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{{Description|7|text= Not an overhead, can be blocked while crouching. But can be useful for changing jump in timing and baiting out a {{clr|4|2H}}. Other than that, it's minus on block and gets you a knockdown on hit. | {{Description|7|text= Not an overhead, can be blocked while crouching. But can be useful for changing jump in timing and baiting out a {{clr|4|2H}}. Other than that, it's minus on block and gets you a knockdown on hit. | ||
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Revision as of 18:39, 24 October 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
The contents of this page are out of date.
This can be due to patches to the game, or developments in the metagame. You can help by updating it.
Overview
Percival is a pressure heavy character whose playstyle ramps up as he picks up momentum throughout the course of matches, effectively swinging the tide into his favor.
"Behold the power of the Lord of Flames." | |
Lore: | He travels to lands far and wide to learn the secrets of statecraft, all in hopes of founding his dream country. Before he set out on a journey to achieve such lofty goals, he and Lancelot served as officers in the same order of knights, studying under the same master. He received his nickname, the Lord of Flames, from the noble way he wields his blazing long sword. Those who come face-to-face with him find themselves either entranced or terrified by his abilities. |
Voice: | English: Anthony Sitoy/Japanese: Ryota Osaka |
Percival Percival is a slow footsies-rushdown character who pressures the opponent by charging up stocks to empower his big special moves.
Pros
Cons
- Rounded moveset allows him to contend against anyone.
- Great range on moves, both normals and specials.
- Has a meterless reversal with Platzen.
- High offensive pressure. All far normals combo into Zerreissen, giving high damage and a knockdown from any range.
- Anzünden is plus on block if spaced out, which complements Percival's midrange poking gameplan perfectly.
- His ability to scare people into blocking is complimented by his X-Seele command grab that he can combo off of.
- Träumerei stocks boost Percival's damage to incredible levels.
- Beautiful boi. Praise be to the lord of flames.
- Anzünden projectiles are on the slower side and don't travel far without stocks, making it difficult to contest zoners at certain ranges.
- Träumerei stocks require micro-management for damage potential.
- Light buttons can be deceptive due to animation not fully aligning with the hitbox.
- Huge hurtboxes and slow recovery on normals make him easy to be whiff punished.
Träumerei Orbs
By using 22X, Percival gains a number of Träumerei Orbs, 1 from 22L, 3 from 22M, and 5 from 22H. He can store a total of 5 Orbs and it cannot overflow. The next time he uses an M or H special, besides for Träumerei itself, the special will be powered up, increasing its damage and changing its properties.
Normal Moves
c.L |
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c.M |
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c.H |
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Auto Combo |
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f.L |
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f.M |
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f.H |
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2L |
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2M |
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2H |
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2U |
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j.L |
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j.M |
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j.H |
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j.U |
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Unique Action
X-Seele 5U |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Overhead Attack |
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Special Moves
Träumerei 22X |
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Anzünden 236X |
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Platzen 623X |
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Lord's Strike 214X |
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Schneiden Lord's Strike > L |
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Macht Lord's Strike > M |
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Zerreissen Lord's Strike > H |
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Skybound Art
Lohenwolf 236236H or 236S |
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Super Skybound Art
Feuerrote Krone 236236U or 236S+U |
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External References
To edit frame data, edit values in GBVS/Percival/Data. Be sure to update both the
move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •