GBVS/Percival/Data: Difference between revisions

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==Nav==
<section begin="Nav"/>{{CharNav|charMainPage=GBVS/Percival |image=GBVS_Percival_Icon.png |videos= |forums=|discord=https://discord.gg/MnQKWSu}}<section end="Nav"/>
==Links==
==Links==
<section begin=Links/>
<section begin=Links/>{{GBVS/CharacterLinks}}<section end=Links/>
{{CharLinks|charMainPage=GBVS/Percival |videos=  |discord=https://discord.gg/MnQKWSu}}
 
<section end=Links/>
==Infobox Data==
==System Data==
{{GBVS-character
===Health===
|name  =Percival
<section begin=health/>
| health =10,000
10000
| prejump =4f
<section end=health/>
| backdash =22f
===Prejump===
| backshift=High Recovery (30f)
<section begin=prejump/>
| portrait =GBVS_Percival_Portrait.png
4f
| icon  =GBVS_Percival_Icon.png
<section end=prejump/>
| umo=[[GBVS/Percival#Lord's Strike|Lord's Strike]]
===Backdash===
}}
<section begin=backdash/>
22f
<section end=backdash/>
===Movement===
<section begin=movement/>[[GBVS/Percival#Lord's Strike|Lord's Strike]]<section end=movement/>


==Normal Moves==
==Normal Moves==
===c.L Data===
===c.L===
<section begin="c.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=normal
|input=c.L |name=
  |damage=400 |level=0 |attribute= |guard=Mid
  |damage=400 |level=0 |attribute= |guard=Mid
  |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
  |startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}} |onHit={{Adv-GBVS|VP|+6}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="SystemData"/><section end="c.L"/>
  |images=GBVS_Percival_cL.png
   
  |hitboxes=GBVS_Percival_cL_Hitbox.png
<section begin="c.L Full"/>{{FrameData-GBVS
}}
|damage=400 |level=0 |attribute= |guard=Mid
|startup=5 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="c.L Full"/>


===c.M Data===
===c.M===
<section begin="c.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=normal
|damage=700 |level=2 |attribute= |guard=Mid
  |input=c.M |name=
|startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}} |onHit={{Adv-GBVS|P|+4}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="c.M"/>
<section begin="c.M Full"/>{{FrameData-GBVS
  |damage=700 |level=2 |attribute= |guard=Mid
  |damage=700 |level=2 |attribute= |guard=Mid
  |startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}} |onHit={{Adv-GBVS|P|+4}}
  |startup=7 |active=3 |recovery=12 |onBlock={{Adv-GBVS|E|0}} |onHit={{Adv-GBVS|P|+4}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="c.M Full"/>
===c.H Data===
<section begin="c.H"/>{{AttackData-GBVS
|damage=1200 |level=4 |attribute= |guard=Mid
|startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }}|onHit={{Adv-GBVS|P|+2}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.H"/>
|images=GBVS_Percival_cM.png
   
  |hitboxes=GBVS_Percival_cM_Hitbox.png
<section begin="c.H Full"/>{{FrameData-GBVS
}}
===c.H===
{{MoveData-GBVS |character=Percival |type=normal
  |input=c.H |name=
  |damage=1200 |level=4 |attribute= |guard=Mid
  |damage=1200 |level=4 |attribute= |guard=Mid
  |startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2 }}|onHit={{Adv-GBVS|P|+2}}
  |startup=10 |active=6 |recovery=15 |onBlock={{Adv-GBVS|M|-2}} |onHit={{Adv-GBVS|P|+2}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.H Full"/>
|images=GBVS_Percival_cH.png
===c.XX Data===
|caption=Welcome to punish city
<section begin="c.XX"/>{{AttackData-GBVS
  |hitboxes=GBVS_Percival_cH_Hitbox.png
}}
===c.XX===
{{MoveData-GBVS |character=Percival |type=normal
|input=c.XX |name=
  |damage=350 |level=2 |attribute= |guard=Mid
  |damage=350 |level=2 |attribute= |guard=Mid
  |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }}|onHit={{Adv-GBVS|P|+1}}
  |startup=9 |active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3}} |onHit={{Adv-GBVS|P|+1}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="c.XX"/>
<section begin="c.XX Full"/>{{FrameData-GBVS
|damage=350 |level=2 |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-3 }}|onHit={{Adv-GBVS|P|+1}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="c.XX Full"/>
===c.XXX Data===
<section begin="c.XXX"/>{{AttackData-GBVS
|damage=350 |level=3 |attribute= |guard=Mid
|startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|E|0}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.XXX"/>
|images=GBVS_Percival_cXX.png
   
  |hitboxes=
<section begin="c.XXX Full"/>{{FrameData-GBVS
}}
===c.XXX===
{{MoveData-GBVS |character=Percival |type=normal
  |input=c.XXX |name=
  |damage=350 |level=3 |attribute= |guard=Mid
  |damage=350 |level=3 |attribute= |guard=Mid
  |startup= |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|E|0}}
  |startup=12 |active=3 |recovery=18 |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|E|0}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="c.XXX Full"/>
|images=GBVS_Percival_cXXX.png
===f.L Data===
  |hitboxes=
<section begin="f.L"/>{{AttackData-GBVS
}}
===f.L===
{{MoveData-GBVS |character=Percival |type=normal
|input=f.L |name=
  |damage=400 |level=1 |attribute= |guard=Mid
  |damage=400 |level=1 |attribute= |guard=Mid
  |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }}|onHit={{Adv-GBVS|M|-1}}
  |startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5}} |onHit={{Adv-GBVS|M|-1}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="f.L"/>
  |images=GBVS_Percival_fL.png
   
  |hitboxes=GBVS_Percival_fL_Hitbox1.png;GBVS_Percival_fL_Hitbox2.png
<section begin="f.L Full"/>{{FrameData-GBVS
  |hitboxCaption=Frame 6\Frame 7~8
  |damage=400 |level=1 |attribute= |guard=Mid
}}
|startup=6 |active=3 |recovery=15 |onBlock={{Adv-GBVS|VM|-5 }}|onHit={{Adv-GBVS|M|-1}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="f.L Full"/>


===f.M Data===
===f.M===
<section begin="f.M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=normal
|input=f.M |name=
  |damage=700 |level=2 |attribute= |guard=Mid
  |damage=700 |level=2 |attribute= |guard=Mid
  |startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}}
  |startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6}} |onHit={{Adv-GBVS|M|-2}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="f.M"/>
  |images=GBVS_Percival_fM.png
   
  |hitboxes=GBVS_Percival_fM_Hitbox.png
<section begin="f.M Full"/>{{FrameData-GBVS
}}
|damage=700 |level=2 |attribute= |guard=Mid
|startup=9 |active=5 |recovery=16 |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="f.M Full"/>


===f.H Data===
===f.H===
<section begin="f.H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=normal
|damage=1100 |level=3 |attribute= |guard=Mid
  |input=f.H |name=
|startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVS|VM|-15 }}|onHit={{Adv-GBVS|VM|-11}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="f.H"/>
<section begin="f.H Full"/>{{FrameData-GBVS
  |damage=1100 |level=3 |attribute= |guard=Mid
  |damage=1100 |level=3 |attribute= |guard=Mid
  |startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVS|VM|-15 }}|onHit={{Adv-GBVS|VM|-11}}
  |startup=12 |active=6 |recovery=26 |onBlock={{Adv-GBVS|VM|-15}} |onHit={{Adv-GBVS|VM|-11}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="f.H Full"/>
|images=GBVS_Percival_fH.png
===2L Data===
|caption=It's still my turn
<section begin="2L"/>{{AttackData-GBVS
|hitboxes=GBVS_Percival_fH_Hitbox1.png;GBVS_Percival_fH_Hitbox2.png
  |hitboxCaption=Frame 12~14\Frame 15~17
}}
===2L===
{{MoveData-GBVS |character=Percival |type=normal
|input=2L |name=
  |damage=400 |level=0 |attribute= |guard=Low
  |damage=400 |level=0 |attribute= |guard=Low
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
  |startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}} |onHit={{Adv-GBVS|VP|+6}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2L"/>
<section begin="2L Full"/>{{FrameData-GBVS
|damage=400 |level=0 |attribute= |guard=Low
|startup=6 |active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2 }}|onHit={{Adv-GBVS|VP|+6}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2L Full"/>
===2M Data===
<section begin="2M"/>{{AttackData-GBVS
|damage=700 |level=2 |attribute= |guard=Mid
|startup=7 |active=5 |recovery=13 |onBlock={{Adv-GBVS|M|-3 }}|onHit={{Adv-GBVS|P|+1}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="2M"/>
|images=GBVS_Percival_2L.png
  |hitboxes=GBVS_Percival_2L_Hitbox.png
<section begin="2M Full"/>{{FrameData-GBVS
}}
===2M===
{{MoveData-GBVS |character=Percival |type=normal
|input=2M |name=
  |damage=700 |level=2 |attribute= |guard=Mid
  |damage=700 |level=2 |attribute= |guard=Mid
  |startup=7 |active=5 |recovery=13 |onBlock={{Adv-GBVS|M|-3 }}|onHit={{Adv-GBVS|P|+1}}
  |startup=7 |active=5 |recovery=13 |onBlock={{Adv-GBVS|M|-3}} |onHit={{Adv-GBVS|P|+1}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="2M Full"/>
|images=GBVS_Percival_2M.png
|caption=Does not hit low
|hitboxes=GBVS_Percival_2M_Hitbox1.png;GBVS_Percival_2M_Hitbox2.png
  |hitboxCaption=Frame 7~9\Frame 10~11
}}


===2H Data===
===2H===
<section begin="2H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=normal
|damage=1000 |level=3 |attribute= |guard=Mid
  |input=2H |name=
  |startup=11 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }}|onHit={{Adv-GBVS|VM|-8}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2H"/>
<section begin="2H Full"/>{{FrameData-GBVS
  |damage=1000 |level=3 |attribute= |guard=Mid
  |damage=1000 |level=3 |attribute= |guard=Mid
  |startup=11 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12 }}|onHit={{Adv-GBVS|VM|-8}}
  |startup=11 |active=5 |recovery=24 |onBlock={{Adv-GBVS|VM|-12}} |onHit={{Adv-GBVS|VM|-8}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="2H Full"/>
|images=GBVS_Percival_2H.png
===2U Data===
|hitboxes=GBVS_Percival_2H_Hitbox1.png;GBVS_Percival_2H_Hitbox2.png
<section begin="2U"/>{{AttackData-GBVS
  |hitboxCaption=Frame 11~12\Frame 13~15
}}
===2U===
{{MoveData-GBVS |character=Percival |type=normal
|input=2U |name=
  |damage=700 |level=2 |attribute= |guard=Low
  |damage=700 |level=2 |attribute= |guard=Low
  |startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }}|onHit=HKD
  |startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12}} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="2U"/>
  |images=GBVS_Percival_2U.png
  |caption=Shorter reach than one would expect
<section begin="2U Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Percival_2U_Hitbox.png
  |damage=700 |level=2 |attribute= |guard=Low
}}
  |startup=7 |active=6 |recovery=21 |onBlock={{Adv-GBVS|VM|-12 }}|onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="2U Full"/>


===j.L Data===
===j.L===
<section begin="j.L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=normal
|damage=400 |level=1 |attribute= |guard=High/Air
  |input=j.L |name=
|startup=5 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="j.L"/>
<section begin="j.L Full"/>{{FrameData-GBVS
  |damage=400 |level=1 |attribute= |guard=High/Air
  |damage=400 |level=1 |attribute= |guard=High/Air
  |startup=5 |active= |recovery= |onBlock= |onHit=
  |startup=5 |active=Until L |recovery=0 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.L Full"/>
|images=GBVS_Percival_jL.png
===j.M Data===
  |hitboxes=GBVS_Percival_jL_Hitbox.png
<section begin="j.M"/>{{AttackData-GBVS
}}
===j.M===
{{MoveData-GBVS |character=Percival |type=normal
|input=j.M |name=
  |damage=550 |level=1 |attribute= |guard=High/Air
  |damage=550 |level=1 |attribute= |guard=High/Air
  |startup=7 |active= |recovery= |onBlock= |onHit=
  |startup=7 |active=6 |recovery=Until L |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="j.M"/>
<section begin="j.M Full"/>{{FrameData-GBVS
|damage=550 |level=1 |attribute= |guard=High/Air
|startup=7 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="j.M Full"/>
===j.H Data===
<section begin="j.H"/>{{AttackData-GBVS
|damage=800 |level=2 |attribute= |guard=High/Air
|startup=10 |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.H"/>
|images=GBVS_Percival_jM.png
   
  |hitboxes=GBVS_Percival_jM_Hitbox2.png
<section begin="j.H Full"/>{{FrameData-GBVS
}}
===j.H===
{{MoveData-GBVS |character=Percival |type=normal
  |input=j.H |name=
  |damage=800 |level=2 |attribute= |guard=High/Air
  |damage=800 |level=2 |attribute= |guard=High/Air
  |startup=10 |active= |recovery= |onBlock= |onHit=
  |startup=10 |active=6 |recovery=Until L |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.H Full"/>
|images=GBVS_Percival_jH.png
  |caption=The jump-in of a king
|hitboxes=GBVS_Percival_jH_Hitbox.png
|hitboxCaption=The jump-in of a king
}}


===j.U Data===
===j.U===
<section begin="j.U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=normal
|damage=800 |level=2 |attribute= |guard=All
  |input=j.U |name=
|startup=22 |active= |recovery= |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="j.U"/>
<section begin="j.U Full"/>{{FrameData-GBVS
  |damage=800 |level=2 |attribute= |guard=All
  |damage=800 |level=2 |attribute= |guard=All
  |startup=22 |active= |recovery= |onBlock= |onHit=
  |startup=20 |active=Until L+1 |recovery=12 |onBlock= |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.U Full"/>
|images=GBVS_Percival_jU.png
  |caption=Entirely unrewarding
|hitboxes=GBVS_Percival_jU_Hitbox.png
|notes=Clash Level 1;
}}


==Unique Mechanics==
==Unique Mechanics==
===5U Data===
===5U===
<section begin="5U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=unique
|input=5U |name=X-Seele
  |damage=0 |level=0, 4 |attribute= |guard=Throw
  |damage=0 |level=0, 4 |attribute= |guard=Throw
  |startup=14 |active= |recovery= |onBlock= |onHit={{Adv-GBVS|VP|+12}}
  |startup=14 |active=3 |recovery=41 |onBlock= |onHit={{Adv-GBVS|VP|+12}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="5U"/>
  |images=GBVS_Percival_5U.png;GBVS_Percival_5U2.png
  |caption=An extra grab is a precious rarity afforded only to the rich.
<section begin="5U Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Percival_5U_Hitbox.png
  |damage=0 |level=0, 4 |attribute= |guard=Throw
}}
  |startup=14 |active= |recovery= |onBlock= |onHit={{Adv-GBVS|VP|+12}}
  |blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="5U Full"/>


==Universal Mechanics==
==Universal Mechanics==
===LU Data===
===LU===
<section begin="LU"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=other
|damage=1500 |level=0, 4 |attribute= |guard=Throw
  |input=LU |name=Ground Throw
  |startup=7 |active= |recovery= |onBlock=HKD |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="LU"/>
<section begin="LU Full"/>{{FrameData-GBVS
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |startup=7 |active= |recovery= |onBlock=HKD |onHit=HKD
  |startup=7 |active=3 |recovery=31 |onBlock=HKD |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="LU Full"/>
|images=GBVS_Percival_Throw.png;GBVS_Percival_4Throw.png
|caption=Forward throw, reminiscent of a certain flaming swordswoman\Back throw, break their spine
  |hitboxes=GBVS_Percival_Throw_Hitbox.png
}}


===j.LU Data===
===j.LU===
<section begin="j.LU"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=other
|damage=1500 |level=0, 4 |attribute= |guard=Throw
  |input=j.LU |name=Air Throw
|startup= |active= |recovery= |onBlock=HKD |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="j.LU"/>
<section begin="j.LU Full"/>{{FrameData-GBVS
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |damage=1500 |level=0, 4 |attribute= |guard=Throw
  |startup= |active= |recovery= |onBlock=HKD |onHit=HKD
  |startup= |active=5 |recovery=Until L+6 |onBlock=HKD |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
  }}<section end="j.LU Full"/>
|images=GBVS_Percival_AirThrow.png
  |caption=Callout AA and not much more
|hitboxes=GBVS_Percival_AirThrow_Hitbox.png
}}


===MH Data===
===MH===
<section begin="MH"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=other
|damage=1000 |level=4 |attribute= |guard=High
  |input=MH |name=Overhead Attack
  |startup=26 |active= |recovery= |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne |hitbox=
}}<section end="MH"/>
<section begin="MH Full"/>{{FrameData-GBVS
  |damage=1000 |level=4 |attribute= |guard=High
  |damage=1000 |level=4 |attribute= |guard=High
  |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
  |startup=26 |active=6 |recovery=17 |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|P|+1}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne |hitbox=
  |invuln=4-40 Throw<br/> 12-37 Low<br/> 11-39 Airborne
  }}<section end="MH Full"/>
|images=GBVS_Percival_OverheadAttack.png
  |caption=Shorter range than one would expect
|hitboxes=GBVS_Percival_UOH_Hitbox1.png;GBVS_Percival_UOH_Hitbox2.png
|hitboxCaption=Frame 26~28\Frame 29~31
}}


==Skills==
==Skills==
===236L Data===
===236L===
<section begin="236L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
|input=236L |name=L Anzünden
  |damage=900→800 |level=2 |attribute= |guard=All
  |damage=900→800 |level=2 |attribute= |guard=All
  |startup=19 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7 }}|onHit={{Adv-GBVS|M|-3}}
  |startup=22 |active= |recovery=Total 53 |onBlock={{Adv-GBVS|VM|-7}} |onHit={{Adv-GBVS|M|-3}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="236L"/>
  |images=GBVS_Percival_Anzuenden.png
   
  |hitboxes=GBVS_Percival_236X_Hitbox1.png;GBVS_Percival_236X_Hitbox2.png
<section begin="236L Full"/>{{FrameData-GBVS
  |hitboxCaption=Initial hitbox\Later active frames
  |damage=900→800 |level=2 |attribute= |guard=All
|notes=Damage decreases as projetiles moves forward (see →);Cooldown: 42-69F (Technical) 42-69F (Easy);Easy input damage: 800→700;
  |startup=19 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7 }}|onHit={{Adv-GBVS|M|-3}}
}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236L Full"/>


===236M Data===
===236M===
<section begin="236M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
|input=236M |name=M Anzünden
  |damage=900→800 [1000→900] |level=2 |attribute= |guard=All
  |damage=900→800 [1000→900] |level=2 |attribute= |guard=All
  |startup=22 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7 }}|onHit={{Adv-GBVS|M|-3 }}[KD]
  |startup=22 |active= |recovery=Total 53 |onBlock={{Adv-GBVS|VM|-7}} |onHit={{Adv-GBVS|M|-3}}[KD]
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="236M"/>
  |images=GBVS_Percival_Anzuenden.png
   
  |hitboxes=GBVS_Percival_236X_Hitbox1.png;GBVS_Percival_236X_Hitbox2.png
<section begin="236M Full"/>{{FrameData-GBVS
  |hitboxCaption=Initial hitbox\Later active frames
  |damage=900→800 [1000→900] |level=2 |attribute= |guard=All
|notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 45-56F (Technical) 65-76F (Easy);Easy input damage: 800→700 [900→800];
  |startup=22 |active= |recovery= |onBlock={{Adv-GBVS|VM|-7 }}|onHit={{Adv-GBVS|M|-3 }}[KD]
}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236M Full"/>


===236H Data===
===236H===
<section begin="236H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
  |damage=400*3→350*3 [450*3→400*3] |level=2 |attribute= |guard=All
|input=236H |name=H Anzünden
  |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|E|0 }}|onHit={{Adv-GBVS|P|+4 }}[HKD]
  |damage=350×2+400→300×2+400 [400×3→350×2+400] |level=2 |attribute= |guard=All
  |startup=19 |active= |recovery=Total 53 |onBlock={{Adv-GBVS|E|0}} |onHit={{Adv-GBVS|P|+4}}[HKD]
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="236H"/>
  |images=GBVS_Percival_Anzuenden.png
   
  |hitboxes=GBVS_Percival_236X_Hitbox1.png;GBVS_Percival_236X_Hitbox2.png
<section begin="236H Full"/>{{FrameData-GBVS
  |hitboxCaption=Initial hitbox\Later active frames
  |damage=400*3→350*3 [450*3→400*3] |level=2 |attribute= |guard=All
|notes=Values in [] are when using an Orb;Damage decreases as projetiles moves forward (see →);Cooldown: 520-523F (Technical) 640-643F (Easy);Easy input damage: 350×3→300×3 [400×3→350×3];
  |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|E|0 }}|onHit={{Adv-GBVS|P|+4 }}[HKD]
}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236H Full"/>


===623L Data===
===623L===
<section begin="623L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
|damage=700, 400 |level=4, 3 |attribute= |guard=Mid, All
  |input=623L |name=L Platzen
  |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-26 }}|onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="623L"/>
<section begin="623L Full"/>{{FrameData-GBVS
  |damage=700, 400 |level=4, 3 |attribute= |guard=Mid, All
  |damage=700, 400 |level=4, 3 |attribute= |guard=Mid, All
  |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-26 }}|onHit=KD
  |startup=9 |active=2(2)6 |recovery=37 |onBlock={{Adv-GBVS|VM|-26}} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=1~12 All
}}<section end="623L Full"/>
|images=GBVS_Percival_Platzen.png
|hitboxes=GBVS_Percival_623X_Hitbox1.png;GBVS_Percival_623X_Hitbox2.png
|notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 14 (Technical) 10 (Easy);
}}


===623M Data===
===623M===
<section begin="623M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
  |damage=300,700,400 [300,700,120*5] |level=4 |attribute= |guard=Mid*2, All
|input=623M |name=M Platzen
  |startup=11 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=KD
  |damage=300,700,400 [300,700,120×5] |level=4 |attribute= |guard=Mid×2, All
  |startup=11 |active=17[21] |recovery=37[49] |onBlock={{Adv-GBVS|VM|-24 [-40]}} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=1~10 All, 11~27 Strike/Throw [11~31 Strike/Throw]
}}<section end="623M"/>
  |images=GBVS_Percival_Platzen.png
   
  |hitboxes=GBVS_Percival_623M_Hitbox.png;GBVS_Percival_623X_Hitbox1.png;GBVS_Percival_623X_Hitbox2.png
<section begin="623M Full"/>{{FrameData-GBVS
  |hitboxCaption={{clr|M|623M}}/{{clr|H|623H}} dash
  |damage=300,700,400 [300,700,120*5] |level=4 |attribute= |guard=Mid*2, All
  |notes=Cooldown: 20F (Technical) 200F (Easy);Clash Level 16 (Technical) 10 (Easy);
  |startup=11 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=KD
}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="623M Full"/>


===623H Data===
===623H===
<section begin="623H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
  |damage=300,600,200*3 [300,700,100*7] |level=4 |attribute= |guard=Mid
|input=623H |name=H Platzen
  |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=HKD
  |damage=300,600,200×3 [300,700,100×7] |level=4 |attribute= |guard=Mid
  |startup=9 |active=26[28] |recovery=40[43] |onBlock={{Adv-GBVS|VM|-33 [-38]}} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=1~8 All, 9~13 Strike/Throw
}}<section end="623H"/>
  |images=GBVS_Percival_Platzen.png
   
  |hitboxes=GBVS_Percival_623M_Hitbox.png;GBVS_Percival_623X_Hitbox1.png;GBVS_Percival_623X_Hitbox2.png
<section begin="623H Full"/>{{FrameData-GBVS
  |hitboxCaption={{clr|M|623M}}/{{clr|H|623H}} dash
  |damage=300,600,200*3 [300,700,100*7] |level=4 |attribute= |guard=Mid
  |notes=Cooldown: 480F (Technical) 600F (Easy);Clash Level 18 (Technical) 10 (Easy);
  |startup=9 |active= |recovery= |onBlock={{Adv-GBVS|VM|-24 [-32] }}|onHit=HKD
}}
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="623H Full"/>


===214L Data===
===214L===
<section begin="214L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
|damage= |level= |attribute= |guard=
  |input=214L |name=L Lord's Strike
|startup=11 |active= |recovery= |onBlock=|onHit=
|blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="214L"/>
<section begin="214L Full"/>{{FrameData-GBVS
|damage= |level= |attribute= |guard=
|startup=11 |active= |recovery= |onBlock=|onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214L Full"/>
===214M Data===
<section begin="214M"/>{{AttackData-GBVS
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup=11 |active= |recovery= |onBlock=|onHit=
  |startup=11 |active= |recovery=Total 32 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214M"/>
|images=GBVS_Percival_Lord's_Strike.png
   
|hitboxes=
<section begin="214M Full"/>{{FrameData-GBVS
  |notes=Cooldown: 20F (Technical) 200F (Easy);
}}
===214M===
{{MoveData-GBVS |character=Percival |type=special
|input=214M |name=M Lord's Strike
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup=11 |active= |recovery= |onBlock=|onHit=
  |startup=11 |active= |recovery=Total 32 |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214M Full"/>
|images=GBVS_Percival_Lord's_Strike.png
===214H Data===
|hitboxes=
<section begin="214H"/>{{AttackData-GBVS
|notes=Cooldown: 20F (Technical) 200F (Easy);
}}
===214H===
{{MoveData-GBVS |character=Percival |type=special
|input=214H |name=H Lord's Strike
  |damage= |level= |attribute= |guard=
  |damage= |level= |attribute= |guard=
  |startup=11 |active= |recovery= |onBlock=|onHit=
  |startup=11 |active= |recovery=Total 27 |onBlock= |onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214H"/>
<section begin="214H Full"/>{{FrameData-GBVS
|damage= |level= |attribute= |guard=
|startup=11 |active= |recovery= |onBlock=|onHit=
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214H Full"/>
===214L L Data===
<section begin="214L L"/>{{AttackData-GBVS
|damage=800 |level=3 |attribute= |guard=Low
|startup=7 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214L L"/>
|images=GBVS_Percival_Lord's_Strike.png
   
|hitboxes=
<section begin="214L L Full"/>{{FrameData-GBVS
  |notes=Cooldown: 480F (Technical) 600F (Easy);
  |damage=800 |level=3 |attribute= |guard=Low
}}
  |startup=7 |active=3 |recovery=22 |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}}
===214L > L===
{{MoveData-GBVS |character=Percival |type=special
|input=214L > L |name=L Schneiden
  |damage=800 |level=2 |attribute= |guard=Low
  |startup=7 |active=3 |recovery=20 |onBlock={{Adv-GBVS|VM|-6}} |onHit={{Adv-GBVS|M|-2}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214L L Full"/>
|images=GBVS_Percival_Schneiden.png
|caption=Hits low but minus on hit without an Orb
|hitboxes=GBVS_Percival_214XL_Hitbox.png
|notes=Clash Level 3;
}}


===214M L Data===
===214M > L===
<section begin="214M L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
|damage=800 [850] |level=3 |attribute= |guard=Low
  |input=214M > L |name=M Schneiden
  |startup=7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}} [KD]
  |damage=800 [850] |level=2 |attribute= |guard=Low
|blockstun= |groundHit= |airHit= |hitstop=
  |startup=7 |active=3 |recovery=20 |onBlock={{Adv-GBVS|VM|-6}} |onHit={{Adv-GBVS|M|-2}} [KD]
|inv= |hitbox=
}}<section end="214M L"/>
<section begin="214M L Full"/>{{FrameData-GBVS
  |damage=800 [850] |level=3 |attribute= |guard=Low
  |startup=7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-6 }}|onHit={{Adv-GBVS|M|-2}} [KD]
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214M L Full"/>
|images=GBVS_Percival_Schneiden.png
|caption=Hits low but minus on hit without an Orb
|hitboxes=GBVS_Percival_214XL_Hitbox.png
|notes=Values in [] are when using an Orb;Clash Level 3;
}}


===214H L Data===
===214H > L===
<section begin="214H L"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
  |damage=850 [900] |level=4 |attribute= |guard=Low
|input=214H > L |name=H Schneiden
  |startup=7 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|E|0}} [HKD]
  |damage=850 [900] |level=2 |attribute= |guard=Low
  |startup=7 |active=3 |recovery=20 |onBlock={{Adv-GBVS|M|-4}} |onHit={{Adv-GBVS|E|0}} [HKD]
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214H L"/>
  |images=GBVS_Percival_Schneiden.png
  |caption=Hits low but minus on hit without an Orb
<section begin="214H L Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Percival_214XL_Hitbox.png
  |damage=850 [900] |level=4 |attribute= |guard=Low
  |notes=Clash Level 3;
  |startup=7 |active= |recovery= |onBlock={{Adv-GBVS|M|-4 }}|onHit={{Adv-GBVS|E|0}} [HKD]
}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="214H L Full"/>


===214L M Data===
===214L > M===
<section begin="214L M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
|input=214L > M |name=L Macht
  |damage=1400 |level=4 |attribute= |guard=Mid
  |damage=1400 |level=4 |attribute= |guard=Mid
  |startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }}|onHit=KD
  |startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2}} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214L M"/>
|images=GBVS_Percival_Macht.png
   
|caption=Plus on block mid, explodes people on counterhit
<section begin="214L M Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Percival_214XM_Hitbox.png
  |damage=1400 |level=4 |attribute= |guard=Mid
  |notes=Values in [] are when using an Orb;Clash Level 3;
|startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2 }}|onHit=KD
}}
|blockstun= |groundHit= |airHit= |hitstop=
===214M > M===
  |inv= |hitbox=
{{MoveData-GBVS |character=Percival |type=special
}}<section end="214L M Full"/>
  |input=214M > M |name=M Macht
===214M M Data===
<section begin="214M M"/>{{AttackData-GBVS
  |damage=1400 [1700] |level=4 |attribute= |guard=Mid
  |damage=1400 [1700] |level=4 |attribute= |guard=Mid
  |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }}|onHit=KD[HKD]
  |startup=20 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2}} |onHit=KD[HKD]
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214M M"/>
  |images=GBVS_Percival_Macht.png
   
  |caption=Plus on block mid, explodes people on counterhit
<section begin="214M M Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Percival_214XM_Hitbox.png
|damage=1400 [1700] |level=4 |attribute= |guard=Mid
  |notes=Values in [] are when using an Orb;Clash Level 3;
  |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }}|onHit=KD[HKD]
}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="214M M Full"/>


===214H M Data===
===214H > M===
<section begin="214H M"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
|input=214H > M |name=H Macht
  |damage=1500 [1800] |level=3 |attribute= |guard=Mid
  |damage=1500 [1800] |level=3 |attribute= |guard=Mid
  |startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }}|onHit=HKD
  |startup=17 |active=6 |recovery=21 |onBlock={{Adv-GBVS|P|+2}} |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214H M"/>
<section begin="214H M Full"/>{{FrameData-GBVS
|damage=1500 [1800] |level=3 |attribute= |guard=Mid
|startup=20 |active= |recovery= |onBlock={{Adv-GBVS|P|+2 }}|onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214H M Full"/>
===214L H Data===
<section begin="214L H"/>{{AttackData-GBVS
|damage=1400 |level=4 |attribute= |guard=Mid
|startup=10 |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16 }}|onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214L H"/>
|images=GBVS_Percival_Macht.png
   
|caption=Plus on block mid, explodes people on counterhit
<section begin="214L H Full"/>{{FrameData-GBVS
|hitboxes=GBVS_Percival_214XM_Hitbox.png
  |notes=Values in [] are when using an Orb;Clash Level 3;
}}
===214L > H===
{{MoveData-GBVS |character=Percival |type=special
|input=214L > H |name=L Zerreissen
  |damage=1400 |level=4 |attribute= |guard=Mid
  |damage=1400 |level=4 |attribute= |guard=Mid
  |startup=10 |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16 }}|onHit=KD
  |startup=10 [4] |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16}} |onHit=KD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="214L H Full"/>
===214M H Data===
<section begin="214M H"/>{{AttackData-GBVS
|damage=1400 [2000→1500] |level=4 |attribute= |guard=Mid
|startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214M H"/>
|images=GBVS_Percival_Zerreissen.png
   
|hitboxes=GBVS_Percival_214XH_Hitbox.png
<section begin="214M H Full"/>{{FrameData-GBVS
  |notes=Values in [] are when using an Orb;
}}
===214M > H===
{{MoveData-GBVS |character=Percival |type=special
|input=214M > H |name=M Zerreissen
  |damage=1400 [2000→1500] |level=4 |attribute= |guard=Mid
  |damage=1400 [2000→1500] |level=4 |attribute= |guard=Mid
  |startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=KD
  |startup=10 [4] |active=3[9] |recovery=52 |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4]}} |onHit=KD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214M H Full"/>
|images=GBVS_Percival_Zerreissen.png;GBVS_Percival_Zerreissen_CleanHit.png
|caption=Whiff punish converter\Clean Hit
|hitboxes=GBVS_Percival_214XH_Hitbox.png
|notes=Values in [] are when using an Orb;
}}


===214H H Data===
===214H > H===
<section begin="214H H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=special
|input=214H > H |name=H Zerreissen
  |damage=1500 [2300→1500] |level=4 |attribute= |guard=Mid
  |damage=1500 [2300→1500] |level=4 |attribute= |guard=Mid
  |startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=HKD
  |startup=9 [4] |active=3 |recovery=52 |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4]}} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="214H H"/>
|images=GBVS_Percival_Zerreissen.png;GBVS_Percival_Zerreissen_CleanHit.png
   
|caption=Whiff punish converter\Clean Hit
<section begin="214H H Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Percival_214XH_Hitbox.png
  |damage=1500 [2300→1500] |level=4 |attribute= |guard=Mid
  |notes=Values in [] are when using an Orb;
|startup=10 |active= |recovery= |onBlock={{Adv-GBVS|VM|-16}} {{Adv-GBVS|M|[-4] }}|onHit=HKD
}}
|blockstun= |groundHit= |airHit= |hitstop=
 
  |inv= |hitbox=
===22L===
}}<section end="214H H Full"/>
{{MoveData-GBVS |character=Percival |type=special
===22L Data===
  |input=22L |name=L Träumerei
<section begin="22L"/>{{AttackData-GBVS
  |damage=400 |level=1 |attribute= |guard=Mid
  |damage=400 |level=1 |attribute= |guard=Mid
  |startup=11 |active=6 |recovery=20 |onBlock={{Adv-GBVS|VM|-13 }}|onHit=
  |startup=11 |active=14 |recovery=12 |onBlock={{Adv-GBVS|VM|-13}} |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="22L"/>
|images=GBVS_Percival_Traeumerei.png
   
|caption=The win condition
<section begin="22L Full"/>{{FrameData-GBVS
|hitboxes=GBVS_Percival_22X_Hitbox.png
  |notes=Cooldown: 20F (Technical) 200F (Easy);Gains 1 Orb;
}}
===22M===
{{MoveData-GBVS |character=Percival |type=special
|input=22M |name=M Träumerei
  |damage=400 |level=1 |attribute= |guard=Mid
  |damage=400 |level=1 |attribute= |guard=Mid
  |startup=11 |active=6 |recovery=20 |onBlock={{Adv-GBVS|VM|-13 }}|onHit=
  |startup=11 |active=28 |recovery=12 |onBlock={{Adv-GBVS|VM|-27}} |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="22L Full"/>
|images=GBVS_Percival_Traeumerei.png
===22M Data===
|caption=The win condition
<section begin="22M"/>{{AttackData-GBVS
|hitboxes=GBVS_Percival_22X_Hitbox.png
|notes=Cooldown: 20F (Technical) 200F (Easy);Gains 3 Orb;
}}
===22H===
{{MoveData-GBVS |character=Percival |type=special
|input=22H |name=H Träumerei
  |damage=400 |level=1 |attribute= |guard=Mid
  |damage=400 |level=1 |attribute= |guard=Mid
  |startup=11 |active=6 |recovery=34 |onBlock={{Adv-GBVS|VM|-27 }}|onHit=
  |startup=11 |active=38 |recovery=12 |onBlock={{Adv-GBVS|VM|-37}} |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="22M"/>
  |images=GBVS_Percival_Traeumerei.png
  |caption=The win condition
<section begin="22M Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Percival_22X_Hitbox.png
|damage=400 |level=1 |attribute= |guard=Mid
  |notes=Cooldown: 480F (Technical) 600F (Easy);Gains 5 Orb;
|startup=11 |active=6 |recovery=34 |onBlock={{Adv-GBVS|VM|-27 }}|onHit=
}}
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="22M Full"/>
===22H Data===
<section begin="22H"/>{{AttackData-GBVS
|damage=400 |level=1 |attribute= |guard=Mid
  |startup=11 |active=6 |recovery=44 |onBlock={{Adv-GBVS|VM|-37 }}|onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="22H"/>
<section begin="22H Full"/>{{FrameData-GBVS
  |damage=400 |level=1 |attribute= |guard=Mid
|startup=11 |active=6 |recovery=44 |onBlock={{Adv-GBVS|VM|-37 }}|onHit=
|blockstun= |groundHit= |airHit= |hitstop=Mid
|inv= |hitbox=
}}<section end="22H Full"/>


==Skybound Art==
==Skybound Art==
===236236H Data===
===236236H===
<section begin="236236H"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=super
|input=236236H |name=Lohenwolf
  |damage=3600→2600 |level=4 |attribute= |guard=Mid [Unblockable]
  |damage=3600→2600 |level=4 |attribute= |guard=Mid [Unblockable]
  |startup=6+7~147 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
  |startup=6+7~146 |active=6 |recovery=30 |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="236236H"/>
  |images=GBVS_Percival_Lohenwolf.png;GBVS_Percival_LohenwolfCleanHit.png
  |caption=Charge for an unblockable\Clean Hit
<section begin="236236H Full"/>{{FrameData-GBVS
  |hitboxes=GBVS_Percival_236236H_Hitbox.png
  |damage=3600→2600 |level=4 |attribute= |guard=Mid [Unblockable]
  |notes=Clash Level: 25 (Technical) 20 (Easy);
  |startup=6+7~147 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}}|onHit=HKD
}}
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
}}<section end="236236H Full"/>


===236236U Data===
===236236U===
<section begin="236236U"/>{{AttackData-GBVS
{{MoveData-GBVS |character=Percival |type=super
|damage=3800→2900 [4800→3800] |level=4 |attribute= |guard=Mid, All
  |input=236236U |name=Feuerrote Krone
  |startup=9+7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
|blockstun= |groundHit= |airHit= |hitstop=
|inv= |hitbox=
}}<section end="236236U"/>
<section begin="236236U Full"/>{{FrameData-GBVS
  |damage=3800→2900 [4800→3800] |level=4 |attribute= |guard=Mid, All
  |damage=3800→2900 [4800→3800] |level=4 |attribute= |guard=Mid, All
  |startup=9+7 |active= |recovery= |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
  |startup=9+7 |active=37~91 |recovery=Total 143~197 |onBlock={{Adv-GBVS|VM|-18}} |onHit=HKD
  |blockstun= |groundHit= |airHit= |hitstop=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |hitbox=
  |invuln=
}}<section end="236236U Full"/>
|images=GBVS_Percival_FeuerroteKrone2.png;GBVS_Percival_FeuerroteKrone.png
|caption=Charge for more damage
|hitboxes=GBVS_Percival_236236U_Hitbox1.png;GBVS_Percival_236236U_Hitbox2.png;GBVS_Percival_236236U_Hitbox3.png
|hitboxCaption=Activation/charging hitbox\Initial projectile hitbox\Later projectile hitbox
|notes=Clash Level: 35 (Technical) 30 (Easy);
}}


==Category==
==Category==
{{Navbar-GBVS}}
{{#lst:GBVS/Navigation}}

Revision as of 02:02, 15 May 2023

Links

Infobox Data

Portrait Name Health Prejump
GBVS Percival Portrait.png
Percival 10,000 4f
Backdash Backshift Unique Movement Options
22f High Recovery (30f) Lord's Strike
Icon
GBVS Percival Icon.png

Normal Moves

c.L

c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0
GBVS Percival cL.png
GBVS Percival cL Hitbox.png

c.M

c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 3 12 0 +4 2
GBVS Percival cM.png
GBVS Percival cM Hitbox.png

c.H

c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 Mid 10 6 15 -2 +2 4
GBVS Percival cH.png
Welcome to punish city
GBVS Percival cH Hitbox.png

c.XX

c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 3 15 -3 +1 2
GBVS Percival cXX.png

c.XXX

c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 12 3 18 -4 0 3
GBVS Percival cXXX.png

f.L

f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 3 15 -5 -1 1
GBVS Percival fL.png
GBVS Percival fL Hitbox1.pngGBVS Percival fL Hitbox2.png
Frame 6 • Frame 7~8

f.M

f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 9 5 16 -6 -2 2
GBVS Percival fM.png
GBVS Percival fM Hitbox.png

f.H

f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Mid 12 6 26 -15 -11 3
GBVS Percival fH.png
It's still my turn
GBVS Percival fH Hitbox1.pngGBVS Percival fH Hitbox2.png
Frame 12~14 • Frame 15~17

2L

2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 3 6 +2 +6 0
GBVS Percival 2L.png
GBVS Percival 2L Hitbox.png

2M

2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 5 13 -3 +1 2
GBVS Percival 2M.png
Does not hit low
GBVS Percival 2M Hitbox1.pngGBVS Percival 2M Hitbox2.png
Frame 7~9 • Frame 10~11

2H

2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 11 5 24 -12 -8 3
GBVS Percival 2H.png
GBVS Percival 2H Hitbox1.pngGBVS Percival 2H Hitbox2.png
Frame 11~12 • Frame 13~15

2U

2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 7 6 21 -12 HKD 2
GBVS Percival 2U.png
Shorter reach than one would expect
GBVS Percival 2U Hitbox.png

j.L

j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High/Air 5 Until L 0 1
GBVS Percival jL.png
GBVS Percival jL Hitbox.png

j.M

j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High/Air 7 6 Until L 1
GBVS Percival jM.png
GBVS Percival jM Hitbox2.png

j.H

j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High/Air 10 6 Until L 2
GBVS Percival jH.png
The jump-in of a king
GBVS Percival jH Hitbox.png
The jump-in of a king

j.U

j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 20 Until L+1 12 KD 2
GBVS Percival jU.png
Entirely unrewarding
GBVS Percival jU Hitbox.png
Clash Level 1

Unique Mechanics

5U

5U
X-Seele
unique
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0 Throw 14 3 41 +12 0, 4
GBVS Percival 5U.pngFile:GBVS Percival 5U2.png
An extra grab is a precious rarity afforded only to the rich.
GBVS Percival 5U Hitbox.png

Universal Mechanics

LU

LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 7 3 31 HKD HKD 0, 4
GBVS Percival Throw.pngGBVS Percival 4Throw.png
Forward throw, reminiscent of a certain flaming swordswoman • Back throw, break their spine
GBVS Percival Throw Hitbox.png

j.LU

j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw 5 Until L+6 HKD HKD 0, 4
GBVS Percival AirThrow.png
Callout AA and not much more
GBVS Percival AirThrow Hitbox.png

MH

MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 26 6 17 -4 +1 4 4-40 Throw
12-37 Low
11-39 Airborne
GBVS Percival OverheadAttack.png
Shorter range than one would expect
GBVS Percival UOH Hitbox1.pngGBVS Percival UOH Hitbox2.png
Frame 26~28 • Frame 29~31

Skills

236L

236L
L Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900→800 All 22 Total 53 -7 -3 2
File:GBVS Percival Anzuenden.png
GBVS Percival 236X Hitbox1.pngGBVS Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Damage decreases as projetiles moves forward (see →)
Cooldown: 42-69F (Technical) 42-69F (Easy)
Easy input damage: 800→700

236M

236M
M Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900→800 [1000→900] All 22 Total 53 -7 -3[KD] 2
File:GBVS Percival Anzuenden.png
GBVS Percival 236X Hitbox1.pngGBVS Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 45-56F (Technical) 65-76F (Easy)
Easy input damage: 800→700 [900→800]

236H

236H
H Anzünden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350×2+400→300×2+400 [400×3→350×2+400] All 19 Total 53 0 +4[HKD] 2
File:GBVS Percival Anzuenden.png
GBVS Percival 236X Hitbox1.pngGBVS Percival 236X Hitbox2.png
Initial hitbox • Later active frames
Values in [] are when using an Orb
Damage decreases as projetiles moves forward (see →)
Cooldown: 520-523F (Technical) 640-643F (Easy)
Easy input damage: 350×3→300×3 [400×3→350×3]

623L

623L
L Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 400 Mid, All 9 2(2)6 37 -26 KD 4, 3 1~12 All
File:GBVS Percival Platzen.png
GBVS Percival 623X Hitbox1.pngGBVS Percival 623X Hitbox2.png
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 14 (Technical) 10 (Easy)

623M

623M
M Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300,700,400 [300,700,120×5] Mid×2, All 11 17[21] 37[49] -24 [-40] KD 4 1~10 All, 11~27 Strike/Throw [11~31 Strike/Throw]
File:GBVS Percival Platzen.png
GBVS Percival 623M Hitbox.pngGBVS Percival 623X Hitbox1.pngGBVS Percival 623X Hitbox2.png
623M/623H dash
Cooldown: 20F (Technical) 200F (Easy)
Clash Level 16 (Technical) 10 (Easy)

623H

623H
H Platzen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300,600,200×3 [300,700,100×7] Mid 9 26[28] 40[43] -33 [-38] HKD 4 1~8 All, 9~13 Strike/Throw
File:GBVS Percival Platzen.png
GBVS Percival 623M Hitbox.pngGBVS Percival 623X Hitbox1.pngGBVS Percival 623X Hitbox2.png
623M/623H dash
Cooldown: 480F (Technical) 600F (Easy)
Clash Level 18 (Technical) 10 (Easy)

214L

214L
L Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 32
File:GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214M

214M
M Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 32
File:GBVS Percival Lord's Strike.png
Cooldown: 20F (Technical) 200F (Easy)

214H

214H
H Lord's Strike
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
11 Total 27
File:GBVS Percival Lord's Strike.png
Cooldown: 480F (Technical) 600F (Easy)

214L > L

214L > L
L Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Low 7 3 20 -6 -2 2
File:GBVS Percival Schneiden.png
Hits low but minus on hit without an Orb
GBVS Percival 214XL Hitbox.png
Clash Level 3

214M > L

214M > L
M Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 [850] Low 7 3 20 -6 -2 [KD] 2
File:GBVS Percival Schneiden.png
Hits low but minus on hit without an Orb
GBVS Percival 214XL Hitbox.png
Values in [] are when using an Orb
Clash Level 3

214H > L

214H > L
H Schneiden
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
850 [900] Low 7 3 20 -4 0 [HKD] 2
File:GBVS Percival Schneiden.png
Hits low but minus on hit without an Orb
GBVS Percival 214XL Hitbox.png
Clash Level 3

214L > M

214L > M
L Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 20 6 21 +2 KD 4
File:GBVS Percival Macht.png
Plus on block mid, explodes people on counterhit
GBVS Percival 214XM Hitbox.png
Values in [] are when using an Orb
Clash Level 3

214M > M

214M > M
M Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 [1700] Mid 20 6 21 +2 KD[HKD] 4
File:GBVS Percival Macht.png
Plus on block mid, explodes people on counterhit
GBVS Percival 214XM Hitbox.png
Values in [] are when using an Orb
Clash Level 3

214H > M

214H > M
H Macht
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 [1800] Mid 17 6 21 +2 HKD 3
File:GBVS Percival Macht.png
Plus on block mid, explodes people on counterhit
GBVS Percival 214XM Hitbox.png
Values in [] are when using an Orb
Clash Level 3

214L > H

214L > H
L Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 Mid 10 [4] 3 52 -16 KD 4
File:GBVS Percival Zerreissen.png
GBVS Percival 214XH Hitbox.png
Values in [] are when using an Orb

214M > H

214M > H
M Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1400 [2000→1500] Mid 10 [4] 3[9] 52 -16 [-4] KD 4
File:GBVS Percival Zerreissen.pngFile:GBVS Percival Zerreissen CleanHit.png
Whiff punish converter • Clean Hit
GBVS Percival 214XH Hitbox.png
Values in [] are when using an Orb

214H > H

214H > H
H Zerreissen
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 [2300→1500] Mid 9 [4] 3 52 -16 [-4] HKD 4
File:GBVS Percival Zerreissen.pngFile:GBVS Percival Zerreissen CleanHit.png
Whiff punish converter • Clean Hit
GBVS Percival 214XH Hitbox.png
Values in [] are when using an Orb

22L

22L
L Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 14 12 -13 1
File:GBVS Percival Traeumerei.png
The win condition
GBVS Percival 22X Hitbox.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 1 Orb

22M

22M
M Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 28 12 -27 1
File:GBVS Percival Traeumerei.png
The win condition
GBVS Percival 22X Hitbox.png
Cooldown: 20F (Technical) 200F (Easy)
Gains 3 Orb

22H

22H
H Träumerei
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 11 38 12 -37 1
File:GBVS Percival Traeumerei.png
The win condition
GBVS Percival 22X Hitbox.png
Cooldown: 480F (Technical) 600F (Easy)
Gains 5 Orb

Skybound Art

236236H

236236H
Lohenwolf
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3600→2600 Mid [Unblockable] 6+7~146 6 30 -18 HKD 4
File:GBVS Percival Lohenwolf.pngFile:GBVS Percival LohenwolfCleanHit.png
Charge for an unblockable • Clean Hit
GBVS Percival 236236H Hitbox.png
Clash Level: 25 (Technical) 20 (Easy)

236236U

236236U
Feuerrote Krone
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3800→2900 [4800→3800] Mid, All 9+7 37~91 Total 143~197 -18 HKD 4
File:GBVS Percival FeuerroteKrone2.pngFile:GBVS Percival FeuerroteKrone.png
Charge for more damage
GBVS Percival 236236U Hitbox1.pngGBVS Percival 236236U Hitbox2.pngGBVS Percival 236236U Hitbox3.png
Activation/charging hitbox • Initial projectile hitbox • Later projectile hitbox
Clash Level: 35 (Technical) 30 (Easy)

Category