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{{Combo Notation | {{Combo Notation | ||
| game=GBVS | | game=GBVS | ||
(K) = Start in Kagura/FreeFlutter Stance | |||
(G) = Start in Genji/DawnFly Stance | |||
}} | }} | ||
=== Template === | === Template === | ||
==Combo List== | |||
* All buttons are done using in game notation of LMHU. XXX represents the use of any normal buttons three times. "normal" buttons are the aforementioned LMH buttons. | |||
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | {| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center" | ||
|- | |- | ||
! Combo !! Position !! | ! Combo !! Position !! Meter Gain !! Damage !! Difficulty !! Notes | ||
|- | |- | ||
| (K) c.5h > 236H > | | (K) c.5h > 236H > U > c.5h > 236H|| corner || 34% || 3640 || {{clr|6|Very Easy}} || | ||
|- | |- | ||
| | | (G) c.5h(f.5h) > 236H || Midscreen || 16%(11%) || 1800(1600) || {{clr|3|Easy}} || | ||
|- | |- | ||
| | | (G) 5h > 214H > 236H || Midscreen || 26% || 2000 || {{clr|7|Medium}} || | ||
|- | |- | ||
| | | (G) f.5h > 214H > 236H > U > c.5h > 236H || corner || 31% || 3440 || {{clr|4|Hard}} || | ||
|- | |- | ||
| | | (G) f.5h > 214H > 236H > U > c.5h > 236H > U > TKJ214H > U > 5h > 623L || corner || 49% || 4859 || {{clr|8|Very Hard}} || | ||
|} | |} | ||
==Combo Theory== | ==Combo Theory== |
Revision as of 18:23, 6 August 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
Character Name abbreviations and general nomencalture are currently developing and are subject to change
Combo Notation Guide | [[GBVS
(K) = Start in Kagura/FreeFlutter Stance (G) = Start in Genji/DawnFly Stance/Character_List|Character Name Abbreviations]] | |||||||||
---|---|---|---|---|---|---|---|---|---|---|
| {{GBVS (K) = Start in Kagura/FreeFlutter Stance (G) = Start in Genji/DawnFly Stance/Character_List}} |
Template
Combo List
- All buttons are done using in game notation of LMHU. XXX represents the use of any normal buttons three times. "normal" buttons are the aforementioned LMH buttons.
Combo | Position | Meter Gain | Damage | Difficulty | Notes |
---|---|---|---|---|---|
(K) c.5h > 236H > U > c.5h > 236H | corner | 34% | 3640 | Very Easy | |
(G) c.5h(f.5h) > 236H | Midscreen | 16%(11%) | 1800(1600) | Easy | |
(G) 5h > 214H > 236H | Midscreen | 26% | 2000 | Medium | |
(G) f.5h > 214H > 236H > U > c.5h > 236H | corner | 31% | 3440 | Hard | |
(G) f.5h > 214H > 236H > U > c.5h > 236H > U > TKJ214H > U > 5h > 623L | corner | 49% | 4859 | Very Hard |
Combo Theory
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