GBVS/Seox/Data: Difference between revisions

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{{MoveData-GBVS | character= Seox | input = c.L | name =  
{{MoveData-GBVS | character= Seox | input = c.L | name =  
   |damage=400 |level= |attribute= |guard=Mid
   |damage=400 |level= |attribute= |guard=Mid
   |startup= 5|active= |recovery= |onBlock= +1|onHit=
   |startup= 5|active= |recovery= |onBlock=|onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_cL.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_cL.png |hitbox= |type=normal
Line 56: Line 56:
{{MoveData-GBVS | character= Seox | input = f.L | name =  
{{MoveData-GBVS | character= Seox | input = f.L | name =  
   |damage=400 |level=1 |attribute= |guard=Mid
   |damage=400 |level=1 |attribute= |guard=Mid
   |startup=|active= |recovery= |onBlock=|onHit=
   |startup= 6|active= |recovery= |onBlock=|onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_fL.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_fL.png |hitbox= |type=normal
Line 63: Line 63:
{{MoveData-GBVS | character= Seox | input = f.M | name =  
{{MoveData-GBVS | character= Seox | input = f.M | name =  
   |damage=700 |level=2 |attribute= |guard=Mid
   |damage=700 |level=2 |attribute= |guard=Mid
   |startup=|active= |recovery= |onBlock=|onHit=
   |startup= 8|active= |recovery= |onBlock=|onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_fM.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_fM.png |hitbox= |type=normal
Line 70: Line 70:
{{MoveData-GBVS | character= Seox | input = f.H | name =  
{{MoveData-GBVS | character= Seox | input = f.H | name =  
   |damage=100 |level=3 |attribute= |guard=Mid
   |damage=100 |level=3 |attribute= |guard=Mid
   |startup=|active= |recovery= |onBlock=|onHit=
   |startup= 9|active= |recovery= |onBlock=|onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_fH.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_fH.png |hitbox= |type=normal
Line 77: Line 77:
{{MoveData-GBVS | character= Seox | input = 2L | name =  
{{MoveData-GBVS | character= Seox | input = 2L | name =  
   |damage=400 |level=0 |attribute= |guard=Low
   |damage=400 |level=0 |attribute= |guard=Low
   |startup= 6|active= |recovery= |onBlock=|onHit=
   |startup=|active= |recovery= |onBlock=|onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_2L.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_2L.png |hitbox= |type=normal
Line 84: Line 84:
{{MoveData-GBVS | character= Seox | input = 2M | name =  
{{MoveData-GBVS | character= Seox | input = 2M | name =  
   |damage=700 |level=2 |attribute= |guard=Mid
   |damage=700 |level=2 |attribute= |guard=Mid
   |startup= 7|active= |recovery= |onBlock=|onHit=
   |startup=|active= |recovery= |onBlock=|onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_2M.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_2M.png |hitbox= |type=normal
Line 91: Line 91:
{{MoveData-GBVS | character= Seox | input = 2H | name =  
{{MoveData-GBVS | character= Seox | input = 2H | name =  
   |damage=1000 |level=3 |attribute= |guard=Mid
   |damage=1000 |level=3 |attribute= |guard=Mid
   |startup= 11|active= |recovery= |onBlock=|onHit=
   |startup=|active= |recovery= |onBlock=|onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_2H.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_2H.png |hitbox= |type=normal
Line 98: Line 98:
{{MoveData-GBVS | character= Seox | input = 2U | name =  
{{MoveData-GBVS | character= Seox | input = 2U | name =  
   |damage=700 |level=2 |attribute= |guard=Low
   |damage=700 |level=2 |attribute= |guard=Low
   |startup= 9|active= |recovery= |onBlock=|onHit=HKD
   |startup=|active= |recovery= |onBlock=|onHit=HKD
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_2U.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_2U.png |hitbox= |type=normal
Line 176: Line 176:
{{MoveData-GBVS | character= Seox | input = 236L | name =Six-Claw Execution
{{MoveData-GBVS | character= Seox | input = 236L | name =Six-Claw Execution
   |damage=400 |level= |attribute= |guard=Mid
   |damage=400 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= -15 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236L.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236L.png |hitbox= |type=special |notes=
Line 183: Line 183:
{{MoveData-GBVS | character= Seox | input = 236M | name =Six-Claw Execution
{{MoveData-GBVS | character= Seox | input = 236M | name =Six-Claw Execution
   |damage=600 |level= |attribute= |guard=Mid
   |damage=600 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= -10 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236M.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236M.png |hitbox= |type=special |notes=
Line 190: Line 190:
{{MoveData-GBVS | character= Seox | input = 236H | name =Six-Claw Execution
{{MoveData-GBVS | character= Seox | input = 236H | name =Six-Claw Execution
   |damage=800 |level= |attribute= |guard=Mid
   |damage=800 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= -3 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236H.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236H.png |hitbox= |type=special |notes=
Line 197: Line 197:
{{MoveData-GBVS | character= Seox | input = 236X6L | name =Archdemon Kick
{{MoveData-GBVS | character= Seox | input = 236X6L | name =Archdemon Kick
   |damage=300 |level= |attribute= |guard=Mid
   |damage=300 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= -2 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236X6L.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236X6L.png |hitbox= |type=special |notes=
Line 204: Line 204:
{{MoveData-GBVS | character= Seox | input = 236X6M or H | name =Archdemon Kick
{{MoveData-GBVS | character= Seox | input = 236X6M or H | name =Archdemon Kick
   |damage=300 |level= |attribute= |guard=Mid
   |damage=300 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= -7 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236X6M or H.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236X6M or H.png |hitbox= |type=special |notes=
Line 211: Line 211:
{{MoveData-GBVS | character= Seox | input = 236X4L | name =Wolf's Howl
{{MoveData-GBVS | character= Seox | input = 236X4L | name =Wolf's Howl
   |damage=600 |level= |attribute= |guard=Mid
   |damage=600 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= -8 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236X4L.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236X4L.png |hitbox= |type=special |notes=
Line 218: Line 218:
{{MoveData-GBVS | character= Seox | input = 236X4M or H | name =Wolf's Howl
{{MoveData-GBVS | character= Seox | input = 236X4M or H | name =Wolf's Howl
   |damage=1100 |level= |attribute= |guard=Mid
   |damage=1100 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= -8 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236X4M or H.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236X4M or H.png |hitbox= |type=special |notes=
Line 225: Line 225:
{{MoveData-GBVS | character= Seox | input = 236X8L | name =Snake Bite
{{MoveData-GBVS | character= Seox | input = 236X8L | name =Snake Bite
   |damage=800 |level= |attribute= |guard=Mid
   |damage=800 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= +1 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236X8L.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236X8L.png |hitbox= |type=special |notes=
Line 232: Line 232:
{{MoveData-GBVS | character= Seox | input = 236X8M or H | name =Snake Bite
{{MoveData-GBVS | character= Seox | input = 236X8M or H | name =Snake Bite
   |damage=900 |level= |attribute= |guard=Mid
   |damage=900 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= +2 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_236X8M or H.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_236X8M or H.png |hitbox= |type=special |notes=
Line 267: Line 267:
{{MoveData-GBVS | character= Seox | input = 214L | name =Gate of Demons
{{MoveData-GBVS | character= Seox | input = 214L | name =Gate of Demons
   |damage=600 |level= |attribute= |guard=All
   |damage=600 |level= |attribute= |guard=All
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= -3 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_214L.png |hitbox= |type=special
   |inv= |image=GBVS_Seox_214L.png |hitbox= |type=special
Line 274: Line 274:
{{MoveData-GBVS | character= Seox | input = 214M | name =Gate of Demons
{{MoveData-GBVS | character= Seox | input = 214M | name =Gate of Demons
   |damage=800 |level= |attribute= |guard=Mid
   |damage=800 |level= |attribute= |guard=Mid
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= 0 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_214M.png |hitbox= |type=special
   |inv= |image=GBVS_Seox_214M.png |hitbox= |type=special
Line 281: Line 281:
{{MoveData-GBVS | character= Seox | input = 214H | name =Gate of Demons
{{MoveData-GBVS | character= Seox | input = 214H | name =Gate of Demons
   |damage=1200 |level= |attribute= |guard=All
   |damage=1200 |level= |attribute= |guard=All
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= +1 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_214H.png |hitbox= |type=special
   |inv= |image=GBVS_Seox_214H.png |hitbox= |type=special
Line 302: Line 302:
{{MoveData-GBVS | character= Seox | input = j.214H | name =Gate of Demons
{{MoveData-GBVS | character= Seox | input = j.214H | name =Gate of Demons
   |damage=1200 |level= |attribute= |guard=All
   |damage=1200 |level= |attribute= |guard=All
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= +2 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_j.214H.png |hitbox= |type=special
   |inv= |image=GBVS_Seox_j.214H.png |hitbox= |type=special
Line 309: Line 309:
{{MoveData-GBVS | character= Seox | input =[2]8L | name =Empty Hand
{{MoveData-GBVS | character= Seox | input =[2]8L | name =Empty Hand
   |damage=1000 |level= |attribute= |guard=All
   |damage=1000 |level= |attribute= |guard=All
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= +1|onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_28L.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_28L.png |hitbox= |type=special |notes=
Line 316: Line 316:
{{MoveData-GBVS | character= Seox | input =[2]8M | name =Empty Hand
{{MoveData-GBVS | character= Seox | input =[2]8M | name =Empty Hand
   |damage=1000 |level= |attribute= |guard=All
   |damage=1000 |level= |attribute= |guard=All
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= +1 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_28M.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_28M.png |hitbox= |type=special |notes=
Line 323: Line 323:
{{MoveData-GBVS | character= Seox | input =[2]8H | name =Empty Hand
{{MoveData-GBVS | character= Seox | input =[2]8H | name =Empty Hand
   |damage=1000 |level= |attribute= |guard=All
   |damage=1000 |level= |attribute= |guard=All
   |startup= |active= |recovery= |onBlock= |onHit=
   |startup= |active= |recovery= |onBlock= +1 |onHit=
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=
   |inv= |image=GBVS_Seox_28H.png |hitbox= |type=special |notes=
   |inv= |image=GBVS_Seox_28H.png |hitbox= |type=special |notes=

Revision as of 01:51, 14 July 2021

Links

Infobox Data

Portrait Name Health Prejump
GBVS Seox Potrait.png
Seox 4F
Backdash Backshift Unique Movement Options
[[]]
Icon
GBVS Seox Icon.png

Normal Moves

c.L
c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 -
c.M
c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 6 0 2 -
c.H
c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 4 -
c.XX
c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid -
c.XXX
c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
280 Mid -
f.L
f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 1 -
f.M
f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 2 -
f.H
f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
100 Mid 9 3 -
2L
2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 0 -
2M
2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 2 -
2H
2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 3 -
2U
2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low HKD 2 -
j.L
j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High -
j.M
j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High -
j.H
j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High -
j.U
j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid -

Unique Action

5U
5U
Toukijin
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid -
5[U]
5[U]
Toukijin
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid -

Universal Mechanics

LU
LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw HKD[HKD] -
j.LU
j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw HKD[HKD] -
MH
MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 4 -

Skills

236L
236L
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid -15 -
236M
236M
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid -10 -
236H
236H
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid -3 -
236X6L
236X6L
Archdemon Kick
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid -2 -
236X6M or H
236X6M or H
Archdemon Kick
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid -7 -
236X4L
236X4L
Wolf's Howl
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid -8 -
236X4M or H
236X4M or H
Wolf's Howl
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Mid -8 -
236X8L
236X8L
Snake Bite
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid +1 -
236X8M or H
236X8M or H
Snake Bite
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 Mid +2 -
236X6or 4U
236X6or 4U
Shadow Trace
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
623L
623L
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 -
623M
623M
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 -
623H
623H
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 1 -
214L
214L
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 All -3 -
214M
214M
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 0 -
214H
214H
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 All +1 -
j.214L
j.214L
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All -
j.214M
j.214M
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All -
j.214H
j.214H
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 All +2 -
[2]8L
[2]8L
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All +1 -
[2]8M
[2]8M
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All +1 -
[2]8H
[2]8H
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All +1 -

Skybound Art

236236H
236236H
Void Claws: Terminus
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500 Mid HKD 4 -
214214H
214214H
Six-Ruin's Enlightenment
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid HKD 4 -
236236U
236236U
Three Thousands and One Talons
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500 Mid HKD 4 -

Category