GBVS/Metera/Data: Difference between revisions

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< GBVS‎ | Metera
(adding cargo data. keeping lst data until other Metera pages are changed to use cargo)
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==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Metera |videos=  |discord=https://discord.gg/BAPaS4w}}<section end=Links/>
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Metera |videos=  |discord=https://discord.gg/BAPaS4w}}<section end=Links/>
==Infobox Data==
{{GBVS-character
| name      =Metera
| health    =9,500
| prejump  = 4F
| backdash  = 22F
| portrait  =GBVS_Metera_Portrait.png
| icon      =GBVS_Metera_Icon.png
| umo=[[GBVS/Metera#Zephyr|Zephyr]]
}}
==Normal Moves==
===c.L===
{{MoveData-GBVS | character= Metera | input = c.L | name =
  |damage=400  |level=0  |attribute= |guard=Mid
  |startup=6 |active=3  |recovery=8 |onBlock=0 |onHit={{Adv-GBVS|P|+3 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_cL.png |hitbox= |type=normal
}}
===c.M===
{{MoveData-GBVS | character= Metera | input = c.M | name =
  |damage=700  |level=2  |attribute= |guard=Mid
  |startup=7 |active=3  |recovery=12 |onBlock=0  |onHit={{Adv-GBVS|P|+4 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_cM.png |hitbox= |type=normal
}}
===c.H===
{{MoveData-GBVS | character= Metera | input = c.H | name =
  |damage=400+300+300  |level=4  |attribute= |guard=Mid
  |startup=11 |active=6  |recovery=21 |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_cH.png |hitbox= |type=normal
}}
===c.XX===
{{MoveData-GBVS | character= Metera | input = c.XX | name =
  |damage=300  |level=2  |attribute= |guard=Mid
  |startup= |active=  |recovery= |onBlock={{Adv-GBVS|M|-3 }} |onHit={{Adv-GBVS|P|+1 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_cXX.png |hitbox= |type=normal
}}
===c.XXX===
{{MoveData-GBVS | character= Metera | input = c.XXX | name =
  |damage=300  |level=3  |attribute= |guard=Mid
  |startup= |active=  |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit=0
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_cXXX.png |hitbox= |type=normal
}}
===f.L===
{{MoveData-GBVS | character= Metera | input = f.L | name =
  |damage=400  |level=1  |attribute= |guard=Low
  |startup=8 |active=6  |recovery=6 |onBlock={{Adv-GBVS|P|+1 }} |onHit={{Adv-GBVS|P|+5 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_fL.png |hitbox= |type=normal
}}
===f.M===
{{MoveData-GBVS | character= Metera | input = f.M | name =
  |damage=700  |level=2  |attribute= |guard=Mid
  |startup=10 |active=7  |recovery=15 |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|M|-3 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_fM.png |hitbox= |type=normal
}}
===f.H===
{{MoveData-GBVS | character= Metera | input = f.H | name =
  |damage=800  |level=2  |attribute= |guard=All
  |startup=16 |active=14  |recovery=12 |onBlock={{Adv-GBVS|M|-8 }} |onHit={{Adv-GBVS|P|+2 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_fH.png |hitbox= |type=normal
}}
===2L===
{{MoveData-GBVS | character= Metera | input = 2L | name =
  |damage=400  |level=0  |attribute= |guard=Low
  |startup=6 |active=3  |recovery=9 |onBlock={{Adv-GBVS|M|-1 }} |onHit={{Adv-GBVS|P|+3 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_2L.png |hitbox= |type=normal
}}
===2M===
{{MoveData-GBVS | character= Metera | input = 2M | name =
  |damage=700  |level=2  |attribute= |guard=Mid
  |startup=8 |active=6  |recovery=12 |onBlock={{Adv-GBVS|M|-3 }} |onHit={{Adv-GBVS|P|+1 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_2M.png |hitbox= |type=normal
}}
===2H===
{{MoveData-GBVS | character= Metera | input = 2H | name =
  |damage=800  |level=2  |attribute= |guard=All
  |startup=11 |active=  |recovery= |onBlock={{Adv-GBVS|VM|-5 }} |onHit={{Adv-GBVS|M|-1 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_2H.png |hitbox= |type=normal
}}
===2U===
{{MoveData-GBVS | character= Metera | input = 2U | name =
  |damage=700  |level=2  |attribute= |guard=Low
  |startup=13 |active=15  |recovery=14 |onBlock={{Adv-GBVS|VM|-14 }} |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_2U.png |hitbox= |type=normal
  |notes=Clash level: 1;
}}
===j.L===
{{MoveData-GBVS | character= Metera | input = j.L | name =
  |damage=400  |level=1  |attribute= |guard=High/Air
  |startup=6 |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_jL.png |hitbox= |type=normal
}}
===j.M===
{{MoveData-GBVS | character= Metera | input = j.M | name =
  |damage=300*2  |level=2  |attribute= |guard=High/Air
  |startup=8 |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_jM.png |hitbox= |type=normal
}}
===j.H===
{{MoveData-GBVS | character= Metera | input = j.H | name =
  |damage=800  |level=3  |attribute= |guard=High/Air
  |startup=13 |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_jH.png |hitbox= |type=normal
  |notes=Clash level: 2;
}}
==Unique Mechanics==
===5U===
{{MoveData-GBVS | character= Metera | input = 5U | name = Zephyr
  |damage=  |level=  |attribute= |guard=
  |startup=21 |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_Zephyr.png |hitbox= |type=normal
}}
===j.U===
{{MoveData-GBVS | character= Metera | input = j.U | name = Zephyr
  |damage=  |level=  |attribute= |guard=
  |startup= |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_Zephyr.png |hitbox= |type=normal
}}
==Universal Mechanics==
===LU===
{{MoveData-GBVS | character= Metera | input = LU | name = Ground Throw
  |damage=1500  |level=0, 4  |attribute= |guard=Throw
  |startup=7 |active=  |recovery= |onBlock=HKD  |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_Throw.png |hitbox= |type=other
}}
===j.LU===
{{MoveData-GBVS | character= Metera | input = j.LU | name = Air Throw
  |damage=1500  |level=0, 4  |attribute= |guard=Airthrow
  |startup=5 |active=  |recovery= |onBlock=HKD  |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |image=GBVS_Metera_AirThrow.png |hitbox= |type=other
}}
===MH===
{{MoveData-GBVS | character= Metera | input = MH | name = Overhead Attack
  |damage=1000  |level=4  |attribute= |guard=High
  |startup=26 |active=6  |recovery=17 |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|P|+1 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=4-47 Throw<br/> 14-41 Low <br/> 9-46F Airborne  |image=GBVS_Metera_OverheadAttack.png |hitbox= |type=other
}}
==Skills==
===236L===
{{MoveData-GBVS | character= Metera | input = 236L | name = Starry Sky (High)
  |damage=800  |level=3  |attribute= |guard=All
  |startup=12 |active=  |recovery= |onBlock={{Adv-GBVS|VM|-5 }} |onHit={{Adv-GBVS|P|+2 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHigh.png |hitbox= |type=special
  |notes=Cooldown: 39-91F (Technical) 59-111F (Easy);Easy Input Damage 700;
}}
===236M===
{{MoveData-GBVS | character= Metera | input = 236M | name = Starry Sky (High)
  |damage=800  |level=3  |attribute= |guard=All
  |startup=12 |active=  |recovery= |onBlock={{Adv-GBVS|VM|-5 }} |onHit={{Adv-GBVS|P|+2 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHigh.png |hitbox= |type=special
  |notes=Cooldown: 39-91F (Technical) 59-111F (Easy);Easy Input Damage 700;
}}
===236H===
{{MoveData-GBVS | character= Metera | input = 236H | name = Starry Sky (High)
  |damage=350*3  |level=3  |attribute= |guard=All
  |startup=12 |active=  |recovery= |onBlock={{Adv-GBVS|VP|+5 }} |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHigh.png |hitbox= |type=special
  |notes=Cooldown: 519-561F (Technical) 639-681F (Easy);Easy Input Damage 300*3;
}}
===j.236L===
{{MoveData-GBVS | character= Metera | input = j.236L | name = Starry Sky (High)
  |damage=800  |level=3  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHighAir.png |hitbox= |type=special
  |notes=Cooldown: 62-78F (Technical) 69-94F (Easy);Easy Input Damage 700;
}}
===j.236M===
{{MoveData-GBVS | character= Metera | input = j.236M | name = Starry Sky (High)
  |damage=800  |level=3  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHighAir.png |hitbox= |type=special
  |notes=Cooldown: 48-75F (Technical) 69-94F (Easy);Easy Input Damage 700;
}}
===j.236H===
{{MoveData-GBVS | character= Metera | input = j.236H | name = Starry Sky (High)
  |damage=350*3  |level=3  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock=  |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHighAir.png |hitbox= |type=special
  |notes=Cooldown: 510-526F (Technical) 620-646F (Easy);Easy Input Damage 300*3;
}}
===214L===
{{MoveData-GBVS | character= Metera | input = 214L | name = Starry Sky (Low)
  |damage=800  |level=3  |attribute= |guard=All
  |startup=13 |active=  |recovery= |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|P|+1 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyLow.png |hitbox= |type=special
  |notes=Cooldown: 40-92F (Technical) 60-112F (Easy);Easy Input Damage 700;
}}
===214M===
{{MoveData-GBVS | character= Metera | input = 214M | name = Starry Sky (Low)
  |damage=800  |level=3  |attribute= |guard=All
  |startup=13 |active=  |recovery= |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|P|+1 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyLow.png |hitbox= |type=special
  |notes=Cooldown: 40-92F (Technical) 60-112F (Easy);Easy Input Damage 700;
}}
===214H===
{{MoveData-GBVS | character= Metera | input = 214H | name = Starry Sky (Low)
  |damage=350*3  |level=3  |attribute= |guard=All
  |startup=13 |active=  |recovery= |onBlock={{Adv-GBVS|P|+3 }} |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyLow.png |hitbox= |type=special
  |notes=Cooldown: 520-562F (Technical) 640-682F (Easy);Easy Input Damage 300*3;
}}
===j.214L===
{{MoveData-GBVS | character= Metera | input = j.214L | name = Starry Sky (Low)
  |damage=800  |level=  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHighAir.png |hitbox= |type=special
}}
===j.214M===
{{MoveData-GBVS | character= Metera | input = j.214M | name = Starry Sky (Low)
  |damage=800 |level=  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHighAir.png |hitbox= |type=special
}}
===j.214H===
{{MoveData-GBVS | character= Metera | input = j.214H | name = Starry Sky (Low)
  |damage=350*3  |level=  |attribute= |guard=All
  |startup= |active=  |recovery= |onBlock=  |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_StarrySkyHighAir.png |hitbox= |type=special
}}
===22L===
{{MoveData-GBVS | character= Metera | input = 22L | name = Aetherial Seal
  |damage=200*5  |level=4  |attribute= |guard=All
  |startup=25 |active=  |recovery=14 |onBlock=  |onHit=
  |blockstun=46  |groundHit=50  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_AetherialSeal.png |hitbox= |type=special
  |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
===22M===
{{MoveData-GBVS | character= Metera | input = 22M | name = Aetherial Seal
  |damage=200*5  |level=4  |attribute= |guard=All
  |startup=25 |active=  |recovery=14 |onBlock=  |onHit=
  |blockstun=46  |groundHit=50  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_AetherialSeal.png |hitbox= |type=special
  |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
===22H===
{{MoveData-GBVS | character= Metera | input = 22H | name = Aetherial Seal
  |damage={200*5}*2  |level=4  |attribute= |guard=All
  |startup=25 |active=  |recovery=14 |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_AetherialSeal.png |hitbox= |type=special
  |notes=Cooldown: 480F (Technical) 600F (Easy);
}}
===623L===
{{MoveData-GBVS | character= Metera | input = 623L | name = The Great Fall
  |damage=800, 150*4  |level=2, 4*4  |attribute= |guard=Mid, All*4
  |startup=22+18 |active=  |recovery= |onBlock={{Adv-GBVS|VP|+18 }} |onHit={{Adv-GBVS|VP|+30 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_TheGreatFall.png |hitbox= |type=special
  |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
===623M===
{{MoveData-GBVS | character= Metera | input = 623M | name = The Great Fall
  |damage=800, 150*4  |level=2, 4*4  |attribute= |guard=Mid, All*4
  |startup=22+18 |active=  |recovery= |onBlock={{Adv-GBVS|VP|+18 }} |onHit={{Adv-GBVS|VP|+30 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_TheGreatFall.png |hitbox= |type=special
  |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
===623H===
{{MoveData-GBVS | character= Metera | input = 623H | name = The Great Fall
  |damage=800, 150*4  |level=2, 4*4  |attribute= |guard=Mid, All*4
  |startup=15+25 |active=  |recovery= |onBlock={{Adv-GBVS|VP|+21 }} |onHit={{Adv-GBVS|VP|+31 }}
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_TheGreatFall.png |hitbox= |type=special
  |notes=Cooldown: 480F (Technical) 600F (Easy);
}}
==Skybound Art==
===236236H===
{{MoveData-GBVS | character= Metera | input = 236236H | name = Dense Caress
  |damage=3500→2500  |level=4  |attribute= |guard=Mid
  |startup=8+5 |active=  |recovery= |onBlock={{Adv-GBVS|VM|-65 }} |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_DenseCaress.png |hitbox= |type=super
  |notes=Clash Level: 25 (Technical) 20 (Easy);
}}
===236236U===
{{MoveData-GBVS | character= Metera | input = 236236U | name = Rapid Pulverize
  |damage=4500→3000  |level=4  |attribute= |guard=All
  |startup=5+8 |active=  |recovery= |onBlock={{Adv-GBVS|VM|-29 }} |onHit=HKD
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |image=GBVS_Metera_RapidPulverize2.png |hitbox= |type=super
}}
==System Data==
==System Data==
<section begin=system data/>
<section begin=system data/>

Revision as of 06:14, 28 August 2021

Nav

Links

Infobox Data

Portrait Name Health Prejump
GBVS Metera Portrait.png
Metera 9,500 4F
Backdash Backshift Unique Movement Options
22F Zephyr
Icon
GBVS Metera Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 8 0 +3 0 -

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 12 0 +4 2 -

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400+300+300 Mid 11 6 21 -4 0 4 -

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid -3 +1 2 -

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid -4 0 3 -

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 8 6 6 +1 +5 1 -

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 10 7 15 -7 -3 2 -

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 16 14 12 -8 +2 2 -

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 9 -1 +3 0 -

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 6 12 -3 +1 2 -

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 11 -5 -1 2 -

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 13 15 14 -14 HKD 2 -
Clash level: 1

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 6 1 -

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300*2 High/Air 8 2 -

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 13 3 -
Clash level: 2

Unique Mechanics

5U

5U
Zephyr
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
21 -

j.U

j.U
Zephyr
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-


Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 HKD HKD 0, 4 -

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Airthrow 5 HKD HKD 0, 4 -

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 -

Skills

236L

236L
Starry Sky (High)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 12 -5 +2 3 -
Cooldown: 39-91F (Technical) 59-111F (Easy)
Easy Input Damage 700

236M

236M
Starry Sky (High)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 12 -5 +2 3 -
Cooldown: 39-91F (Technical) 59-111F (Easy)
Easy Input Damage 700

236H

236H
Starry Sky (High)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350*3 All 12 +5 HKD 3 -
Cooldown: 519-561F (Technical) 639-681F (Easy)
Easy Input Damage 300*3

j.236L

j.236L
Starry Sky (High)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 3 -
Cooldown: 62-78F (Technical) 69-94F (Easy)
Easy Input Damage 700

j.236M

j.236M
Starry Sky (High)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 3 -
Cooldown: 48-75F (Technical) 69-94F (Easy)
Easy Input Damage 700

j.236H

j.236H
Starry Sky (High)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350*3 All HKD 3 -
Cooldown: 510-526F (Technical) 620-646F (Easy)
Easy Input Damage 300*3

214L

214L
Starry Sky (Low)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 13 -7 +1 3 -
Cooldown: 40-92F (Technical) 60-112F (Easy)
Easy Input Damage 700

214M

214M
Starry Sky (Low)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 13 -7 +1 3 -
Cooldown: 40-92F (Technical) 60-112F (Easy)
Easy Input Damage 700

214H

214H
Starry Sky (Low)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350*3 All 13 +3 HKD 3 -
Cooldown: 520-562F (Technical) 640-682F (Easy)
Easy Input Damage 300*3

j.214L

j.214L
Starry Sky (Low)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All -

j.214M

j.214M
Starry Sky (Low)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All -

j.214H

j.214H
Starry Sky (Low)
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350*3 All HKD -

22L

22L
Aetherial Seal
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*5 All 25 14 4 46 50 -
Cooldown: 20F (Technical) 200F (Easy)

22M

22M
Aetherial Seal
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
200*5 All 25 14 4 46 50 -
Cooldown: 20F (Technical) 200F (Easy)

22H

22H
Aetherial Seal
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
{200*5}*2 All 25 14 4 -
Cooldown: 480F (Technical) 600F (Easy)

623L

623L
The Great Fall
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800, 150*4 Mid, All*4 22+18 +18 +30 2, 4*4 -
Cooldown: 20F (Technical) 200F (Easy)

623M

623M
The Great Fall
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800, 150*4 Mid, All*4 22+18 +18 +30 2, 4*4 -
Cooldown: 20F (Technical) 200F (Easy)

623H

623H
The Great Fall
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800, 150*4 Mid, All*4 15+25 +21 +31 2, 4*4 -
Cooldown: 480F (Technical) 600F (Easy)

Skybound Art

236236H

236236H
Dense Caress
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500→2500 Mid 8+5 -65 HKD 4 -
Clash Level: 25 (Technical) 20 (Easy)

236236U

236236U
Rapid Pulverize
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500→3000 All 5+8 -29 HKD 4 -


System Data

Health:9,500 Prejump:4F Backdash:22F Unique Movements:Zephyr


Normal Moves

c.L Data

| height="25px"| 400 | Mid | 6 | 3 | 8 | 0 | +3 | -

| - | 0 | - | - | - | -

c.M Data

| height="25px"| 700 | Mid | 7 | 3 | 12 | 0 | +4 | -

| - | 2 | - | - | - | -

c.H Data

| height="25px"| 400+300+300 | Mid | 11 | 6 | 21 | -4 | 0 | -

| - | 4 | - | - | - | -

c.XX Data

| height="25px"| 300 | Mid | | | | -3 | +1 | -

| - | 2 | - | - | - | -

c.XXX Data

| height="25px"| 300 | Mid | | | | -4 | 0 | -

| - | 3 | - | - | - | -

f.L Data

| height="25px"| 400 | Low | 8 | 6 | 6 | +1 | +5 | -

| - | 1 | - | - | - | -

f.M Data

| height="25px"| 700 | Mid | 10 | 7 | 15 | -7 | -3 | -

| - | 2 | - | - | - | -

f.H Data

| height="25px"| 800 | All | 16 | 14 | 12 | -8 | +2 | -

| - | 2 | - | - | - | -

2L Data

| height="25px"| 400 | Low | 6 | 3 | 9 | -1 | +3 | -

| - | 0 | - | - | - | -

2M Data

| height="25px"| 700 | Mid | 8 | 6 | 12 | -3 | +1 | -

| - | 2 | - | - | - | -

2H Data

| height="25px"| 800 | All | 11 | | | -5 | -1 | -

| - | 2 | - | - | - | -

2U Data

| height="25px"| 700 | Low | 13 | 15 | 14 | -14 | HKD | -

| - | 2 | - | - | - | -

j.L Data

| height="25px"| 400 | High/Air | 6 | | | | | -

| - | 1 | - | - | - | -

j.M Data

| height="25px"| 300*2 | High/Air | 8 | | | | | -

| - | 2 | - | - | - | -

j.H Data

| height="25px"| 800 | High/Air | 13 | | | | | -

| - | 3 | - | - | - | -

j.U Data

| height="25px"| | | | | | | | -

| - | - | - | - | - | -

Unique Mechanics

5U Data

| height="25px"| | | 21 | | | | | -

| - | - | - | - | - | -

5U Cancel Data

| height="25px"| | | | | | | | -

| - | - | - | - | - | -

Universal Mechanics

LU Data

| height="25px"| 1500 | Throw | 7 | | | HKD | HKD | -

| - | 0, 4 | - | - | - | -

j.LU Data

| height="25px"| 1500 | Airthrow | 5 | | | HKD | HKD | -

| - | 0, 4 | - | - | - | -

MH Data

| height="25px"| 1000 | High | 26 | 6 | 17 | -4 | +1 | -

| - | 4 | - | - | - | -

Skills

236L Data

| height="25px"| 800 | All | 12 | | | -5 | +2 | -

| - | 3 | - | - | - | -

236M Data

| height="25px"| 800 | All | 12 | | | -5 | +2 | -

| - | 3 | - | - | - | -

236H Data

| height="25px"| 350*3 | All | 12 | | | +5 | HKD | -

| - | 3 | - | - | - | -

j.236L Data

| height="25px"| 800 | All | | | | | | -

| - | 3 | - | - | - | -

j.236M Data

| height="25px"| 800 | All | | | | | | -

| - | 3 | - | - | - | -

j.236H Data

| height="25px"| 350*3 | All | | | | | HKD | -

| - | 3 | - | - | - | -

214L Data

| height="25px"| 800 | All | 13 | | | -7 | +1 | -

| - | 3 | - | - | - | -

214M Data

| height="25px"| 800 | All | 13 | | | -7 | +1 | -

| - | 3 | - | - | - | -

214H Data

| height="25px"| 350*3 | All | 13 | | | +3 | HKD | -

| - | 3 | - | - | - | -

j.214L Data

| height="25px"| 800 | All | | | | | | -

| - | - | - | - | - | -

j.214M Data

| height="25px"| 800 | All | | | | | | -

| - | - | - | - | - | -

j.214H Data

| height="25px"| 350*3 | All | | | | | HKD | -

| - | - | - | - | - | -

22L Data

| height="25px"| 200*5 | All | 25 | | 14 | | | -

| - | 4 | 46 | 50 | - | -

22M Data

| height="25px"| 200*5 | All | 25 | | 14 | | | -

| - | 4 | 46 | 50 | - | -

22H Data

| height="25px"| {200*5}*2 | All | 25 | | 14 | | | -

| - | 4 | - | - | - | -

623L Data

| height="25px"| 800, 150*4 | Mid, All*4 | 22+18 | | | +18 | +30 | -

| - | 2, 4*4 | - | - | - | -

623M Data

| height="25px"| 800, 150*4 | Mid, All*4 | 22+18 | | | +18 | +30 | -

| - | 2, 4*4 | - | - | - | -

623H Data

| height="25px"| 800, 150*4 | Mid, All*4 | 15+25 | | | +21 | +31 | -

| - | 2, 4*4 | - | - | - | -

Skybound Art

236236H Data

| height="25px"| 3500→2500 | Mid | 8+5 | | | -65 | HKD | -

| - | 4 | - | - | - | -

236236U Data

| height="25px"| 4500→3000 | All | 5+8 | | | -29 | HKD | -

| - | 4 | - | - | - | -

Category