m (Shtkn moved page GBVS/Gran/Metera to GBVS/Metera/Combos without leaving a redirect) |
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{{Notation-GBVS}} | {{Notation-GBVS}} | ||
<br style="clear:both;"> | <br style="clear:both;"> | ||
=== Template === | === Template === | ||
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! Combo !! Position !! Tension Gain !! Works on: !! Difficulty !! Notes | ! Combo !! Position !! Tension Gain !! Works on: !! Difficulty !! Notes | ||
|- | |- | ||
| combo transcript || where || Net Gain || who || | | combo transcript || where || Net Gain || who || {{clr|6|Very Easy}} || | ||
|- | |- | ||
| combo transcript || where || Net Gain || who || | | combo transcript || where || Net Gain || who || {{clr|3|Easy}} || | ||
|- | |- | ||
| combo transcript || where || Net Gain || who || | | combo transcript || where || Net Gain || who || {{clr|7|Medium}} || | ||
|- | |- | ||
| combo transcript || where || Net Gain || who || | | combo transcript || where || Net Gain || who || {{clr|4|Hard}} || | ||
|- | |- | ||
| combo transcript || where || Net Gain || who || | | combo transcript || where || Net Gain || who || {{clr|8|Very Hard}} || | ||
|} | |} | ||
==Combo List== | ==Combo List== | ||
* | * All buttons are done using in game notation of LMHU. XXX represents the use of any normal buttons three times. "normal" buttons are the aforementioned LMH buttons. | ||
==Combo Theory== | ==Combo Theory== | ||
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==Video Examples== | ==Video Examples== | ||
Revision as of 01:55, 7 February 2020
Character Name abbreviations and general nomencalture are currently developing and are subject to change
Template
Combo | Position | Tension Gain | Works on: | Difficulty | Notes |
---|---|---|---|---|---|
combo transcript | where | Net Gain | who | Very Easy | |
combo transcript | where | Net Gain | who | Easy | |
combo transcript | where | Net Gain | who | Medium | |
combo transcript | where | Net Gain | who | Hard | |
combo transcript | where | Net Gain | who | Very Hard |
Combo List
- All buttons are done using in game notation of LMHU. XXX represents the use of any normal buttons three times. "normal" buttons are the aforementioned LMH buttons.
Combo Theory
Video Examples
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •