GBVS/Metera/Frame Data: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Metera
(Damage/guard info)
(Reverting error)
Line 1: Line 1:
{{EditDataNotice}}
{{#lsth:GBVS/Metera/Data|Nav}}
<div style="float:left; margin-right:25px;">
{{TOC limit|3}}
{{TOC limit|3}}
 
</div>
==Nav==
==[[GBVS/Frame Data|System Data]]==
{{CharNav|charMainPage=GBVS/Metera |image=GBVS_Metera_Icon.png |videos= |forums=}}
{{#lsth:GBVS/Metera/Data|SystemData}}
==Links==
<br style="clear:both;"/>
<section begin=Links/>
{{CharLinks|charMainPage=GBVS/Metera |videos=  |discord= }}
<section end=Links/>
==SystemData==
===Health===
<section begin=health/>
9500
<section end=health/>
===Prejump===
<section begin=prejump/>
4f
<section end=prejump/>
===Backdash===
<section begin=backdash/>
22f
<section end=backdash/>
===Movement===
<section begin=movement/>
Jump, Dash Type: ??
<section end=movement/>


==Normal Moves==
==Normal Moves==
===c.L Data===
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
====c.L====
|-
{{AttackData-GBVS
{{FrameDataHeader-GBVS}}
|damage=400 |p1= |p2=
|-
|level= |attribute= |guard=Mid
{{AttackVersion|name=c.L|subtitle=|rowspan=2}}
|startup=6 |active= |recovery= |onBlock=-1 |onHit=+3
{{#lsth:GBVS/Metera/Data|c.L Full}}
|blockstun= |groundHit= |airHit= |hitstop=
|-
|invul= |hitbox=
{{Description|18|text=
}}
{{ColumnList |text=
====c.L Full====
}}
{{FrameData-GBVS
}}
|damage=400 |p1= |p2=
|-
|level= |attribute= |guard=Mid
{{AttackVersion|name=c.M|subtitle=|rowspan=2}}
|startup=6 |active= |recovery= |onBlock=-1 |onHit=+3
{{#lsth:GBVS/Metera/Data|c.M Full}}
|blockstun= |groundHit= |airHit= |hitstop=
|-
|invul= |hitbox=
{{Description|18|text=
}}
{{ColumnList |text=
===c.M Data===
}}
====c.M====
}}
{{AttackData-GBVS
|-
|damage=700 |p1= |p2=
{{AttackVersion|name=c.H|subtitle=|rowspan=2}}
|level= |attribute= |guard=Mid
{{#lsth:GBVS/Metera/Data|c.H Full}}
|startup=7 |active= |recovery= |onBlock=+2 |onHit=+6
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{Description|18|text=
|invul= |hitbox=
{{ColumnList |text=
}}
}}
====c.M Full====
}}
{{FrameData-GBVS
|-
|damage=700 |p1= |p2=
{{AttackVersion|name=Auto Combo 1|subtitle=c.XX|rowspan=2}}
|level= |attribute= |guard=Mid
{{#lsth:GBVS/Metera/Data|c.XX Full}}
|startup=7 |active= |recovery= |onBlock=+2 |onHit=+6
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{Description|18|text=
|invul= |hitbox=
{{ColumnList |text=
}}
}}
===c.H Data===
}}
====c.H====
|-
{{AttackData-GBVS
{{AttackVersion|name=Auto Combo 2|subtitle=c.XXX|rowspan=2}}
|damage=400*3 |p1= |p2=
{{#lsth:GBVS/Metera/Data|c.XXX Full}}
|level= |attribute= |guard=Mid
|-
|startup=11 |active= |recovery= |onBlock=-4 |onHit=+0
{{Description|18|text=
|blockstun= |groundHit= |airHit= |hitstop=
{{ColumnList |text=
|invul= |hitbox=
}}
}}
}}
====c.H Full====
|-
{{FrameData-GBVS
{{AttackVersion|name=f.L|subtitle=|rowspan=2}}
|damage=400*3 |p1= |p2=
{{#lsth:GBVS/Metera/Data|f.L Full}}
|level= |attribute= |guard=Mid
|-
|startup=11 |active= |recovery= |onBlock=-4 |onHit=+0
{{Description|18|text=
|blockstun= |groundHit= |airHit= |hitstop=
{{ColumnList |text=
|invul= |hitbox=
}}
}}
}}
===c.XX Data===
|-
====c.XX====
{{AttackVersion|name=f.M|subtitle=|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|f.M Full}}
|damage= |p1= |p2=
|-
|level=300 |attribute= |guard=Mid
{{Description|18|text=
|startup= |active= |recovery= |onBlock=-3 |onHit=+1
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
}}
|invul= |hitbox=
}}
}}
|-
====c.XX Full====
{{AttackVersion|name=f.H|subtitle=|rowspan=2}}
{{FrameData-GBVS
{{#lsth:GBVS/Metera/Data|f.H Full}}
|damage=300 |p1= |p2=
|-
|level= |attribute= |guard=Mid
{{Description|18|text=
|startup= |active= |recovery= |onBlock=-3 |onHit=+1
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
}}
|invul= |hitbox=
}}
}}
|-
===c.XXX Data===
{{AttackVersion|name=2L|subtitle=|rowspan=2}}
====c.XXX====
{{#lsth:GBVS/Metera/Data|2L Full}}
{{AttackData-GBVS
|-
|damage=300 |p1= |p2=
{{Description|18|text=
|level= |attribute= |guard=Mid
{{ColumnList |text=
|startup= |active= |recovery= |onBlock=-4 |onHit=+0
}}
|blockstun= |groundHit= |airHit= |hitstop=
}}
|invul= |hitbox=
|-
}}
{{AttackVersion|name=2M|subtitle=|rowspan=2}}
====c.XXX Full====
{{#lsth:GBVS/Metera/Data|2M Full}}
{{FrameData-GBVS
|-
|damage= |p1= |p2=
{{Description|18|text=
|level=300 |attribute= |guard=Mid
{{ColumnList |text=
|startup= |active= |recovery= |onBlock=-4 |onHit=+0
}}
|blockstun= |groundHit= |airHit= |hitstop=
}}
|invul= |hitbox=
|-
}}
{{AttackVersion|name=2H|subtitle=|rowspan=2}}
===f.L Data===
{{#lsth:GBVS/Metera/Data|2H Full}}
====f.L====
|-
{{AttackData-GBVS
{{Description|18|text=
|damage= |p1= |p2=
{{ColumnList |text=
|level=400 |attribute= |guard=Low
}}
|startup=8 |active= |recovery= |onBlock=+1 |onHit=+5
}}
|blockstun= |groundHit= |airHit= |hitstop=
|-
|invul= |hitbox=
{{AttackVersion|name=2U|subtitle=|rowspan=2}}
}}
{{#lsth:GBVS/Metera/Data|2U Full}}
====f.L Full====
|-
{{FrameData-GBVS
{{Description|18|text=
|damage=400 |p1= |p2=
{{ColumnList |text=
|level= |attribute= |guard=Low
}}
|startup=8 |active= |recovery= |onBlock=+1 |onHit=+5
}}
|blockstun= |groundHit= |airHit= |hitstop=
|-
|invul= |hitbox=
{{AttackVersion|name=j.L|subtitle=|rowspan=2}}
}}
{{#lsth:GBVS/Metera/Data|j.L Full}}
===f.M Data===
|-
====f.M====
{{Description|18|text=
{{AttackData-GBVS
{{ColumnList |text=
|damage= |p1= |p2=
}}
|level=700 |attribute= |guard=Mid
}}
|startup=10 |active= |recovery= |onBlock=-7 |onHit=-3
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{AttackVersion|name=j.M|subtitle=|rowspan=2}}
|invul= |hitbox=
{{#lsth:GBVS/Metera/Data|j.M Full}}
}}
|-
====f.M Full====
{{Description|18|text=
{{FrameData-GBVS
{{ColumnList |text=
|damage=700 |p1= |p2=
}}
|level= |attribute= |guard=Mid
}}
|startup=10 |active= |recovery= |onBlock=-7 |onHit=-3
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{AttackVersion|name=j.H|subtitle=|rowspan=2}}
|invul= |hitbox=
{{#lsth:GBVS/Metera/Data|j.H Full}}
}}
|-
===f.H Data===
{{Description|18|text=
====f.H====
{{ColumnList |text=
{{AttackData-GBVS
}}
|damage=800 |p1= |p2=
}}
|level= |attribute= |guard=Mid
|-
|startup=16 |active= |recovery= |onBlock=-1 |onHit=+3
{{AttackVersion|name=j.U|subtitle=|rowspan=2}}
|blockstun= |groundHit= |airHit= |hitstop=
{{#lsth:GBVS/Metera/Data|j.U Full}}
|invul= |hitbox=
|-
}}
{{Description|18|text=
====f.H Full====
{{ColumnList |text=
{{FrameData-GBVS
}}
|damage=800 |p1= |p2=
}}
|level= |attribute= |guard=Mid
|-
|startup=16 |active= |recovery= |onBlock=-1 |onHit=+3
|}
|blockstun= |groundHit= |airHit= |hitstop=
==Unique Action==
|invul= |hitbox=
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
}}
|-
===2L Data===
{{FrameDataHeader-GBVS}}
====2L====
|-
{{AttackData-GBVS
! colspan=19 style="background: white;"|Zephyr
|damage=400 |p1= |p2=
|-
|level= |attribute= |guard=Low
{{AttackVersion|name=5U|subtitle=|rowspan=2}}
|startup=6 |active= |recovery= |onBlock=+2 |onHit=+6
{{#lsth:GBVS/Metera/Data|5U Full}}
|blockstun= |groundHit= |airHit= |hitstop=
|-
|invul= |hitbox=
{{Description|18|text=
}}
{{ColumnList |text=
====2L Full====
}}
{{FrameData-GBVS
}}
|damage=400 |p1= |p2=
|-
|level= |attribute= |guard=Low
|}
|startup=6 |active= |recovery= |onBlock=+2 |onHit=+6
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===2M Data===
====2M====
{{AttackData-GBVS
|damage=700 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=8 |active= |recovery= |onBlock=-3 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====2M Full====
{{FrameData-GBVS
|damage=700 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=8 |active= |recovery= |onBlock=-3 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===2H Data===
====2H====
{{AttackData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=11 |active= |recovery= |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====2H Full====
{{FrameData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=11 |active= |recovery= |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===1H Data===
====1H====
{{AttackData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=11 |active= |recovery= |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====1H Full====
{{FrameData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=Mid
|startup=11 |active= |recovery= |onBlock=-5 |onHit=-1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===2U Data===
====2U====
{{AttackData-GBVS
|damage=700 |p1= |p2=
|level= |attribute= |guard=Low
|startup=13 |active= |recovery= |onBlock=-14 |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====2U Full====
{{FrameData-GBVS
|damage=700 |p1= |p2=
|level= |attribute= |guard=Low
|startup=13 |active= |recovery= |onBlock=-14 |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===j.L Data===
====j.L====
{{AttackData-GBVS
|damage=400 |p1= |p2=
|level= |attribute= |guard=High/Air
|startup=6 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====j.L Full====
{{FrameData-GBVS
|damage=400 |p1= |p2=
|level= |attribute= |guard=High/Air
|startup=6 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===j.M Data===
====j.M====
{{AttackData-GBVS
|damage=350*2 |p1= |p2=
|level= |attribute= |guard=High/Air
|startup=8 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====j.M Full====
{{FrameData-GBVS
|damage=350*2 |p1= |p2=
|level= |attribute= |guard=High/Air
|startup=8 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===j.H Data===
====j.H====
{{AttackData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=High/Air
|startup=13 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====j.H Full====
{{FrameData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=High/Air
|startup=13 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===j.U Data===
====j.U====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====j.U Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
 
==Uniquie Mechanics==
===5U Data===
====5U====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup=21 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====5U Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup=21 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===5U Cancel Data===
====5U Cancel====
{{AttackData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====5U Cancel Full====
{{FrameData-GBVS
|damage= |p1= |p2=
|level= |attribute= |guard=
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


==Universal Mechanics==
==Universal Mechanics==
===LU Data===
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
====LU====
|-
{{AttackData-GBVS
{{FrameDataHeader-GBVS}}
|damage=1500 |p1= |p2=
|-
|level= |attribute= |guard=Throw
{{AttackVersion|name=Ground Throw|subtitle=|rowspan=2}}
|startup= |active= |recovery= |onBlock= |onHit=
{{#lsth:GBVS/Metera/Data|LU Full}}
|blockstun= |groundHit= |airHit= |hitstop=
|-
|invul= |hitbox=
{{Description|18|text=
}}
{{ColumnList |text=
====LU Full====
}}
{{FrameData-GBVS
}}
|damage=1500 |p1= |p2=
|-
|level= |attribute= |guard=Throw
{{AttackVersion|name=Air Throw|subtitle=|rowspan=2}}
|startup= |active= |recovery= |onBlock= |onHit=
{{#lsth:GBVS/Metera/Data|j.LU Full}}
|blockstun= |groundHit= |airHit= |hitstop=
|-
|invul= |hitbox=
{{Description|18|text=
}}
{{ColumnList |text=
===j.LU Data===
}}
====j.LU====
}}
{{AttackData-GBVS
|-
|damage=1500 |p1= |p2=
{{AttackVersion|name=Overhead Attack |subtitle=|rowspan=2}}
|level= |attribute= |guard=Throw
{{#lsth:GBVS/Metera/Data|MH Full}}
|startup= |active= |recovery= |onBlock= |onHit=
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{Description|18|text=
|invul= |hitbox=
{{ColumnList |text=
}}
}}
====j.LU Full====
}}
{{FrameData-GBVS
|-
|damage=1500 |p1= |p2=
|}
|level= |attribute= |guard=Throw
|startup= |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
===MH Data===
====MH====
{{AttackData-GBVS
|damage=1200 |p1= |p2=
|level= |attribute= |guard=High
|startup=26 |active= |recovery= |onBlock=-4 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
====MH Full====
{{FrameData-GBVS
|damage=1200 |p1= |p2=
|level= |attribute= |guard=High
|startup=26 |active= |recovery= |onBlock=-4 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}


==Skills==
==Skills==
 
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
===236L Data===
|-
====236L====
{{FrameDataHeader-GBVS}}
{{AttackData-GBVS
|-
|damage=800 |p1= |p2=
! colspan=19 style="background: white;"|Starry Sky (High)
|level= |attribute= |guard=All
|-
|startup=12 |active= |recovery= |onBlock=-5 |onHit=+2
{{AttackVersion|name=236L|rowspan=2}}
|blockstun= |groundHit= |airHit= |hitstop=
{{#lsth:GBVS/Metera/Data|236L Full}}
|invul= |hitbox=
|-
{{Description|18|text=
{{ColumnList |text=
}}
}}
====236L Full====
{{FrameData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=All
|startup=12 |active= |recovery= |onBlock=-5 |onHit=+2
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===236M Data===
|-
====236M====
{{AttackVersion|name=236M|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|236M Full}}
|damage=800 |p1= |p2=
|-
|level= |attribute= |guard=All
{{Description|18|text=
|startup=12 |active= |recovery= |onBlock=-5 |onHit=+2
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
====236M Full====
{{FrameData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=All
|startup=12 |active= |recovery= |onBlock=-5 |onHit=+2
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===236H Data===
|-
====236H====
{{AttackVersion|name=236H|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|236H Full}}
|damage=350*3 |p1= |p2=
|-
|level= |attribute= |guard=All
{{Description|18|text=
|startup=12 |active= |recovery= |onBlock=+5 |onHit=KD
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
====236H Full====
{{FrameData-GBVS
|damage=350*3 |p1= |p2=
|level= |attribute= |guard=All
|startup=12 |active= |recovery= |onBlock=+5 |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===214L Data===
|-
====214L====
! colspan=19 style="background: white;"|Starry Sky (Low)
{{AttackData-GBVS
|-
|damage=800 |p1= |p2=
{{AttackVersion|name=214L|rowspan=2}}
|level= |attribute= |guard=All
{{#lsth:GBVS/Metera/Data|214L Full}}
|startup=13 |active= |recovery= |onBlock=-7 |onHit=+1
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{Description|18|text=
|invul= |hitbox=
{{ColumnList |text=
}}
}}
====214L Full====
{{FrameData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=All
|startup=13 |active= |recovery= |onBlock=-7 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===214M Data===
|-
====214M====
{{AttackVersion|name=214M|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|214M Full}}
|damage=800 |p1= |p2=
|-
|level= |attribute= |guard=All
{{Description|18|text=
|startup=13 |active= |recovery= |onBlock=-7 |onHit=+1
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
====214M Full====
{{FrameData-GBVS
|damage=800 |p1= |p2=
|level= |attribute= |guard=All
|startup=13 |active= |recovery= |onBlock=-7 |onHit=+1
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===214H Data===
|-
====214H====
{{AttackVersion|name=214H|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|214H Full}}
|damage=350*3 |p1= |p2=
|-
|level= |attribute= |guard=All
{{Description|18|text=
|startup=13 |active= |recovery= |onBlock=+3 |onHit=KD
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
====214H Full====
{{FrameData-GBVS
|damage=350*3 |p1= |p2=
|level= |attribute= |guard=All
|startup=13 |active= |recovery= |onBlock=+3 |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
 
|-
===22L Data===
! colspan=19 style="background: white;"|The Great Fall
====22L====
|-
{{AttackData-GBVS
{{AttackVersion|name=623L|rowspan=2}}
|damage=200*5 |p1= |p2=
{{#lsth:GBVS/Metera/Data|623L Full}}
|level= |attribute= |guard=All
|-
|startup=25 |active= |recovery=14 |onBlock= |onHit=
{{Description|18|text=
|blockstun=46 |groundHit=50 |airHit= |hitstop=
{{ColumnList |text=
|invul= |hitbox=
}}
}}
====22L Full====
{{FrameData-GBVS
|damage=200*5 |p1= |p2=
|level= |attribute= |guard=All
|startup=25 |active= |recovery=14 |onBlock= |onHit=
|blockstun=46 |groundHit=50 |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===22M Data===
|-
====22M====
{{AttackVersion|name=623M|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|623M Full}}
|damage=200*5 |p1= |p2=
|-
|level= |attribute= |guard=All
{{Description|18|text=
|startup=25 |active= |recovery=14 |onBlock= |onHit=
{{ColumnList |text=
|blockstun=46 |groundHit=50 |airHit= |hitstop=
|invul= |hitbox=
}}
}}
====22M Full====
{{FrameData-GBVS
|damage=200*5 |p1= |p2=
|level= |attribute= |guard=All
|startup=25 |active= |recovery=14 |onBlock= |onHit=
|blockstun=46 |groundHit=50 |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===22H Data===
|-
====22H====
{{AttackVersion|name=623H|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|623H Full}}
|damage=200*5 |p1= |p2=
|-
|level= |attribute= |guard=All
{{Description|18|text=
|startup=25 |active= |recovery=14 |onBlock= |onHit=
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
====22H Full====
{{FrameData-GBVS
|damage=200*5 |p1= |p2=
|level= |attribute= |guard=All
|startup=25 |active= |recovery=14 |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===623L Data===
|-
====623L====
! colspan=19 style="background: white;"|Aetherial Seal
{{AttackData-GBVS
|-
|damage=800, 150*4 |p1= |p2=
{{AttackVersion|name=22L|rowspan=2}}
|level= |attribute= |guard=All
{{#lsth:GBVS/Metera/Data|22L Full}}
|startup=22+18 |active= |recovery= |onBlock=+18 |onHit=+30
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{Description|18|text=
|invul= |hitbox=
{{ColumnList |text=
}}
}}
====623L Full====
{{FrameData-GBVS
|damage=800, 150*4 |p1= |p2=
|level= |attribute= |guard=All
|startup=22+18 |active= |recovery= |onBlock=+18 |onHit=+30
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===623M Data===
|-
====623M====
{{AttackVersion|name=22M|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|22M Full}}
|damage=800, 150*4 |p1= |p2=
|-
|level= |attribute= |guard=All
{{Description|18|text=
|startup=22+18 |active= |recovery= |onBlock=+18 |onHit=+30
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
====623M Full====
{{FrameData-GBVS
|damage=800, 150*4 |p1= |p2=
|level= |attribute= |guard=All
|startup=22+18 |active= |recovery= |onBlock=+18 |onHit=+30
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===623H Data===
|-
====623H====
{{AttackVersion|name=22H|rowspan=2}}
{{AttackData-GBVS
{{#lsth:GBVS/Metera/Data|22H Full}}
|damage=800, 150*4 |p1= |p2=
|-
|level= |attribute= |guard=All
{{Description|18|text=
|startup=15+25 |active= |recovery= |onBlock=+21 |onHit=+31
{{ColumnList |text=
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
====623H Full====
{{FrameData-GBVS
|damage=800, 150*4 |p1= |p2=
|level= |attribute= |guard=All
|startup=15+25 |active= |recovery= |onBlock=+21 |onHit=+31
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
|-
|}


==Skybound Art==
==Skybound Art==
===236236H Data===
{| class='wikitable' style="text-align: center; margin: 1em auto 1em auto;"
====236236H====
|-
{{AttackData-GBVS
{{FrameDataHeader-GBVS}}
|damage= |p1= |p2=
|-
|level=1000*2, 1500 [1000*2, 500] |attribute= |guard=Mid
! colspan=19 style="background: white;"|Dense Caress
|startup=8+5 |active= |recovery= |onBlock=-65 |onHit=HKD
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{AttackVersion|name=236236H |subtitle=|rowspan=2}}
|invul= |hitbox=
{{#lsth:GBVS/Metera/Data|236236H Full}}
|-
{{Description|18|text=
{{ColumnList |text=
}}
}}
====236236H Full====
{{FrameData-GBVS
|damage=1000*2, 1500 [1000*2, 500] |p1= |p2=
|level= |attribute= |guard=Mid
|startup=8+5 |active= |recovery= |onBlock=-65 |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
===236236U Data===
|-
====236236U====
! colspan=19 style="background: white;"|Rapid Pulverize
{{AttackData-GBVS
|-
|damage=200*10, 1000, 200*4, 190, 475 [200*10, 1000] |p1= |p2=
{{AttackVersion|name=236236U |subtitle=|rowspan=2}}
|level= |attribute= |guard=All
{{#lsth:GBVS/Metera/Data|236236U Full}}
|startup=8+8 |active= |recovery= |onBlock=-29 |onHit=HKD
|-
|blockstun= |groundHit= |airHit= |hitstop=
{{Description|18|text=
|invul= |hitbox=
{{ColumnList |text=
}}
}}
====236236U Full====
{{FrameData-GBVS
|damage=200*10, 1000, 200*4, 190, 475 [200*10, 1000] |p1= |p2=
|level= |attribute= |guard=All
|startup=8+8 |active= |recovery= |onBlock=-29 |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|invul= |hitbox=
}}
}}
|-
|}
==Sources==


==Category==
==Navigation==
{{#lsth:GBVS/Metera/Data|Links}}
{{notice|To edit frame data, edit values in [[GBVS/Metera/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}}
{{Navbar-GBVS}}
{{Navbar-GBVS}}
[[Category:Metera]]
[[Category:Metera]]
[[Category:Granblue Fantasy Versus]]

Revision as of 21:58, 17 February 2020

System Data


Normal Moves

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
c.L
c.M
c.H
Auto Combo 1
c.XX
Auto Combo 2
c.XXX
f.L
f.M
f.H
2L
2M
2H
2U
j.L
j.M
j.H
j.U

Unique Action

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Zephyr
5U

Universal Mechanics

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Ground Throw
Air Throw
Overhead Attack

Skills

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Starry Sky (High)
236L
236M
236H
Starry Sky (Low)
214L
214M
214H
The Great Fall
623L
623M
623H
Aetherial Seal
22L
22M
22H

Skybound Art

Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln
Dense Caress
236236H
Rapid Pulverize
236236U

Sources

Navigation

To edit frame data, edit values in GBVS/Metera/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.