GBVS/Seox/Data: Difference between revisions

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==Skills==
==Skills==
======<span style="visibility:hidden;font-size:0">236L</span>======
{{MoveData-GBVS | character= Seox | input = 236L | name =Six-Claw Execution
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236L.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236M</span>======
{{MoveData-GBVS | character= Seox | input = 236M | name =Six-Claw Execution
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236M.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236H</span>======
{{MoveData-GBVS | character= Seox | input = 236H | name =Six-Claw Execution
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236H.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236X6L</span>======
{{MoveData-GBVS | character= Seox | input = 236X6L | name =Shinkishuu
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236X6L.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236X6M or H</span>======
{{MoveData-GBVS | character= Seox | input = 236X6M or H | name =Shinkishuu
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236X6M or H.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236X4L</span>======
{{MoveData-GBVS | character= Seox | input = 236X4L | name =Wolf's Howl
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236X4L.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236X4M or H</span>======
{{MoveData-GBVS | character= Seox | input = 236X4M or H | name =Wolf's Howl
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236X4M or H.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236X8L</span>======
{{MoveData-GBVS | character= Seox | input = 236X8L | name =Jatouzan
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236X8L.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236X8M or H</span>======
{{MoveData-GBVS | character= Seox | input = 236X8M or H | name =Jatouzan
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236X8M or H.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">236X6or 4U</span>======
{{MoveData-GBVS | character= Seox | input = 236X6or 4U | name =Zan'eijin
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_236X6 or 4U.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">623L</span>======
{{MoveData-GBVS | character= Seox | input = 623L | name =Thunderflash
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_623L.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">623M</span>======
{{MoveData-GBVS | character= Seox | input = 623M | name =Thunderflash
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_623M.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">623H</span>======
{{MoveData-GBVS | character= Seox | input = 623H | name =Thunderflash
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_623H.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">214L</span>======
{{MoveData-GBVS | character= Seox | input = 214L | name =Gate of Demons
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_214L.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">214M</span>======
{{MoveData-GBVS | character= Seox | input = 214M | name =Gate of Demons
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_214M.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">214H</span>======
{{MoveData-GBVS | character= Seox | input = 214H | name =Gate of Demons
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_214H.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">j.214L</span>======
{{MoveData-GBVS | character= Seox | input = j.214L | name =Gate of Demons
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_j.214L.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">j.214M</span>======
{{MoveData-GBVS | character= Seox | input = j.214M | name =Gate of Demons
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_j.214M.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">j.214H</span>======
{{MoveData-GBVS | character= Seox | input = j.214H | name =Gate of Demons
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_j.214H.png |hitbox= |type=special
}}
======<span style="visibility:hidden;font-size:0">[2]8L</span>======
{{MoveData-GBVS | character= Seox | input =[2]8L | name =Empty Hand
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_28L.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">[2]8M</span>======
{{MoveData-GBVS | character= Seox | input =[2]8M | name =Empty Hand
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_28M.png |hitbox= |type=special |notes=
}}
======<span style="visibility:hidden;font-size:0">[2]8H</span>======
{{MoveData-GBVS | character= Seox | input =[2]8H | name =Empty Hand
  |damage= |level= |attribute= |guard=
  |startup= |active= |recovery= |onBlock= |onHit=
  |blockstun= |groundHit= |airHit= |hitstop=
  |inv= |image=GBVS_Seox_28H.png |hitbox= |type=special |notes=
}}


==Skybound Art==
==Skybound Art==

Revision as of 03:40, 13 July 2021

Links

Infobox Data

Portrait Name Health Prejump
GBVS Seox Potrait.png
Seox 4F
Backdash Backshift Unique Movement Options
[[]]
Icon
GBVS Seox Icon.png

Normal Moves

c.L
c.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
c.M
c.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
2 -
c.H
c.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid 4 -
c.XX
c.XX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid -
c.XXX
c.XXX
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid -
f.L
f.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid 1 -
f.M
f.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid 2 -
f.H
f.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid 3 -
2L
2L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
0 -
2M
2M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid 2 -
2H
2H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid 3 -
2U
2U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Low HKD 2 -
j.L
j.L
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
High -
j.M
j.M
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
High -
j.H
j.H
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
High -
j.U
j.U
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
800 Mid KD[HKD] -

Unique Action

5U
5U
Toukijin
normal
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid 3 -

Universal Mechanics

LU
LU
Ground Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw HKD[HKD] -
j.LU
j.LU
Air Throw
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
1500 Throw HKD[HKD] -
MH
MH
Overhead Attack
other
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
High 4 -

Skills

236L
236L
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236M
236M
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236H
236H
Six-Claw Execution
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236X6L
236X6L
Shinkishuu
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236X6M or H
236X6M or H
Shinkishuu
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236X4L
236X4L
Wolf's Howl
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236X4M or H
236X4M or H
Wolf's Howl
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236X8L
236X8L
Jatouzan
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236X8M or H
236X8M or H
Jatouzan
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
236X6or 4U
236X6or 4U
Zan'eijin
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
623L
623L
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
623M
623M
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
623H
623H
Thunderflash
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
214L
214L
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
214M
214M
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
214H
214H
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
j.214L
j.214L
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
j.214M
j.214M
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
j.214H
j.214H
Gate of Demons
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
[2]8L
[2]8L
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
[2]8M
[2]8M
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-
[2]8H
[2]8H
Empty Hand
special
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
-

Skybound Art

236236H
236236H
Void Claws: Terminus
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid HKD 4 -
214214H
214214H
Six-Ruin's Enlightenment
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid HKD 4 -
236236U
236236U
Three Thousands and One Talons
super
Damage Guard Startup Active Recovery On-Block On-Hit Attribute Level Blockstun Ground Hitstun Air Hitstun Hitstop Invuln
Mid HKD 4 -

Category