Difference between revisions of "GBVS/Vaseraga"

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{{Description|7|text=
 
{{Description|7|text=
 
Activates an aura that gives armor properties for up to two hits when using any of the following skills or attacks:
 
Activates an aura that gives armor properties for up to two hits when using any of the following skills or attacks:
Charged H attacks
+
*Charged H attacks
Soul Forge Itself
+
*Soul Forge Itself
Battalions of Fear (M/H)
+
*Battalions of Fear (M/H)
Savage Rampage (including follow-up Skills)
+
*Savage Rampage (including follow-up Skills)
 
}}
 
}}
 
}}
 
}}
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|name=Instinction
 
|name=Instinction
 
|input=214X or 5S
 
|input=214X or 5S
|image=GBVS_Vaseraga_Instinction.png |caption=
+
|image=GBVS_Vaseraga_Instinction.png |caption= "Not Banishing flat but it will do"
 
|data=
 
|data=
 
{{AttackDataHeader-GBVS|version=yes}}
 
{{AttackDataHeader-GBVS|version=yes}}
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|name=Rising Slash
 
|name=Rising Slash
 
|input=Savage Rampage > L
 
|input=Savage Rampage > L
|image=GBVS_Vaseraga_RisingSlash.png |caption= " Stay outa MY airspace"
+
|image=GBVS_Vaseraga_RisingSlash.png |caption= Protector of the  ̶R̶u̶s̶s̶i̶a̶n̶ Phantagrande Skies!
 
|data=
 
|data=
 
{{AttackDataHeader-GBVS}}
 
{{AttackDataHeader-GBVS}}

Latest revision as of 13:21, 17 February 2020

GBVS Vaseraga Nameplate.png
GBVS Vaseraga Portrait.png
Health 11000
Prejump 5f
Backdash 21f
Movement Options Jump, Dash Type: ??


Overview[edit]

Vaseraga is a heavy character who intimidates his foes with huge normals, armor, and impressive damage output. Vasaraga swings his weight around like a sledgehammer, crushing all who stand in his way. Despite his daunting appearance, Vaseraga definitely plays a slower, more patient neutral game, especially against characters with strong projectiles or the ability to remain outside of his effective range, such as Ferry and Metera.

"Great Scythe Grynoth! Let your soul shape my blade!"
Lore: This towering Draph warrior belongs to the Society, an organization which hunts primal beasts. He has formed a contract with the seal weapon known as Great Scythe Grynoth.

The intimidating size of his blade and his immunity to pain sap opponents of their will to fight. Though his somber bearing and curt speech can make him seem unapproachable, he is in fact a calm, kind person who will always go out of his way to help those in need.
His indomitable spirit, raw physical might, and inability to feel pain make for an overwhelmingly aggressive fighting style. Opponents are advised to approach with extreme caution.

Playstyle
GBVS Vaseraga Icon.png Vaseraga is a mid-range control character with explosive damage and a unique toolkit of armor gimmicks.
Pros Cons
  • Largest health bar in the game alongside Ladiva.
  • Possibly has the highest damage potential in the game.
  • Decent poking game thanks to normals like f.5M, f.5H and his fireball Instinction.
  • Effective use of mixup options and Soul Forge allows you to bully opponents into making round ending mistakes.
  • Very good frame data up close with a plethora of damaging counter-hit confirms.
  • Multiple easy ways to get hard knockdowns, giving time to use Soul Forge. Hard knockdowns are further bolstered by his previously mentioned mixup and conditioning tools like Savage Rampage and Great Scythe Grynoth.
  • Armor granted by Soul Forge enables you to punish all kinds of options in the mid-range, makes Savage Rampage less risky, and makes punishing jump ins with 2[H] and 5[H] very powerful and safe.
  • 2H is a massive anti-air which leads into devastating combos on counter hit, same with landing a counter hit j.H.
  • Voiced by SungWon Cho in English
  • Very slow movement. Despite being well equipped to play in fireball wars, Vaseraga can struggle to catch up to fleeing opponents. At times you might have to patiently push opponents into the corner, or succeed on a good read.
  • Reliance on knockdowns. A lot of his effective gameplan and powerful tools rely on actually having time to use them.
  • Largest target in the game. His big buttons make whiff-punishing him easier, he's easy to anti-air, his roll and dodge are easy to punish, and he is more susceptible to certain characters air gimmicks. Being big is just trouble all around for him.



Normal Moves[edit]

c.L[edit]
c.L
GBVS Vaseraga cL.png
Damage Guard Startup Active Recovery On Block On Hit
400 ALL 7 - - +5 +9

Fairly standard close range poke. A bit slow compared to most c.L moves, but leaves you extremely plus on block. Great for setting up frame traps with blockstrings such as c.L > c.M

c.M[edit]
c.M
GBVS Vaseraga cM.png
Damage Guard Startup Active Recovery On Block On Hit
800 ALL 8 - - +4 +8

Pretty amazing button. Pretty solid range, relatively quick, good damage, plus on block, and great value on counter hit or crouching if you can react fast enough.

c.H[edit]
c.H
GBVS Vaseraga cH.png
Damage Guard Startup Active Recovery On Block On Hit
1500 ALL 14[35] - - -8 -4

Extremely damaging c.H but is equally slow. Very rarely used in any situation that isn't combo filler. Charging this move doesn't change any of its properties, however if you have Soul Forge active, the armor will cover you as long as you hold the button (this goes for all charged H normals). One of only two moves that combo into 214L on normal hit, leading to some pretty strong combos.


Auto Combo[edit]
Auto Combo
GBVS Vaseraga cXX.png
GBVS Vaseraga cXXX.png
Version Damage Guard Startup Active Recovery On Block On Hit
XX - ALL - - - -3 +1
XXX - ALL - - - -4 0

Nothing too special about these normals. They can be used to set up frame traps with some specials or used to adjust height in juggles, but nothing is too special about them otherwise. Mostly combo and blockstring filler.

f.L[edit]
f.L
GBVS Vaseraga fL.png
Damage Guard Startup Active Recovery On Block On Hit
700 ALL 8 - - +1 +5

Surprisingly great button. Far more damage than most f.L pokes, though it's tied for the slowest in the game. It does however make up for that with its range. Doesn't confirm into very much, but can see frequent use in some juggles and is extremely safe to press at range due to its range, block advantage, and fast recovery.

f.M[edit]
f.M
GBVS Vaseraga fM.png
Damage Guard Startup Active Recovery On Block On Hit
800 ALL 11 - - -5 +1

A slower f.L with slightly more damage and range, but much worse on block and whiff. While it's hard to find links using this move, you do get substantially more damage on counter hit than you do with f.L, so this is mainly used as either a punish button or a ranged poke when you know f.L won't hit.

f.H[edit]
f.H
GBVS Vaseraga fH.png
Damage Guard Startup Active Recovery On Block On Hit
1300 ALL 19[39] - - -15 -11

High commitment monster of a normal with huge range and damage.

  • As with all H normals, can be charged to have the Soul Forge armor window extended.
  • Hits from round start distance, so you can sometimes bully aggressive round start options. This is very risky and should be used sparingly, however
  • Very low reward on normal hit, but combos into 22L~M on counter hit for a solid knockdown to get your offense started.
2L[edit]
2L
GBVS Vaseraga 2L.png
Damage Guard Startup Active Recovery On Block On Hit
400 ALL 6 - - +2 +6

Vaseraga's fastest normal. Surprisingly good hitbox considering the animation. Not nearly as good of a setup tool as c.L or c.M, but you'll probably use this primarily on abare or some weird combos that need specifically a 6 frame button. Hard to combo after but does gatling into c.L if you're close enough.

2M[edit]
2M
GBVS Vaseraga 2M.png
Damage Guard Startup Active Recovery On Block On Hit
700 LOW 9 - - -9 Knockdown

A pretty solid low with decent range. A key feature of this normal is that it knocks down and leaves them close, so you don't have to commit to a 2U or 22L~M to get some oki started. Easy to combo off of if you're close enough.

2H[edit]
2H
GBVS Vaseraga 2H.png
Oh, you gonna die, baby~!
Damage Guard Startup Active Recovery On Block On Hit
1100 ALL 13[33] - - -17 -13

Vaseraga's monster of an anti air.

  • Considering the animation, it's actually pretty quick, allowing you to squeeze it into a lot of spots you might not think of mid combo.
  • Leads to absurd damage as an anti air depending on your spacing and timing.
  • Vital combo filler for 214L loops in the corner as well as other wacky juggle concepts
  • As with all H normals, can be charged and doing so will extend Soul Forge's armor window. Not too useful on this button since you'll use it mostly to stuff jumps, but sometimes it comes up.


2U[edit]
2U
GBVS Vaseraga 2U.png
Damage Guard Startup Active Recovery On Block On Hit
1000 LOW 16 - - -15 Knockdown

Slow sweep with extremely long range. Gives a good knockdown but the slow startup makes it a poor choice at close range. Great for long ranged pokes, especially since you can cancel it into L Batalions of Fear to close the gap or Savage Rampage to set up some pressure.

j.L[edit]
j.L
GBVS Vaseraga jL.png
Damage Guard Startup Active Recovery On Block On Hit
400 HIGH 6 - - - -

Extremely fast vertical jab that's active the entire time you're airborne. Funnily enough, this can hit standing characters while rising, but doesn't lead to anything. So far, doesn't seem to be too useful. It can crossup, but comboing afterwards is very tough.


j.M[edit]
j.M
GBVS Vaseraga jM.png
Damage Guard Startup Active Recovery On Block On Hit
700 HIGH 14 - - - -

Horizontal swipe with great range but little verticality. Can be used while landing for a great horizontal poke, especially since jH will likely not come out in time when used that low. Mainly used as a spacing tool.

j.H[edit]
j.H
GBVS Vaseraga jH.png
Damage Guard Startup Active Recovery On Block On Hit
900 HIGH 13 - - - -

A good jump in button. The hitbox starts well below you, but it has less hitstun than you may think. Does not hit behind Vaseraga despite what the animation might look like.

j.U[edit]
j.U
GBVS Vaseraga jU.png
Oh lawd he comin'
Damage Guard Startup Active Recovery On Block On Hit
800 ALL 27 - - - -

An interesting normal that can be used to mix up your air movement.

  • Vaseraga does a small hop which stalls his air momentum, then falls down. The hitbox comes out when he lands.
  • 0 or -1 oB depending on how close you are when the hitbox comes out; uncancelable.
  • Doesn't combo into anything on normal hit. Combos into c.L on counter hit.
  • Knocks down with a bit of advantage so you can get close range oki started.
  • NOT AN OVERHEAD.


Unique Action[edit]

???[edit]
Soul Forge
5U
GBVS Vaseraga ???.png
Absolute unit is about to become absolute mad lad.
Damage Guard Startup Active Recovery On Block On Hit
1000 ALL 23 - - -11 +14

Activates an aura that gives armor properties for up to two hits when using any of the following skills or attacks:

  • Charged H attacks
  • Soul Forge Itself
  • Battalions of Fear (M/H)
  • Savage Rampage (including follow-up Skills)


Universal Mechanics[edit]

Ground Throw[edit]
Ground Throw
GBVS Vaseraga Throw.png
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Air Throw[edit]
Air Throw
GBVS Vaseraga AirThrow.png
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -
Overhead Attack[edit]
Overhead Attack
GBVS Vaseraga OverheadAttack.png
Damage Guard Startup Active Recovery On Block On Hit
1000 HIGH 25 - - -4 +1


Special Moves[edit]

Instinction[edit]
Instinction
214X or 5S
GBVS Vaseraga Instinction.png
"Not Banishing flat but it will do"
Version Damage Guard Startup Active Recovery On Block On Hit
L 800 ALL 23 - - -3 Knockdown
M 1200 ALL 12 - - -9 Knockdown
H 1200 ALL 9 - - +6 Knockdown

Fires a ground projectile that travels about half the stage, causing significant knockback to the foe upon landing. The H version is beaten by almost every other H projectile in the game, but is an effective pressure reset since it's so plus.

M and H Versions Initiates the skill with a quick close range slash attack.


Battalions of Fear[edit]
Battalions of Fear
[4]6X or 6S
GBVS Vaseraga BattalionsOfFear.png
Version Damage Guard Startup Active Recovery On Block On Hit
L 1200 ALL 19 - - -8 Knockdown
M 1800 ALL 26 14 - -12 Knockdown
H 2000 ALL 27[79] - - -4 Knockdown

Charges forward with a tackling attack.

M and H Versions Can be enhanced with Soul Forge.

When using technical inputs, this skill can also be charged while holding 4, 1, or 7.


Great Scythe Grynoth[edit]
Great Scythe Grynoth
632146X or 4S
GBVS Vaseraga GreatScytheGrynoth.png
THIS B*TCH EMPTY
Version Damage Guard Startup Active Recovery On Block On Hit
L 2000 Throw 12 - - - Knockdown
M 2000 Throw 9 - - - Knockdown
H 2000 Throw 26 - - - Knockdown

Grabs the opponent using Grynoth and throws them fullscreen. The L version has a rather small hitbox, so make sure you're point blank before using it. This can be done by pushing your opponent after you've knocked them down or by canceling Savage Rampage's steps into this with proper timing.

M: Grabs midair foes.
H: Briefly slides forward and covers additional ground.


Savage Rampage[edit]
Savage Rampage
22X or 2S
GBVS Vaseraga SavageRampage.png
Me going to the kitchen to eat shredded cheese at 3 AM
Version Damage Guard Startup Active Recovery On Block On Hit
L - - 22 - - - -
M - - 22 - - - -
H - - - - - - -
  • Goes into Savage Stance, which can be followed up with additional inputs or canceled with 44.
  • 22L transitions to Stance in place.
  • 22M takes a slight step backwards while transitioning.
  • Stance followups will auto correct if the opponent jumps over Vaseraga
  • 22H immediately transitions to 66 stomps instead of a standard stance transition. This can be canceled into followup moves before any stomps come out.
  • Great Scythe Grynoth can be used during Stance


Rising Slash[edit]
Rising Slash
Savage Rampage > L
GBVS Vaseraga RisingSlash.png
Protector of the ̶R̶u̶s̶s̶i̶a̶n̶ Phantagrande Skies!
Damage Guard Startup Active Recovery On Block On Hit
1500 ALL 12[32] - - +1[+2] Knockdown

Swings Grynoth in a high slash, hitting both standing and airborne foes nearby. This skill doesn't hit crouching foes.


Sweeping Slash[edit]
Sweeping Slash
Savage Rampage > M
GBVS Vaseraga SweepingSlash.png
"Gimme them legs"
Damage Guard Startup Active Recovery On Block On Hit
1500 LOW 16[36] - - -10 Knockdown

Swings Grynoth in a low sweep, knocking down any standing foes nearby. This skill can be used to catch a foe attempting to back out range.


Crushing Strike[edit]
Crushing Strike
Savage Rampage > H
GBVS Vaseraga CrushingStrike.png
"VIBE CHECK"
Damage Guard Startup Active Recovery On Block On Hit
2000 ALL 15[40] - - -4[+16] Knockdown

Swings Grynoth in a vertical downward slash, causing guard crush when fully charged. Causes groundbounce on hit, allowing for a combo afterwards, making it a very important part of his BnB.


Ravaging Stomp[edit]
Ravaging Stomp
Savage Rampage > U
GBVS Vaseraga RavagingStomp.png
"You ever just tell someone....No"
Damage Guard Startup Active Recovery On Block On Hit
2000 ALL 28[48] - - -11 Knockdown

Stomps on Grynoth unleashing a damaging blast. This skill has armor properties independently, so use it to punish any foes attempting to attack Vaseraga during Savage Rampage.


March[edit]
March
Savage Rampage > 66
Damage Guard Startup Active Recovery On Block On Hit
- ALL - - - - -

Vaseraga marches forward, putting the opponent in block. Actually hitting the opponent won't combo into the next step.


Cancel[edit]
Cancel
Savage Rampage > 44
Damage Guard Startup Active Recovery On Block On Hit
- - - - - - -

Vaseraga returns to his normal position.


Skybound Art[edit]

Bloody Moon[edit]
Bloody Moon
236236H or 236S
GBVS Vaseraga BloodyMoon.png
Damage Guard Startup Active Recovery On Block On Hit
3900 - 6+11 - - -26 Knockdown

Charges forward with a powerful advancing attack. This skill has invincibility properties and advances considerably forward, great for punishing pokes and other attacks. If connected at close range, Vaseraga will perform an enhanced version for increased damage.


Super Skybound Art[edit]

Aftermath[edit]
Aftermath
236236U or 236S+U
GBVS Vaseraga Aftermath.png
Damage Guard Startup Active Recovery On Block On Hit
5000 - 8+7 - - -27 Knockdown

Unleashes a massive vertical burst attack, sending any foes caught in it flying. has armor during the start-up, making it effective at close-range defensively and offensively. However, the horizontal hitbox is rather small, making this super difficult to use in neutral or as a reversal option.


Navigation[edit]


Ambox notice.png To edit frame data, edit values in GBVS/Vaseraga/Data. Be sure to update both the move and the move Full sections. One is shown on the character page, while the other is shown on the frame data page.
Granblue Fantasy Versuse
Click [*] for character's frame data
System Explanations

HUDControlsFrame Data & System DataPatch Notes


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