GBVS/Lowain/Data: Difference between revisions

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==Nav==
{{CharNav|charMainPage=GBVS/Lowain |image=GBVS_Lowain_Icon.png |videos= |forums=}}
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{GBVS/CharacterLinks}}<section end=Links/>
{{CharLinks|charMainPage=GBVS/Lowain |videos=  |discord= }}
 
<section end=Links/>
==Infobox Data==
==SystemData==
{{GBVS-character
===Health===
|name      =Lowain
<section begin=health/>
|health   =10,000
10000
|prejump  =4f
<section end=health/>
|backdash  =26f
===Prejump===
|backshift =Low Recovery (20f)
<section begin=prejump/>
|portrait  =GBVS_Lowain_Portrait.png
4f
|icon      =GBVS_Lowain_Icon.png
<section end=prejump/>
|umo=
===Backdash===
}}
<section begin=backdash/>
26f
<section end=backdash/>
===Movement===
<section begin=movement/>
Jump, Dash Type: Run, Backdash has no airborne frames or invincibility.  
<section end=movement/>


==Normal Moves==
==Normal Moves==
===c.L Data===
===c.L===
====c.L====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=c.L |name=
  |damage=400 |p1= |p2=
  |damage=400 |level=0 |attribute= |guard=Mid
|level= |attribute= |guard=Mid
  |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
  |startup=5 |active= |recovery= |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_cL.png
====c.L Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=400 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=5 |active= |recovery= |onBlock=+2 |onHit=+6
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===c.M Data===
===c.M===
====c.M====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=c.M |name=
  |damage=700 |p1= |p2=
  |damage=350, 250, 150 |level=2 |attribute= |guard=Mid
|level= |attribute= |guard=Mid
  |startup=6 |active=2,2,4 |recovery=15 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |startup=7 |active= |recovery= |onBlock=-6 |onHit=-2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_cM.png
====c.M Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=350,250,150 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=7 |active= |recovery= |onBlock=-6 |onHit=-2
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===c.H Data===
===c.H===
====c.H====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=c.H |name=
  |damage=550,550 |p1= |p2=
  |damage=550×2 |level=4 |attribute= |guard=Mid
|level= |attribute= |guard=Mid
  |startup=10 |active=4(3)2 |recovery=21 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |startup=10 |active= |recovery= |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_cH.png
====c.H Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=1100 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=10 |active= |recovery= |onBlock=-4 |onHit=0
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===c.XX Data===
===c.XX===
====c.XX====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=c.XX |name=
  |damage=350 |p1= |p2=
  |damage=350 |level=2 |attribute= |guard=Mid
|level= |attribute= |guard=Mid
  |startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3 }} |onHit=+1
  |startup=9 |active= |recovery= |onBlock=-3 |onHit=+1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_cXX.png
====c.XX Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=350 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=9 |active= |recovery= |onBlock=-3 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===c.XXX Data===
===c.XXX===
====c.XXX====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=c.XXX |name=
  |damage=280 |p1= |p2=
  |damage=350 |level=3 |attribute= |guard=Mid
|level= |attribute= |guard=Mid
  |startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |startup=12 |active= |recovery= |onBlock=-4 |onHit=0
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_cXXX.png
====c.XXX Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=280 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=12 |active= |recovery= |onBlock=-4 |onHit=0
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===f.L Data===
===f.L===
====f.L====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=f.L |name=
  |damage=400 |p1= |p2=
  |damage=400 |level=1 |attribute= |guard=Mid
|level= |attribute= |guard=Mid
  |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
  |startup=6 |active= |recovery= |onBlock=-5 |onHit=-1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_fL.png
====f.L Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=400 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=6 |active= |recovery= |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===f.M Data===
===f.M===
====f.M====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=f.M |name=
  |damage=700 |p1= |p2=
  |damage=700 |level=2 |attribute= |guard=Mid
|level= |attribute= |guard=Mid
  |startup=9 |active=3 |recovery=18 |onBlock={{Adv-GBVS|VM|-6 }} |onHit=-2
  |startup=10 |active= |recovery= |onBlock=-9 |onHit=-5
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_fM.png
====f.M Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=700 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=10 |active= |recovery= |onBlock=-9 |onHit=-5
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===f.H Data===
===f.H===
====f.H====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=f.H |name=
  |damage=1000 |p1= |p2=
  |damage=1000 |level=3 |attribute= |guard=Mid
|level= |attribute= |guard=Mid
  |startup=11 |active=6 |recovery=18 |onBlock={{Adv-GBVS|VM|-7 }} |onHit=-3
  |startup=11 |active= |recovery= |onBlock=-7 |onHit=-3
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_fH.png
====f.H Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=1000 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=11 |active= |recovery= |onBlock=-7 |onHit=-3
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===2L Data===
===2L===
====2L====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
  |input=2L |name=
  |damage=400 |p1= |p2=
  |damage=400 |level=0 |attribute= |guard=Low
  |level= |attribute= |guard=Low
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit=+6
  |startup=6 |active= |recovery= |onBlock=+2 |onHit=+6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_2L.png
====2L Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=400 |p1= |p2=
  |level= |attribute= |guard=Low
|startup=6 |active= |recovery= |onBlock=+2 |onHit=+6
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===2M Data===
===2M===
====2M====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
  |input=2M |name=
  |damage=700 |p1= |p2=
  |damage=700 |level=2 |attribute= |guard=Mid
  |level= |attribute= |guard=Mid
  |startup=8 |active=5 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit=-1
  |startup=8 |active= |recovery= |onBlock=-5 |onHit=-1
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_2M.png
====2M Full====
  |caption=how is this a mid
{{FrameData-GBVS
  |hitboxes=
  |damage=700 |p1= |p2=
}}
  |level= |attribute= |guard=Mid
  |startup=8 |active= |recovery= |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===2H Data===
===2H===
====2H====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
  |input=2H |name=
  |damage=1000 |p1= |p2=
  |damage=1000 |level=3 |attribute= |guard=Mid
  |level= |attribute= |guard=Mid
  |startup=11 |active=4 |recovery=24 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=-7
  |startup=13 |active= |recovery= |onBlock=-11 |onHit=-6
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_2H.png
====2H Full====
  |caption=My back > your attack
{{FrameData-GBVS
  |hitboxes=
  |damage=1000 |p1= |p2=
}}
  |level= |attribute= |guard=Mid
  |startup=13 |active= |recovery= |onBlock=-11 |onHit=-6
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===2U Data===
===2U===
====2U====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
  |input=2U |name=
  |damage=700 |p1= |p2=
|damage=700 |level=2 |attribute= |guard=Low
|level= |attribute= |guard=Low
  |startup=9 |active=9 |recovery=17 |onBlock={{Adv-GBVS|VM|-11 }} |onHit=HKD
  |startup=8 |active= |recovery= |onBlock=-11 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_2U.png
====2U Full====
  |caption=Laying low
{{FrameData-GBVS
  |hitboxes=
  |damage=700 |p1= |p2=
}}
  |level= |attribute= |guard=Low
  |startup=8 |active= |recovery= |onBlock=-11 |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===j.L Data===
===j.L===
====j.L====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=j.L |name=
  |damage=400 |p1= |p2=
  |damage=400 |level=1 |attribute= |guard=High/Air
|level= |attribute= |guard=High
  |startup=6 |active=Until L |recovery=0 |onBlock= |onHit=
  |startup=6 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_jL.png
====j.L Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=400 |p1= |p2=
|level= |attribute= |guard=High
|startup=6 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===j.M Data===
===j.M===
====j.M====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=j.M |name=
  |damage=550 |p1= |p2=
  |damage=550 |level=1 |attribute= |guard=High/Air
|level= |attribute= |guard=High
  |startup=8 |active=3 |recovery=Until L |onBlock= |onHit=
  |startup=8 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_jM.png
====j.M Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=550 |p1= |p2=
|level= |attribute= |guard=High
|startup=8 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===j.H Data===
===j.H===
====j.H====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=j.H |name=
  |damage=800 |p1= |p2=
  |damage=800 |level=2 |attribute= |guard=High/Air
|level= |attribute= |guard=High
  |startup=9 |active=6 |recovery=Until L |onBlock= |onHit=
  |startup=9 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_jH.png
====j.H Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=800 |p1= |p2=
|level= |attribute= |guard=High
|startup=9 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===j.U Data===
===j.U===
====j.U====
{{MoveData-GBVS |character=Lowain |type=normal
{{AttackData-GBVS
|input=j.U |name=
  |damage=250xN |p1= |p2=
  |damage=250×N |level=2 |attribute= |guard=High/Air
|level= |attribute= |guard=High
  |startup=12 |active=2(3)2(3)… |recovery= |onBlock= |onHit=
  |startup=12 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_jU.png
====j.U Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=250xN |p1= |p2=
|level= |attribute= |guard=High
|startup=12 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


==Uniquie Mechanics==
==Uniquie Mechanics==
===5U Data===
===5U===
====5U====
{{MoveData-GBVS |character=Lowain |type=unique
{{AttackData-GBVS
  |input=5U |name=Don't Mind If I Do
  |damage= |p1= |p2=
|damage= |level= |attribute= |guard=
|level= |attribute= |guard=
  |startup= |active= |recovery=Total 44 |onBlock= |onHit=
  |startup= |active= |recovery=57 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_5U.png
====5U Full====
  |caption=Food is power!
{{FrameData-GBVS
  |hitboxes=
  |damage= |p1= |p2=
}}
  |level= |attribute= |guard=
  |startup= |active= |recovery=57 |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


==Universal Mechanics==
==Universal Mechanics==
===LU Data===
===LU===
====LU====
{{MoveData-GBVS |character=Lowain |type=other
{{AttackData-GBVS
  |input=LU |name=Ground Throw
  |damage=1500 |p1= |p2=
|damage=1500 |level=0, 4 |attribute= |guard=Throw
|level= |attribute= |guard=Throw
  |startup=7 |active=3 |recovery=31 |onBlock=HKD |onHit=HKD
  |startup=7 |active=3 |recovery=34 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_Throw.png;GBVS_Lowain_BackThrow.png
====LU Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=1500 |p1= |p2=
  |level= |attribute= |guard=Throw
|startup=7 |active=3 |recovery=34 |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===j.LU Data===
===j.LU===
====j.LU====
{{MoveData-GBVS |character=Lowain |type=other
{{AttackData-GBVS
|input=j.LU |name=Air Throw
  |damage=1500 |p1= |p2=
  |damage=1500 |level=0, 4 |attribute= |guard=Airthrow
|level= |attribute= |guard=Throw
  |startup=5 |active=5 |recovery=Until L+6 |onBlock=HKD |onHit=HKD
  |startup=5 |active=5 |recovery=Until Landing |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
  }}
  |images=GBVS_Lowain_AirThrow.png
====j.LU Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage=1500 |p1= |p2=
|level= |attribute= |guard=Throw
|startup=5 |active=5 |recovery=Until Landing |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


===MH Data===
===MH===
====MH====
{{MoveData-GBVS |character=Lowain |type=other
{{AttackData-GBVS
  |input=MH |name=Overhead Attack
  |damage=1000 |p1= |p2=
  |damage=1000 |level=4 |attribute= |guard=High
  |level= |attribute= |guard=High
  |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit=+1
  |startup=26 |active=6 |recovery=17 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=4-36 Throw<br/> 23-36 Low <br/> 22-35 Airborne
}}
  |images=GBVS_Lowain_OverheadAttack.png
====MH Full====
  |hitboxes=
{{FrameData-GBVS
}}
  |damage= |p1= |p2=
  |level=1000 |attribute= |guard=High
|startup=26 |active=6 |recovery=17 |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


==Skills==
==Skills==
===236L Data===
===236L===
====236L====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=236L |name=L Sammy & Tommy
  |damage=700 |p1= |p2=
|damage=700 |level=2 |attribute= |guard=Low/Air
|level= |attribute= |guard=Low
  |startup=21 |active= |recovery=Total 34 |onBlock= |onHit=KD
  |startup=21 |active= |recovery= |onBlock= |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_236X.png;GBVS_Lowain_236X_Diagram.png
|caption=Cracking open an unblockable with the boys
|hitboxes=
|notes=Cooldown: 20F (Technical) 60F (Easy);Easy Input Damage 600;
}}
}}
====236L Full====
 
{{FrameData-GBVS
===236M===
  |damage=700 |p1= |p2=
{{MoveData-GBVS |character=Lowain |type=special
|level= |attribute= |guard=Low
  |input=236M |name=M Sammy & Tommy
  |startup=21 |active= |recovery= |onBlock= |onHit=KD
|damage=700 |level=2 |attribute= |guard=All
  |startup=39 |active= |recovery=Total 34 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_236X.png;GBVS_Lowain_236X_Diagram.png
|caption=Cracking open an unblockable with the boys
|hitboxes=
|notes=Cooldown: 20F (Technical) 60F (Easy);Easy Input Damage 600;
}}
}}


===236M Data===
===236H===
====236M====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=236H |name=H Sammy & Tommy
  |damage=700 |p1= |p2=
|damage=700×2 |level=2 |attribute= |guard=Low/Air, All
|level= |attribute= |guard=Mid
  |startup=21 |active= |recovery=Total 29 |onBlock= |onHit=
  |startup=39 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_236X.png;GBVS_Lowain_236X_Diagram.png
|caption=Cracking open an unblockable with the boys
|hitboxes=
|notes=Cooldown: 480F (Technical) 600F (Easy);Easy Input Damage 600×2;
}}
}}
====236M Full====
 
{{FrameData-GBVS
===214L===
  |damage=700 |p1= |p2=
{{MoveData-GBVS |character=Lowain |type=special
|level= |attribute= |guard=Mid
  |input=214L |name=L Awesome Sauce
  |startup=39 |active= |recovery= |onBlock= |onHit=
|damage=800 |level=2 |attribute= |guard=Mid
  |startup=19 |active=10 |recovery=9 |onBlock={{Adv-GBVS|M|-4 }} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_214L.png
|caption=You’ll be seeing this one a lot.
|hitboxes=
|notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 2;
}}
}}


===236H Data===
===214M===
====236H====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=214M |name=M Awesome Sauce
  |damage=700,700 |p1= |p2=
  |damage=500×2 |level=2 |attribute= |guard=Mid
  |level= |attribute= |guard=Low,Mid
  |startup=17 |active=4(6)2 |recovery=21 |onBlock={{Adv-GBVS|VM|-8 }} |onHit=KD
  |startup=21 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_214L.png;GBVS_Lowain_214M.png
|caption=You’ll be seeing this one a lot.
|hitboxes=
|notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 2;
}}
}}
====236H Full====
 
{{FrameData-GBVS
===214H===
  |damage=700,700 |p1= |p2=
{{MoveData-GBVS |character=Lowain |type=special
|level= |attribute= |guard=Low,Mid
  |input=214H |name=H Awesome Sauce
  |startup=21 |active= |recovery= |onBlock= |onHit=
|damage=400×2, 300 |level=4 |attribute= |guard=Mid
  |startup=15 |active=4(6)2(8)2 |recovery=21 |onBlock={{Adv-GBVS|M|-4 }} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_214L.png;GBVS_Lowain_214M.png
|caption=You’ll be seeing this one a lot.
|hitboxes=
|notes=Cooldown: 480F (Technical) 600F (Easy);Clash Level 3;
}}
}}


===214L Data===
===623L===
====214L====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=623L |name=L Come at Me, Bro!
|damage=800 |p1= |p2=
  |damage=1200 |level=4 |attribute= |guard=Unblockable
|level= |attribute= |guard=Mid
  |startup= |active= |recovery=Total 30 |onBlock=KD |onHit=KD
  |startup=19 |active= |recovery= |onBlock=-4 |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====214L Full====
{{FrameData-GBVS
  |damage=800 |p1= |p2=
|level=19 |attribute= |guard=Mid
  |startup= |active= |recovery= |onBlock=-4 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=4~22 Catch High
|images=GBVS_Lowain_623L.png
|caption={{Clr|1|623L}}
|hitboxes=
|notes=Cooldown: 20F (Technical) 200F (Easy);
}}
}}


===214M Data===
===623M===
====214M====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=623M |name=M Come at Me, Bro!
  |damage=500,500 |p1= |p2=
|damage=1200 |level=4 |attribute= |guard=Unblockable
|level= |attribute= |guard=Mid
  |startup= |active= |recovery=Total 30 |onBlock=KD |onHit=KD
  |startup=17 |active= |recovery= |onBlock=-8 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=1~19 Catch Low
}}
  |images=GBVS_Lowain_623M.png
====214M Full====
  |caption={{Clr|2|623M}}
{{FrameData-GBVS
  |hitboxes=
  |damage=500,500 |p1= |p2=
  |notes=Cooldown: 20F (Technical) 200F (Easy);
  |level= |attribute= |guard=Mid
  |startup=17 |active= |recovery= |onBlock=-8 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}


===214H Data===
===623H===
====214H====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=623H |name=H Come at Me, Bro!
|damage=400,400,300 |p1= |p2=
  |damage=1200 |level=4 |attribute= |guard=Unblockable
  |level= |attribute= |guard=Mid
  |startup= |active= |recovery=Total 26 |onBlock=HKD |onHit=HKD
|startup=15 |active= |recovery= |onBlock=-1 |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====214H Full====
{{FrameData-GBVS
  |damage=400,400,300 |p1= |p2=
|level= |attribute= |guard=Mid
  |startup=15 |active= |recovery= |onBlock=-1 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=1~26 Catch All
|images=GBVS_Lowain_623H.png
|caption={{Clr|3|623H}}
|hitboxes=
|notes=Cooldown: 480F (Technical) 600F (Easy);
}}
}}


===623L Data===
===22L===
====623L====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=22L |name=L Magnificent Tool of Destruction
|damage=1200 |p1= |p2=
  |damage=400×2 |level=2 |attribute= |guard=All
|level= |attribute= |guard=Unblockable
  |startup=38 |active= |recovery=Total 34 |onBlock={{Adv-GBVS|VP|+48 }} |onHit={{Adv-GBVS|VP|+53 }}
  |startup= |active=19 |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====623L Full====
{{FrameData-GBVS
  |damage=1200 |p1= |p2=
|level= |attribute= |guard=Unblockable
  |startup= |active=19 |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===623M Data===
====623M====
{{AttackData-GBVS
|damage=1200 |p1= |p2=
|level= |attribute= |guard=Unblockable
|startup= |active=19 |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====623M Full====
{{FrameData-GBVS
|damage=1200 |p1= |p2=
|level= |attribute= |guard=Unblockable
|startup= |active=19 |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===623H Data===
====623H====
{{AttackData-GBVS
|damage=1200 |p1= |p2=
|level= |attribute= |guard=Unblockable
|startup=1 |active=19 |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====623H Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level=1200 |attribute= |guard=Unblockable
|startup=1 |active=19 |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===22L Data===
====22L====
{{AttackData-GBVS
|damage=400,400 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=38 |active= |recovery= |onBlock=+55 |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====22L Full====
{{FrameData-GBVS
|damage=400,400 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=38 |active= |recovery= |onBlock=+55 |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_22L.png
|caption=Rocket Punch
|hitboxes=
|notes=Cooldown: 20F (Technical) 200F (Easy);Easy Input Damage 300×2;
}}
}}


===22M Data===
===22M===
====22M====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=22M |name=M Magnificent Tool of Destruction
  |damage=800 |p1= |p2=
|damage=800 |level=2 |attribute= |guard=All
|level= |attribute= |guard=Mid
  |startup=47 |active= |recovery=Total 34 |onBlock={{Adv-GBVS|VP|+35 }} |onHit={{Adv-GBVS|VP|+52 }}
  |startup=47 |active= |recovery= |onBlock=+22 |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====22M Full====
{{FrameData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=47 |active= |recovery= |onBlock=+22 |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_22M.png
|caption=Aether Beam
|hitboxes=
|notes=Cooldown: 20F (Technical) 200F (Easy);Easy Input Damage 700;
}}
}}


===22H Data===
===22H===
====22H====
{{MoveData-GBVS |character=Lowain |type=special
{{AttackData-GBVS
  |input=22H |name=H Magnificent Tool of Destruction
|damage=170x6 |p1= |p2=
  |damage=170×6 |level=2 |attribute= |guard=All
  |level= |attribute= |guard=Mid
  |startup=38 |active= |recovery=Total 34 |onBlock={{Adv-GBVS|VP|+41 }} |onHit=KD
|startup=39 |active= |recovery= |onBlock=+37 |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====22H Full====
{{FrameData-GBVS
  |damage=170x6 |p1= |p2=
|level= |attribute= |guard=Mid
  |startup=39 |active= |recovery= |onBlock=+37 |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_22H.png
|caption=Full Barrage
|hitboxes=
|notes=Cooldown: 480F (Technical) 600F (Easy);Easy Input Damage 120×6;
}}
}}


==Skybound Art==
==Skybound Art==
===236236H Data===
===236236H===
====236236H====
{{MoveData-GBVS |character=Lowain |type=super
{{AttackData-GBVS
  |input=236236H |name=Human! Pyramid! Attack!
  |damage= |p1= |p2=
|damage= |level= |attribute= |guard=
|level= |attribute= |guard=
  |startup=5+14 |active= |recovery= |onBlock= |onHit=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_236236H.png
|caption=Who needs blocking anyway?
|hitboxes=
}}
}}
====236236H Full====
===236236H L===
{{FrameData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
  |damage= |p1= |p2=
  |input=236236H L |name=It's Lit, Bros
|level= |attribute= |guard=
|damage=200×3 |level=1 |attribute= |guard=Mid
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup=8 |active=3,3,3 |recovery=16 |onBlock=-6 |onHit=-2
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_HPA_5L.png
|hitboxes=
}}
}}
===236236H > G Data===
===236236H M===
====236236H > G====
{{MoveData-GBVS |character=Lowain |type=super
{{AttackData-GBVS
  |input=236236H M |name=Definitely Don't Try This at Home
  |damage= |p1= |p2=
|damage=700 |level=4 |attribute= |guard=Mid
|level= |attribute= |guard=
  |startup=9 |active=6 |recovery=15 |onBlock=-2 |onHit=+2
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_HPA_5M.png
|hitboxes=
}}
}}
====236236H > G Full====
===236236H H===
{{FrameData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
  |damage= |p1= |p2=
  |input=236236H H |name=Flex On 'Em
|level= |attribute= |guard=
|damage=800 |level=4 |attribute= |guard=High
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup=19 |active=3 |recovery=12 |onBlock=+1 |onHit=+9
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_HPA_5H.png
|caption=Establish dominance
|hitboxes=
}}
}}
===236236H > L Data===
===236236H U===
====236236H > L====
{{MoveData-GBVS |character=Lowain |type=super
{{AttackData-GBVS
  |input=236236H U |name=Catch 'Em Slippin'
  |damage=200x3 |p1= |p2=
|damage=900 |level=4 |attribute= |guard=Low
|level= |attribute= |guard=Mid
  |startup=23 |active=5 |recovery=21 |onBlock=-7 |onHit=KD
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_HPA_5U.png
|caption=Ow my knees!
|hitboxes=
}}
}}
====236236H > L Full====
===236236H G===
{{FrameData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
  |damage=200x3 |p1= |p2=
  |input=236236H G |name=Totally Rad Juke
|level= |attribute= |guard=Mid
|damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup= |active= |recovery=Total 29 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_HPA_5G.png
|hitboxes=
}}
}}
===236236H > M Data===
 
====236236H > M====
===236236H 236U===
{{AttackData-GBVS
{{MoveData-GBVS |character=Lowain |type=super
  |damage=700 |p1= |p2=
  |input=236236H 236U |name=Moment of Truth
|level= |attribute= |guard=Mid
|damage=1500 |level=4 |attribute= |guard=Mid
  |startup= |active= |recovery= |onBlock= |onHit=
  |startup=14 |active=10 |recovery=33 |onBlock=-6 |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_HPA_236U.png
|hitboxes=
|notes=Clash Level: 25 (Technical) 20 (Easy);Easy Input Damage 1400;
}}
}}
====236236H > M Full====
 
{{FrameData-GBVS
===236236U===
  |damage=700 |p1= |p2=
{{MoveData-GBVS |character=Lowain |type=super
|level= |attribute= |guard=Mid
  |input=236236U |name=Try This on for Size!
  |startup= |active= |recovery= |onBlock= |onHit=
|damage= |level= |attribute= |guard=
  |startup= |active= |recovery=Total 31 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=1~2 All
|images=GBVS_Lowain_236236U.png
|caption=Let's play Mario Party. Start!
|hitboxes=
}}
}}
===236236H > H Data===
===236236U L===
====236236H > H====
{{MoveData-GBVS |character=Lowain |type=super
{{AttackData-GBVS
  |input=236236U L |name=Earth Pillar
  |damage=800 |p1= |p2=
|damage=600×3 |level=4 |attribute= |guard=All
|level= |attribute= |guard=High
  |startup=18 |active=9,9,9 |recovery=20 |onBlock= |onHit=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_Yggdrasil_5L.png
====236236H > H Full====
  |hitboxes=
{{FrameData-GBVS
  |notes=Clash Level: 8;Easy Input Damage 540×3;
  |damage=800 |p1= |p2=
  |level= |attribute= |guard=High
|startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===236236H > U Data===
====236236H > U====
{{AttackData-GBVS
|damage=900 |p1= |p2=
|level= |attribute= |guard=Low
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====236236H > U Full====
{{FrameData-GBVS
|damage=900 |p1= |p2=
|level= |attribute= |guard=Low
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===236236H > 236U Data===
====236236H > 236U====
{{AttackData-GBVS
|damage=1500 |p1= |p2=
|level= |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====236236H > 236U Full====
{{FrameData-GBVS
|damage=1500 |p1= |p2=
|level= |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===236236U Data===
====236236U====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====236236U Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===236236U > L Data===
====236236U > L====
{{AttackData-GBVS
|damage=600x3 |p1= |p2=
|level= |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====236236U > L Full====
{{FrameData-GBVS
|damage=600x3 |p1= |p2=
|level= |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}


===236236U > M Data===
===236236U M===
====236236U > M====
{{MoveData-GBVS |character=Lowain |type=super
{{AttackData-GBVS
|input=236236U M |name=Axis Mundi
  |damage=1000 |p1= |p2=
  |damage=1000 |level=4 |attribute= |guard=All
|level= |attribute= |guard=Mid
  |startup=22-69 |active= |recovery=Total 55~102 |onBlock= |onHit=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_Yggdrasil_5M.png
====236236U > M Full====
  |caption=Mommy is here to chip you out
{{FrameData-GBVS
  |hitboxes=
  |damage=1000 |p1= |p2=
  |notes=Clash Level: 8;Easy Input Damage 900;
  |level= |attribute= |guard=Mid
  |startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
}}
}}


===236236U > H Data===
===236236U H===
====236236U > H====
{{MoveData-GBVS |character=Lowain |type=super
{{AttackData-GBVS
|input=236236U H |name=Nether Veil
  |damage=2000 |p1= |p2=
  |damage=2000 |level=4 |attribute= |guard=Unblockable
|level= |attribute= |guard=Unblockable
  |startup=30 |active=3 |recovery=15 |onBlock= |onHit=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
}}
  |images=GBVS_Lowain_Yggdrasil_5H.png
====236236U > H Full====
  |caption=The floor is- Well, I think you get the point
{{FrameData-GBVS
  |hitboxes=
  |damage=2000 |p1= |p2=
  |notes=Clash Level: 8;Easy Input Damage 1800;
  |level= |attribute= |guard=Unblockable
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}


===236236U > U Data===
===236236U U===
====236236U > U====
{{MoveData-GBVS |character=Lowain |type=super
{{AttackData-GBVS
  |input=236236U U |name=Luminox Genesi
|damage=1400, 200x5 |p1= |p2=
  |damage=1400, 200×5 |level=4 |attribute= |guard=All
|level= |attribute= |guard=Mid
  |startup=45 |active=20 |recovery=20 |onBlock= |onHit=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
}}
====236236U > U Full====
{{FrameData-GBVS
  |damage=1400 |p1= |p2=
|level= |attribute= |guard=Mid
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |invul= |hitbox=
  |invuln=
|images=GBVS_Lowain_Yggdrasil_5U.png
|caption=Local primal deletes opponent from existence
|hitboxes=
|notes=Clash Level: 8;Easy Input Damage 1260, 180×5;
}}
}}


==Category==
==Category==
{{Navbar-GBVS}}
{{GBVS/Navigation}}
[[Category:Lowain]]

Latest revision as of 20:09, 21 December 2023

Links

Infobox Data

Portrait Name Health Prejump
GBVS Lowain Portrait.png
Lowain 10,000 4f
Backdash Backshift Unique Movement Options
26f Low Recovery (20f)
Icon
GBVS Lowain Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0
GBVS Lowain cL.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350, 250, 150 Mid 6 2,2,4 15 -4 0 2
GBVS Lowain cM.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550×2 Mid 10 4(3)2 21 -4 0 4
GBVS Lowain cH.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 3 15 -3 +1 2
GBVS Lowain cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 12 3 18 -4 0 3
GBVS Lowain cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1
GBVS Lowain fL.png

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 3 18 -6 -2 2
GBVS Lowain fM.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 6 18 -7 -3 3
GBVS Lowain fH.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0
GBVS Lowain 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 5 15 -5 -1 2
GBVS Lowain 2M.png
how is this a mid

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 4 24 -11 -7 3
GBVS Lowain 2H.png
My back > your attack

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 9 9 17 -11 HKD 2
GBVS Lowain 2U.png
Laying low

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 6 Until L 0 1
GBVS Lowain jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 8 3 Until L 1
GBVS Lowain jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 9 6 Until L 2
GBVS Lowain jH.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
250×N High/Air 12 2(3)2(3)… 2
GBVS Lowain jU.png

Uniquie Mechanics

5U

5U
Don't Mind If I Do
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Total 44
GBVS Lowain 5U.png
Food is power!

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 31 HKD HKD 0, 4
GBVS Lowain Throw.pngGBVS Lowain BackThrow.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Airthrow 5 5 Until L+6 HKD HKD 0, 4
GBVS Lowain AirThrow.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 4-36 Throw
23-36 Low
22-35 Airborne
GBVS Lowain OverheadAttack.png

Skills

236L

236L
L Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low/Air 21 Total 34 KD 2
GBVS Lowain 236X.pngGBVS Lowain 236X Diagram.png
Cracking open an unblockable with the boys
Cooldown: 20F (Technical) 60F (Easy)
Easy Input Damage 600

236M

236M
M Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 All 39 Total 34 2
GBVS Lowain 236X.pngGBVS Lowain 236X Diagram.png
Cracking open an unblockable with the boys
Cooldown: 20F (Technical) 60F (Easy)
Easy Input Damage 600

236H

236H
H Sammy & Tommy
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700×2 Low/Air, All 21 Total 29 2
GBVS Lowain 236X.pngGBVS Lowain 236X Diagram.png
Cracking open an unblockable with the boys
Cooldown: 480F (Technical) 600F (Easy)
Easy Input Damage 600×2

214L

214L
L Awesome Sauce
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 19 10 9 -4 KD 2
GBVS Lowain 214L.png
You’ll be seeing this one a lot.
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

214M

214M
M Awesome Sauce
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
500×2 Mid 17 4(6)2 21 -8 KD 2
GBVS Lowain 214L.pngGBVS Lowain 214M.png
You’ll be seeing this one a lot.
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 2

214H

214H
H Awesome Sauce
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400×2, 300 Mid 15 4(6)2(8)2 21 -4 HKD 4
GBVS Lowain 214L.pngGBVS Lowain 214M.png
You’ll be seeing this one a lot.
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 3

623L

623L
L Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable Total 30 KD KD 4 4~22 Catch High
GBVS Lowain 623L.png
623L
Cooldown: 20F (Technical) 200F (Easy)

623M

623M
M Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable Total 30 KD KD 4 1~19 Catch Low
GBVS Lowain 623M.png
623M
Cooldown: 20F (Technical) 200F (Easy)

623H

623H
H Come at Me, Bro!
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Unblockable Total 26 HKD HKD 4 1~26 Catch All
GBVS Lowain 623H.png
623H
Cooldown: 480F (Technical) 600F (Easy)

22L

22L
L Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400×2 All 38 Total 34 +48 +53 2
GBVS Lowain 22L.png
Rocket Punch
Cooldown: 20F (Technical) 200F (Easy)
Easy Input Damage 300×2

22M

22M
M Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 47 Total 34 +35 +52 2
GBVS Lowain 22M.png
Aether Beam
Cooldown: 20F (Technical) 200F (Easy)
Easy Input Damage 700

22H

22H
H Magnificent Tool of Destruction
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
170×6 All 38 Total 34 +41 KD 2
GBVS Lowain 22H.png
Full Barrage
Cooldown: 480F (Technical) 600F (Easy)
Easy Input Damage 120×6

Skybound Art

236236H

236236H
Human! Pyramid! Attack!
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
5+14
GBVS Lowain 236236H.png
Who needs blocking anyway?

236236H L

236236H L
It's Lit, Bros
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200×3 Mid 8 3,3,3 16 -6 -2 1
GBVS Lowain HPA 5L.png

236236H M

236236H M
Definitely Don't Try This at Home
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 6 15 -2 +2 4
GBVS Lowain HPA 5M.png

236236H H

236236H H
Flex On 'Em
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High 19 3 12 +1 +9 4
GBVS Lowain HPA 5H.png
Establish dominance

236236H U

236236H U
Catch 'Em Slippin'
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 Low 23 5 21 -7 KD 4
GBVS Lowain HPA 5U.png
Ow my knees!

236236H G

236236H G
Totally Rad Juke
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Total 29
GBVS Lowain HPA 5G.png

236236H 236U

236236H 236U
Moment of Truth
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Mid 14 10 33 -6 HKD 4
GBVS Lowain HPA 236U.png
Clash Level: 25 (Technical) 20 (Easy)
Easy Input Damage 1400

236236U

236236U
Try This on for Size!
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Total 31 1~2 All
GBVS Lowain 236236U.png
Let's play Mario Party. Start!

236236U L

236236U L
Earth Pillar
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600×3 All 18 9,9,9 20 4
GBVS Lowain Yggdrasil 5L.png
Clash Level: 8
Easy Input Damage 540×3

236236U M

236236U M
Axis Mundi
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 22-69 Total 55~102 4
GBVS Lowain Yggdrasil 5M.png
Mommy is here to chip you out
Clash Level: 8
Easy Input Damage 900

236236U H

236236U H
Nether Veil
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
2000 Unblockable 30 3 15 4
GBVS Lowain Yggdrasil 5H.png
The floor is- Well, I think you get the point
Clash Level: 8
Easy Input Damage 1800

236236U U

236236U U
Luminox Genesi
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400, 200×5 All 45 20 20 4
GBVS Lowain Yggdrasil 5U.png
Local primal deletes opponent from existence
Clash Level: 8
Easy Input Damage 1260, 180×5

Category

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