GBVS/Percival/Data: Difference between revisions

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==Nav==
==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Percival |image=GBVS_Percival_Icon.png |videos= |forums=|discord=https://discord.gg/MnQKWSu}}<section end="Nav"/>
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Percival |images=GBVS_Percival_Icon.png |videos= |forums=|discord=https://discord.gg/MnQKWSu}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Percival |videos=  |discord=https://discord.gg/MnQKWSu}}<section end=Links/>
{{CharLinks|charMainPage=GBVS/Percival |videos=  |discord=https://discord.gg/MnQKWSu}}
==Infobox Data==
<section end=Links/>
{{GBVS-character
==System Data==
| name      =Percival
===Health===
| health   =10,000
<section begin=health/>
| prejump   = 4F
10000
| backdash  = 22F
<section end=health/>
| portrait  =GBVS_Percival_Portrait.png
===Prejump===
| icon      =GBVS_Percival_Icon.png
<section begin=prejump/>
| umo=[[GBVS/Percival#Lord's Strike|Lord's Strike]]
4f
}}
<section end=prejump/>
===Backdash===
<section begin=backdash/>
22f
<section end=backdash/>
===Movement===
<section begin=movement/>[[GBVS/Percival#Lord's Strike|Lord's Strike]]<section end=movement/>


==Normal Moves==
==Normal Moves==
===c.L Data===
===c.L===
<section begin="c.L"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = c.L | name =  
|damage=400 |level=0 |attribute= |guard=Mid
  |damage=400 |level=0 |attribute= |guard=Mid  
|startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
  |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit={{Adv-GBVS|VP|+6}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_cL.png |hitboxes= |type=normal
}}<section end="SystemData"/><section end="c.L"/>
}}
<section begin="c.L Full"/>{{FrameData-GBVS
|damage=400 |level=0 |attribute= |guard=Mid
|startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="c.L Full"/>


===c.M Data===
===c.M===
<section begin="c.M"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = c.M | name =  
|damage=700 |level=2 |attribute= |guard=Mid
  |damage=700 |level=2 |attribute= |guard=Mid  
|startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}} |onHit={{Adv-GBVS|P|+4}}
  |startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}} |onHit={{Adv-GBVS|P|+4}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=  
|inv= |hitbox=
  |inv= |images=GBVS_Percival_cM.png |hitboxes= |type=normal
}}<section end="c.M"/>
}}
===c.H===
<section begin="c.M Full"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Percival | input = c.H | name =  
|damage=700 |level=2 |attribute= |guard=Mid
  |damage=1200 |level=4 |attribute= |guard=Mid  
|startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}} |onHit={{Adv-GBVS|P|+4}}
  |startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }} |onHit={{Adv-GBVS|P|+2}}
|blockstun= |groundHit= |airHit= |hitstop=  
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |inv= |images=GBVS_Percival_cH.png |hitboxes= |type=normal
}}<section end="c.M Full"/>
}}
===c.H Data===
===c.XX===
<section begin="c.H"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = c.XX | name =  
|damage=1200 |level=4 |attribute= |guard=Mid
  |damage=350 |level=2 |attribute= |guard=Mid  
|startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }}|onHit={{Adv-GBVS|P|+2}}
  |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }} |onHit={{Adv-GBVS|P|+1}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_cXX.png |hitboxes= |type=normal
}}<section end="c.H"/>
}}
===c.XXX===
<section begin="c.H Full"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Percival | input = c.XXX | name =  
|damage=1200 |level=4 |attribute= |guard=Mid
  |damage=350 |level=3 |attribute= |guard=Mid  
|startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }}|onHit={{Adv-GBVS|P|+2}}
  |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|E|0}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |inv= |images=GBVS_Percival_cXXX.png |hitboxes= |type=normal
}}<section end="c.H Full"/>
}}
===c.XX Data===
===f.L===
<section begin="c.XX"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = f.L | name =  
|damage=350 |level=2 |attribute= |guard=Mid
  |damage=400 |level=1 |attribute= |guard=Mid  
|startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }}|onHit={{Adv-GBVS|P|+1}}
  |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit={{Adv-GBVS|M|-1}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_fL.png |hitboxes= |type=normal
}}<section end="c.XX"/>
}}
<section begin="c.XX Full"/>{{FrameData-GBVS
|damage=350 |level=2 |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }}|onHit={{Adv-GBVS|P|+1}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="c.XX Full"/>
===c.XXX Data===
<section begin="c.XXX"/>{{AttackData-GBVS
|damage=350 |level=3 |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|E|0}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="c.XXX"/>
<section begin="c.XXX Full"/>{{FrameData-GBVS
|damage=350 |level=3 |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|E|0}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="c.XXX Full"/>
===f.L Data===
<section begin="f.L"/>{{AttackData-GBVS
|damage=400 |level=1 |attribute= |guard=Mid
|startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }}|onHit={{Adv-GBVS|M|-1}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="f.L"/>
<section begin="f.L Full"/>{{FrameData-GBVS
|damage=400 |level=1 |attribute= |guard=Mid  
|startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }}|onHit={{Adv-GBVS|M|-1}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="f.L Full"/>


===f.M Data===
===f.M===
<section begin="f.M"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = f.M | name =  
|damage=700 |level=2 |attribute= |guard=Mid
  |damage=700 |level=2 |attribute= |guard=Mid  
|startup=9 |active=5 |recovery=17 |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-3}}
  |startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_fM.png |hitboxes= |type=normal
}}<section end="f.M"/>
}}
<section begin="f.M Full"/>{{FrameData-GBVS
|damage=700 |level=2 |attribute= |guard=Mid
|startup=9 |active=5 |recovery=17 |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-3}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="f.M Full"/>


===f.H Data===
===f.H===
<section begin="f.H"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = f.H | name =  
|damage=1100 |level=3 |attribute= |guard=Mid
  |damage=1100 |level=3 |attribute= |guard=Mid  
|startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVS|VM|-15 }}|onHit={{Adv-GBVS|VM|-11}}
  |startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVS|VM|-15 }} |onHit={{Adv-GBVS|VM|-11}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_fH.png |hitboxes= |type=normal
}}<section end="f.H"/>
}}
===2L===
<section begin="f.H Full"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Percival | input = 2L | name =  
|damage=1100 |level=3 |attribute= |guard=Mid
  |damage=400 |level=0 |attribute= |guard=Low  
|startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVS|VM|-15 }}|onHit={{Adv-GBVS|VM|-11}}
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit={{Adv-GBVS|VP|+6}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |inv= |images=GBVS_Percival_2L.png |hitboxes= |type=normal
}}<section end="f.H Full"/>
}}
===2L Data===
===2M===
<section begin="2L"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 2M | name =  
|damage=400 |level=0 |attribute= |guard=Low
  |damage=700 |level=2 |attribute= |guard=Mid  
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
  |startup=7 |active=5 |recovery=13 |onBlock={{Adv-GBVS|M|-3 }} |onHit={{Adv-GBVS|P|+1}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
|inv= |hitbox=
  |inv=  |images=GBVS_Percival_2M.png |hitboxes= |type=normal
}}<section end="2L"/>
}}
<section begin="2L Full"/>{{FrameData-GBVS
|damage=400 |level=0 |attribute= |guard=Low
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="2L Full"/>
===2M Data===
<section begin="2M"/>{{AttackData-GBVS
|damage=700 |level=2 |attribute= |guard=Mid
|startup=7 |active=5 |recovery=12 |onBlock={{Adv-GBVS|M|-2 }}|onHit={{Adv-GBVS|P|+2}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2M"/>
<section begin="2M Full"/>{{FrameData-GBVS
|damage=700 |level=2 |attribute= |guard=Mid
|startup=7 |active=5 |recovery=12 |onBlock={{Adv-GBVS|M|-2 }}|onHit={{Adv-GBVS|P|+2}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2M Full"/>
===2H Data===
<section begin="2H"/>{{AttackData-GBVS
|damage=1000 |level=3 |attribute= |guard=Mid
  |startup=11 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }}|onHit={{Adv-GBVS|VM|-8}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2H"/>
<section begin="2H Full"/>{{FrameData-GBVS
|damage=1000 |level=3 |attribute= |guard=Mid
|startup=11 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }}|onHit={{Adv-GBVS|VM|-8}}
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2H Full"/>
===2U Data===
<section begin="2U"/>{{AttackData-GBVS
|damage=700 |level=2 |attribute= |guard=Low
  |startup=7 |active=6 |recovery=19 |onBlock={{Adv-GBVS|VM|-10 }}|onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2U"/>
<section begin="2U Full"/>{{FrameData-GBVS
  |damage=700 |level=2 |attribute= |guard=Low
|startup=7 |active=6 |recovery=19 |onBlock={{Adv-GBVS|VM|-10 }}|onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2U Full"/>


===j.L Data===
===2H===
<section begin="j.L"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 2H | name =
|damage=400 |level=1 |attribute= |guard=High/Air
  |damage=1000  |level=|attribute= |guard=Mid
|startup=5 |active= |recovery= |onBlock= |onHit=
  |startup=11 |active=|recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit={{Adv-GBVS|VM|-8}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun=  |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_2H.png |hitboxes= |type=normal
}}<section end="j.L"/>
}}
===2U===
<section begin="j.L Full"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Percival | input = 2U | name =  
|damage=400 |level=1 |attribute= |guard=High/Air
  |damage=700 |level=2 |attribute= |guard=Low
|startup=5 |active= |recovery= |onBlock= |onHit=
  |startup=7 |active=|recovery=21 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |inv= |images=GBVS_Percival_2U.png |hitboxes= |type=normal
}}<section end="j.L Full"/>
}}
===j.M Data===
<section begin="j.M"/>{{AttackData-GBVS
|damage=550 |level=1 |attribute= |guard=High/Air
|startup=7 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="j.M"/>
<section begin="j.M Full"/>{{FrameData-GBVS
  |damage=550 |level=1 |attribute= |guard=High/Air
|startup=7 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="j.M Full"/>
===j.H Data===
<section begin="j.H"/>{{AttackData-GBVS
|damage=800 |level=2 |attribute= |guard=High/Air
|startup=10 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="j.H"/>
<section begin="j.H Full"/>{{FrameData-GBVS
|damage=800 |level=2 |attribute= |guard=High/Air
|startup=10 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="j.H Full"/>


===j.U Data===
===j.L===
<section begin="j.U"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = j.L | name =
|damage=800 |level=2 |attribute= |guard=All
  |damage=400  |level=1  |attribute= |guard=High/Air
|startup=22 |active= |recovery= |onBlock= |onHit=
  |startup=5 |active=  |recovery= |onBlock=  |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv= |hitbox=
  |inv=  |images=GBVS_Percival_jL.png |hitboxes= |type=normal
}}<section end="j.U"/>
}}
   
===j.M===
<section begin="j.U Full"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Percival | input = j.M | name =
|damage=800 |level=2 |attribute= |guard=All
  |damage=550  |level=|attribute= |guard=High/Air
|startup=22 |active= |recovery= |onBlock= |onHit=
  |startup=7 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |inv= |images=GBVS_Percival_jM.png |hitboxes= |type=normal
}}<section end="j.U Full"/>
}}
===j.H===
{{MoveData-GBVS | character= Percival | input = j.H | name =
  |damage=800  |level=2  |attribute= |guard=High/Air
  |startup=10 |active= |recovery= |onBlock=  |onHit=
  |blockstun=  |groundHit=  |airHit=  |hitstop=
  |inv=  |images=GBVS_Percival_jH.png |hitboxes= |type=normal
}}
 
===j.U===
{{MoveData-GBVS | character= Percival | input = j.U | name =
  |damage=800 |level=2 |attribute= |guard=All  
  |startup=22 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |images=GBVS_Percival_jU.png |hitboxes= |type=normal
  |notes=Clash Level 1;
}}


==Unique Mechanics==
==Unique Mechanics==
===5U Data===
===5U===
<section begin="5U"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 5U | name = X-Seele
|damage=0 |level=0, 4 |attribute= |guard=Throw
  |damage=0 |level=0, 4 |attribute= |guard=Throw  
|startup=12 |active= |recovery= |onBlock= |onHit={{Adv-GBVS|VP|+12}}
  |startup=14 |active= |recovery= |onBlock= |onHit={{Adv-GBVS|VP|+12}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_5U.png |hitboxes= |type=unique
}}<section end="5U"/>
}}
<section begin="5U Full"/>{{FrameData-GBVS
|damage=0 |level=0, 4 |attribute= |guard=Throw  
|startup=12 |active= |recovery= |onBlock= |onHit={{Adv-GBVS|VP|+12}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="5U Full"/>


==Universal Mechanics==
==Universal Mechanics==
===LU Data===
===LU===
<section begin="LU"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = LU | name = Ground Throw
|damage=1500 |level=0, 4 |attribute= |guard=Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Throw  
|startup=7 |active= |recovery= |onBlock=HKD |onHit=HKD
  |startup=7 |active= |recovery= |onBlock=HKD |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Throw.png |hitboxes= |type=other
}}<section end="LU"/>
}}
<section begin="LU Full"/>{{FrameData-GBVS
|damage=1500 |level=0, 4 |attribute= |guard=Throw
|startup=7 |active= |recovery= |onBlock=HKD |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="LU Full"/>


===j.LU Data===
===j.LU===
<section begin="j.LU"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = j.LU | name = Air Throw
|damage=1500 |level=0, 4 |attribute= |guard=Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Throw  
|startup= |active= |recovery= |onBlock=HKD |onHit=HKD
  |startup= |active= |recovery= |onBlock=HKD |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_AirThrow.png |hitboxes= |type=other
}}<section end="j.LU"/>
}}
<section begin="j.LU Full"/>{{FrameData-GBVS
|damage=1500 |level=0, 4 |attribute= |guard=Throw
|startup= |active= |recovery= |onBlock=HKD |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="j.LU Full"/>


===MH Data===
===MH===
<section begin="MH"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = MH | name = Overhead Attack
|damage=1000 |level=4 |attribute= |guard=High
  |damage=1000 |level=4 |attribute= |guard=High  
|startup=26 |active= |recovery= |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
  |startup=26 |active= |recovery= |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne |hitbox=
  |inv=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne |images=GBVS_Percival_OverheadAttack.png |hitboxes= |type=other
}}<section end="MH"/>
}}
<section begin="MH Full"/>{{FrameData-GBVS
|damage=1000 |level=4 |attribute= |guard=High
|startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne |hitbox=
}}<section end="MH Full"/>


==Skills==
==Skills==
===236L Data===
===236L===
<section begin="236L"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 236L | name = Anzünden
|damage=900→800 |level=2 |attribute= |guard=All
  |damage=900→800 |level=2 |attribute= |guard=All  
|startup=19 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-1}}
  |startup=19 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|M|-3}}
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Anzuenden.png |hitboxes= |type=special
}}<section end="236L"/>
  |notes=Damage decreases as projetiles moves forward (see →);Cooldown: 42-69F (Technical) 42-69F (Easy);Easy input damage: 800→700;
}}
<section begin="236L Full"/>{{FrameData-GBVS
|damage=900→800 |level=2 |attribute= |guard=All
|startup=19 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-1}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236L Full"/>


===236M Data===
===236M===
<section begin="236M"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 236M | name = Anzünden
|damage=900→800 [1000→900] |level=2 |attribute= |guard=All
  |damage=900→800 [1000→900] |level=2 |attribute= |guard=All  
|startup=22 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }}|onHit=KD
  |startup=22 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|M|-3 }}[KD]
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Anzuenden.png |hitboxes= |type=special
}}<section end="236M"/>
  |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 45-56F (Technical) 65-76F (Easy);Easy input damage: 800→700 [900→800];
}}
<section begin="236M Full"/>{{FrameData-GBVS
|damage=900→800 [1000→900] |level=2 |attribute= |guard=All
|startup=22 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }}|onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236M Full"/>


===236H Data===
===236H===
<section begin="236H"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 236H | name = Anzünden
|damage=400*3→350*3 [450*3→400*3] |level=2 |attribute= |guard=All
  |damage=350×2+400→300×2+400 [400×3→350×2+400] |level=2 |attribute= |guard=All  
|startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+3 }}|onHit=HKD
  |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|E|0 }} |onHit={{Adv-GBVS|P|+4 }}[HKD]
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Anzuenden.png |hitboxes= |type=special
}}<section end="236H"/>
  |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 520-523F (Technical) 640-643F (Easy);Easy input damage: 350×3→300×3 [400×3→350×3];
}}
<section begin="236H Full"/>{{FrameData-GBVS
|damage=400*3→350*3 [450*3→400*3] |level=2 |attribute= |guard=All
|startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+3 }}|onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236H Full"/>


===623L Data===
===623L===
<section begin="623L"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 623L | name = Platzen
|damage=700, 400 |level=4, 3 |attribute= |guard=Mid, All
  |damage=700, 400 |level=4, 3 |attribute= |guard=Mid, All  
|startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-26 }}|onHit=KD
  |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-26 }} |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Platzen.png |hitboxes= |type=special
}}<section end="623L"/>
  |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 14 (Technical) 10 (Easy);
}}
<section begin="623L Full"/>{{FrameData-GBVS
|damage=700, 400 |level=4, 3 |attribute= |guard=Mid, All
|startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-26 }}|onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="623L Full"/>


===623M Data===
===623M===
<section begin="623M"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 623M | name = Platzen
|damage=300,700,400 [300,700,120*5] |level=4 |attribute= |guard=Mid*2, All
  |damage=300,700,400 [300,700,120×5] |level=4 |attribute= |guard=Mid*2, All  
|startup=11 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=KD
  |startup=11 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }} |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Platzen.png |hitboxes= |type=special
}}<section end="623M"/>
  |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 16 (Technical) 10 (Easy);
}}
<section begin="623M Full"/>{{FrameData-GBVS
|damage=300,700,400 [300,700,120*5] |level=4 |attribute= |guard=Mid*2, All
|startup=11 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="623M Full"/>


===623H Data===
===623H===
<section begin="623H"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 623H | name = Platzen
|damage=300,600,200*3 [300,700,100*7] |level=4 |attribute= |guard=Mid
  |damage=300,600,200×3 [300,700,100×7] |level=4 |attribute= |guard=Mid  
|startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=HKD
  |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }} |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Platzen.png |hitboxes= |type=special
}}<section end="623H"/>
  |notes=Cooldown: 480F (Technical) 600F (Easy);Clash Level 18 (Technical) 10 (Easy);
}}
<section begin="623H Full"/>{{FrameData-GBVS
|damage=300,600,200*3 [300,700,100*7] |level=4 |attribute= |guard=Mid
|startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="623H Full"/>


===214L Data===
===214L===
<section begin="214L"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 214L | name = Lord's Strike
|damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=  
|startup=11 |active= |recovery= |onBlock=|onHit=
  |startup=11 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Lord's_Strike.png |hitboxes= |type=special
}}<section end="214L"/>
  |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
<section begin="214L Full"/>{{FrameData-GBVS
===214M===
|damage= |level= |attribute= |guard=
{{MoveData-GBVS | character= Percival | input = 214M | name = Lord's Strike
|startup=11 |active= |recovery= |onBlock=|onHit=
  |damage= |level= |attribute= |guard=  
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=11 |active= |recovery= |onBlock= |onHit=
|inv= |hitbox=
  |blockstun= |groundHit= |airHit= |hitstop=
}}<section end="214L Full"/>
  |inv= |images=GBVS_Percival_Lord's_Strike.png |hitboxes= |type=special
===214M Data===
  |notes=Cooldown: 20F (Technical) 200F (Easy);
<section begin="214M"/>{{AttackData-GBVS
}}
|damage= |level= |attribute= |guard=
===214H===
|startup=11 |active= |recovery= |onBlock=|onHit=
{{MoveData-GBVS | character= Percival | input = 214H | name = Lord's Strike
|blockstun= |groundHit= |airHit= |hitstop=
  |damage= |level= |attribute= |guard=  
|inv= |hitbox=
  |startup=11 |active= |recovery= |onBlock= |onHit=
}}<section end="214M"/>
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |images=GBVS_Percival_Lord's_Strike.png |hitboxes= |type=special
<section begin="214M Full"/>{{FrameData-GBVS
  |notes=Cooldown: 480F (Technical) 600F (Easy);
|damage= |level= |attribute= |guard=
}}
|startup=11 |active= |recovery= |onBlock=|onHit=
===214L L===
|blockstun= |groundHit= |airHit= |hitstop=
{{MoveData-GBVS | character= Percival | input = 214L L | name = Schneiden
|inv= |hitbox=
  |damage=800 |level=|attribute= |guard=Low  
}}<section end="214M Full"/>
  |startup=7 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}}
===214H Data===
  |blockstun= |groundHit= |airHit= |hitstop=
<section begin="214H"/>{{AttackData-GBVS
  |inv= |images=GBVS_Percival_Schneiden.png |hitboxes= |type=special
|damage= |level= |attribute= |guard=
  |notes=Clash Level 3;
|startup=11 |active= |recovery= |onBlock=|onHit=
}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214H"/>
<section begin="214H Full"/>{{FrameData-GBVS
|damage= |level= |attribute= |guard=
|startup=11 |active= |recovery= |onBlock=|onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214H Full"/>
===214L L Data===
<section begin="214L L"/>{{AttackData-GBVS
|damage=800 |level=3 |attribute= |guard=Low
|startup=7 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-4}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214L L"/>
<section begin="214L L Full"/>{{FrameData-GBVS
|damage=800 |level=3 |attribute= |guard=Low
|startup=7 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-4}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214L L Full"/>


===214M L Data===
===214M L===
<section begin="214M L"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 214M L | name = Schneiden
|damage=800 [850] |level=3 |attribute= |guard=Low
  |damage=800 [850] |level=|attribute= |guard=Low  
|startup=7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-4}} [KD]
  |startup=7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}} [KD]
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Schneiden.png |hitboxes= |type=special
}}<section end="214M L"/>
  |notes=Values in [] are when using an Orb;Clash Level 3;
}}
<section begin="214M L Full"/>{{FrameData-GBVS
|damage=800 [850] |level=3 |attribute= |guard=Low
|startup=7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-4}} [KD]
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214M L Full"/>


===214H L Data===
===214H L===
<section begin="214H L"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 214H L | name = Schneiden
|damage=850 [900] |level=4 |attribute= |guard=Low
  |damage=850 [900] |level=|attribute= |guard=Low  
|startup=7 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|P|+3}} [HKD]
  |startup=7 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|E|0}} [HKD]
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Schneiden.png |hitboxes= |type=special
}}<section end="214H L"/>
  |notes=Clash Level 3;
}}
<section begin="214H L Full"/>{{FrameData-GBVS
|damage=850 [900] |level=4 |attribute= |guard=Low
|startup=7 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|P|+3}} [HKD]
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214H L Full"/>


===214L M Data===
===214L M===
<section begin="214L M"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 214L M | name = Macht
|damage=1400 |level=4 |attribute= |guard=Mid
  |damage=1400 |level=4 |attribute= |guard=Mid  
|startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }}|onHit=KD
  |startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }} |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Macht.png |hitboxes= |type=special
}}<section end="214L M"/>
  |notes=Values in [] are when using an Orb;Clash Level 3;
}}
<section begin="214L M Full"/>{{FrameData-GBVS
===214M M===
|damage=1400 |level=4 |attribute= |guard=Mid
{{MoveData-GBVS | character= Percival | input = 214M M | name = Macht
|startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }}|onHit=KD
  |damage=1400 [1700] |level=4 |attribute= |guard=Mid  
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }} |onHit=KD[HKD]
|inv= |hitbox=
  |blockstun= |groundHit= |airHit= |hitstop=
}}<section end="214L M Full"/>
  |inv= |images=GBVS_Percival_Macht.png |hitboxes= |type=special
===214M M Data===
  |notes=Values in [] are when using an Orb;Clash Level 3;
<section begin="214M M"/>{{AttackData-GBVS
}}
|damage=1400 [1700] |level=4 |attribute= |guard=Mid
|startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }}|onHit=KD[HKD]
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214M M"/>
<section begin="214M M Full"/>{{FrameData-GBVS
|damage=1400 [1700] |level=4 |attribute= |guard=Mid
|startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }}|onHit=KD[HKD]
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214M M Full"/>


===214H M Data===
===214H M===
<section begin="214H M"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 214H M | name = Macht
|damage=1500 [1800] |level=3 |attribute= |guard=Mid
  |damage=1500 [1800] |level=3 |attribute= |guard=Mid  
|startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }}|onHit=HKD
  |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }} |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Macht.png |hitboxes= |type=special
}}<section end="214H M"/>
  |notes=Values in [] are when using an Orb;Clash Level 3;
}}
<section begin="214H M Full"/>{{FrameData-GBVS
===214L H===
|damage=1500 [1800] |level=3 |attribute= |guard=Mid
{{MoveData-GBVS | character= Percival | input = 214L H | name = Zerreissen
|startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }}|onHit=HKD
  |damage=1400 |level=4 |attribute= |guard=Mid  
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=10 |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD
|inv= |hitbox=
  |blockstun= |groundHit= |airHit= |hitstop=
}}<section end="214H M Full"/>
  |inv= |images=GBVS_Percival_Zerreissen.png |hitboxes= |type=special
===214L H Data===
}}
<section begin="214L H"/>{{AttackData-GBVS
===214M H===
|damage=1400 |level=4 |attribute= |guard=Mid
{{MoveData-GBVS | character= Percival | input = 214M H | name = Zerreissen
|startup=10 |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16 }}|onHit=KD
  |damage=1400 [2000→1500] |level=4 |attribute= |guard=Mid  
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }} |onHit=KD
|inv= |hitbox=
  |blockstun= |groundHit= |airHit= |hitstop=
}}<section end="214L H"/>
  |inv= |images=GBVS_Percival_Zerreissen.png |hitboxes= |type=special
}}
<section begin="214L H Full"/>{{FrameData-GBVS
|damage=1400 |level=4 |attribute= |guard=Mid
|startup=10 |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16 }}|onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214L H Full"/>
===214M H Data===
<section begin="214M H"/>{{AttackData-GBVS
|damage=1400 [2000→1500] |level=4 |attribute= |guard=Mid
|startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214M H"/>
<section begin="214M H Full"/>{{FrameData-GBVS
|damage=1400 [2000→1500] |level=4 |attribute= |guard=Mid
|startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214M H Full"/>


===214H H Data===
===214H H===
<section begin="214H H"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 214H H | name = Zerreissen
|damage=1500 [2300→1500] |level=4 |attribute= |guard=Mid
  |damage=1500 [2300→1500] |level=4 |attribute= |guard=Mid  
|startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=HKD
  |startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }} |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Zerreissen.png |hitboxes= |type=special
}}<section end="214H H"/>
}}
===22L===
<section begin="214H H Full"/>{{FrameData-GBVS
{{MoveData-GBVS | character= Percival | input = 22L | name = Träumerei
|damage=1500 [2300→1500] |level=4 |attribute= |guard=Mid
  |damage=400 |level=1 |attribute= |guard=Mid  
|startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=HKD
  |startup=11 |active=6 |recovery=20 |onBlock={{Adv-GBVS|VM|-13 }} |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Traeumerei.png |hitboxes= |type=special
}}<section end="214H H Full"/>
  |notes=Cooldown: 20F (Technical) 200F (Easy);Gains 1 Orb;
===22L Data===
}}
<section begin="22L"/>{{AttackData-GBVS
===22M===
|damage=400 |level=1 |attribute= |guard=Mid
{{MoveData-GBVS | character= Percival | input = 22M | name = Träumerei
|startup=11 |active=6 |recovery=20 |onBlock={{Adv-GBVS|VM|-13 }}|onHit=
  |damage=400 |level=1 |attribute= |guard=Mid  
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=11 |active=6 |recovery=34 |onBlock={{Adv-GBVS|VM|-27 }} |onHit=
|inv= |hitbox=
  |blockstun= |groundHit= |airHit= |hitstop=
}}<section end="22L"/>
  |inv= |images=GBVS_Percival_Traeumerei.png |hitboxes= |type=special
  |notes=Cooldown: 20F (Technical) 200F (Easy);Gains 3 Orb;
<section begin="22L Full"/>{{FrameData-GBVS
}}
|damage=400 |level=1 |attribute= |guard=Mid
===22H===
|startup=11 |active=6 |recovery=20 |onBlock={{Adv-GBVS|VM|-13 }}|onHit=
{{MoveData-GBVS | character= Percival | input = 22H | name = Träumerei
|blockstun= |groundHit= |airHit= |hitstop=
  |damage=400 |level=1 |attribute= |guard=Mid  
|inv= |hitbox=
  |startup=11 |active=6 |recovery=44 |onBlock={{Adv-GBVS|VM|-37 }} |onHit=
}}<section end="22L Full"/>
  |blockstun= |groundHit= |airHit= |hitstop=
===22M Data===
  |inv= |images=GBVS_Percival_Traeumerei.png |hitboxes= |type=special
<section begin="22M"/>{{AttackData-GBVS
  |notes=Cooldown: 480F (Technical) 600F (Easy);Gains 5 Orb;
|damage=400 |level=1 |attribute= |guard=Mid
}}
|startup=11 |active=6 |recovery=34 |onBlock={{Adv-GBVS|VM|-27 }}|onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="22M"/>
<section begin="22M Full"/>{{FrameData-GBVS
|damage=400 |level=1 |attribute= |guard=Mid
|startup=11 |active=6 |recovery=34 |onBlock={{Adv-GBVS|VM|-27 }}|onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="22M Full"/>
===22H Data===
<section begin="22H"/>{{AttackData-GBVS
|damage=400 |level=1 |attribute= |guard=Mid
|startup=11 |active=6 |recovery=44 |onBlock={{Adv-GBVS|VM|-37 }}|onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="22H"/>
<section begin="22H Full"/>{{FrameData-GBVS
|damage=400 |level=1 |attribute= |guard=Mid
|startup=11 |active=6 |recovery=44 |onBlock={{Adv-GBVS|VM|-37 }}|onHit=
|blockstun= |groundHit= |airHit= |hitstop=Mid
|inv= |hitbox=
}}<section end="22H Full"/>


==Skybound Art==
==Skybound Art==
===236236H Data===
===236236H===
<section begin="236236H"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 236236H | name = Lohenwolf
|damage=3600→2600 |level=4 |attribute= |guard=Mid [Unblockable]
  |damage=3600→2600 |level=4 |attribute= |guard=Mid [Unblockable]  
|startup=6+7~147 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
  |startup=6+7~147 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_Lohenwolf.png |hitboxes= |type=super
}}<section end="236236H"/>
  |notes=Clash Level: 25 (Technical) 20 (Easy);
}}
<section begin="236236H Full"/>{{FrameData-GBVS
|damage=3600→2600 |level=4 |attribute= |guard=Mid [Unblockable]
|startup=6+7~147 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}}|onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236236H Full"/>


===236236U Data===
===236236U===
<section begin="236236U"/>{{AttackData-GBVS
{{MoveData-GBVS | character= Percival | input = 236236U | name = Feuerrote Krone
|damage=3800→2900 [4800→3800] |level=4 |attribute= |guard=Mid, All
  |damage=3800→2900 [4800→3800] |level=4 |attribute= |guard=Mid, All  
|startup=9+7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-15}} |onHit=HKD
  |startup=9+7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
  |inv= |images=GBVS_Percival_FeuerroteKrone.png |hitboxes= |type=super
}}<section end="236236U"/>
  |notes=Clash Level: 35 (Technical) 30 (Easy);
}}
<section begin="236236U Full"/>{{FrameData-GBVS
|damage=3800→2900 [4800→3800] |level=4 |attribute= |guard=Mid, All
|startup=9+7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-15}} |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236236U Full"/>


==Category==
==Category==
{{Navbar-GBVS}}
{{Navbar-GBVS}}

Revision as of 17:08, 9 October 2021

Nav

Links

Infobox Data

Portrait Name Health Prejump
GBVS Percival Portrait.png
Percival 10,000 4F
Backdash Backshift Unique Movement Options
22F Lord's Strike
Icon
GBVS Percival Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0 -
GBVS Percival cL.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 12 0 +4 2 -
GBVS Percival cM.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 10 6 15 -2 +2 4 -
GBVS Percival cH.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid -3 +1 2 -
GBVS Percival cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid -4 0 3 -
GBVS Percival cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1 -
GBVS Percival fL.png

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 5 16 -6 -2 2 -
GBVS Percival fM.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Mid 12 6 26 -15 -11 3 -
GBVS Percival fH.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0 -
GBVS Percival 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 5 13 -3 +1 2 -
GBVS Percival 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 5 24 -12 -8 3 -
GBVS Percival 2H.png

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 7 6 21 -12 HKD 2 -
GBVS Percival 2U.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 1 -
GBVS Percival jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 7 1 -
GBVS Percival jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 10 2 -
GBVS Percival jH.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 22 2 -
GBVS Percival jU.png
Clash Level 1

Unique Mechanics

5U

5U
X-Seele
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0 Throw 14 +12 0, 4 -
GBVS Percival 5U.png

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 HKD HKD 0, 4 -
GBVS Percival Throw.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw HKD HKD 0, 4 -
GBVS Percival AirThrow.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 -4 +1 4 -
GBVS Percival OverheadAttack.png

Skills

236L

236L
Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900→800 All 19 -7 -3 2 -
File:GBVS Percival Anzuenden.png
Damage decreases as projetiles moves forward (see →)
Cooldown: 42-69F (Technical) 42-69F (Easy)
Easy input damage: 800→700

236M

236M
Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900→800 [1000→900] All 22 -7 -3 [KD] 2 -
File:GBVS Percival Anzuenden.png
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 45-56F (Technical) 65-76F (Easy)
Easy input damage: 800→700 [900→800]

236H

236H
Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350×2+400→300×2+400 [400×3→350×2+400] All 20 0 +4 [HKD] 2 -
File:GBVS Percival Anzuenden.png
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 520-523F (Technical) 640-643F (Easy)
Easy input damage: 350×3→300×3 [400×3→350×3]

623L

623L
Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 400 Mid, All 9 -26 KD 4, 3 -
File:GBVS Percival Platzen.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 14 (Technical) 10 (Easy)

623M

623M
Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300,700,400 [300,700,120×5] Mid*2, All 11 -24 [-32] KD 4 -
File:GBVS Percival Platzen.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 16 (Technical) 10 (Easy)

623H

623H
Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300,600,200×3 [300,700,100×7] Mid 9 -24 [-32] HKD 4 -
File:GBVS Percival Platzen.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 18 (Technical) 10 (Easy)

214L

214L
Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 -
File:GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214M

214M
Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 -
File:GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214H

214H
Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 -
File:GBVS Percival Lord's Strike.png
Cooldown: 480F (Technical) 600F (Easy)

214L L

214L L
Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Low 7 3 22 -6 -2 2 -
File:GBVS Percival Schneiden.png
Clash Level 3

214M L

214M L
Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 [850] Low 7 -6 -2 [KD] 2 -
File:GBVS Percival Schneiden.png
Values in [] are when using an Orb
Clash Level 3

214H L

214H L
Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
850 [900] Low 7 -4 0 [HKD] 2 -
File:GBVS Percival Schneiden.png
Clash Level 3

214L M

214L M
Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 20 6 21 +2 KD 4 -
File:GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3

214M M

214M M
Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 [1700] Mid 20 +2 KD[HKD] 4 -
File:GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3

214H M

214H M
Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 [1800] Mid 20 +2 HKD 3 -
File:GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3

214L H

214L H
Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 10 3 52 -16 KD 4 -
File:GBVS Percival Zerreissen.png

214M H

214M H
Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 [2000→1500] Mid 10 -16 [-4] KD 4 -
File:GBVS Percival Zerreissen.png

214H H

214H H
Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 [2300→1500] Mid 10 -16 [-4] HKD 4 -
File:GBVS Percival Zerreissen.png

22L

22L
Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 6 20 -13 1 -
File:GBVS Percival Traeumerei.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 1 Orb

22M

22M
Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 6 34 -27 1 -
File:GBVS Percival Traeumerei.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 3 Orb

22H

22H
Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 6 44 -37 1 -
File:GBVS Percival Traeumerei.png
Cooldown: 480F (Technical) 600F (Easy)
Gains 5 Orb

Skybound Art

236236H

236236H
Lohenwolf
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3600→2600 Mid [Unblockable] 6+7~147 -18 HKD 4 -
File:GBVS Percival Lohenwolf.png
Clash Level: 25 (Technical) 20 (Easy)

236236U

236236U
Feuerrote Krone
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3800→2900 [4800→3800] Mid, All 9+7 -18 HKD 4 -
File:GBVS Percival FeuerroteKrone.png
Clash Level: 35 (Technical) 30 (Easy)

Category