Glossary
System Data Glossary | |
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Health | The amount of damage that characters can take before losing a round. |
Prejump | Number of frames before a character becomes airborne from a jump, during which they are throw invincible but cannot block. |
Backdash | Number of frames this move is in a recovery state before returning to neutral. |
Frame Data Glossary | |
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Guard | How this attack can be guarded. |
Startup | Number of frames for this move to reach the first active frame (includes the first active frame). |
Active | Number of active frames in this attack. Values in () are for gaps between hits of an attack. |
Recovery | Number of frames this move is in a recovery state before returning to neutral. |
OnBlock | After blocking this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
OnHit | After getting hit by this attack, how soon can the attacker move compared to the defender.
Assumes that the attack connects as soon as possible against a standing/crouching opponent, and that the attacker does not cancel the attack into anything else. |
Invuln | Attribute and Hitbox invincibility for this attack |
Level | Attack Level determines the amount of hitstun, blockstun, and hitstop this attack will inflict. Note that there are exceptions. |
Attack Level Values | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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For more values, see GBVSR/Frame Data |
System Data
name | health | prejump | backdash | Unique Movement Options |
---|---|---|---|---|
Seox | 16,000 | 4f | 18f | Empty Hand, Demon Step/New Perspective, Shadow Trace |
Normal Moves
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
input | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
c.L | 600 | Mid | 5 | 3 | 6 | +4 | +8 | 0 | ||
c.M | 1100 | Mid | 6 | 3 | 12 | 0 | +4 | 2 | ||
c.H | 1000, 400 | Mid | 8 | 2,4 | 18 | -3 | +1 | 4 | ||
c.XX | 700 | Mid | 9 | 3 | 15 | -3 | +1 | 2 | ||
c.XXX | 700 | Mid | 12 | 3 | 18 | -4 | 0 | 3 | ||
c.XX6M | 1000 | Low | 12 | - | - | -4 | +30 SKD | 3 | ||
c.XX6H | 1000 | High | 18 | - | - | -4 | +1 | 3 | ||
f.L | 600 | Mid | 6 | 4 | 8 | +1 | +5 | 1 | ||
f.M | 900 | Mid | 8 | 3 | 15 | -3 | +1 | 2 | ||
f.H | 1300 | Mid | 8 | 3 | 21 | -7 | -3 | 3 | ||
2L | 400 | Low | 6 | 3 | 6 | -2 | +2 | 0 | ||
2M | 900 | Mid | 7 | 3 | 14 | -2 | +2 | 2 | ||
2H | 1300 | Mid | 10 | 5 | 24 | -12 | -8 | 3 | ||
2U | 1000 | Low | 8 | 3 | 23 | -11 | HKD | 2 | ||
66L | 600 | Mid | 8 | - | - | +2~+4 | +6~+8 | 2 | ||
66M | 1100 | Low | 12 | - | - | -8~-6 | +24~+26 | 2 | ||
66H | 500, 1000 | Mid | 15 | - | - | -8 | +33 SKD | 2 | ||
j.L | 600 | High | 5 | Until L | 0 | |||||
j.M | 700 | High | 6 | 5 | Until L | |||||
j.H | 1000 | High | 8 | 6 | - | |||||
j.U | 1000 | Mid | 24 | Until L | 11 |
Unique Action
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
5U | Demon Step | 1200 | Mid | 27 | 25 | 10 | +1 | +5 | |||
5[U] | New Perspective | 1200 | Mid | +2 | +6 |
Special Moves
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236L | L Six-Claw Execution | 200*2 | Mid | 13・19 | 2(4)2 | 25 | -14 | -10 | |||
236M | M Six-Claw Execution | 600 | Mid | 21 | 2 | 23 | -10 | -6 | |||
236H | H Six-Claw Execution | 200*4 | Mid | 16・19・22・25 | 2(1)2(1)2(1)2 | 17 | -6 | -2 | |||
236X > 6L | L/H Archdemon Kick | 150*2 | Mid | 9 | 5,2 | 17 | -4 | 0 | |||
236X > 6M/H | M Archdemon Kick | 150*2 | Mid | 16 | 5,2 | 20 | -7 | KD | |||
236X > 4L | L Wolf's Howl | 600 | Mid | 9 | 5 | 22 | -8 | KD | |||
236X > 4M/H | M/H Wolf's Howl | 1100 | Mid | 21 | 5 | 22 | -8 | KD | |||
236X > 8L | L/H Snake Bite | 800 | Mid | 23 | 3 | 13 | +2 | +6 | |||
236X > 8M/H | M Snake Bite | 900 | Mid | 30 | 3 | 12 | +3 | +7 | |||
236X > 6U/4U | Shadow Trace | Total 21/23 [Total 25/30] | |||||||||
623L | L Thunderflash | 1000 | Total 36 | -8 | KD | 4~23 Catch | |||||
623M | M Thunderflash | 1000 | Total 36 | -8 | KD | 4~23 Catch | |||||
623H | H Thunderflash | 1500 | Total 32 | -8 | HKD | 1~18 Catch | |||||
214L | L Gate of Demons | 800 | All | 34 | Total 58 | -4~+14 | 0~+18 | ||||
214M | M Gate of Demons | 1000 | Mid | 29 | 5 | 14 | -1~+3 | KD | 3 | ||
214H | H Gate of Demons | 600*2 | All | 21 | +3~+33 | +7~+37 | |||||
j.214L | Air L Gate of Demons | 800 | All | 9 | Until L | ||||||
j.214M | Air M Gate of Demons | 1000 | All | 15 | 12 | Until L+13 | -1 | KD | |||
j.214H | Air H Gate of Demons | 600*2 | All | 9 | Until L+4 | ||||||
[2]8L | L Empty Hand | 1000 | All | 36 | 8 | 14 | -4 ~ +4 | KD | |||
[2]8M | M Empty Hand | 1200 | All | 36 | 10 | 14 | -5 ~ +4 | KD | |||
[2]8H | H Empty Hand | 1500 | All | 32 | 7-13 | 14 | -2 ~ +4 | HKD | |||
236U | Ultimate Six-Claw Execution | 500, 100*7, 1000 [2200] | Mid | 11 | - | 25 | -4 | HKD | |||
623U | Ultimate Thunderflash | 1000*2 | Mid | 1 | - | 25 | - | - | |||
214U | Ultimate Gate of Demons | 2000 | Mid | 22 | - | 25 | +2 | - | |||
j.214U | Ultimate Aerial Gate of Demons | 2000 | Mid | 18+ | - | 25 | -1~+4 | - | |||
[2]8U | Ultimate Empty Hand | 1000, 100*6 ,600 [2200] | Mid | 24~33 | - | 25 | -6~-1 | - |
Supers
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|---|
input | name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
236236H | Void Claws: Terminus | 1650, 1100, 165*6, 1210 (4950) 1650, 2200 (3850) | Mid | 9+4・9+10 | 3,6 | 41 | -27 | HKD | 4 | 1-15 All | |
214214H | Six-Ruin's Enlightenment | Mid | 9 | Total 22 | 4 | 5-14 All | |||||
236236U | Three Thousands and One Talons | 3300, 132*15, 1320 (6600) | Mid | 8+6 | 3,6 | 40 | -30~-22 | HKD | 4 | 1-16 All, 17-22 Strike |
Other
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
---|---|---|---|---|---|---|---|---|---|---|
name | damage | guard | startup | active | recovery | onBlock | onHit | level | invuln | |
Ground Throw | 1000,1500 \ 2500 | Throw | 4 | 3 | 32 | HKD +37, +47 | ||||
Air Throw | 2500 | Throw | 5 | 5 | Until L+6 | HKD | ||||
Raging Strike | 1500 | Guard Crush | 28 | 6 | 17 | -4 | +1 | 4 | 4-36 Throw 23-36 Low 22-35 Airborne | |
Raging Chain | 1000 | Mid | 13 | 6 | 17 | -4 | +1 | 4 | ||
Brave Counter | 500 | Mid | 10 | 6 | 17 | +6 | +17 | 4 |
To edit frame data, edit values in GBVS/Seox/Data.
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