GBVS/Seox/Data: Difference between revisions

From Dustloop Wiki
< GBVS‎ | Seox
(added startup, onblock and onhit framedata)
(Added/expanded data for all standing normals)
Line 10: Line 10:
| health    =10,000
| health    =10,000
| prejump  = 4F
| prejump  = 4F
| backdash  =
| backdash  = 22F
| portrait  =GBVS_Seox_Potrait.png
| portrait  =GBVS_Seox_Potrait.png
| icon      =GBVS_Seox_Icon.png
| icon      =GBVS_Seox_Icon.png
Line 19: Line 19:
======c.L======
======c.L======
{{MoveData-GBVS | character= Seox | input = c.L | name =  
{{MoveData-GBVS | character= Seox | input = c.L | name =  
   |damage=400 |level= |attribute= |guard=Mid
   |damage=400 |level=0 |attribute= |guard=Mid
   |startup= 5|active= |recovery= |onBlock=+2|onHit=+6
   |startup=5|active=3 |recovery=6 |onBlock={{Adv-GBVS|P|+2}}|onHit=+6
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=8
   |inv= |image=GBVS_Seox_cL.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_cL.png |hitbox= |type=normal
}}
}}
Line 28: Line 28:
{{MoveData-GBVS | character= Seox | input = c.M | name =  
{{MoveData-GBVS | character= Seox | input = c.M | name =  
   |damage=700 |level=2|attribute= |guard=Mid
   |damage=700 |level=2|attribute= |guard=Mid
   |startup=6|active= |recovery= |onBlock=0|onHit=+4
   |startup=6|active=3 |recovery=12 |onBlock=0|onHit=+4
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=12
   |inv= |image=GBVS_Seox_cM.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_cM.png |hitbox= |type=normal
}}
}}
======c.H======
======c.H======
{{MoveData-GBVS | character= Seox | input = c.H | name =  
{{MoveData-GBVS | character= Seox | input = c.H | name =  
   |damage=1000 |level=4 |attribute= |guard=Mid
   |damage=700, 300 |level=4 |attribute= |guard=Mid
   |startup=8|active= |recovery= |onBlock=-3|onHit=+1
   |startup=8|active=3,3 |recovery=20 |onBlock={{Adv-GBVS|M|-3}}|onHit=+1
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=16
   |inv= |image=GBVS_Seox_cH.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_cH.png |hitbox= |type=normal
}}
}}
Line 42: Line 42:
======c.XX======
======c.XX======
{{MoveData-GBVS | character= Seox |input = c.XX | name =  
{{MoveData-GBVS | character= Seox |input = c.XX | name =  
   |damage=350 |level= |attribute= |guard=Mid
   |damage=350 |level=2 |attribute= |guard=Mid
   |startup=|active= |recovery= |onBlock=|onHit=
   |startup=9|active= |recovery= |onBlock={{Adv-GBVS|M|-3}}|onHit=+1
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=12
   |inv= |image=GBVS_Seox_cXX.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_cXX.png |hitbox= |type=normal
}}
}}
======c.XXX======
======c.XXX======
{{MoveData-GBVS | character= Seox | input = c.XXX | name =  
{{MoveData-GBVS | character= Seox | input = c.XXX | name =  
   |damage=350 |level= |attribute= |guard=Mid
   |damage=350 |level=3 |attribute= |guard=Mid
   |startup=|active= |recovery= |onBlock=|onHit=
   |startup=12|active= |recovery= |onBlock={{Adv-GBVS|M|-4}}|onHit=0
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=14
   |inv= |image=GBVS_Seox_cXXX.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_cXXX.png |hitbox= |type=normal
}}
}}
Line 58: Line 58:
{{MoveData-GBVS | character= Seox | input = f.L | name =  
{{MoveData-GBVS | character= Seox | input = f.L | name =  
   |damage=400 |level=1 |attribute= |guard=Mid
   |damage=400 |level=1 |attribute= |guard=Mid
   |startup=6|active= |recovery= |onBlock=|onHit=
   |startup=6|active=4 |recovery=12 |onBlock={{Adv-GBVS|M|-3}}|onHit=+1
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=10
   |inv= |image=GBVS_Seox_fL.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_fL.png |hitbox= |type=normal
}}
}}
Line 66: Line 66:
{{MoveData-GBVS | character= Seox | input = f.M | name =  
{{MoveData-GBVS | character= Seox | input = f.M | name =  
   |damage=700 |level=2 |attribute= |guard=Mid
   |damage=700 |level=2 |attribute= |guard=Mid
   |startup=8|active= |recovery= |onBlock=|onHit=
   |startup=8|active=3 |recovery=15 |onBlock={{Adv-GBVS|M|-3}}|onHit=+1
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=12
   |inv= |image=GBVS_Seox_fM.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_fM.png |hitbox= |type=normal
}}
}}
Line 74: Line 74:
{{MoveData-GBVS | character= Seox | input = f.H | name =  
{{MoveData-GBVS | character= Seox | input = f.H | name =  
   |damage=1000 |level=3 |attribute= |guard=Mid
   |damage=1000 |level=3 |attribute= |guard=Mid
   |startup=8|active= |recovery= |onBlock=|onHit=
   |startup=8|active=3 |recovery=21 |onBlock={{Adv-GBVS|VM|-7}}|onHit=-3
   |blockstun= |groundHit= |airHit= |hitstop=
   |blockstun= |groundHit= |airHit= |hitstop=14
   |inv= |image=GBVS_Seox_fH.png |hitbox= |type=normal
   |inv= |image=GBVS_Seox_fH.png |hitbox= |type=normal
}}
}}

Revision as of 04:12, 7 August 2021

Links

Infobox Data

Portrait Name Health Prejump
GBVS Seox Potrait.png
Seox 10,000 4F
Backdash Backshift Unique Movement Options
22F [[]]
Icon
GBVS Seox Icon.png

Normal Moves

c.L
c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 5 3 6 +2 +6 0 8 -
c.M
c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 6 3 12 0 +4 2 12 -
c.H
c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700, 300 Mid 8 3,3 20 -3 +1 4 16 -
c.XX
c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 9 -3 +1 2 12 -
c.XXX
c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
350 Mid 12 -4 0 3 14 -
f.L
f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 6 4 12 -3 +1 1 10 -
f.M
f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 8 3 15 -3 +1 2 12 -
f.H
f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 8 3 21 -7 -3 3 14 -
2L
2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Low 6 +2 +6 0 -
2M
2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Mid 7 -2 +2 2 -
2H
2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 Mid 10 -12 -8 3 -
2U
2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
700 Low 8 -11 HKD 2 -
j.L
j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 High 5 -
j.M
j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
550 High 6 -
j.H
j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 High 8 -
j.U
j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 24 -

Unique Action

5U
5U
Toukijin
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 27 +1 +5 -
5[U]
5[U]
Toukijin
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid +1 -

Universal Mechanics

LU
LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw HKD -
j.LU
j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw HKD -
MH
MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 High 4 -

Skills

236L
236L
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
400 Mid 13・19 -14 -10 -
236M
236M
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid 21 -10 -6 -
236H
236H
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 16・19・22・25 -4 0 -
236X6L
236X6L
Archdemon Kick
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid 9 0 0 -
236X6M or H
236X6M or H
Archdemon Kick
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
300 Mid 16 -6 KD -
236X4L
236X4L
Wolf's Howl
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 Mid 9 -8 KD -
236X4M or H
236X4M or H
Wolf's Howl
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1100 Mid 21 -8 KD -
236X8L
236X8L
Snake Bite
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 23 +1 +5 -
236X8M or H
236X8M or H
Snake Bite
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
900 Mid 30 +2 +6 -
236X6or 4U
236X6or 4U
Shadow Trace
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
623L
623L
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 4 -8 KD -
623M
623M
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 4 -8 KD -
623H
623H
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 1 -8 HKD -
214L
214L
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
600 All 34 -4 0 -
214M
214M
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid 29 -1 KD -
214H
214H
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 All 21 +3 +7 -
j.214L
j.214L
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 9 -
j.214M
j.214M
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 All 15 -1 KD -
j.214H
j.214H
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1200 All 9 -
[2]8L
[2]8L
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 36 -3 KD -
[2]8M
[2]8M
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 36 -5 KD -
[2]8H
[2]8H
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1000 All 32 -2 HKD -

Skybound Art

236236H
236236H
Void Claws: Terminus
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
3500 Mid 9+4・9+10 -27 HKD 4 -
214214H
214214H
Six-Ruin's Enlightenment
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid 9+ HKD 4 -
236236U
236236U
Three Thousands and One Talons
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
4500 Mid 8+6 -30 HKD 4 -

Category