GBVS/Percival/Data

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Infobox Data[edit]

Field Value
Name: Percival
Health: 10,000
PreJump: 4F
backdash: 22F
Unique Movement Options: Lord's Strike
Portrait: GBVS Percival Portrait.png
Icon: GBVS Percival Icon.png


Normal Moves[edit]

c.L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.L 400 Mid 5 3 6 +2 +6 0 normal
GBVS Percival cL.png


c.M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.M 700 Mid 7 3 12 0 +4 2 normal
GBVS Percival cM.png

c.H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.H 1200 Mid 10 6 15 -2 +2 4 normal
GBVS Percival cH.png

c.XX[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XX 350 Mid 9 3 15 -3 +1 2 normal
GBVS Percival cXX.png

c.XXX[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
c.XXX 350 Mid 12 3 18 -4 0 3 normal
GBVS Percival cXXX.png

f.L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.L 400 Mid 6 3 15 -5 -1 1 normal
GBVS Percival fL.png


f.M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.M 700 Mid 9 5 16 -6 -2 2 normal
GBVS Percival fM.png


f.H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
f.H 1100 Mid 12 6 26 -15 -11 3 normal
GBVS Percival fH.png

2L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2L 400 Low 6 3 6 +2 +6 0 normal
GBVS Percival 2L.png

2M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2M 700 Mid 7 5 13 -3 +1 2 normal
GBVS Percival 2M.png


2H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2H 1000 Mid 11 5 24 -12 -8 3 normal
GBVS Percival 2H.png

2U[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
2U 700 Low 7 6 21 -12 HKD 2 normal
GBVS Percival 2U.png


j.L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.L 400 High/Air 5 Until landing 0 1 normal
GBVS Percival jL.png

j.M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.M 550 High/Air 7 6 Until landing 1 normal
GBVS Percival jM.png

j.H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.H 800 High/Air 10 6 Until landing 2 normal
GBVS Percival jH.png


j.U[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
j.U 800 All 20 Until landing +1 12 KD 2 normal
GBVS Percival jU.png
Clash Level 1


Unique Mechanics[edit]

5U[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
X-Seele 5U 0 Throw 14 3 41 +12 0, 4 unique
GBVS Percival 5U.png


Universal Mechanics[edit]

LU[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Ground Throw LU 1500 Throw 7 3 31 HKD HKD 0, 4 other
GBVS Percival Throw.png


j.LU[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Air Throw j.LU 1500 Throw 5 Until landing +6 HKD HKD 0, 4 other
GBVS Percival AirThrow.png


MH[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Overhead Attack MH 1000 High 26 6 17 -4 +1 4 other 4-40 Throw
12-37 Low
11-39 Airborne
GBVS Percival OverheadAttack.png


Skills[edit]

236L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Anzünden 236L 900→800 All 22 Total 53 -7 -3 2 special
GBVS Percival Anzuenden.png
Damage decreases as projetiles moves forward (see →)
Cooldown: 42-69F (Technical) 42-69F (Easy)
Easy input damage: 800→700


236M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Anzünden 236M 900→800 [1000→900] All 22 Total 53 -7 -3 [KD] 2 special
GBVS Percival Anzuenden.png
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 45-56F (Technical) 65-76F (Easy)
Easy input damage: 800→700 [900→800]


236H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Anzünden 236H 350×2+400→300×2+400 [400×3→350×2+400] All 19 Total 53 0 +4 [HKD] 2 special
GBVS Percival Anzuenden.png
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 520-523F (Technical) 640-643F (Easy)
Easy input damage: 350×3→300×3 [400×3→350×3]


623L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Platzen 623L 700, 400 Mid, All 9 2(2)6 37 -26 KD 4, 3 special 1~12 All
GBVS Percival Platzen.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 14 (Technical) 10 (Easy)


623M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Platzen 623M 300,700,400 [300,700,120×5] Mid*2, All 11 17[21] 37[49] -24 [-40] KD 4 special 1~10 All, 11~27 Strike/Throw [11~31 Strike/Throw]
GBVS Percival Platzen.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 16 (Technical) 10 (Easy)


623H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Platzen 623H 300,600,200×3 [300,700,100×7] Mid 9 26[28] 40[43] -33 [-38] HKD 4 special 1~8 All, 9~13 Strike/Throw
GBVS Percival Platzen.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 18 (Technical) 10 (Easy)


214L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Lord's Strike 214L 11 Total 32 special
GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Lord's Strike 214M 11 Total 32 special
GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Lord's Strike 214H 11 Total 27 special
GBVS Percival Lord's Strike.png
Cooldown: 480F (Technical) 600F (Easy)

214L L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Schneiden 214L L 800 Low 7 3 20 -6 -2 2 special
GBVS Percival Schneiden.png
Clash Level 3


214M L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Schneiden 214M L 800 [850] Low 7 3 20 -6 -2 [KD] 2 special
GBVS Percival Schneiden.png
Values in [] are when using an Orb
Clash Level 3


214H L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Schneiden 214H L 850 [900] Low 7 3 20 -4 0 [HKD] 2 special
GBVS Percival Schneiden.png
Clash Level 3


214L M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Macht 214L M 1400 Mid 20 6 21 +2 KD 4 special
GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3

214M M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Macht 214M M 1400 [1700] Mid 20 6 21 +2 KD[HKD] 4 special
GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3


214H M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Macht 214H M 1500 [1800] Mid 17 6 21 +2 HKD 3 special
GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3

214L H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Zerreissen 214L H 1400 Mid 10 [4] 3 52 -16 KD 4 special
GBVS Percival Zerreissen.png
Values in [] are when using an Orb

214M H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Zerreissen 214M H 1400 [2000→1500] Mid 10 [4] 3[9] 52 -16 [-4] KD 4 special
GBVS Percival Zerreissen.pngGBVS Percival Zerreissen CleanHit.png
Values in [] are when using an Orb


214H H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Zerreissen 214H H 1500 [2300→1500] Mid 9 [4] 3 52 -16 [-4] HKD 4 special
GBVS Percival Zerreissen.pngGBVS Percival Zerreissen CleanHit.png
Values in [] are when using an Orb

22L[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Träumerei 22L 400 Mid 11 14 12 -13 1 special
GBVS Percival Traeumerei.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 1 Orb

22M[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Träumerei 22M 400 Mid 11 28 12 -27 1 special
GBVS Percival Traeumerei.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 3 Orb

22H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Träumerei 22H 400 Mid 11 38 12 -37 1 special
GBVS Percival Traeumerei.png
Cooldown: 480F (Technical) 600F (Easy)
Gains 5 Orb


Skybound Art[edit]

236236H[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Lohenwolf 236236H 3600→2600 Mid [Unblockable] 6+7~146 6 30 -18 HKD 4 super
GBVS Percival Lohenwolf.pngGBVS Percival Lohenwolf2.pngGBVS Percival LohenwolfCleanHit.png
Clash Level: 25 (Technical) 20 (Easy)


236236U[edit]

Name Input Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Type Invuln
Feuerrote Krone 236236U 3800→2900 [4800→3800] Mid, All 9+7 37~91 Total 143~197 -18 HKD 4 super
GBVS Percival FeuerroteKrone2.pngGBVS Percival FeuerroteKrone.png
Clash Level: 35 (Technical) 30 (Easy)


Category[edit]