GBVS/Seox: Difference between revisions

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Seox goes into a counter stance. Any move that can be guarded will be blocked and then Seox will counterattack.
Seox goes into a counter stance. All strikes can be parried and counterattack against. Only the heavy version has instant start up but has noticeable fewer active frames than the light and medium version.


If the move is held, Seox will skip the counterattck. L and H versions will move forward, and M will jump.
If you hold the button while parrying an attack, Seox will reposition himself depending on the version. The light and heavy version will move Seox forward while the medium version will make Seox jump up.
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Revision as of 04:21, 14 July 2021

Overview
Overview


 Seox  Seox is an agile rush-down fighter, using a deadly arsenal of swift attacks and afterimages to break his opponent's defenses with an onslaught of mix-ups.

Pros
Cons
GBVS Seox Nameplate.png
GBVS Seox Portrait.png
Health
10000
Prejump
4f
Backdash
22f
Backshift
High Recovery (30f)
Unique Movement Options
Empty Hand, Demon Step/New Perspective, Shadow Trace

Normal Moves

c.L

c.M

c.H

Auto Combo

f.L

f.M

f.H

2L

2M

2H

2U

j.L

j.M

j.H

j.U

Unique Action

5U

Universal Mechanics

Ground Throw

Air Throw

Overhead Attack

Special Moves

Six-Claw Execution GBVS Flurry.png

236X or 5S

Six-Claw Execution Followups

Six-Claw Execution > X

No results
Version Damage GuardHow this attack can be guarded. Throws have their throw range listed instead. StartupShows how many frame that the corresponding move needs to go through in order to reach its active frames. ActiveShows how many frames where there is a hurtbox, AKA the hitbox where if the opponent touches it, he/she will take damage. Occurs after Startup. RecoveryShows how many frames that the character must go through after its active frames to automatically go back to a neutral stance. On BlockThe difference between the attacker's recovery and the period that the opponent is in blockstun. This Frame Advantage value is based off the fact that the very first active frame touches the opponent. Throws list the amount of Frame Advantage upon successfully throwing the opponent. On Hit Invuln

Archdemon Kick

The M version starts slow, but launches the opponent on hit. On hit or block, can be cancelled into another Six-Claw Execution follow-up move.


Wolf's Howl

A thrusting attack that sends the opponent flying. The M version is slow, but does big damage. On counterhit in the corner, it will lead to a wall bounce.


Snake Bite

Seox flips in the air and kicks downward. It's slow to start, but if it's blocked, then Seox is at an advantage.


Shadow Trace

A movement option off of Six-Claw Execution. Seox can dash forward or backward based on input.

Thunderflash GBVS Reversal.png

623X or 6S

Gate of Demons GBVS Leap.png

214X (Air OK) or 4S

Empty Hand GBVS Leap.png

[2]8X or 2S

Skybound Art

Void Claws: Terminus

236236H or 236S

Six-Ruin's Enlightenment

214214H or 214S

Super Skybound Art

Three Thousand and One Talons

236236U or 236SU

External References

Navigation

To edit frame data, edit values in GBVS/Seox/Data.