Character Name abbreviations and general nomencalture are currently developing and are subject to change
Combo Notation Guide | Character Name Abbreviations | |||||||||
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Template
- (K) = Start in Kagura/FreeFlutter Stance
- (G) = Start in Genji/DawnFly Stance
Combo List
- All buttons are done using in game notation of LMHU. XXX represents the use of any normal buttons three times. "normal" buttons are the aforementioned LMH buttons.
- A > B is a link, A xx B is a cancel. A / B is two alternative options that both work.
- Narmaya's 5U is a stance switch. In combos, press 5U during the recovery. This is represented by an ~U notation.
- The starter can be changed for anything that cancels into (K) 236H or (G) 214H xx 236H. This is most of Narmaya's normals. For example, fH, clH, fM, the last autocombo hit...
Combo | Position | Meter Gain | Damage | Difficulty | Notes |
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(G) f.5H xx 214H xx 236M / 236H | Anywhere | 16% | 1800(1600) | Easy | Bread & butter hitconfirm. Should usually save the cooldown midscreen. |
(G) f.5H xx 236236U | Anywhere | -100% | ~4000 | Very Easy | |
(G) (CH) f.5H xx 214H xx 236236H | Anywhere | -100% | ~4000 | Easy | Counterhit confirm. Easy input recommended. |
(G) f.5H xx 236H ~ U > (G) c.5H xx 236H > c.5H xx 623H | Corner | 34% | ? | Medium | |
(G) f.5H xx 214L xx 236H ~ U > (G) f.5H xx 236236U / (214H xx 236236H) | Close to corner | 31% | ? | Hard | Close to corner confirm with super. Needs command dash off cooldown for SBA version. |
(G) f.5H xx 214H xx 236H ~ U > (G) c.5H xx 236H ~ U > (K) TK j.214H > 5H xx 623H / 236236H / 236236U | Corner | 49% / -100% | ~5000 | Very Hard | Bread & Butter corner combo. Use easy input for the TK if you have trouble with it. |
Combo Theory
Video Examples
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