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{{InvisibleHeader}}{{NavTabs|game=GBVS|chara=Vaseraga|discord=https://discord.gg/cMHSNjB}} | {{InvisibleHeader}}{{NavTabs|game=GBVS|chara=Vaseraga|discord=https://discord.gg/cMHSNjB}} | ||
======<span style="visibility:hidden;font-size:0"> | ======<span style="visibility:hidden;font-size:0">Overview</span>====== | ||
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{{FP TOC | {{FP TOC}} | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">c.M</span>====== | ======<span style="visibility:hidden;font-size:0">c.M</span>====== | ||
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======<span style="visibility:hidden;font-size:0">c.H</span>====== | ======<span style="visibility:hidden;font-size:0">c.H</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">Auto Combo</span>====== | ======<span style="visibility:hidden;font-size:0">Auto Combo</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">f.L</span>====== | ======<span style="visibility:hidden;font-size:0">f.L</span>====== | ||
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======<span style="visibility:hidden;font-size:0">f.M</span>====== | ======<span style="visibility:hidden;font-size:0">f.M</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">f.H</span>====== | ======<span style="visibility:hidden;font-size:0">f.H</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">2L</span>====== | ======<span style="visibility:hidden;font-size:0">2L</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">2M</span>====== | ======<span style="visibility:hidden;font-size:0">2M</span>====== | ||
{{MoveData | {{MoveData | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">2H</span>====== | ======<span style="visibility:hidden;font-size:0">2H</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">2U</span>====== | ======<span style="visibility:hidden;font-size:0">2U</span>====== | ||
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}} | }} | ||
===Air Normals=== | ===Air Normals=== | ||
---- | ---- | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">j.M</span>====== | ======<span style="visibility:hidden;font-size:0">j.M</span>====== | ||
{{MoveData | {{MoveData | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">j.H</span>====== | ======<span style="visibility:hidden;font-size:0">j.H</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">j.U</span>====== | ======<span style="visibility:hidden;font-size:0">j.U</span>====== | ||
{{MoveData | {{MoveData | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">Air Throw</span>====== | ======<span style="visibility:hidden;font-size:0">Air Throw</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">Overhead Attack</span>====== | ======<span style="visibility:hidden;font-size:0">Overhead Attack</span>====== | ||
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======<span style="visibility:hidden;font-size:0">Battalions of Fear</span>====== | ======<span style="visibility:hidden;font-size:0">Battalions of Fear</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">Great Scythe Grynoth</span>====== | ======<span style="visibility:hidden;font-size:0">Great Scythe Grynoth</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">Savage Rampage</span>====== | ======<span style="visibility:hidden;font-size:0">Savage Rampage</span>====== | ||
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}} | }} | ||
======<span style="visibility:hidden;font-size:0">Savage Rampage Follow-ups</span>====== | ======<span style="visibility:hidden;font-size:0">Savage Rampage Follow-ups</span>====== | ||
{{MoveData | {{MoveData | ||
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}} | }} | ||
==Super Skybound Art== | |||
== | |||
======<span style="visibility:hidden;font-size:0">Aftermath</span>====== | ======<span style="visibility:hidden;font-size:0">Aftermath</span>====== | ||
{{MoveData | {{MoveData | ||
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}} | }} | ||
==Navigation== | ==Navigation== | ||
{{#lst:{{PAGENAME}}/Data|Links}} | {{#lst:{{PAGENAME}}/Data|Links}} | ||
{{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | {{notice|To edit frame data, edit values in [[{{PAGENAME}}/Data]]. Be sure to update both the <code>move</code> and the <code>move Full</code> sections. One is shown on the character page, while the other is shown on the frame data page.}} | ||
{{Navbar-GBVS}} | {{Navbar-GBVS}} |
Revision as of 19:39, 7 September 2020
Overview | Combos | Strategy/Counter Strategy | Full Frame Data | Discord |
Vaseraga is a heavy character who intimidates his foes with huge normals, armor, and impressive damage output. Vasaraga swings his weight around like a sledgehammer, crushing all who stand in his way. Despite his daunting appearance, Vaseraga definitely plays a slower, more patient neutral game, especially against characters with strong projectiles or the ability to remain outside of his effective range, such as Ferry and Metera.
"Great Scythe Grynoth! Let your soul shape my blade!" | |
Lore: | This towering Draph warrior belongs to the Society, an organization which hunts primal beasts. He has formed a contract with the seal weapon known as Great Scythe Grynoth. The intimidating size of his blade and his immunity to pain sap opponents of their will to fight. Though his somber bearing and curt speech can make him seem unapproachable, he is in fact a calm, kind person who will always go out of his way to help those in need. |
Voice: | English: SungWon Cho/Japanese: Fumihiko Tachiki |
Vaseraga Vaseraga is a mid-range control character with explosive damage and a unique toolkit of armor gimmicks.
- High Damage Output: Savage Rampage followups and 2H grant excellent combo damage especially in the corner.
- Good Pokes: Vaseraga's far normals (f.L,f.M,and f.H) are great pokes that combo into H Savage Rampage at most ranges, and can be canceled into Instinction on block.
- Consistent Knockdowns: Vaseraga's 2M, 2U, 22X~H, 22X~M, and Great Scythe Grynoth (GSG) all provide knockdowns under a diverse set of circumstances which allow him to safely set up Soul Forge or okizeme.
- Armor: Some of Vaseraga's moves can be given limited armor by Soul Forge which enables Vaseraga to punish many options in the mid-range, makes Savage Rampage less risky, and makes punishing jump ins with 2[H] much more safe.
- Space Control: 2H, 22X~L, and Vaseraga's Pokes provide good ways to control screen space.
- Button Priorities: Vaseraga has better priorities compared to the rest of the cast, giving him better chances in challenging his opponent's buttons.
- High Health: Tied with Ladiva for highest health in the game. Combined with his armor, this enables Vaseraga to survive more punishment and take more potentially rewarding risks.
- Slow Attacks: Vaseraga does not have access to a 5f normal, and his normals are generally all 1 to 9 frames slower than the normals of other characters.
- Reliance on Knockdowns. A lot of his effective game plan and powerful tools rely on either having set up Soul Forge, or making the opponent blocking or attempting to block.
- Armor Loses to Multi-hitting Attacks: Soul Forge's armor can be beaten by any move that hits 3 times in rapid succession and even some moves that don't, including but not limited to: Most H Fireballs, most H DPDragon PunchA move that has invulnerability during its startup, long recovery, and a rising motions, and Lowain's H Parry.
- GSG Issues: This command throw is very slow, especially the H version. L and H GSG often lose to opponents simply mashing buttons. Furthermore M GSG has little use because it has slightly less range and much less reward than his primary anti-air normal, 2H.
- Lack of a Reliable Reversal: Vaseraga lacks a DP-style move, his SBA is slow, and his SSBA has a guard point without invulnerability. This means getting cornered can be fatal.
Normal Moves
c.L |
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c.M |
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c.H |
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Auto Combo |
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f.L |
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f.M |
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f.H |
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2L |
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2M |
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2H |
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2U |
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Air Normals
j.L |
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j.M |
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j.H |
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j.U |
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Unique Action
Soul Forge 5U |
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Universal Mechanics
Ground Throw |
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Air Throw |
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Overhead Attack |
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Special Moves
Instinction 214X or 5S |
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Battalions of Fear [4]6X or 6S |
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Great Scythe Grynoth 632146X or 4S |
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Savage Rampage 22X or 2S |
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Savage Rampage Follow-ups |
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Skybound Art
Bloody Moon 236236H or 236S |
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Super Skybound Art
Aftermath 236236U or 236S+U |
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move
and the move Full
sections. One is shown on the character page, while the other is shown on the frame data page.Click [★] for character's full frame data
• HUD •
Controls •
Frame Data & System Data •
Patch Notes •
• Movement/Canceling •
Offense •
Defense •
Damage/Combo •
Attack Attributes •
Gauges •
Misc •