m (→j.U) |
m (→Normal Moves) |
||
Line 19: | Line 19: | ||
======<span style="visibility:hidden;font-size:0">c.L</span>====== | ======<span style="visibility:hidden;font-size:0">c.L</span>====== | ||
{{MoveData-GBVS | character= Seox | input = c.L | name = | {{MoveData-GBVS | character= Seox | input = c.L | name = | ||
|damage= |level= |attribute= |guard= | |damage=400 |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 27: | Line 27: | ||
======<span style="visibility:hidden;font-size:0">c.M</span>====== | ======<span style="visibility:hidden;font-size:0">c.M</span>====== | ||
{{MoveData-GBVS | character= Seox | input = c.M | name = | {{MoveData-GBVS | character= Seox | input = c.M | name = | ||
|damage= |level=2|attribute= |guard= | |damage=700 |level=2|attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=6|active= |recovery= |onBlock=0|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
|inv= |image=GBVS_Seox_cM.png |hitbox= |type=normal | |inv= |image=GBVS_Seox_cM.png |hitbox= |type=normal | ||
Line 34: | Line 34: | ||
======<span style="visibility:hidden;font-size:0">c.H</span>====== | ======<span style="visibility:hidden;font-size:0">c.H</span>====== | ||
{{MoveData-GBVS | character= Seox | input = c.H | name = | {{MoveData-GBVS | character= Seox | input = c.H | name = | ||
|damage= |level=4 |attribute= |guard=Mid | |damage=1000 |level=4 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 41: | Line 41: | ||
======<span style="visibility:hidden;font-size:0">c.XX</span>====== | ======<span style="visibility:hidden;font-size:0">c.XX</span>====== | ||
{{MoveData-GBVS | character= Seox |input = c.XX | name = | {{MoveData-GBVS | character= Seox |input = c.XX | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=350 |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 48: | Line 48: | ||
======<span style="visibility:hidden;font-size:0">c.XXX</span>====== | ======<span style="visibility:hidden;font-size:0">c.XXX</span>====== | ||
{{MoveData-GBVS | character= Seox | input = c.XXX | name = | {{MoveData-GBVS | character= Seox | input = c.XXX | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=280 |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 55: | Line 55: | ||
======<span style="visibility:hidden;font-size:0">f.L</span>====== | ======<span style="visibility:hidden;font-size:0">f.L</span>====== | ||
{{MoveData-GBVS | character= Seox | input = f.L | name = | {{MoveData-GBVS | character= Seox | input = f.L | name = | ||
|damage= |level=1 |attribute= |guard=Mid | |damage=400 |level=1 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 62: | Line 62: | ||
======<span style="visibility:hidden;font-size:0">f.M</span>====== | ======<span style="visibility:hidden;font-size:0">f.M</span>====== | ||
{{MoveData-GBVS | character= Seox | input = f.M | name = | {{MoveData-GBVS | character= Seox | input = f.M | name = | ||
|damage= |level=2 |attribute= |guard=Mid | |damage=700 |level=2 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 69: | Line 69: | ||
======<span style="visibility:hidden;font-size:0">f.H</span>====== | ======<span style="visibility:hidden;font-size:0">f.H</span>====== | ||
{{MoveData-GBVS | character= Seox | input = f.H | name = | {{MoveData-GBVS | character= Seox | input = f.H | name = | ||
|damage= |level=3 |attribute= |guard=Mid | |damage=100 |level=3 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 76: | Line 76: | ||
======<span style="visibility:hidden;font-size:0">2L</span>====== | ======<span style="visibility:hidden;font-size:0">2L</span>====== | ||
{{MoveData-GBVS | character= Seox | input = 2L | name = | {{MoveData-GBVS | character= Seox | input = 2L | name = | ||
|damage= |level=0 |attribute= |guard= | |damage=400 |level=0 |attribute= |guard=Low | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 83: | Line 83: | ||
======<span style="visibility:hidden;font-size:0">2M</span>====== | ======<span style="visibility:hidden;font-size:0">2M</span>====== | ||
{{MoveData-GBVS | character= Seox | input = 2M | name = | {{MoveData-GBVS | character= Seox | input = 2M | name = | ||
|damage= |level=2 |attribute= |guard=Mid | |damage=700 |level=2 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 90: | Line 90: | ||
======<span style="visibility:hidden;font-size:0">2H</span>====== | ======<span style="visibility:hidden;font-size:0">2H</span>====== | ||
{{MoveData-GBVS | character= Seox | input = 2H | name = | {{MoveData-GBVS | character= Seox | input = 2H | name = | ||
|damage= |level=3 |attribute= |guard=Mid | |damage=1000 |level=3 |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 97: | Line 97: | ||
======<span style="visibility:hidden;font-size:0">2U</span>====== | ======<span style="visibility:hidden;font-size:0">2U</span>====== | ||
{{MoveData-GBVS | character= Seox | input = 2U | name = | {{MoveData-GBVS | character= Seox | input = 2U | name = | ||
|damage= |level=2 |attribute= |guard=Low | |damage=700 |level=2 |attribute= |guard=Low | ||
|startup=|active= |recovery= |onBlock=|onHit=HKD | |startup=|active= |recovery= |onBlock=|onHit=HKD | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 104: | Line 104: | ||
======<span style="visibility:hidden;font-size:0">j.L</span>====== | ======<span style="visibility:hidden;font-size:0">j.L</span>====== | ||
{{MoveData-GBVS | character= Seox | input = j.L | name = | {{MoveData-GBVS | character= Seox | input = j.L | name = | ||
|damage= |level= |attribute= |guard=High | |damage=400 |level= |attribute= |guard=High | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 111: | Line 111: | ||
======<span style="visibility:hidden;font-size:0">j.M</span>====== | ======<span style="visibility:hidden;font-size:0">j.M</span>====== | ||
{{MoveData-GBVS | character= Seox | input = j.M | name = | {{MoveData-GBVS | character= Seox | input = j.M | name = | ||
|damage= |level= |attribute= |guard=High | |damage=550 |level= |attribute= |guard=High | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 118: | Line 118: | ||
======<span style="visibility:hidden;font-size:0">j.H</span>====== | ======<span style="visibility:hidden;font-size:0">j.H</span>====== | ||
{{MoveData-GBVS | character= Seox | input = j.H | name = | {{MoveData-GBVS | character= Seox | input = j.H | name = | ||
|damage= |level= |attribute= |guard=High | |damage=800 |level= |attribute= |guard=High | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= | ||
Line 126: | Line 126: | ||
======<span style="visibility:hidden;font-size:0">j.U</span>====== | ======<span style="visibility:hidden;font-size:0">j.U</span>====== | ||
{{MoveData-GBVS | character= Seox | input = j.U | name = | {{MoveData-GBVS | character= Seox | input = j.U | name = | ||
|damage= |level= |attribute= |guard=Mid | |damage=800 |level= |attribute= |guard=Mid | ||
|startup=|active= |recovery= |onBlock=|onHit= | |startup=|active= |recovery= |onBlock=|onHit= | ||
|blockstun= |groundHit= |airHit= |hitstop= | |blockstun= |groundHit= |airHit= |hitstop= |
Revision as of 06:27, 13 July 2021
Links
Infobox Data
Portrait | Name | Health | Prejump |
---|---|---|---|
Seox | 4F | ||
Backdash | Backshift | Unique Movement Options | |
[[]] | |||
Icon | |||
Normal Moves
c.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | - | ||||||||||||
c.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 6 | 0 | 2 | - | |||||||||
c.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 4 | - | |||||||||||
c.XX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
350 | Mid | - | ||||||||||||
c.XXX normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
280 | Mid | - | ||||||||||||
f.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Mid | 1 | - | |||||||||||
f.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 2 | - | |||||||||||
f.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
100 | Mid | 3 | - | |||||||||||
2L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | Low | 0 | - | |||||||||||
2M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Mid | 2 | - | |||||||||||
2H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1000 | Mid | 3 | - | |||||||||||
2U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
700 | Low | HKD | 2 | - | ||||||||||
j.L normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
400 | High | - | ||||||||||||
j.M normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
550 | High | - | ||||||||||||
j.H normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | High | - | ||||||||||||
j.U normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
800 | Mid | - | ||||||||||||
Unique Action
5U Toukijin normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | |||||||||||||
5[U] Toukijin normal |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | - | |||||||||||||
Universal Mechanics
LU Ground Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | HKD[HKD] | - | |||||||||||
j.LU Air Throw other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1500 | Throw | HKD[HKD] | - | |||||||||||
MH Overhead Attack other |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
High | 4 | - | ||||||||||||
Skills
236L Six-Claw Execution special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236M Six-Claw Execution special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236H Six-Claw Execution special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236X6L Shinkishuu special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236X6M or H Shinkishuu special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236X4L Wolf's Howl special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236X4M or H Wolf's Howl special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236X8L Jatouzan special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236X8M or H Jatouzan special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
236X6or 4U Zan'eijin special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
623L Thunderflash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
623M Thunderflash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
623H Thunderflash special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214L Gate of Demons special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214M Gate of Demons special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
214H Gate of Demons special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
j.214L Gate of Demons special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
j.214M Gate of Demons special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
j.214H Gate of Demons special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
[2]8L Empty Hand special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
[2]8M Empty Hand special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
[2]8H Empty Hand special |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
- | ||||||||||||||
Skybound Art
236236H Void Claws: Terminus super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | HKD | 4 | - | |||||||||||
214214H Six-Ruin's Enlightenment super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | HKD | 4 | - | |||||||||||
236236U Three Thousands and One Talons super |
Damage | Guard | Startup | Active | Recovery | On-Block | On-Hit | Attribute | Level | Blockstun | Ground Hitstun | Air Hitstun | Hitstop | Invuln |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mid | HKD | 4 | - | |||||||||||
Category
Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •