}


===c.H Data===
===c.H===
<section begin="c.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|damage=550,550 |level=4 |attribute= |guard=Mid
  |input=c.H |name=
|startup=10 |active=9 |recovery=21 |onBlock=-4 |onHit=0
  |damage=550×2 |level=4 |attribute= |guard=Mid
  |blockstun= |groundHit= |airHit= |hitstop=
  |startup=10 |active=4(3)2 |recovery=21 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
|invul= |hitbox=
}}<section end="c.H"/>
<section begin="c.H Full"/>{{FrameData-GBVS
  |damage=1100 |level=4 |attribute= |guard=Mid
  |startup=10 |active=9 |recovery=21 |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="c.H Full"/>
|images=GBVS_Lowain_cH.png
  |hitboxes=
}}


===c.XX Data===
===c.XX===
<section begin="c.XX"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=c.XX |name=
  |damage=350 |level=2 |attribute= |guard=Mid
  |damage=350 |level=2 |attribute= |guard=Mid
  |startup=9 |active= |recovery= |onBlock=-3 |onHit=+1
  |startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="c.XX"/>
  |images=GBVS_Lowain_cXX.png
<section begin="c.XX Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=350 |level=2 |attribute= |guard=Mid
}}
|startup=9 |active= |recovery= |onBlock=-3 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="c.XX Full"/>


===c.XXX Data===
===c.XXX===
<section begin="c.XXX"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
  |damage=280 |level=3 |attribute= |guard=Mid
|input=c.XXX |name=
  |startup=12 |active= |recovery= |onBlock=-4 |onHit=0
  |damage=350 |level=3 |attribute= |guard=Mid
  |startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="c.XXX"/>
  |images=GBVS_Lowain_cXXX.png
<section begin="c.XXX Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=280 |level=3 |attribute= |guard=Mid
}}
|startup=12 |active= |recovery= |onBlock=-4 |onHit=0
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="c.XXX Full"/>


===f.L Data===
===f.L===
<section begin="f.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=f.L |name=
  |damage=400 |level=1 |attribute= |guard=Mid
  |damage=400 |level=1 |attribute= |guard=Mid
  |startup=6 |active=3 |recovery=15 |onBlock=-5 |onHit=-1
  |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="f.L"/>
  |images=GBVS_Lowain_fL.png
<section begin="f.L Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=400 |level=1 |attribute= |guard=Mid
}}
|startup=6 |active=3 |recovery=15 |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="f.L Full"/>


===f.M Data===
===f.M===
<section begin="f.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=f.M |name=
  |damage=700 |level=2 |attribute= |guard=Mid
  |damage=700 |level=2 |attribute= |guard=Mid
  |startup=10 |active=2 |recovery=19 |onBlock=-6 |onHit=-2
  |startup=9 |active=3 |recovery=18 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="f.M"/>
  |images=GBVS_Lowain_fM.png
<section begin="f.M Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=700 |level=2 |attribute= |guard=Mid
}}
|startup=10 |active=2 |recovery=19 |onBlock=-6 |onHit=-2
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="f.M Full"/>


===f.H Data===
===f.H===
<section begin="f.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=f.H |name=
  |damage=1000 |level=3 |attribute= |guard=Mid
  |damage=1000 |level=3 |attribute= |guard=Mid
  |startup=11 |active=6 |recovery=18 |onBlock=-7 |onHit=-3
  |startup=11 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=-3
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="f.H"/>
  |images=GBVS_Lowain_fH.png
<section begin="f.H Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=1000 |level=3 |attribute= |guard=Mid
}}
|startup=11 |active=6 |recovery=18 |onBlock=-7 |onHit=-3
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="f.H Full"/>


===2L Data===
===2L===
<section begin="2L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=2L |name=
  |damage=400 |level=0 |attribute= |guard=Low
  |damage=400 |level=0 |attribute= |guard=Low
  |startup=6 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="2L"/>
  |images=GBVS_Lowain_2L.png
<section begin="2L Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=400 |level=0 |attribute= |guard=Low
}}
  |startup=6 |active=3 |recovery=6 |onBlock=+2 |onHit=+6
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="2L Full"/>


===2M Data===
===2M===
<section begin="2M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|damage=700 |level=2 |attribute= |guard=Mid
  |input=2M |name=
  |startup=8 |active=5 |recovery=15 |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="2M"/>
<section begin="2M Full"/>{{FrameData-GBVS
  |damage=700 |level=2 |attribute= |guard=Mid
  |damage=700 |level=2 |attribute= |guard=Mid
  |startup=8 |active=5 |recovery=15 |onBlock=-5 |onHit=-1
  |startup=8 |active=5 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="2M Full"/>
|images=GBVS_Lowain_2M.png
|caption=how is this a mid
  |hitboxes=
}}


===2H Data===
===2H===
<section begin="2H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|damage=1000 |level=3 |attribute= |guard=Mid
  |input=2H |name=
  |startup=12 |active=4 |recovery=24 |onBlock=-11 |onHit=-6
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="2H"/>
<section begin="2H Full"/>{{FrameData-GBVS
  |damage=1000 |level=3 |attribute= |guard=Mid
  |damage=1000 |level=3 |attribute= |guard=Mid
  |startup=12 |active=4 |recovery=24 |onBlock=-11 |onHit=-6
  |startup=11 |active=4 |recovery=24 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=-7
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="2H Full"/>
|images=GBVS_Lowain_2H.png
|caption=My back > your attack
  |hitboxes=
}}


===2U Data===
===2U===
<section begin="2U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=2U |name=
  |damage=700 |level=2 |attribute= |guard=Low
  |damage=700 |level=2 |attribute= |guard=Low
  |startup=8 |active=10 |recovery=17 |onBlock=-11 |onHit=HKD
  |startup=9 |active=9 |recovery=17 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="2U"/>
  |images=GBVS_Lowain_2U.png
<section begin="2U Full"/>{{FrameData-GBVS
  |caption=Laying low
  |damage=700 |level=2 |attribute= |guard=Low
  |hitboxes=
  |startup=8 |active=10 |recovery=17 |onBlock=-11 |onHit=HKD
}}
|blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
}}<section end="2U Full"/>


===j.L Data===
===j.L===
<section begin="j.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|damage=400 |level=1 |attribute= |guard=High/Air
  |input=j.L |name=
|startup=6 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
}}<section end="j.L"/>
<section begin="j.L Full"/>{{FrameData-GBVS
  |damage=400 |level=1 |attribute= |guard=High/Air
  |damage=400 |level=1 |attribute= |guard=High/Air
  |startup=6 |active= |recovery= |onBlock= |onHit=
  |startup=6 |active=Until L |recovery=0 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="j.L Full"/>
|images=GBVS_Lowain_jL.png
  |hitboxes=
}}


===j.M Data===
===j.M===
<section begin="j.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=j.M |name=
  |damage=550 |level=1 |attribute= |guard=High/Air
  |damage=550 |level=1 |attribute= |guard=High/Air
  |startup=8 |active= |recovery= |onBlock= |onHit=
  |startup=8 |active=3 |recovery=Until L |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="j.M"/>
  |images=GBVS_Lowain_jM.png
<section begin="j.M Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=550 |level=1 |attribute= |guard=High/Air
}}
|startup=8 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="j.M Full"/>


===j.H Data===
===j.H===
<section begin="j.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
|input=j.H |name=
  |damage=800 |level=2 |attribute= |guard=High/Air
  |damage=800 |level=2 |attribute= |guard=High/Air
  |startup=9 |active= |recovery= |onBlock= |onHit=
  |startup=9 |active=6 |recovery=Until L |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="j.H"/>
  |images=GBVS_Lowain_jH.png
<section begin="j.H Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=800 |level=2 |attribute= |guard=High/Air
}}
|startup=9 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="j.H Full"/>


===j.U Data===
===j.U===
<section begin="j.U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=normal
  |damage=250xN |level=2 |attribute= |guard=High/Air
|input=j.U |name=
  |startup=12 |active= |recovery= |onBlock= |onHit=
  |damage=250×N |level=2 |attribute= |guard=High/Air
  |startup=12 |active=2(3)2(3)… |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="j.U"/>
  |images=GBVS_Lowain_jU.png
<section begin="j.U Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=250xN |level=2 |attribute= |guard=High/Air
}}
|startup=12 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="j.U Full"/>


==Uniquie Mechanics==
==Uniquie Mechanics==
===5U Data===
===5U===
<section begin="5U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=unique
|input=5U |name=Don't Mind If I Do
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery=57 |onBlock= |onHit=
  |startup= |active= |recovery=Total 44 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="5U"/>
  |images=GBVS_Lowain_5U.png
<section begin="5U Full"/>{{FrameData-GBVS
  |caption=Food is power!
  |damage= |level= |attribute= |guard=
  |hitboxes=
  |startup= |active= |recovery=57 |onBlock= |onHit=
}}
|blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
}}<section end="5U Full"/>


==Universal Mechanics==
==Universal Mechanics==
===LU Data===
===LU===
<section begin="LU"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=other
|input=LU |name=Ground Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |startup=7 |active=3 |recovery=34 |onBlock=HKD |onHit=HKD
  |startup=7 |active=3 |recovery=31 |onBlock=HKD |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="LU"/>
  |images=GBVS_Lowain_Throw.png;GBVS_Lowain_BackThrow.png
<section begin="LU Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
}}
  |startup=7 |active=3 |recovery=34 |onBlock=HKD |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="LU Full"/>


===j.LU Data===
===j.LU===
<section begin="j.LU"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=other
|input=j.LU |name=Air Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Airthrow
  |damage=1500 |level=0, 4 |attribute= |guard=Airthrow
  |startup=5 |active=5 |recovery=Until Landing |onBlock=HKD |onHit=HKD
  |startup=5 |active=5 |recovery=Until L+6 |onBlock=HKD |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}<section end="j.LU"/>
  |images=GBVS_Lowain_AirThrow.png
<section begin="j.LU Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=1500 |level=0, 4 |attribute= |guard=Airthrow
}}
|startup=5 |active=5 |recovery=Until Landing |onBlock=HKD |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="j.LU Full"/>


===MH Data===
===MH===
<section begin="MH"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=other
|damage=1000 |level=4 |attribute= |guard=High
  |input=MH |name=Overhead Attack
  |startup=26 |active=6 |recovery=17 |onBlock=-4 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul=4-36 Throw<br/> 23-36 Low <br/> 22-35 Airborne |hitbox=
}}<section end="MH"/>
<section begin="MH Full"/>{{FrameData-GBVS
  |damage=1000 |level=4 |attribute= |guard=High
  |damage=1000 |level=4 |attribute= |guard=High
  |startup=26 |active=6 |recovery=17 |onBlock=-4 |onHit=+1
  |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul=4-36 Throw<br/> 23-36 Low <br/> 22-35 Airborne |hitbox=
  |invuln=4-36 Throw<br/> 23-36 Low <br/> 22-35 Airborne
  }}<section end="MH Full"/>
|images=GBVS_Lowain_OverheadAttack.png
  |hitboxes=
}}


==Skills==
==Skills==
===236L Data===
===236L===
<section begin="236L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
  |damage=700 |level=2 |attribute= |guard=Low
|input=236L |name=L Sammy & Tommy
  |startup=21 |active= |recovery= |onBlock= |onHit=KD
  |damage=700 |level=2 |attribute= |guard=Low/Air
  |startup=21 |active= |recovery=Total 34 |onBlock= |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236L"/>
  |images=GBVS_Lowain_SammyAndTommy2.png;GBVS_Lowain_SammyAndTommy.png
<section begin="236L Full"/>{{FrameData-GBVS
  |caption=Cracking open an unblockable with the boys
  |damage=700 |level=2 |attribute= |guard=Low
  |hitboxes=
  |startup=21 |active= |recovery= |onBlock= |onHit=KD
  |notes=Cooldown: 20F (Technical) 60F (Easy);Easy Input Damage 600;
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="236L Full"/>


===236M Data===
===236M===
<section begin="236M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
|damage=700 |level=2 |attribute= |guard=All
  |input=236M |name=M Sammy & Tommy
  |startup=39 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="236M"/>
<section begin="236M Full"/>{{FrameData-GBVS
  |damage=700 |level=2 |attribute= |guard=All
  |damage=700 |level=2 |attribute= |guard=All
  |startup=39 |active= |recovery= |onBlock= |onHit=
  |startup=39 |active= |recovery=Total 34 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236M Full"/>
|images=GBVS_Lowain_SammyAndTommy2.png;GBVS_Lowain_SammyAndTommy.png
|caption=Cracking open an unblockable with the boys
|hitboxes=
|notes=Cooldown: 20F (Technical) 60F (Easy);Easy Input Damage 600;
}}


===236H Data===
===236H===
<section begin="236H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
|damage=700,700 |level=2 |attribute= |guard=Low, All
  |input=236H |name=H Sammy & Tommy
  |startup=21 |active= |recovery= |onBlock= |onHit=
  |damage=700×2 |level=2 |attribute= |guard=Low/Air, All
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=21 |active= |recovery=Total 29 |onBlock= |onHit=
|invul= |hitbox=
}}<section end="236H"/>
<section begin="236H Full"/>{{FrameData-GBVS
  |damage=700,700 |level=2 |attribute= |guard=Low, All
  |startup=21 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236H Full"/>
|images=GBVS_Lowain_SammyAndTommy2.png;GBVS_Lowain_SammyAndTommy.png
|caption=Cracking open an unblockable with the boys
|hitboxes=
|notes=Cooldown: 480F (Technical) 600F (Easy);Easy Input Damage 600×2;
}}


===214L Data===
===214L===
<section begin="214L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
|input=214L |name=L Awesome Sauce
  |damage=800 |level=2 |attribute= |guard=Mid
  |damage=800 |level=2 |attribute= |guard=Mid
  |startup=19 |active= |recovery= |onBlock=-4 |onHit=KD
  |startup=19 |active=10 |recovery=9 |onBlock={{Adv-GBVS|M|-4 }} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="214L"/>
  |images=GBVS_Lowain_214L.png
<section begin="214L Full"/>{{FrameData-GBVS
  |caption=You’ll be seeing this one a lot.
  |damage=800 |level=2 |attribute= |guard=Mid
  |hitboxes=
  |startup=19 |active= |recovery= |onBlock=-4 |onHit=KD
  |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 2;
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="214L Full"/>


===214M Data===
===214M===
<section begin="214M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
  |damage=500,500 |level=2 |attribute= |guard=Mid
|input=214M |name=M Awesome Sauce
  |startup=17 |active= |recovery= |onBlock=-8 |onHit=KD
  |damage=500×2 |level=2 |attribute= |guard=Mid
  |startup=17 |active=4(6)2 |recovery=21 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="214M"/>
  |images=GBVS_Lowain_214L.png;GBVS_Lowain_214M.png
<section begin="214M Full"/>{{FrameData-GBVS
  |caption=You’ll be seeing this one a lot.
  |damage=500,500 |level=2 |attribute= |guard=Mid
  |hitboxes=
  |startup=17 |active= |recovery= |onBlock=-8 |onHit=KD
  |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 2;
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="214M Full"/>


===214H Data===
===214H===
<section begin="214H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
  |damage=400,400,300 |level=4 [3] |attribute= |guard=Mid
|input=214H |name=H Awesome Sauce
  |startup=15 |active= |recovery= |onBlock=-1 |onHit=HKD
  |damage=400×2, 300 |level=4 |attribute= |guard=Mid
  |startup=15 |active=4(6)2(8)2 |recovery=21 |onBlock={{Adv-GBVS|M|-4 }} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="214H"/>
  |images=GBVS_Lowain_214L.png;GBVS_Lowain_214M.png
<section begin="214H Full"/>{{FrameData-GBVS
  |caption=You’ll be seeing this one a lot.
  |damage=400,400,300 |level=4 [3] |attribute= |guard=Mid
  |hitboxes=
  |startup=15 |active= |recovery= |onBlock=-1 |onHit=HKD
  |notes=Cooldown: 480F (Technical) 600F (Easy);Clash Level 3;
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="214H Full"/>


===623L Data===
===623L===
<section begin="623L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
  |damage=1200 |level=4 [?] |attribute= |guard=Unblockable
|input=623L |name=L Come at Me, Bro!
  |startup=4 |active=19 |recovery=8 |onBlock=KD |onHit=KD
  |damage=1200 |level=4 |attribute= |guard=Unblockable
  |startup= |active= |recovery=Total 30 |onBlock=KD |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=4~22 Catch High
}}<section end="623L"/>
  |images=GBVS_Lowain_623L.png
<section begin="623L Full"/>{{FrameData-GBVS
  |caption={{Clr|1|623L}}
  |damage=1200 |level=4 [?] |attribute= |guard=Unblockable
  |hitboxes=
  |startup=4 |active=19 |recovery=8 |onBlock=KD |onHit=KD
  |notes=Cooldown: 20F (Technical) 200F (Easy);
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="623L Full"/>


===623M Data===
===623M===
<section begin="623M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
  |damage=1200 |level=4 [?] |attribute= |guard=Unblockable
|input=623M |name=M Come at Me, Bro!
  |startup=4 |active=19 |recovery= |onBlock=KD |onHit=KD
  |damage=1200 |level=4 |attribute= |guard=Unblockable
  |startup= |active= |recovery=Total 30 |onBlock=KD |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=1~19 Catch Low
}}<section end="623M"/>
  |images=GBVS_Lowain_623M.png
<section begin="623M Full"/>{{FrameData-GBVS
  |caption={{Clr|2|623M}}
  |damage=1200 |level=4 [?] |attribute= |guard=Unblockable
  |hitboxes=
  |startup=4 |active=19 |recovery= |onBlock=KD |onHit=KD
  |notes=Cooldown: 20F (Technical) 200F (Easy);
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="623M Full"/>


===623H Data===
===623H===
<section begin="623H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
  |damage=1200 |level=4 [?] |attribute= |guard=Unblockable
|input=623H |name=H Come at Me, Bro!
  |startup=1 |active=19 |recovery=6 |onBlock=HKD |onHit=HKD
  |damage=1200 |level=4 |attribute= |guard=Unblockable
  |startup= |active= |recovery=Total 26 |onBlock=HKD |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=1~26 Catch All
}}<section end="623H"/>
  |images=GBVS_Lowain_623H.png
<section begin="623H Full"/>{{FrameData-GBVS
  |caption={{Clr|3|623H}}
  |damage=1200 |level=4 [?] |attribute= |guard=Unblockable
  |hitboxes=
  |startup=1 |active=19 |recovery=6 |onBlock=HKD |onHit=HKD
  |notes=Cooldown: 480F (Technical) 600F (Easy);
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="623H Full"/>


===22L Data===
===22L===
<section begin="22L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
  |damage=400,400 |level=2 |attribute= |guard=All
|input=22L |name=L Magnificent Tool of Destruction
  |startup=38 |active= |recovery= |onBlock=+55 |onHit=
  |damage=400×2 |level=2 |attribute= |guard=All
  |startup=38 |active= |recovery=Total 34 |onBlock={{Adv-GBVS|VP|+48 }} |onHit={{Adv-GBVS|VP|+53 }}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="22L"/>
  |images=GBVS_Lowain_22L.png
<section begin="22L Full"/>{{FrameData-GBVS
  |caption=Rocket Punch
  |damage=400,400 |level=2 |attribute= |guard=All
  |hitboxes=
  |startup=38 |active= |recovery= |onBlock=+55 |onHit=
  |notes=Cooldown: 20F (Technical) 200F (Easy);Easy Input Damage 300×2;
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="22L Full"/>


===22M Data===
===22M===
<section begin="22M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
|input=22M |name=M Magnificent Tool of Destruction
  |damage=800 |level=2 |attribute= |guard=All
  |damage=800 |level=2 |attribute= |guard=All
  |startup=47 |active= |recovery= |onBlock=+22 |onHit=
  |startup=47 |active= |recovery=Total 34 |onBlock={{Adv-GBVS|VP|+35 }} |onHit={{Adv-GBVS|VP|+52 }}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="22M"/>
  |images=GBVS_Lowain_22M.png
<section begin="22M Full"/>{{FrameData-GBVS
  |caption=Aether Beam
  |damage=800 |level=2 |attribute= |guard=All
  |hitboxes=
  |startup=47 |active= |recovery= |onBlock=+22 |onHit=
  |notes=Cooldown: 20F (Technical) 200F (Easy);Easy Input Damage 700;
  |blockstun= |groundHit= |airHit= |hitstop=
}}
  |invul= |hitbox=
}}<section end="22M Full"/>


===22H Data===
===22H===
<section begin="22H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=special
|damage=170x6 |level=2 |attribute= |guard=All
  |input=22H |name=H Magnificent Tool of Destruction
  |startup=39 |active= |recovery= |onBlock=+37 |onHit=KD
  |damage=170×6 |level=2 |attribute= |guard=All
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=38 |active= |recovery=Total 34 |onBlock={{Adv-GBVS|VP|+41 }} |onHit=KD
|invul= |hitbox=
}}<section end="22H"/>
<section begin="22H Full"/>{{FrameData-GBVS
  |damage=170x6 |level=2 |attribute= |guard=All
  |startup=39 |active= |recovery= |onBlock=+37 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="22H Full"/>
|images=GBVS_Lowain_22H.png
|caption=Full Barrage
|hitboxes=
|notes=Cooldown: 480F (Technical) 600F (Easy);Easy Input Damage 120×6;
}}


==Skybound Art==
==Skybound Art==
===236236H Data===
===236236H===
<section begin="236236H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
|input=236236H |name=Human! Pyramid! Attack!
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup=5+14 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236H"/>
|images=GBVS_Lowain_HumanPyramidAttack.png
<section begin="236236H Full"/>{{FrameData-GBVS
|caption=Who needs blocking anyway?
  |damage= |level= |attribute= |guard=
|hitboxes=
  |startup= |active= |recovery= |onBlock= |onHit=
}}
===236236H L===
{{MoveData-GBVS |character=Lowain |type=super
|input=236236H L |name=It's Lit, Bros
  |damage=200×3 |level=1 |attribute= |guard=Mid
  |startup=8 |active=3,3,3 |recovery=16 |onBlock=-6 |onHit=-2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236H Full"/>
  |images=GBVS_Lowain_ItsLitBros.png
===236236H G Data===
  |hitboxes=
<section begin="236236H G"/>{{AttackData-GBVS
}}
|damage= |level= |attribute= |guard=
===236236H M===
|startup= |active= |recovery= |onBlock= |onHit=
{{MoveData-GBVS |character=Lowain |type=super
  |blockstun= |groundHit= |airHit= |hitstop=
  |input=236236H M |name=Definitely Don't Try This at Home
  |invul= |hitbox=
}}<section end="236236H G"/>
<section begin="236236H G Full"/>{{FrameData-GBVS
|damage= |level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="236236H G Full"/>
===236236H L Data===
<section begin="236236H L"/>{{AttackData-GBVS
|damage=200x3 |level=1 |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
}}<section end="236236H L"/>
<section begin="236236H L Full"/>{{FrameData-GBVS
|damage=200x3 |level=1 |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="236236H L Full"/>
===236236H M Data===
<section begin="236236H M"/>{{AttackData-GBVS
  |damage=700 |level=4 |attribute= |guard=Mid
  |damage=700 |level=4 |attribute= |guard=Mid
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup=9 |active=6 |recovery=15 |onBlock=-2 |onHit=+2
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="236236H M"/>
<section begin="236236H M Full"/>{{FrameData-GBVS
|damage=700 |level=4 |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="236236H M Full"/>
===236236H H Data===
<section begin="236236H H"/>{{AttackData-GBVS
|damage=800 |level=4 |attribute= |guard=High
|startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236H H"/>
|images=GBVS_Lowain_DontTryThisAtHome.png
<section begin="236236H H Full"/>{{FrameData-GBVS
|hitboxes=
}}
===236236H H===
{{MoveData-GBVS |character=Lowain |type=super
|input=236236H H |name=Flex On 'Em
  |damage=800 |level=4 |attribute= |guard=High
  |damage=800 |level=4 |attribute= |guard=High
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup=19 |active=3 |recovery=12 |onBlock=+1 |onHit=+9
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236H H Full"/>
|images=GBVS_Lowain_FlexOnEm.png
===236236H U Data===
|caption=Establish dominance
<section begin="236236H U"/>{{AttackData-GBVS
|hitboxes=
}}
===236236H U===
{{MoveData-GBVS |character=Lowain |type=super
|input=236236H U |name=Catch 'Em Slippin'
  |damage=900 |level=4 |attribute= |guard=Low
  |damage=900 |level=4 |attribute= |guard=Low
  |startup= |active= |recovery= |onBlock= |onHit=KD
  |startup=23 |active=5 |recovery=21 |onBlock=-7 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236H U"/>
|images=GBVS_Lowain_CatchEmSlippin.png
<section begin="236236H U Full"/>{{FrameData-GBVS
|caption=Ow my knees!
  |damage=900 |level=4 |attribute= |guard=Low
|hitboxes=
  |startup= |active= |recovery= |onBlock= |onHit=KD
}}
===236236H G===
{{MoveData-GBVS |character=Lowain |type=super
|input=236236H G |name=Totally Rad Juke
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery=Total 29 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236H U Full"/>
|images=GBVS_Lowain_TotallyRadJuke.png
|hitboxes=
}}


===236236H 236U Data===
===236236H 236U===
<section begin="236236H 236U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
  |damage=1500 |level=4 (20) [25] |attribute= |guard=Mid
|input=236236H 236U |name=Moment of Truth
  |startup= |active= |recovery= |onBlock= |onHit=HKD
  |damage=1500 |level=4 |attribute= |guard=Mid
  |startup=14 |active=10 |recovery=33 |onBlock=-6 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236H 236U"/>
  |images=GBVS_Lowain_MomentOfTruth.png
<section begin="236236H 236U Full"/>{{FrameData-GBVS
  |hitboxes=
  |damage=1500 |level=4 (20) [25] |attribute= |guard=Mid
  |notes=Clash Level: 25 (Technical) 20 (Easy);Easy Input Damage 1400;
  |startup= |active= |recovery= |onBlock= |onHit=HKD
}}
  |blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="236236H 236U Full"/>


===236236U Data===
===236236U===
<section begin="236236U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
|input=236236U |name=Try This on for Size!
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup= |active= |recovery=Total 31 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=1~2 All
}}<section end="236236U"/>
|images=GBVS_Lowain_TryThisOnForSize.png
<section begin="236236U Full"/>{{FrameData-GBVS
|caption=Let's play Mario Party. Start!
  |damage= |level= |attribute= |guard=
|hitboxes=
  |startup= |active= |recovery= |onBlock= |onHit=
}}
===236236U L===
{{MoveData-GBVS |character=Lowain |type=super
|input=236236U L |name=Earth Pillar
  |damage=600×3 |level=4 |attribute= |guard=All
  |startup=18 |active=9,9,9 |recovery=20 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236U Full"/>
  |images=GBVS_Lowain_EarthPillar.png
===236236U L Data===
  |hitboxes=
<section begin="236236U L"/>{{AttackData-GBVS
  |notes=Clash Level: 8;Easy Input Damage 540×3;
|damage=600x3 |level=4 [8] |attribute= |guard=All
}}
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
}}<section end="236236U L"/>
<section begin="236236U L Full"/>{{FrameData-GBVS
|damage=600x3 |level=4 [8] |attribute= |guard=All
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}<section end="236236U L Full"/>


===236236U M Data===
===236236U M===
<section begin="236236U M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
|damage=1000 |level=4 [8] |attribute= |guard=All
  |input=236236U M |name=Axis Mundi
|startup= |active= |recovery= |onBlock= |onHit=
  |damage=1000 |level=4 |attribute= |guard=All
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=22-69 |active= |recovery=Total 55~102 |onBlock= |onHit=
  |invul= |hitbox=
}}<section end="236236U M"/>
<section begin="236236U M Full"/>{{FrameData-GBVS
  |damage=1000 |level=4 [8] |attribute= |guard=All
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236U M Full"/>
|images=GBVS_Lowain_AxisMundi.png
|caption=Mommy is here to chip you out
|hitboxes=
|notes=Clash Level: 8;Easy Input Damage 900;
}}


===236236U H Data===
===236236U H===
<section begin="236236U H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
|damage=2000 |level=4 [8] |attribute= |guard=Unblockable
  |input=236236U H |name=Nether Veil
  |startup= |active= |recovery= |onBlock= |onHit=
  |damage=2000 |level=4 |attribute= |guard=Unblockable
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=30 |active=3 |recovery=15 |onBlock= |onHit=
|invul= |hitbox=
}}<section end="236236U H"/>
<section begin="236236U H Full"/>{{FrameData-GBVS
  |damage=2000 |level=4 [8] |attribute= |guard=Unblockable
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236U H Full"/>
|images=GBVS_Lowain_NetherVeil.png
|caption=The floor is- Well, I think you get the point
|hitboxes=
|notes=Clash Level: 8;Easy Input Damage 1800;
}}


===236236U U Data===
===236236U U===
<section begin="236236U U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
|damage=1400, 200x5 |level=4 [8] |attribute= |guard=All
  |input=236236U U |name=Luminox Genesi
  |startup= |active= |recovery= |onBlock= |onHit=
  |damage=1400, 200×5 |level=4 |attribute= |guard=All
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=45 |active=20 |recovery=20 |onBlock= |onHit=
|invul= |hitbox=
}}<section end="236236U U"/>
<section begin="236236U U Full"/>{{FrameData-GBVS
  |damage=1400 |level=4 [8] |attribute= |guard=All
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}<section end="236236U U Full"/>
|images=GBVS_Lowain_LuminoxGenesi.png
|caption=Local primal deletes opponent from existence
|hitboxes=
|notes=Clash Level: 8;Easy Input Damage 1260, 180×5;
}}


==Category==
==Category==
{{Navbar-GBVS}}
{{#lst:GBVS/Navigation}}
[[Category:Lowain]]

Revision as of 21:22, 27 October 2022

Nav

Links

Infobox Data

Portrait Name Health Prejump
GBVS Lowain Portrait.png
Lowain 10,000 4f
Backdash Backshift Unique Movement Options
26f Low Recovery (20f)
Icon
GBVS Lowain Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0
GBVS Lowain cL.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350, 250, 150 Mid 6 2,2,4 15 -4 0 2
GBVS Lowain cM.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550×2 Mid 10 4(3)2 21 -4 0 4
GBVS Lowain cH.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 3 15 -3 +1 2
GBVS Lowain cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 12 3 18 -4 0 3
GBVS Lowain cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1
GBVS Lowain fL.png

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 3 18 -6 -2 2
GBVS Lowain fM.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 6 18 -7 -3 3
GBVS Lowain fH.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0
GBVS Lowain 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 5 15 -5 -1 2
GBVS Lowain 2M.png
how is this a mid

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 4 24 -11 -7 3
GBVS Lowain 2H.png
My back > your attack

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 9 9 17 -11 HKD 2
GBVS Lowain 2U.png
Laying low

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 6 Until L 0 1
GBVS Lowain jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 8 3 Until L 1
GBVS Lowain jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 9 6 Until L 2
GBVS Lowain jH.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
250×N High/Air 12 2(3)2(3)… 2
GBVS Lowain jU.png

Uniquie Mechanics

5U

5U
Don't Mind If I Do
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Total 44
GBVS Lowain 5U.png
Food is power!

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 31 HKD HKD 0, 4
GBVS Lowain Throw.pngGBVS Lowain BackThrow.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Airthrow 5 5 Until L+6 HKD HKD 0, 4
GBVS Lowain AirThrow.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 4-36 Throw
23-36 Low
22-35 Airborne
GBVS Lowain OverheadAttack.png

Skills

236L

236L
L Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low/Air 21 Total 34 KD 2
File:GBVS Lowain SammyAndTommy2.pngFile:GBVS Lowain SammyAndTommy.png
Cracking open an unblockable with the boys
Cooldown: 20F (Technical) 60F (Easy)
Easy Input Damage 600

236M

236M
M Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 39 Total 34 2
File:GBVS Lowain SammyAndTommy2.pngFile:GBVS Lowain SammyAndTommy.png
Cracking open an unblockable with the boys
Cooldown: 20F (Technical) 60F (Easy)
Easy Input Damage 600

236H

236H
H Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700×2 Low/Air, All 21 Total 29 2
File:GBVS Lowain SammyAndTommy2.pngFile:GBVS Lowain SammyAndTommy.png
Cracking open an unblockable with the boys
Cooldown: 480F (Technical) 600F (Easy)
Easy Input Damage 600×2

214L

214L
L Awesome Sauce
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 19 10 9 -4 KD 2
GBVS Lowain 214L.png
You’ll be seeing this one a lot.
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

214M

214M
M Awesome Sauce
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500×2 Mid 17 4(6)2 21 -8 KD 2
GBVS Lowain 214L.pngGBVS Lowain 214M.png
You’ll be seeing this one a lot.
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

214H

214H
H Awesome Sauce
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400×2, 300 Mid 15 4(6)2(8)2 21 -4 HKD 4
GBVS Lowain 214L.pngGBVS Lowain 214M.png
You’ll be seeing this one a lot.
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 3

623L

623L
L Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable Total 30 KD KD 4 4~22 Catch High
GBVS Lowain 623L.png
623L
Cooldown: 20F (Technical) 200F (Easy)

623M

623M
M Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable Total 30 KD KD 4 1~19 Catch Low
GBVS Lowain 623M.png
623M
Cooldown: 20F (Technical) 200F (Easy)

623H

623H
H Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable Total 26 HKD HKD 4 1~26 Catch All
GBVS Lowain 623H.png
623H
Cooldown: 480F (Technical) 600F (Easy)

22L

22L
L Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400×2 All 38 Total 34 +48 +53 2
GBVS Lowain 22L.png
Rocket Punch
Cooldown: 20F (Technical) 200F (Easy)
Easy Input Damage 300×2

22M

22M
M Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 47 Total 34 +35 +52 2
GBVS Lowain 22M.png
Aether Beam
Cooldown: 20F (Technical) 200F (Easy)
Easy Input Damage 700

22H

22H
H Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
170×6 All 38 Total 34 +41 KD 2
GBVS Lowain 22H.png
Full Barrage
Cooldown: 480F (Technical) 600F (Easy)
Easy Input Damage 120×6

Skybound Art

236236H

236236H
Human! Pyramid! Attack!
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
5+14
File:GBVS Lowain HumanPyramidAttack.png
Who needs blocking anyway?

236236H L

236236H L
It's Lit, Bros
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200×3 Mid 8 3,3,3 16 -6 -2 1
File:GBVS Lowain ItsLitBros.png

236236H M

236236H M
Definitely Don't Try This at Home
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 6 15 -2 +2 4
File:GBVS Lowain DontTryThisAtHome.png

236236H H

236236H H
Flex On 'Em
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High 19 3 12 +1 +9 4
File:GBVS Lowain FlexOnEm.png
Establish dominance

236236H U

236236H U
Catch 'Em Slippin'
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 Low 23 5 21 -7 KD 4
File:GBVS Lowain CatchEmSlippin.png
Ow my knees!

236236H G

236236H G
Totally Rad Juke
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Total 29
File:GBVS Lowain TotallyRadJuke.png

236236H 236U

236236H 236U
Moment of Truth
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Mid 14 10 33 -6 HKD 4
File:GBVS Lowain MomentOfTruth.png
Clash Level: 25 (Technical) 20 (Easy)
Easy Input Damage 1400

236236U

236236U
Try This on for Size!
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Total 31 1~2 All
File:GBVS Lowain TryThisOnForSize.png
Let's play Mario Party. Start!

236236U L

236236U L
Earth Pillar
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600×3 All 18 9,9,9 20 4
File:GBVS Lowain EarthPillar.png
Clash Level: 8
Easy Input Damage 540×3

236236U M

236236U M
Axis Mundi
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 22-69 Total 55~102 4
File:GBVS Lowain AxisMundi.png
Mommy is here to chip you out
Clash Level: 8
Easy Input Damage 900

236236U H

236236U H
Nether Veil
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
2000 Unblockable 30 3 15 4
File:GBVS Lowain NetherVeil.png
The floor is- Well, I think you get the point
Clash Level: 8
Easy Input Damage 1800

236236U U

236236U U
Luminox Genesi
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400, 200×5 All 45 20 20 4
File:GBVS Lowain LuminoxGenesi.png
Local primal deletes opponent from existence
Clash Level: 8
Easy Input Damage 1260, 180×5

Category