GBVS/Percival/Combos: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Percival
No edit summary
No edit summary
Line 1: Line 1:
{{notice|Character Name abbreviations and general nomencalture are currently developing and are subject to change}}
{{#lst:GBVS/Percival/Data|Nav}}
{{#lst:GBVS/Percival/Data|Nav}}
<div style="float:left; margin-right:25px;">
<div style="float:left; margin-right:25px;">

Revision as of 20:25, 8 March 2020

Template:Notation-GBVS

Template

Combo Position Tension Gain Works on: Difficulty Notes
combo transcript where Net Gain who Very Easy
combo transcript where Net Gain who Easy
combo transcript where Net Gain who Medium
combo transcript where Net Gain who Hard
combo transcript where Net Gain who Very Hard

Combo List

  • All buttons are done using in game notation of LMHU. XXX represents the use of any normal buttons three times. "normal" buttons are the aforementioned LMH buttons.
  • An exclamation point is used to represent when a move should be done with a Träumerei stock. For example 236M! would be a fireball with a stock.

Standard Midscreen Combos

Combo Tension Gain Works on: Stocks Required Difficulty Notes
XXX > 236L/H Net Gain All 0 Very Easy
5L > 5LLL > 236L/H Net Gain All 0 Very Easy
5L > 5LLL > 214L-L Net Gain All 0 Very Easy
2L > 5LLL > 236L/H Net Gain All 0 Very Easy
2L > 5LLL > 214L-L Net Gain All 0 Very Easy
2L > 2L > f.5L > 623M/H Net Gain All 0 Easy
2L > 5LLL > 214H-L! > 2U > 22M/H or 236M/H Net Gain All 3 Medium

Standard Corner Combos

Combo Tension Gain Works on: Stocks Required Difficulty Notes
XXX > 236H > 2U > 22X Net Gain who 0 Very Easy
XXX > 236H! > c.H/2H > 214H~H or 623M/H Net Gain who 1 Easy
XXX > 236H! > c.H/2H > 214H~L! > c.H > 623M/H Net Gain who 2 Easy
combo transcript Net Gain who Yes or No Hard
combo transcript Net Gain who Yes or No Very Hard

Midscreen Counter-hit Combos

Combo Tension Gain Works on: Stock Needed Difficulty Notes
combo transcript Net Gain who Yes or No Very Easy
combo transcript Net Gain who Yes or No Easy
combo transcript Net Gain who Yes or No Medium
combo transcript Net Gain who Yes or No Hard
combo transcript Net Gain who Yes or No Very Hard

Corner Counter-hit Combos

Combo Tension Gain Works on: Stocks Required Difficulty Notes
CH 214H-M! > 5H > 236H! > 5H > 623H! > L > 236236H Net Gain all 3 Medium

Combo Theory

The general combo theory for Percival revolves around utilizing Träumerei stocks to extend the length and damage of combos. However this does cause a trade off in your ability to use Träumerei stocks in neutral. Beyond that both your EX Lord's Charge (with stock) and EX Anzuenden allows you to follow them up with additional buttons. Percivals combos will very quickly become second nature to you as they don't become too complex.

Resources

  • Fireball Pressure

https://docs.google.com/document/d/1LDfSjR3CumJi_k9bMJsJJ0OybYHBmV0nalnlGA95-eU/edit?usp=sharing

  • Percival Guide

https://docs.google.com/document/d/1YZZhtw-4P5lobOF9CnwrqmRZWqStSQQ7BuivZzaPsZU/edit?usp=sharing

Video Examples

https://twitter.com/mohumohukedama/status/1225572302722621446?s=19
https://twitter.com/teruchina/status/1226862099365654528?s=19

Navigation