GBVS/Percival/Data: Difference between revisions

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< GBVS‎ | Percival
(adding cargo data. keeping lst data until other Percival pages are changed to use cargo)
(15 intermediate revisions by 3 users not shown)
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==Nav==
==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Percival |image=GBVS_Percival_Icon.png |videos= |forums=|discord=https://discord.gg/MnQKWSu}}<section end="Nav"/>
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Percival |images=GBVS_Percival_Icon.png |videos= |forums=|discord=https://discord.gg/MnQKWSu}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Percival |videos= |discord=https://discord.gg/MnQKWSu}}<section end=Links/>
<section begin=Links/>{{CharLinks|charMainPage=GBVS/Percival |videos=https://gbvs.keeponrock.in/#/?p1chars=percival |discord=https://discord.gg/MnQKWSu}}<section end=Links/>
 
==Infobox Data==
==Infobox Data==
{{GBVS-character
{{GBVS-character
Line 19: Line 20:
===c.L===
===c.L===
{{MoveData-GBVS | character= Percival | input = c.L | name =  
{{MoveData-GBVS | character= Percival | input = c.L | name =  
   |damage=400 |level=0 |attribute= |guard=Mid  
   |damage=400 |level=0 |attribute= |guard=Mid  
   |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit={{Adv-GBVS|VP|+6}}
   |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit={{Adv-GBVS|VP|+6}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_cL.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_cL.png |hitboxes= |type=normal
}}
}}


===c.M===
===c.M===
{{MoveData-GBVS | character= Percival | input = c.M | name =  
{{MoveData-GBVS | character= Percival | input = c.M | name =  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}}  |onHit={{Adv-GBVS|P|+4}}
   |startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}}  |onHit={{Adv-GBVS|P|+4}}
   |blockstun= |groundHit= |airHit= |hitstop=  
   |blockstun= |groundHit= |airHit= |hitstop=  
   |inv= |image=GBVS_Percival_cM.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_cM.png |hitboxes= |type=normal
}}
}}
===c.H===
===c.H===
{{MoveData-GBVS | character= Percival | input = c.H | name =  
{{MoveData-GBVS | character= Percival | input = c.H | name =  
   |damage=1200 |level=4 |attribute= |guard=Mid  
   |damage=1200 |level=4 |attribute= |guard=Mid  
   |startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }} |onHit={{Adv-GBVS|P|+2}}
   |startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }} |onHit={{Adv-GBVS|P|+2}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_cH.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_cH.png |hitboxes= |type=normal
}}
}}
===c.XX===
===c.XX===
{{MoveData-GBVS | character= Percival | input = c.XX | name =  
{{MoveData-GBVS | character= Percival | input = c.XX | name =  
   |damage=350 |level=2 |attribute= |guard=Mid  
   |damage=350 |level=2 |attribute= |guard=Mid  
   |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }} |onHit={{Adv-GBVS|P|+1}}
   |startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3 }} |onHit={{Adv-GBVS|P|+1}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_c.XX.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_cXX.png |hitboxes= |type=normal
}}
}}
===c.XXX===
===c.XXX===
{{MoveData-GBVS | character= Percival | input = c.XXX | name =  
{{MoveData-GBVS | character= Percival | input = c.XXX | name =  
   |damage=350 |level=3 |attribute= |guard=Mid  
   |damage=350 |level=3 |attribute= |guard=Mid  
   |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|E|0}}
   |startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|E|0}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_c.XXX.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_cXXX.png |hitboxes= |type=normal
}}
}}
===f.L===
===f.L===
{{MoveData-GBVS | character= Percival | input = f.L | name =  
{{MoveData-GBVS | character= Percival | input = f.L | name =  
   |damage=400 |level=1 |attribute= |guard=Mid  
   |damage=400 |level=1 |attribute= |guard=Mid  
   |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit={{Adv-GBVS|M|-1}}
   |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }} |onHit={{Adv-GBVS|M|-1}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_fL.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_fL.png |hitboxes= |type=normal
}}
}}


===f.M===
===f.M===
{{MoveData-GBVS | character= Percival | input = f.M | name =  
{{MoveData-GBVS | character= Percival | input = f.M | name =  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}}
   |startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_fM.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_fM.png |hitboxes= |type=normal
}}
}}


===f.H===
===f.H===
{{MoveData-GBVS | character= Percival | input = f.H | name =  
{{MoveData-GBVS | character= Percival | input = f.H | name =  
   |damage=1100 |level=3 |attribute= |guard=Mid  
   |damage=1100 |level=3 |attribute= |guard=Mid  
   |startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVS|VM|-15 }} |onHit={{Adv-GBVS|VM|-11}}
   |startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVS|VM|-15 }} |onHit={{Adv-GBVS|VM|-11}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_fH.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_fH.png |hitboxes= |type=normal
}}
}}
===2L===
===2L===
{{MoveData-GBVS | character= Percival | input = 2L | name =  
{{MoveData-GBVS | character= Percival | input = 2L | name =  
   |damage=400 |level=0 |attribute= |guard=Low  
   |damage=400 |level=0 |attribute= |guard=Low  
   |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit={{Adv-GBVS|VP|+6}}
   |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }} |onHit={{Adv-GBVS|VP|+6}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_2L.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_2L.png |hitboxes= |type=normal
}}
}}
===2M===
===2M===
{{MoveData-GBVS | character= Percival | input = 2M | name =  
{{MoveData-GBVS | character= Percival | input = 2M | name =  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |damage=700 |level=2 |attribute= |guard=Mid  
   |startup=7 |active=5 |recovery=13 |onBlock={{Adv-GBVS|M|-3 }} |onHit={{Adv-GBVS|P|+1}}
   |startup=7 |active=5 |recovery=13 |onBlock={{Adv-GBVS|M|-3 }} |onHit={{Adv-GBVS|P|+1}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_2M.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_2M.png |hitboxes= |type=normal
}}
}}


===2H===
===2H===
{{MoveData-GBVS | character= Percival | input = 2H | name =  
{{MoveData-GBVS | character= Percival | input = 2H | name =  
   |damage=1000 |level=3 |attribute= |guard=Mid  
   |damage=1000 |level=3 |attribute= |guard=Mid  
   |startup=11 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit={{Adv-GBVS|VM|-8}}
   |startup=11 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }} |onHit={{Adv-GBVS|VM|-8}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_2H.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_2H.png |hitboxes= |type=normal
}}
}}
===2U===
===2U===
{{MoveData-GBVS | character= Percival | input = 2U | name =  
{{MoveData-GBVS | character= Percival | input = 2U | name =  
   |damage=700 |level=2 |attribute= |guard=Low  
   |damage=700 |level=2 |attribute= |guard=Low  
   |startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=HKD
   |startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }} |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_2U.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_2U.png |hitboxes= |type=normal
}}
}}


===j.L===
===j.L===
{{MoveData-GBVS | character= Percival | input = j.L | name =  
{{MoveData-GBVS | character= Percival | input = j.L | name =  
   |damage=400 |level=1 |attribute= |guard=High/Air  
   |damage=400 |level=1 |attribute= |guard=High/Air  
   |startup=5 |active= |recovery= |onBlock= |onHit=
   |startup=5 |active=Until landing |recovery=0 |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_jL.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_jL.png |hitboxes= |type=normal
}}
}}
===j.M===
===j.M===
{{MoveData-GBVS | character= Percival | input = j.M | name =  
{{MoveData-GBVS | character= Percival | input = j.M | name =  
   |damage=550 |level=1 |attribute= |guard=High/Air  
   |damage=550 |level=1 |attribute= |guard=High/Air  
   |startup=7 |active= |recovery= |onBlock= |onHit=
   |startup=7 |active=6 |recovery=Until landing |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_jM.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_jM.png |hitboxes= |type=normal
}}
}}
===j.H===
===j.H===
{{MoveData-GBVS | character= Percival | input = j.H | name =  
{{MoveData-GBVS | character= Percival | input = j.H | name =  
   |damage=800 |level=2 |attribute= |guard=High/Air  
   |damage=800 |level=2 |attribute= |guard=High/Air  
   |startup=10 |active= |recovery= |onBlock= |onHit=
   |startup=10 |active=6 |recovery=Until landing |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_jH.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_jH.png |hitboxes= |type=normal
}}
}}


===j.U===
===j.U===
{{MoveData-GBVS | character= Percival | input = j.U | name =  
{{MoveData-GBVS | character= Percival | input = j.U | name =  
   |damage=800 |level=2 |attribute= |guard=All  
   |damage=800 |level=2 |attribute= |guard=All  
   |startup=22 |active= |recovery= |onBlock= |onHit=
   |startup=20 |active=Until landing +1 |recovery=12 |onBlock= |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_jU.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_jU.png |hitboxes= |type=normal
   |notes=Clash Level 1;
   |notes=Clash Level 1;
}}
}}
Line 140: Line 141:
===5U===
===5U===
{{MoveData-GBVS | character= Percival | input = 5U | name = X-Seele
{{MoveData-GBVS | character= Percival | input = 5U | name = X-Seele
   |damage=0 |level=0, 4 |attribute= |guard=Throw  
   |damage=0 |level=0, 4 |attribute= |guard=Throw  
   |startup=14 |active= |recovery= |onBlock= |onHit={{Adv-GBVS|VP|+12}}
   |startup=14 |active=3 |recovery=41 |onBlock= |onHit={{Adv-GBVS|VP|+12}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_5U.png |hitbox= |type=normal
   |invuln= |images=GBVS_Percival_5U.png |hitboxes= |type=unique
}}
}}


Line 149: Line 150:
===LU===
===LU===
{{MoveData-GBVS | character= Percival | input = LU | name = Ground Throw
{{MoveData-GBVS | character= Percival | input = LU | name = Ground Throw
   |damage=1500 |level=0, 4 |attribute= |guard=Throw  
   |damage=1500 |level=0, 4 |attribute= |guard=Throw  
   |startup=7 |active= |recovery= |onBlock=HKD |onHit=HKD
   |startup=7 |active=3 |recovery=31 |onBlock=HKD |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Throw.png |hitbox= |type=other
   |invuln= |images=GBVS_Percival_Throw.png |hitboxes= |type=other
}}
}}


===j.LU===
===j.LU===
{{MoveData-GBVS | character= Percival | input = j.LU | name = Air Throw
{{MoveData-GBVS | character= Percival | input = j.LU | name = Air Throw
   |damage=1500 |level=0, 4 |attribute= |guard=Throw  
   |damage=1500 |level=0, 4 |attribute= |guard=Throw  
   |startup= |active= |recovery= |onBlock=HKD |onHit=HKD
   |startup= |active=5 |recovery=Until landing +6 |onBlock=HKD |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_AirThrow.png |hitbox= |type=other
   |invuln= |images=GBVS_Percival_AirThrow.png |hitboxes= |type=other
}}
}}


===MH===
===MH===
{{MoveData-GBVS | character= Percival | input = MH | name = Overhead Attack
{{MoveData-GBVS | character= Percival | input = MH | name = Overhead Attack
   |damage=1000 |level=4 |attribute= |guard=High  
   |damage=1000 |level=4 |attribute= |guard=High  
   |startup=26 |active= |recovery= |onBlock={{Adv-GBVS|M|-4}}  |onHit={{Adv-GBVS|P|+1}}
   |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4}}  |onHit={{Adv-GBVS|P|+1}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne |image=GBVS_Percival_OverheadAttack.png |hitbox= |type=other
   |invuln=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne |images=GBVS_Percival_OverheadAttack.png |hitboxes= |type=other
}}
}}


Line 174: Line 175:
===236L===
===236L===
{{MoveData-GBVS | character= Percival | input = 236L | name = Anzünden
{{MoveData-GBVS | character= Percival | input = 236L | name = Anzünden
   |damage=900→800 |level=2 |attribute= |guard=All  
   |damage=900→800 |level=2 |attribute= |guard=All  
   |startup=19 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|M|-3}}
   |startup=22 |active= |recovery=Total 53 |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|M|-3}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Anzuenden.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Anzuenden.png |hitboxes= |type=special
   |notes=Damage decreases as projetiles moves forward (see →);Cooldown: 42-69F (Technical) 42-69F (Easy);Easy input damage: 800→700;
   |notes=Damage decreases as projetiles moves forward (see →);Cooldown: 42-69F (Technical) 42-69F (Easy);Easy input damage: 800→700;
}}
}}
Line 183: Line 184:
===236M===
===236M===
{{MoveData-GBVS | character= Percival | input = 236M | name = Anzünden
{{MoveData-GBVS | character= Percival | input = 236M | name = Anzünden
   |damage=900→800 [1000→900]  |level=2 |attribute= |guard=All  
   |damage=900→800 [1000→900]  |level=2 |attribute= |guard=All  
   |startup=22 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|M|-3 }}[KD]
   |startup=22 |active= |recovery=Total 53 |onBlock={{Adv-GBVS|VM|-7 }} |onHit={{Adv-GBVS|M|-3 }}[KD]
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Anzuenden.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Anzuenden.png |hitboxes= |type=special
   |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 45-56F (Technical) 65-76F (Easy);Easy input damage: 800→700 [900→800];
   |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 45-56F (Technical) 65-76F (Easy);Easy input damage: 800→700 [900→800];
}}
}}
Line 192: Line 193:
===236H===
===236H===
{{MoveData-GBVS | character= Percival | input = 236H | name = Anzünden
{{MoveData-GBVS | character= Percival | input = 236H | name = Anzünden
   |damage=350*2+400→300*2+400 [400*3→350*2+400]  |level=2 |attribute= |guard=All  
   |damage=350×2+400→300×2+400 [400×3→350×2+400]  |level=2 |attribute= |guard=All  
   |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|E|0 }} |onHit={{Adv-GBVS|P|+4 }}[HKD]
   |startup=19 |active= |recovery=Total 53 |onBlock={{Adv-GBVS|E|0 }} |onHit={{Adv-GBVS|P|+4 }}[HKD]
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Anzuenden.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Anzuenden.png |hitboxes= |type=special
   |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 520-523F (Technical) 640-643F (Easy);Easy input damage: 350*3→300*3 [400*3→350*3];
   |notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 520-523F (Technical) 640-643F (Easy);Easy input damage: 350×3→300×3 [400×3→350×3];
}}
}}


===623L===
===623L===
{{MoveData-GBVS | character= Percival | input = 623L | name = Platzen
{{MoveData-GBVS | character= Percival | input = 623L | name = Platzen
   |damage=700, 400 |level=4, 3 |attribute= |guard=Mid, All  
   |damage=700, 400 |level=4, 3 |attribute= |guard=Mid, All  
   |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-26 }} |onHit=KD
   |startup=9 |active=2(2)6 |recovery=37 |onBlock={{Adv-GBVS|VM|-26 }} |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Platzen.png |hitbox= |type=special
   |invuln=1~12 All |images=GBVS_Percival_Platzen.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 14 (Technical) 10 (Easy);
   |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 14 (Technical) 10 (Easy);
}}
}}
Line 210: Line 211:
===623M===
===623M===
{{MoveData-GBVS | character= Percival | input = 623M | name = Platzen
{{MoveData-GBVS | character= Percival | input = 623M | name = Platzen
   |damage=300,700,400 [300,700,120*5]  |level=4 |attribute= |guard=Mid*2, All  
   |damage=300,700,400 [300,700,120×5]  |level=4 |attribute= |guard=Mid*2, All  
   |startup=11 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }} |onHit=KD
   |startup=11 |active=17[21] |recovery=37[49] |onBlock={{Adv-GBVS|VM|-24 [-40] }} |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Platzen.png |hitbox= |type=special
   |invuln=1~10 All, 11~27 Strike/Throw [11~31 Strike/Throw] |images=GBVS_Percival_Platzen.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 16 (Technical) 10 (Easy);
   |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 16 (Technical) 10 (Easy);
}}
}}
Line 219: Line 220:
===623H===
===623H===
{{MoveData-GBVS | character= Percival | input = 623H | name = Platzen
{{MoveData-GBVS | character= Percival | input = 623H | name = Platzen
   |damage=300,600,200*3 [300,700,100*7]  |level=4 |attribute= |guard=Mid  
   |damage=300,600,200×3 [300,700,100×7]  |level=4 |attribute= |guard=Mid  
   |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }} |onHit=HKD
   |startup=9 |active=26[28] |recovery=40[43] |onBlock={{Adv-GBVS|VM|-33 [-38] }} |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Platzen.png |hitbox= |type=special
   |invuln=1~8 All, 9~13 Strike/Throw |images=GBVS_Percival_Platzen.png |hitboxes= |type=special
   |notes=Cooldown: 480F (Technical) 600F (Easy);Clash Level 18 (Technical) 10 (Easy);
   |notes=Cooldown: 480F (Technical) 600F (Easy);Clash Level 18 (Technical) 10 (Easy);
}}
}}
Line 228: Line 229:
===214L===
===214L===
{{MoveData-GBVS | character= Percival | input = 214L | name = Lord's Strike
{{MoveData-GBVS | character= Percival | input = 214L | name = Lord's Strike
   |damage= |level= |attribute= |guard=  
   |damage= |level= |attribute= |guard=  
   |startup=11 |active= |recovery= |onBlock= |onHit=
   |startup=11 |active= |recovery=Total 32 |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Lord's_Strike.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Lord's_Strike.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);
   |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
}}
===214M===
===214M===
{{MoveData-GBVS | character= Percival | input = 214M | name = Lord's Strike
{{MoveData-GBVS | character= Percival | input = 214M | name = Lord's Strike
   |damage= |level= |attribute= |guard=  
   |damage= |level= |attribute= |guard=  
   |startup=11 |active= |recovery= |onBlock= |onHit=
   |startup=11 |active= |recovery=Total 32 |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Lord's_Strike.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Lord's_Strike.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);
   |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
}}
===214H===
===214H===
{{MoveData-GBVS | character= Percival | input = 214H | name = Lord's Strike
{{MoveData-GBVS | character= Percival | input = 214H | name = Lord's Strike
   |damage= |level= |attribute= |guard=  
   |damage= |level= |attribute= |guard=  
   |startup=11 |active= |recovery= |onBlock= |onHit=
   |startup=11 |active= |recovery=Total 27 |onBlock= |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Lord's_Strike.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Lord's_Strike.png |hitboxes= |type=special
   |notes=Cooldown: 480F (Technical) 600F (Easy);
   |notes=Cooldown: 480F (Technical) 600F (Easy);
}}
}}
===214L L===
===214L L===
{{MoveData-GBVS | character= Percival | input = 214L L | name = Schneiden
{{MoveData-GBVS | character= Percival | input = 214L L | name = Schneiden
   |damage=800 |level=2 |attribute= |guard=Low  
   |damage=800 |level=2 |attribute= |guard=Low  
   |startup=7 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}}
   |startup=7 |active=3 |recovery=20 |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}}
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Schneiden.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Schneiden.png |hitboxes= |type=special
   |notes=Clash Level 3;
   |notes=Clash Level 3;
}}
}}
Line 261: Line 262:
===214M L===
===214M L===
{{MoveData-GBVS | character= Percival | input = 214M L | name = Schneiden
{{MoveData-GBVS | character= Percival | input = 214M L | name = Schneiden
   |damage=800 [850]  |level=2 |attribute= |guard=Low  
   |damage=800 [850]  |level=2 |attribute= |guard=Low  
   |startup=7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}} [KD]
   |startup=7 |active=3 |recovery=20 |onBlock={{Adv-GBVS|VM|-6 }} |onHit={{Adv-GBVS|M|-2}} [KD]
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Schneiden.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Schneiden.png |hitboxes= |type=special
   |notes=Values in [] are when using an Orb;Clash Level 3;
   |notes=Values in [] are when using an Orb;Clash Level 3;
}}
}}
Line 270: Line 271:
===214H L===
===214H L===
{{MoveData-GBVS | character= Percival | input = 214H L | name = Schneiden
{{MoveData-GBVS | character= Percival | input = 214H L | name = Schneiden
   |damage=850 [900]  |level=2 |attribute= |guard=Low  
   |damage=850 [900]  |level=2 |attribute= |guard=Low  
   |startup=7 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|E|0}} [HKD]
   |startup=7 |active=3 |recovery=20 |onBlock={{Adv-GBVS|M|-4 }} |onHit={{Adv-GBVS|E|0}} [HKD]
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Schneiden.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Schneiden.png |hitboxes= |type=special
   |notes=Clash Level 3;
   |notes=Clash Level 3;
}}
}}
Line 279: Line 280:
===214L M===
===214L M===
{{MoveData-GBVS | character= Percival | input = 214L M | name = Macht
{{MoveData-GBVS | character= Percival | input = 214L M | name = Macht
   |damage=1400 |level=4 |attribute= |guard=Mid  
   |damage=1400 |level=4 |attribute= |guard=Mid  
   |startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }} |onHit=KD
   |startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }} |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Macht.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Macht.png |hitboxes= |type=special
   |notes=Values in [] are when using an Orb;Clash Level 3;
   |notes=Values in [] are when using an Orb;Clash Level 3;
}}
}}
===214M M===
===214M M===
{{MoveData-GBVS | character= Percival | input = 214M M | name = Macht
{{MoveData-GBVS | character= Percival | input = 214M M | name = Macht
   |damage=1400 [1700]  |level=4 |attribute= |guard=Mid  
   |damage=1400 [1700]  |level=4 |attribute= |guard=Mid  
   |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }} |onHit=KD[HKD]
   |startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }} |onHit=KD[HKD]
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Macht.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Macht.png |hitboxes= |type=special
   |notes=Values in [] are when using an Orb;Clash Level 3;
   |notes=Values in [] are when using an Orb;Clash Level 3;
}}
}}
Line 296: Line 297:
===214H M===
===214H M===
{{MoveData-GBVS | character= Percival | input = 214H M | name = Macht
{{MoveData-GBVS | character= Percival | input = 214H M | name = Macht
   |damage=1500 [1800]  |level=3 |attribute= |guard=Mid  
   |damage=1500 [1800]  |level=3 |attribute= |guard=Mid  
   |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }} |onHit=HKD
   |startup=17 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }} |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Macht.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Macht.png |hitboxes= |type=special
   |notes=Values in [] are when using an Orb;Clash Level 3;
   |notes=Values in [] are when using an Orb;Clash Level 3;
}}
}}
===214L H===
===214L H===
{{MoveData-GBVS | character= Percival | input = 214L H | name = Zerreissen
{{MoveData-GBVS | character= Percival | input = 214L H | name = Zerreissen
   |damage=1400 |level=4 |attribute= |guard=Mid  
   |damage=1400 |level=4 |attribute= |guard=Mid  
   |startup=10 |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD
   |startup=10 [4] |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16 }} |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Zerreissen.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Zerreissen.png |hitboxes= |type=special
  |notes=Values in [] are when using an Orb;
}}
}}
===214M H===
===214M H===
{{MoveData-GBVS | character= Percival | input = 214M H | name = Zerreissen
{{MoveData-GBVS | character= Percival | input = 214M H | name = Zerreissen
   |damage=1400 [2000→1500]  |level=4 |attribute= |guard=Mid  
   |damage=1400 [2000→1500]  |level=4 |attribute= |guard=Mid  
   |startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }} |onHit=KD
   |startup=10 [4] |active=3[9] |recovery=52 |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }} |onHit=KD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Zerreissen.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Zerreissen.png;GBVS_Percival_Zerreissen_CleanHit.png |hitboxes= |type=special
  |notes=Values in [] are when using an Orb;
}}
}}


===214H H===
===214H H===
{{MoveData-GBVS | character= Percival | input = 214H H | name = Zerreissen
{{MoveData-GBVS | character= Percival | input = 214H H | name = Zerreissen
   |damage=1500 [2300→1500]  |level=4 |attribute= |guard=Mid  
   |damage=1500 [2300→1500]  |level=4 |attribute= |guard=Mid  
   |startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }} |onHit=HKD
   |startup=9 [4] |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }} |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Zerreissen.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Zerreissen.png;GBVS_Percival_Zerreissen_CleanHit.png |hitboxes= |type=special
  |notes=Values in [] are when using an Orb;
}}
}}
===22L===
===22L===
{{MoveData-GBVS | character= Percival | input = 22L | name = Träumerei
{{MoveData-GBVS | character= Percival | input = 22L | name = Träumerei
   |damage=400 |level=1 |attribute= |guard=Mid  
   |damage=400 |level=1 |attribute= |guard=Mid  
   |startup=11 |active=|recovery=20 |onBlock={{Adv-GBVS|VM|-13 }} |onHit=
   |startup=11 |active=14 |recovery=12 |onBlock={{Adv-GBVS|VM|-13 }} |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Traeumerei.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Traeumerei.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);Gains 1 Orb;
   |notes=Cooldown: 20F (Technical) 200F (Easy);Gains 1 Orb;
}}
}}
===22M===
===22M===
{{MoveData-GBVS | character= Percival | input = 22M | name = Träumerei
{{MoveData-GBVS | character= Percival | input = 22M | name = Träumerei
   |damage=400 |level=1 |attribute= |guard=Mid  
   |damage=400 |level=1 |attribute= |guard=Mid  
   |startup=11 |active=|recovery=34 |onBlock={{Adv-GBVS|VM|-27 }} |onHit=
   |startup=11 |active=28 |recovery=12 |onBlock={{Adv-GBVS|VM|-27 }} |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Traeumerei.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Traeumerei.png |hitboxes= |type=special
   |notes=Cooldown: 20F (Technical) 200F (Easy);Gains 3 Orb;
   |notes=Cooldown: 20F (Technical) 200F (Easy);Gains 3 Orb;
}}
}}
===22H===
===22H===
{{MoveData-GBVS | character= Percival | input = 22H | name = Träumerei
{{MoveData-GBVS | character= Percival | input = 22H | name = Träumerei
   |damage=400 |level=1 |attribute= |guard=Mid  
   |damage=400 |level=1 |attribute= |guard=Mid  
   |startup=11 |active=|recovery=44 |onBlock={{Adv-GBVS|VM|-37 }} |onHit=
   |startup=11 |active=38 |recovery=12 |onBlock={{Adv-GBVS|VM|-37 }} |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Traeumerei.png |hitbox= |type=special
   |invuln= |images=GBVS_Percival_Traeumerei.png |hitboxes= |type=special
   |notes=Cooldown: 480F (Technical) 600F (Easy);Gains 5 Orb;
   |notes=Cooldown: 480F (Technical) 600F (Easy);Gains 5 Orb;
}}
}}
Line 352: Line 356:
===236236H===
===236236H===
{{MoveData-GBVS | character= Percival | input = 236236H | name = Lohenwolf
{{MoveData-GBVS | character= Percival | input = 236236H | name = Lohenwolf
   |damage=3600→2600 |level=4 |attribute= |guard=Mid [Unblockable]  
   |damage=3600→2600 |level=4 |attribute= |guard=Mid [Unblockable]  
   |startup=6+7~147 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}}  |onHit=HKD
   |startup=6+7~146 |active=6 |recovery=30 |onBlock={{Adv-GBVS|VM|-18}}  |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_Lohenwolf.png |hitbox= |type=super
   |invuln= |images=GBVS_Percival_Lohenwolf.png;GBVS_Percival_Lohenwolf2.png;GBVS_Percival_LohenwolfCleanHit.png |hitboxes= |type=super
   |notes=Clash Level: 25 (Technical) 20 (Easy);
   |notes=Clash Level: 25 (Technical) 20 (Easy);
}}
}}
Line 361: Line 365:
===236236U===
===236236U===
{{MoveData-GBVS | character= Percival | input = 236236U | name = Feuerrote Krone
{{MoveData-GBVS | character= Percival | input = 236236U | name = Feuerrote Krone
   |damage=3800→2900 [4800→3800]  |level=4 |attribute= |guard=Mid, All  
   |damage=3800→2900 [4800→3800]  |level=4 |attribute= |guard=Mid, All  
   |startup=9+7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}}  |onHit=HKD
   |startup=9+7 |active=37~91 |recovery=Total 143~197 |onBlock={{Adv-GBVS|VM|-18}}  |onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Percival_FeuerroteKrone.png |hitbox= |type=super
   |invuln= |images=GBVS_Percival_FeuerroteKrone2.png;GBVS_Percival_FeuerroteKrone.png |hitboxes= |type=super
   |notes=Clash Level: 35 (Technical) 30 (Easy);
   |notes=Clash Level: 35 (Technical) 30 (Easy);
}}
}}
==System Data==
<section begin=system data/>
<tr><td class="CharaInfoLabel">'''Health:'''</td><td>10,000</td></tr>
<tr><td class="CharaInfoLabel">'''Prejump:'''</td><td>4F</td></tr>
<tr><td class="CharaInfoLabel">'''Backdash:'''</td><td>22F</td></tr>
<tr><td class="CharaInfoLabel">'''Unique Movements:'''</td><td>[[GBVS/Percival#Lord's Strike|Lord's Strike]]</td></tr>
<section end=system data/>
==Normal Moves==
===c.L Data===
<section begin="c.L"/>{{FrameData-GBVS
|damage=400
|guard=Mid |inv=
|startup=5 |active=3 |recovery=6
|onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
}}<section end="SystemData"/><section end="c.L"/>
<section begin="c.L Extra"/>{{FrameDataExtra-GBVS
|level=0 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="c.L Extra"/>
===c.M Data===
<section begin="c.M"/>{{FrameData-GBVS
|damage=700
|guard=Mid |inv=
|startup=7 |active=3 |recovery=12
|onBlock={{Adv-GBVS|E|0}} |onHit={{Adv-GBVS|P|+4}}
}}<section end="c.M"/>
<section begin="c.M Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="c.M Extra"/>
===c.H Data===
<section begin="c.H"/>{{FrameData-GBVS
|damage=1200
|guard=Mid |inv=
|startup=10 |active=6 |recovery=15
|onBlock={{Adv-GBVS|M|-2 }}|onHit={{Adv-GBVS|P|+2}}
}}<section end="c.H"/>
<section begin="c.H Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="c.H Extra"/>
===c.XX Data===
<section begin="c.XX"/>{{FrameData-GBVS
|damage=350
|guard=Mid |inv=
|startup= |active= |recovery=
|onBlock={{Adv-GBVS|M|-3 }}|onHit={{Adv-GBVS|P|+1}}
}}<section end="c.XX"/>
<section begin="c.XX Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="c.XX Extra"/>
===c.XXX Data===
<section begin="c.XXX"/>{{FrameData-GBVS
|damage=350
|guard=Mid |inv=
|startup= |active= |recovery=
|onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|E|0}}
}}<section end="c.XXX"/>
<section begin="c.XXX Extra"/>{{FrameDataExtra-GBVS
|level=3 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="c.XXX Extra"/>
===f.L Data===
<section begin="f.L"/>{{FrameData-GBVS
|damage=400
|guard=Mid |inv=
|startup=6 |active=3 |recovery=15
|onBlock={{Adv-GBVS|VM|-5 }}|onHit={{Adv-GBVS|M|-1}}
}}<section end="f.L"/>
<section begin="f.L Extra"/>{{FrameDataExtra-GBVS
|level=1 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="f.L Extra"/>
===f.M Data===
<section begin="f.M"/>{{FrameData-GBVS
|damage=700
|guard=Mid |inv=
|startup=9 |active=5 |recovery=16
|onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}}
}}<section end="f.M"/>
<section begin="f.M Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="f.M Extra"/>
===f.H Data===
<section begin="f.H"/>{{FrameData-GBVS
|damage=1100
|guard=Mid |inv=
|startup=12 |active=6 |recovery=26
|onBlock={{Adv-GBVS|VM|-15 }}|onHit={{Adv-GBVS|VM|-11}}
}}<section end="f.H"/>
<section begin="f.H Extra"/>{{FrameDataExtra-GBVS
|level=3 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="f.H Extra"/>
===2L Data===
<section begin="2L"/>{{FrameData-GBVS
|damage=400
|guard=Low |inv=
|startup=6 |active=3 |recovery=6
|onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
}}<section end="2L"/>
<section begin="2L Extra"/>{{FrameDataExtra-GBVS
|level=0 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="2L Extra"/>
===2M Data===
<section begin="2M"/>{{FrameData-GBVS
|damage=700
|guard=Mid |inv=
|startup=7 |active=5 |recovery=13
|onBlock={{Adv-GBVS|M|-3 }}|onHit={{Adv-GBVS|P|+1}}
}}<section end="2M"/>
<section begin="2M Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="2M Extra"/>
===2H Data===
<section begin="2H"/>{{FrameData-GBVS
|damage=1000
|guard=Mid |inv=
|startup=11 |active=5 |recovery=24
|onBlock={{Adv-GBVS|VM|-12 }}|onHit={{Adv-GBVS|VM|-8}}
}}<section end="2H"/>
<section begin="2H Extra"/>{{FrameDataExtra-GBVS
|level=3 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="2H Extra"/>
===2U Data===
<section begin="2U"/>{{FrameData-GBVS
|damage=700
|guard=Low |inv=
|startup=7 |active=6 |recovery=21
|onBlock={{Adv-GBVS|VM|-12 }}|onHit=HKD
}}<section end="2U"/>
<section begin="2U Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="2U Extra"/>
===j.L Data===
<section begin="j.L"/>{{FrameData-GBVS
|damage=400
|guard=High/Air |inv=
|startup=5 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.L"/>
<section begin="j.L Extra"/>{{FrameDataExtra-GBVS
|level=1 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.L Extra"/>
===j.M Data===
<section begin="j.M"/>{{FrameData-GBVS
|damage=550
|guard=High/Air |inv=
|startup=7 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.M"/>
<section begin="j.M Extra"/>{{FrameDataExtra-GBVS
|level=1 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.M Extra"/>
===j.H Data===
<section begin="j.H"/>{{FrameData-GBVS
|damage=800
|guard=High/Air |inv=
|startup=10 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.H"/>
<section begin="j.H Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.H Extra"/>
===j.U Data===
<section begin="j.U"/>{{FrameData-GBVS
|damage=800
|guard=All |inv=
|startup=22 |active= |recovery=
|onBlock= |onHit=
}}<section end="j.U"/>
<section begin="j.U Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.U Extra"/>
==Unique Mechanics==
===5U Data===
<section begin="5U"/>{{FrameData-GBVS
|damage=0
|guard=Throw |inv=
|startup=14 |active= |recovery=
|onBlock= |onHit={{Adv-GBVS|VP|+12}}
}}<section end="5U"/>
<section begin="5U Extra"/>{{FrameDataExtra-GBVS
|level=0, 4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="5U Extra"/>
==Universal Mechanics==
===LU Data===
<section begin="LU"/>{{FrameData-GBVS
|damage=1500
|guard=Throw |inv=
|startup=7 |active= |recovery=
|onBlock=HKD |onHit=HKD
}}<section end="LU"/>
<section begin="LU Extra"/>{{FrameDataExtra-GBVS
|level=0, 4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="LU Extra"/>
===j.LU Data===
<section begin="j.LU"/>{{FrameData-GBVS
|damage=1500
|guard=Throw |inv=
|startup= |active= |recovery=
|onBlock=HKD |onHit=HKD
}}<section end="j.LU"/>
<section begin="j.LU Extra"/>{{FrameDataExtra-GBVS
|level=0, 4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="j.LU Extra"/>
===MH Data===
<section begin="MH"/>{{FrameData-GBVS
|damage=1000
|guard=High |inv=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne
|startup=26 |active= |recovery=
|onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
}}<section end="MH"/>
<section begin="MH Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
}}<section end="MH Extra"/>
==Skills==
===236L Data===
<section begin="236L"/>{{FrameData-GBVS
|damage=900→800
|guard=All |inv=
|startup=19 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-7 }}|onHit={{Adv-GBVS|M|-3}}
}}<section end="236L"/>
<section begin="236L Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="236L Extra"/>
===236M Data===
<section begin="236M"/>{{FrameData-GBVS
|damage=900→800 [1000→900]
|guard=All |inv=
|startup=22 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-7 }}|onHit={{Adv-GBVS|M|-3 }}[KD]
}}<section end="236M"/>
<section begin="236M Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="236M Extra"/>
===236H Data===
<section begin="236H"/>{{FrameData-GBVS
|damage=350*2+400→300*2+400 [400*3→350*2+400]
|guard=All |inv=
|startup=20 |active= |recovery=
|onBlock={{Adv-GBVS|E|0 }}|onHit={{Adv-GBVS|P|+4 }}[HKD]
}}<section end="236H"/>
<section begin="236H Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="236H Extra"/>
===623L Data===
<section begin="623L"/>{{FrameData-GBVS
|damage=700, 400
|guard=Mid, All |inv=
|startup=9 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-26 }}|onHit=KD
}}<section end="623L"/>
<section begin="623L Extra"/>{{FrameDataExtra-GBVS
|level=4, 3 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="623L Extra"/>
===623M Data===
<section begin="623M"/>{{FrameData-GBVS
|damage=300,700,400 [300,700,120*5]
|guard=Mid*2, All |inv=
|startup=11 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=KD
}}<section end="623M"/>
<section begin="623M Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="623M Extra"/>
===623H Data===
<section begin="623H"/>{{FrameData-GBVS
|damage=300,600,200*3 [300,700,100*7]
|guard=Mid |inv=
|startup=9 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=HKD
}}<section end="623H"/>
<section begin="623H Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="623H Extra"/>
===214L Data===
<section begin="214L"/>{{FrameData-GBVS
|damage=
|guard= |inv=
|startup=11 |active= |recovery=
|onBlock=|onHit=
}}<section end="214L"/>
<section begin="214L Extra"/>{{FrameDataExtra-GBVS
|level= |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214L Extra"/>
===214M Data===
<section begin="214M"/>{{FrameData-GBVS
|damage=
|guard= |inv=
|startup=11 |active= |recovery=
|onBlock=|onHit=
}}<section end="214M"/>
<section begin="214M Extra"/>{{FrameDataExtra-GBVS
|level= |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214M Extra"/>
===214H Data===
<section begin="214H"/>{{FrameData-GBVS
|damage=
|guard= |inv=
|startup=11 |active= |recovery=
|onBlock=|onHit=
}}<section end="214H"/>
<section begin="214H Extra"/>{{FrameDataExtra-GBVS
|level= |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214H Extra"/>
===214L L Data===
<section begin="214L L"/>{{FrameData-GBVS
|damage=800
|guard=Low |inv=
|startup=7 |active=3 |recovery=22
|onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}}
}}<section end="214L L"/>
<section begin="214L L Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214L L Extra"/>
===214M L Data===
<section begin="214M L"/>{{FrameData-GBVS
|damage=800 [850]
|guard=Low |inv=
|startup=7 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}} [KD]
}}<section end="214M L"/>
<section begin="214M L Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214M L Extra"/>
===214H L Data===
<section begin="214H L"/>{{FrameData-GBVS
|damage=850 [900]
|guard=Low |inv=
|startup=7 |active= |recovery=
|onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|E|0}} [HKD]
}}<section end="214H L"/>
<section begin="214H L Extra"/>{{FrameDataExtra-GBVS
|level=2 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214H L Extra"/>
===214L M Data===
<section begin="214L M"/>{{FrameData-GBVS
|damage=1400
|guard=Mid |inv=
|startup=20 |active=6 |recovery=21
|onBlock={{Adv-GBVS|P|+2 }}|onHit=KD
}}<section end="214L M"/>
<section begin="214L M Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214L M Extra"/>
===214M M Data===
<section begin="214M M"/>{{FrameData-GBVS
|damage=1400 [1700]
|guard=Mid |inv=
|startup=20 |active= |recovery=
|onBlock={{Adv-GBVS|P|+2 }}|onHit=KD[HKD]
}}<section end="214M M"/>
<section begin="214M M Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214M M Extra"/>
===214H M Data===
<section begin="214H M"/>{{FrameData-GBVS
|damage=1500 [1800]
|guard=Mid |inv=
|startup=20 |active= |recovery=
|onBlock={{Adv-GBVS|P|+2 }}|onHit=HKD
}}<section end="214H M"/>
<section begin="214H M Extra"/>{{FrameDataExtra-GBVS
|level=3 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214H M Extra"/>
===214L H Data===
<section begin="214L H"/>{{FrameData-GBVS
|damage=1400
|guard=Mid |inv=
|startup=10 |active=3 |recovery=52
|onBlock={{Adv-GBVS|VM|-16 }}|onHit=KD
}}<section end="214L H"/>
<section begin="214L H Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214L H Extra"/>
===214M H Data===
<section begin="214M H"/>{{FrameData-GBVS
|damage=1400 [2000→1500]
|guard=Mid |inv=
|startup=10 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=KD
}}<section end="214M H"/>
<section begin="214M H Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214M H Extra"/>
===214H H Data===
<section begin="214H H"/>{{FrameData-GBVS
|damage=1500 [2300→1500]
|guard=Mid |inv=
|startup=10 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=HKD
}}<section end="214H H"/>
<section begin="214H H Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="214H H Extra"/>
===22L Data===
<section begin="22L"/>{{FrameData-GBVS
|damage=400
|guard=Mid |inv=
|startup=11 |active=6 |recovery=20
|onBlock={{Adv-GBVS|VM|-13 }}|onHit=
}}<section end="22L"/>
<section begin="22L Extra"/>{{FrameDataExtra-GBVS
|level=1 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="22L Extra"/>
===22M Data===
<section begin="22M"/>{{FrameData-GBVS
|damage=400
|guard=Mid |inv=
|startup=11 |active=6 |recovery=34
|onBlock={{Adv-GBVS|VM|-27 }}|onHit=
}}<section end="22M"/>
<section begin="22M Extra"/>{{FrameDataExtra-GBVS
|level=1 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="22M Extra"/>
===22H Data===
<section begin="22H"/>{{FrameData-GBVS
|damage=400
|guard=Mid |inv=
|startup=11 |active=6 |recovery=44
|onBlock={{Adv-GBVS|VM|-37 }}|onHit=
}}<section end="22H"/>
<section begin="22H Extra"/>{{FrameDataExtra-GBVS
|level=1 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="22H Extra"/>
==Skybound Art==
===236236H Data===
<section begin="236236H"/>{{FrameData-GBVS
|damage=3600→2600
|guard=Mid [Unblockable] |inv=
|startup=6+7~147 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
}}<section end="236236H"/>
<section begin="236236H Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="236236H Extra"/>
===236236U Data===
<section begin="236236U"/>{{FrameData-GBVS
|damage=3800→2900 [4800→3800]
|guard=Mid, All |inv=
|startup=9+7 |active= |recovery=
|onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
}}<section end="236236U"/>
<section begin="236236U Extra"/>{{FrameDataExtra-GBVS
|level=4 |attribute=
|blockstun= |groundHit= |airHit= |hitstop=
|hitbox=
}}<section end="236236U Extra"/>


==Category==
==Category==
{{Navbar-GBVS}}
{{#lst:GBVS/Navigation}}

Revision as of 16:59, 2 June 2022

Nav

Links

Infobox Data

Portrait Name Health Prejump
GBVS Percival Portrait.png
Percival 10,000 4F
Backdash Backshift Unique Movement Options
22F Lord's Strike
Icon
GBVS Percival Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0
GBVS Percival cL.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 12 0 +4 2
GBVS Percival cM.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 10 6 15 -2 +2 4
GBVS Percival cH.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 3 15 -3 +1 2
GBVS Percival cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 12 3 18 -4 0 3
GBVS Percival cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1
GBVS Percival fL.png

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 5 16 -6 -2 2
GBVS Percival fM.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Mid 12 6 26 -15 -11 3
GBVS Percival fH.png

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0
GBVS Percival 2L.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 5 13 -3 +1 2
GBVS Percival 2M.png

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 5 24 -12 -8 3
GBVS Percival 2H.png

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 7 6 21 -12 HKD 2
GBVS Percival 2U.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 Until landing 0 1
GBVS Percival jL.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 7 6 Until landing 1
GBVS Percival jM.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 10 6 Until landing 2
GBVS Percival jH.png

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 20 Until landing +1 12 KD 2
GBVS Percival jU.png
Clash Level 1

Unique Mechanics

5U

5U
X-Seele
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0 Throw 14 3 41 +12 0, 4
GBVS Percival 5U.png

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 31 HKD HKD 0, 4
GBVS Percival Throw.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 5 Until landing +6 HKD HKD 0, 4
GBVS Percival AirThrow.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 4-40 Throw
12-37 Low
11-39 Airborne
GBVS Percival OverheadAttack.png

Skills

236L

236L
Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900→800 All 22 Total 53 -7 -3 2
File:GBVS Percival Anzuenden.png
Damage decreases as projetiles moves forward (see →)
Cooldown: 42-69F (Technical) 42-69F (Easy)
Easy input damage: 800→700

236M

236M
Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900→800 [1000→900] All 22 Total 53 -7 -3 [KD] 2
File:GBVS Percival Anzuenden.png
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 45-56F (Technical) 65-76F (Easy)
Easy input damage: 800→700 [900→800]

236H

236H
Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350×2+400→300×2+400 [400×3→350×2+400] All 19 Total 53 0 +4 [HKD] 2
File:GBVS Percival Anzuenden.png
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 520-523F (Technical) 640-643F (Easy)
Easy input damage: 350×3→300×3 [400×3→350×3]

623L

623L
Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 400 Mid, All 9 2(2)6 37 -26 KD 4, 3 1~12 All
File:GBVS Percival Platzen.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 14 (Technical) 10 (Easy)

623M

623M
Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300,700,400 [300,700,120×5] Mid*2, All 11 17[21] 37[49] -24 [-40] KD 4 1~10 All, 11~27 Strike/Throw [11~31 Strike/Throw]
File:GBVS Percival Platzen.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 16 (Technical) 10 (Easy)

623H

623H
Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300,600,200×3 [300,700,100×7] Mid 9 26[28] 40[43] -33 [-38] HKD 4 1~8 All, 9~13 Strike/Throw
File:GBVS Percival Platzen.png
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 18 (Technical) 10 (Easy)

214L

214L
Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 32
File:GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214M

214M
Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 32
File:GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214H

214H
Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 27
File:GBVS Percival Lord's Strike.png
Cooldown: 480F (Technical) 600F (Easy)

214L L

214L L
Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Low 7 3 20 -6 -2 2
File:GBVS Percival Schneiden.png
Clash Level 3

214M L

214M L
Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 [850] Low 7 3 20 -6 -2 [KD] 2
File:GBVS Percival Schneiden.png
Values in [] are when using an Orb
Clash Level 3

214H L

214H L
Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
850 [900] Low 7 3 20 -4 0 [HKD] 2
File:GBVS Percival Schneiden.png
Clash Level 3

214L M

214L M
Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 20 6 21 +2 KD 4
File:GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3

214M M

214M M
Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 [1700] Mid 20 6 21 +2 KD[HKD] 4
File:GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3

214H M

214H M
Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 [1800] Mid 17 6 21 +2 HKD 3
File:GBVS Percival Macht.png
Values in [] are when using an Orb
Clash Level 3

214L H

214L H
Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 10 [4] 3 52 -16 KD 4
File:GBVS Percival Zerreissen.png
Values in [] are when using an Orb

214M H

214M H
Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 [2000→1500] Mid 10 [4] 3[9] 52 -16 [-4] KD 4
File:GBVS Percival Zerreissen.pngFile:GBVS Percival Zerreissen CleanHit.png
Values in [] are when using an Orb

214H H

214H H
Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 [2300→1500] Mid 9 [4] 3 52 -16 [-4] HKD 4
File:GBVS Percival Zerreissen.pngFile:GBVS Percival Zerreissen CleanHit.png
Values in [] are when using an Orb

22L

22L
Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 14 12 -13 1
File:GBVS Percival Traeumerei.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 1 Orb

22M

22M
Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 28 12 -27 1
File:GBVS Percival Traeumerei.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 3 Orb

22H

22H
Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 38 12 -37 1
File:GBVS Percival Traeumerei.png
Cooldown: 480F (Technical) 600F (Easy)
Gains 5 Orb

Skybound Art

236236H

236236H
Lohenwolf
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3600→2600 Mid [Unblockable] 6+7~146 6 30 -18 HKD 4
File:GBVS Percival Lohenwolf.pngFile:GBVS Percival Lohenwolf2.pngFile:GBVS Percival LohenwolfCleanHit.png
Clash Level: 25 (Technical) 20 (Easy)

236236U

236236U
Feuerrote Krone
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3800→2900 [4800→3800] Mid, All 9+7 37~91 Total 143~197 -18 HKD 4
File:GBVS Percival FeuerroteKrone2.pngFile:GBVS Percival FeuerroteKrone.png
Clash Level: 35 (Technical) 30 (Easy)

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